Author Topic: Elder Scrolls V: Skyrim  (Read 168119 times)

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Offline Captain_Georges

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Re: Elder Scrolls V: Skyrim
« Reply #1020 on: November 24, 2011, 08:14:22 pm »
+1
fus... RO DA
cRPG needs guns

Offline Gorath

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Re: Elder Scrolls V: Skyrim
« Reply #1021 on: November 24, 2011, 08:17:38 pm »
0
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Yup.  Stealth has been retarded always.
And I should be nice or polite to anyone.... why exactly?

Offline Siiem

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Re: Elder Scrolls V: Skyrim
« Reply #1022 on: November 24, 2011, 08:18:41 pm »
0
Yol!

Offline Razzen

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Re: Elder Scrolls V: Skyrim
« Reply #1023 on: November 24, 2011, 09:08:08 pm »
-1
Plus her accent is nasty.

That's why i married Aela. She got a sweet face paint and speaks without any Arnold Schwarzeneger female version voice or some other BS.

Plus WEREWOLF SEX!! Grrrrr! Lol.
But very useless in combat.
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Offline Keshian

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Re: Elder Scrolls V: Skyrim
« Reply #1024 on: November 24, 2011, 09:14:12 pm »
0
Hai, I'm Kesh.  I'm so hipster cool.  I talk about nostaligic games like I'm the only one that's played them or appreciates them in a world full of modernists.  I refuse to like newer games because they removed tedium yet in my hipster way I will in the same sentance talk about how I abused broken mechanics in the older game to get around that same tedium *cough speedbootsofspeedfastrunning cough*.

 :rolleyes:

They were a normal quest item that you got early in the game at the cost of being half blind.  Mostly Oblivion and Skyrim feel like arcade-like console syle games (which is I think is the intent) that don't at all appeal to me. 

Even checking your equipment/skills/etc. is 4x as labor intensive as just hitting one screen in Morrowind and being able to acces your spells, items, map, and skills in one page (but it looks so cool graphically, lol), and is far more geared toward a console style of play.  The automatic healing system adds to this feeling, also, special powers unlocked at each level now with perks and having power strikes and special attacks (kind of like mortal combat or street fighters).  Then you can't craft your own spells anymore to your original design and yes, it all feels like a graphically enhanced but gameplay inferior version of Morrowind that has devolved into a cosnole game.
« Last Edit: November 24, 2011, 10:03:57 pm by Keshian »
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Offline Overdriven

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Re: Elder Scrolls V: Skyrim
« Reply #1025 on: November 24, 2011, 10:00:31 pm »
0
Ok this had to be posted. Jordis obviously didn't like my wife very much :P
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Offline Ujin

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Re: Elder Scrolls V: Skyrim
« Reply #1026 on: November 24, 2011, 10:51:09 pm »
0
Hai, I'm Kesh.  I'm so hipster cool.  I talk about nostaligic games like I'm the only one that's played them or appreciates them in a world full of modernists.  I refuse to like newer games because they removed tedium yet in my hipster way I will in the same sentance talk about how I abused broken mechanics in the older game to get around that same tedium *cough speedbootsofspeedfastrunning cough*.

 :rolleyes:
+ I don't bother trying to set the game difficulty to something higher than normal and/or avoid fast traveling (cause, you know, in a sandbox game you are the gamemaster) , because than all my whining and bitching about how the games these days are so consolish will have nothing to back it up with.

Jesus Keshian, we get it , you're cool and we're a bunch of fanboys and console kids, just stop it already.

Offline Fluffy_Muffin

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Re: Elder Scrolls V: Skyrim
« Reply #1027 on: November 24, 2011, 11:35:28 pm »
0
They were a normal quest item that you got early in the game at the cost of being half blind.  Mostly Oblivion and Skyrim feel like arcade-like console syle games (which is I think is the intent) that don't at all appeal to me. 

Even checking your equipment/skills/etc. is 4x as labor intensive as just hitting one screen in Morrowind and being able to acces your spells, items, map, and skills in one page (but it looks so cool graphically, lol), and is far more geared toward a console style of play.  The automatic healing system adds to this feeling, also, special powers unlocked at each level now with perks and having power strikes and special attacks (kind of like mortal combat or street fighters).  Then you can't craft your own spells anymore to your original design and yes, it all feels like a graphically enhanced but gameplay inferior version of Morrowind that has devolved into a cosnole game.

A diggresion :Actualy they made you completely blind (your screen went black)  You had to use resist magic, or night eye to see anything. Funny item  :mrgreen:

Defy me, and you will know what it is to stand against a god.

Offline Keshian

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Re: Elder Scrolls V: Skyrim
« Reply #1028 on: November 25, 2011, 12:00:58 am »
0
A diggresion :Actualy they made you completely blind (your screen went black)  You had to use resist magic, or night eye to see anything. Funny item  :mrgreen:

I was always a sexy reheaded Breton (50% magic resistance).

Its more, everyone raving about Skyrim in here got me to buy it even though I thought Oblivion was horrible and now I find I wasted my money and am better off playing something else.
« Last Edit: November 25, 2011, 12:02:19 am by Keshian »
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Offline Leshma

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Re: Elder Scrolls V: Skyrim
« Reply #1029 on: November 25, 2011, 12:01:33 am »
0
A diggresion :Actualy they made you completely blind (your screen went black)  You had to use resist magic, or night eye to see anything. Funny item  :mrgreen:

Umbra was the gayest orc in whole Vvanderfell.

Offline ManOfWar

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Re: Elder Scrolls V: Skyrim
« Reply #1030 on: November 25, 2011, 12:12:54 am »
0
Do not marry mjoll the lioness...  she is immortal and WILL NOT DIE

I have unrelenting force shot her down  a mountain just will not die

Now I can't be like King Henry :(
Just a soldier

Offline Xant

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Re: Elder Scrolls V: Skyrim
« Reply #1031 on: November 25, 2011, 01:11:00 am »
0
Also, blocking agaisnt a 2her with 2her he swings left and I block up, wtf, I can't even control the direction of my block!!

In addition to what Gorath said..

I, too, prefer Morrowind's directional block. Oh wai-
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline B3RS3RK

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Re: Elder Scrolls V: Skyrim
« Reply #1032 on: November 25, 2011, 01:14:11 am »
0
I was always a sexy reheaded Breton (50% magic resistance).

Its more, everyone raving about Skyrim in here got me to buy it even though I thought Oblivion was horrible and now I find I wasted my money and am better off playing something else.

Go away to your dungeon, this is 2011.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline LordBerenger

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Re: Elder Scrolls V: Skyrim
« Reply #1033 on: November 25, 2011, 01:46:10 am »
0
http://www.funny-games.biz/bondage-dome.html

Here ya go.  Knock yourself out.

Dudee...fucking sucks. No sound and it's so weird....i give you a -1 for that! VERY BAD GAME AND I DO NOT SIGN OR APPROVE THIS!



But very useless in combat.

Nah, she's decent at early level. But now on my assassin. I've found my perfect team lol.

Lucien Lachance Ghost Summon, Cicero and Shadowmere. SO FKIN EPICZ!1111!! Hearing all the Sithis praise and all this evulness all at the same place together is sweeeet.
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Offline Xant

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Re: Elder Scrolls V: Skyrim
« Reply #1034 on: November 25, 2011, 04:56:08 am »
0
SPOILERS BELOW THIEVES GUILD QUESTLINE

You guys remember that quest in the thieves guild where you go with Mercer to rendezvous with Karliah inside ruins of some sort? That was the single dumbest fight arrangement I recall ever seeing.

*arrival at the site*
Me: Alright! We're here.
Mercer: Yeah, this reminds me of something. Last time we went to these ruins with a partner of mine to meet her we got ambushed, he died, I barely got out alive, can you believe it? Haha!
Me: ... Right, okay, so lets wait outside, she cant sit in there forever, right? We will ambush her when she comes out.
Mercer: What? Oh hell no, we're going in, buddy.
Me: What?
Mercer: Oh by the way, she's an expert marksman too.
Me: You're an id.....
Mercer: OKAY! HERE WE GO! Are you ready to rumble? 3, 2....
Me: WAIT. At least let Lydia come along so it's 3v1 in the worst case scenario.
Mercer: Dude, no. We do it by yourselves, horses and women wait outside.
Me: ......

I hate when a game allegedly gives you the freedom of action (which it doesnt, vide immortal quest npcs) and then just takes it away when needed, because its a fucking scripted quest. Such a dumb game. Good looking unfortunately. Just like many women. Hm.

Wait, I just played through that. Frankly... did you listen to anything being said? There's a good reason why Mercer wanted to do things the way he did.
Meaning lies as much
in the mind of the reader
as in the Haiku.