Hai, I'm Kesh. I'm so hipster cool. I talk about nostaligic games like I'm the only one that's played them or appreciates them in a world full of modernists. I refuse to like newer games because they removed tedium yet in my hipster way I will in the same sentance talk about how I abused broken mechanics in the older game to get around that same tedium *cough speedbootsofspeedfastrunning cough*.
They were a normal quest item that you got early in the game at the cost of being half blind. Mostly Oblivion and Skyrim feel like arcade-like console syle games (which is I think is the intent) that don't at all appeal to me.
Even checking your equipment/skills/etc. is 4x as labor intensive as just hitting one screen in Morrowind and being able to acces your spells, items, map, and skills in one page (but it looks so cool graphically, lol), and is far more geared toward a console style of play. The automatic healing system adds to this feeling, also, special powers unlocked at each level now with perks and having power strikes and special attacks (kind of like mortal combat or street fighters). Then you can't craft your own spells anymore to your original design and yes, it all feels like a graphically enhanced but gameplay inferior version of Morrowind that has devolved into a cosnole game.