Im trying to upload screen shots on my "beta" map still in development. How do upload screen shots/Files?
Find an external image hosting site. I'm using Uploadit at the moment. For the actual map files, use mbrepository.
I finally managed to make something that didn't look so bland in another siege map I was working on trying to utilize the full_keep prop to the fullest, and terrain gen gave me an awesome plateau with a river on one side and cliffs on the other:
Details can be a bit hard to make out in the shot I took, so I'll try to cover most of it. There are three entrances to the inner ward where the capture flag is; a sally port door on top of some narrow stairs west of the keep, a gate-less gatehouse to the northeast of the keep and a siege ladder into the hole in the southeast wall on the second floor of the keep. The outer ward has a sally port door to the southeast on top of the plateau with stairs leading up the cliff-side, a siege ramp on the wall to the south, a ladder west of the southern gatehouse and another ladder on the wall short wall segment to the west. The inner walls can only be reached through the keep and are separated from the external walls, which have exposed stairs to the east and west ends, and internal stairs in the external gatehouse and eastern tower. The edges of the picture are pretty much the edges of the map, so the entire area north of the castle is out of bounds.
The attackers spawn all over the southern field, but I'm not exactly sure where to spawn most of the defenders. There aren't too many out-of-the-way places to put spawn points and I'd rather not have them spawn all over the walls. I'm also considering a door in the east or west entrances of the external gatehouse. The proximity of the ladder/siege ramp makes it seem like the gatehouse would fall way too quickly without it. I'd like to hear someone's thoughts about that.
EDIT: Oh, and I found out that siege engines don't like bridges. It got halfway across, and then turned upside down.