+1
As a build designed to fight off archers and ranged weapons, with armor to augment that build, I feel that my build is definitely suffering from the new glance %s (soak values, I don't quite understand how it works).
I got bushwhacked by a peasant with a wooden sword the other day simply because, first, I was overconfident. But second, the was another little baby peasant with a staff hacking away at my back, stumbling me.
I don't usually kill peasants, but the fact that they're now actually doing damage to me make me sad when I hack them down. I shed a tear when I finally gained control of my character.
One of the factors I really enjoyed about cRPG was the simulation aspect of it. While it's not the most SUPER REALISTIC thing there is, I like the glances because it brought an amount of random chance to the table, which mimics the luck of war and combat.
As of now, I think it's too arcadey. If I wanted that, I'd play Counter Strike, or Call of Doodie.