If I may write about my opinion, and more of a concern for a brief moment....
Why is there such a push for creativity and unrealistic themes in "mapmaking"? Why can't someone take a simple neighbor hood landscape and convert it into the virtual world of cRPG?
At least half of the maps on the cRPG servers lose the immersion factor and overall are not enjoyable to play due to the very unrealistic nature of the geography and geology of the allowed playing area.
Why can't maps be more simple, the way they were in medieval times... even current times for that matter. What's wrong with having a simple hillside with a dense treeline, scattered evergreens, and some uneven ground? For that matter, what's wrong with having a large hillside as the playing field? It's simple, yet very realistic.
Why the push to insert scenes from LOTR into map making?? I think that the more simple the map, the more enjoyable it is and it also boosts the immersion factor for players.
Why can't we get as simple as this:
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