Author Topic: [Feedback] What's right/wrong with 0.232  (Read 28141 times)

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Offline Okkam

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Re: [Feedback] What's right/wrong with 0.232
« Reply #135 on: July 13, 2011, 02:09:17 am »
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+ Upkeep (thank you for a panic at market)
+ Solved item's names problem
+ throwing is back
+ working DTV
+ Good buy 360* lancing
+ Throwing Hammers\Jumi (always good to see funny weapons)
+ Warbow is back
+ Jumi usable on horse
+ new security system
+ free respec for archers and cavalry
+ Hand Axe again 0 slot weapon
+ Practice dagger now 0 slot weapon
+ Torch 0 slot now (at least I know what balance team do all this time)

+\- throwing weapon stats

- Cudgel not a 0 slot weapon
- buff to xbows (just make all xbows as accurate as throwing lance now - 149 accuracy)
- arrows weigh more
- nerf to bow looming (no more bonus to weapon speed)
- Rus Bow doesn't receive 100+ accuracy ingame
- 31 projectile speed for Jumi (bow with 6pd requirement)
- current arrow speed (bows do not shoot arrows now, bow throw arrows)
- new archery ballistics
- arrow damage
- trolling about free respec for broken builds
- no new armor with 6-9 weigth
- not working siege equipments
- half year without strategus

Offline Cepeshi

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Re: [Feedback] What's right/wrong with 0.232
« Reply #136 on: July 13, 2011, 02:12:36 am »
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+ free respec for archers and cavalry

did i missed something again?

Offline Bezlikiy

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Re: [Feedback] What's right/wrong with 0.232
« Reply #137 on: July 13, 2011, 02:39:55 am »
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Forgot  :oops:
- archers AGAIN can run and shot in jump with rotate.
- repair

+ Daytime extension
« Last Edit: July 13, 2011, 02:42:46 am by Bezlikiy »

Offline 0mega

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Re: [Feedback] What's right/wrong with 0.232
« Reply #138 on: July 13, 2011, 02:57:23 am »
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- Upkeep costs
- DTV rewards

+ The rest

Offline Jayne_Cobbb

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Re: [Feedback] What's right/wrong with 0.232
« Reply #139 on: July 13, 2011, 06:47:11 am »
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+shield above 8 lbs. 

+good to see throwers back.

- Missile speed is way too slow.  cant hit at range, and people dodge close.  Please restore.

Offline Over

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Re: [Feedback] What's right/wrong with 0.232
« Reply #140 on: July 13, 2011, 06:47:14 am »
+2
+Armor nerf
+Throwing Viable
+Performance
+Upkeep Changes
+Item name changes
-Bow missile speed
-throwing slightly op now
-Bow missile speed
-Bow missile speed
-No real nerf for spammers
-Bow missile speed
-Bow missile speed
-Bow missile speed
-Bow missile speed

Offline Jeade

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Re: [Feedback] What's right/wrong with 0.232
« Reply #141 on: July 13, 2011, 07:03:32 am »
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+Throwing is viable
+Reasonable speed decrease on 2h
+Website features (fucking awesome!)
+HA was quickly fixed

-Bow's Missile Speed is stupid slow. Arrows are being dodged, now, rather than archers just flat out sucking at archery.
-Arrows do (imo) too much damage still
-Lance nerf to 40 seems extreme. Completely destroys the aspect of varied reach/power from a GOOD lancer. I think 65 degrees might be a bit better without getting too close to the (also) extreme of 90 degrees.
-Upkeep seems a bit high for the casual or new player. Perhaps that means the upkeep system is in place to reward the dedicated players to better gear.
- ^^ I haven't bothered with Bodkins because it would bankrupt me in 15 minutes.

I'll post back if I can think of something I missed/if I feel motivated. Thanks for giving the opportunity, chadz.

Edit: Agreeing with Tydeus on
"+Archery nerf(Could be a bit much)
+Lancer nerf(Could also be a bit much)
+Enjoying the soak changes
+Performance changes
+STF for everyone"

I think he's dead on. The guy above mentioned that the archer's effective range has been nerfed. It should be noted that I have no problem with leading and hitting targets at any distance (and any dedicated archer would most likely agree), but it's nearly impossible to hit anything that is aware that it's being shot at right now.
« Last Edit: July 13, 2011, 07:16:07 am by Jeade »
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Offline Elindor

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Re: [Feedback] What's right/wrong with 0.232
« Reply #142 on: July 13, 2011, 07:09:43 am »
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- why is all bow projectile speed SO SLOW??  im not even an archer and i think thats rediculous.
- nerfed swords and nerfed archery, now POLEARMS and throwing are all over the place
- Bec didn't get a nerf

+ everything else
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Offline Warcat

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Re: [Feedback] What's right/wrong with 0.232
« Reply #143 on: July 13, 2011, 07:11:00 am »
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+ Throwing Lances only 1 slot
-Throwing Lances still below their old damage amount
+Bow missile speed
-Bow damage
-Bow shoot speed
-Bodkin upkeep is 100g per extra damage point, way too high
+Weight seems to have slowed characters down more
++Strategus
« Last Edit: July 13, 2011, 07:12:45 am by Warcat »
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Re: [Feedback] What's right/wrong with 0.232
« Reply #144 on: July 13, 2011, 07:20:03 am »
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+ free respec for archers and cavalry

WHAT WHAT WHAT???????   How can I do this????
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Offline Largg

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Re: [Feedback] What's right/wrong with 0.232
« Reply #145 on: July 13, 2011, 07:41:51 am »
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WHAT WHAT WHAT???????   How can I do this????

Just pm fasader, he'll be glad to do it. I also have been told he could allow you to re-pick your heirlooms, but you have to choose between this and respec. And only for achers and cavalry!

Offline Uumdi

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Re: [Feedback] What's right/wrong with 0.232
« Reply #146 on: July 13, 2011, 07:56:20 am »
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+Lance rotation
+Throwing is back

?Archery:  The arc isn't that bad, man, I don't see what people are talking about.  Longbow is not a sniper rifle, and horn bow is not an M14; its definitely usable and playable how it is.  Relating to reality though, I suppose they should really arc alot less.  A compromise is probly in order.

I'm not sure how damage is calculating either, if its the cut damage effectiveness or something to do with the missile speed, but archery is doing better now than it ever was, and I support that.  I would agree though they should compromise somewhere between the old arc and the new arc, and the old damage and the new damage.  Honestly, I can't believe people are complaining about it, archery is incredible right now.  Same with lancers.  I saw Ballocaust and Huey Newton go anywhere from 10-30 kills in 1-4 deaths the first night the patch was out.  You would rip your arm out of its socket if you whacked an obstacle at a 90 degree angle with a lance.  It does what its meant to do right now.

-Upkeep Costs 

People who play with a turban and leather armor are fine, but I think people should have freedom to make their builds in any way they can.
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Offline Lars

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Re: [Feedback] What's right/wrong with 0.232
« Reply #147 on: July 13, 2011, 08:26:53 am »
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+throwing is back and not op imo
+ Lancers nerf
+ bow missile speed
+scimitar nerf(maybe should nerf also speed)
+ ARMOR SOAK CHANGES(BIG +1)
+ upkeep
+new security system
+ old faces


- no pemanent death trololol  :cry:
-Xp bonus after retirement is still 3%,bring back old 10% bonus , please
-Xp cap is still the same,1450 at x1 is way too low IMHO, 2000 xp at x1 should be the cap IMHO
- DTV rewards
- Where's MY BROTHER ,LORD chadz??? WE WANT HIM BACK!!


« Last Edit: July 13, 2011, 12:05:49 pm by Lars the warden »

Offline Miley

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Re: [Feedback] What's right/wrong with 0.232
« Reply #148 on: July 13, 2011, 08:36:20 am »
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+ Power Draw affects arrow speed, which is pretty realistic.
- Throwing only takes one slot, while other items take two... which is not realistic as the above is! 8[
- Things get "real" names such as the War Bow -> Rus Bow. I don't see the point since the Strategus map isn't even going to be a real map. It's going to be Calradia, right?
- Dropping of arrows when picking up like weapons and the sort isn't fixed.
- Maybe arrows go a little slow.
+ The patch didn't change much, I feel.
+ Pretty balanced now. I think it was a good patch.

Offline Uumdi

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Re: [Feedback] What's right/wrong with 0.232
« Reply #149 on: July 13, 2011, 09:00:49 am »
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+ Power Draw affects arrow speed, which is pretty realistic.***************

+ The patch didn't change much, I feel.
+ Pretty balanced now. I think it was a good patch.

Thats godlike, I didn't catch that about the power draw.  Super cool.
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