My suggestion is that in addition to the dagger, other weapons can't have 0 slots. This is unfair.ok then make everything 1 slot.
Look at the arrows, some 1 slots, some of the arrow is 0 slots, which is not reasonable. For 0 slots, so some archers would have pulled out a "Great Long Bardiche" from the crotch. Too funny! :D
A lot of 1H weapon is 0 slots, which will take care of ranged.
About slots, please adjust.
I know some of the weapons is 0 slots, which will increase the fun of the game, so plz discuss it, set reasonable scheme.
More 2h weapons and polearms should take 3 slots so that the strongest melee fighters are restricted to melee and maybe something to throw. Shields should also take slots: 1 for small ones, 2 for mediums and 3 for the biggest ones like the board shield and viking table, but at the same time buff shields plox. All arrows and bolts should take slots so that you're forced to choose between a strong weapon, but less ammo or a less strong weapon, but more ammo. Would also make archers/crossbomen have to choose between a full-on ranged equip with a 0 slot 1h weapon, or less ranged potential, but more ability to defend yourself in melee. Right now you are rarely limited with slots and they don't have much use in the current state.
if u take 0 slot arrows,u wont dmg heavy guys in ranged,if u take bodkin arrows,u are able to deal dmg to heavy armor,but u need a 1h weapon.a 2h hero AND an archer
a 2h hero AND an archer
now that's a new level of bundle of sticks
My suggestion is that in addition to the dagger, other weapons can't have 0 slots. This is unfair.
Look at the arrows, some 1 slots, some of the arrow is 0 slots, which is not reasonable. For 0 slots, so some archers would have pulled out a "Great Long Bardiche" from the crotch. Too funny! :D
A lot of 1H weapon is 0 slots, which will take care of ranged.
About slots, please adjust.
I know some of the weapons is 0 slots, which will increase the fun of the game, so plz discuss it, set reasonable scheme.
Why not still nerf ranged? Especially the bow. Almost all people are complaining about, devs waiting for what? Now look at the battlefield, this is not CRPG, this is CSPG. People only know, shoot, shoot, shoot...... Game player AFK. MOD will die! :mad:
How dare you downvoting our chinese emporer
His words are the law
kneel filthy peasants
Right now is unplayable ... range need restriction in every aspect.
- Remove 0 slots/add 1
- Raise difficulty for bows
- Add power draw for crossbows
- Throwing is also super-easy
Right now there is no penalty for any range class (archer, crossbowmen, thrower).
You can make full range/melee player without any restriction, and that is very wrong - really fucked up game balance.
We need range adjustment patch ASAP.
Yea, no fun fo anyone except range class ...
How dare you downvoting our chinese emporer
His words are the law
kneel filthy peasants
Right now is unplayable ... range need restriction in every aspect.
- Remove 0 slots/add 1
- Raise difficulty for bows
- Add power draw for crossbows
- Throwing is also super-easy
Right now there is no penalty for any range class (archer, crossbowmen, thrower).
You can make full range/melee player without any restriction, and that is very wrong - really fucked up game balance.
We need range adjustment patch ASAP.
Yea, no fun fo anyone except range class ...
- Remove 0 slots/add 1Hardcore, no fun. After these changes, do not forget to delete my character.
- Raise difficulty for bows
- Add power draw for crossbows
- Throwing is also super-easy
Right now is unplayable ... range need restriction in every aspect.
- Remove 0 slots/add 1
- Raise difficulty for bows
- Add power draw for crossbows
- Throwing is also super-easy
Right now there is no penalty for any range class (archer, crossbowmen, thrower).
You can make full range/melee player without any restriction, and that is very wrong - really fucked up game balance.
We need range adjustment patch ASAP.
Yea, no fun fo anyone except range class ...
Right now is unplayable ... range need restriction in every aspect.
- Remove 0 slots/add 1
- Raise difficulty for bows
- Add power draw for crossbows
- Throwing is also super-easy
Right now there is no penalty for any range class (archer, crossbowmen, thrower).
You can make full range/melee player without any restriction, and that is very wrong - really fucked up game balance.
We need range adjustment patch ASAP.
Yea, no fun fo anyone except range class ...
Yea I have two range character in active use - archer and crossbowman. I play a lot with all classes (over 100 generations) on different characters.
Your reaction (just as any other range player) Is just as expected.
So scared that someone can actually mess up with your easy class.
These are just some suggestions for incoming patch, which will include nerf anyway (its confirmed).
Enjoy it while it lasts ...
you go to EU1 and the rest of us watches you completely annihilating the entire server in ranged combat as well as melee alike.
You now very well that doesn't work like that.
Yea I have two range character in active use - archer and crossbowman. I play a lot with all classes (over 100 generations) on different characters.
After last range-buff patch, I don't see that melee players writing demands - "qq or I quit the game"
But at the other side ... when you throw some suggestions you have - "I will delete my character", "I quit" ....
Right now range is supereasy.
Your reaction (just as any other range player) Is just as expected.
So scared that someone can actually mess up with your easy class.
These are just some suggestions for incoming patch, which will include nerf anyway (its confirmed).
Enjoy it while it lasts ...
One archer cant "annihilate" the entire server.
I don't know when you play last time, but now - as melee, you are dead in very very short time.
Amount of range players is huge, and new missile speed make impossible to dodge projectiles.
I guess even if I ask you for a 4th time now to prove your claims by actions you will come up with yet another retort on why you cannot do that.
No hard feelings Sagar, anti-ranged lobbying is as old as this forum itself and of course I knew that you would not agree to anything in the first place. Maybe next time though you might consider putting your money where your mouth is before making some daring claims, which were about the general/melee restrictions of ranged classes of course - not about about missile speed. Those need to be lowered of course :wink:
Maybe that is a concept that should be officially adopted - whoever requests a nerf for a class that he/she cannot do good with him/herself, all the characters of that person are stripped of 10% of their XP as a QQ-tax. Forum QQ would drop by 90% I predict.
One archer cant "annihilate" the entire server.ehhh kurwa what? 1 archer can fuck up realy good stack with good players like it was proven tons of time in the past but it require some mad focus and those couple of real archers were always a devastating force to reckon on battlefield.
I don't know when you play last time, but now - as melee, you are dead in very very short time.
Amount of range players is huge, and new missile speed make impossible to dodge projectiles.
How dare you downvoting our chinese emporer
His words are the law
kneel filthy peasants
Archer, mention this occupation, some people love or hate. But yesterday I was angry!
As an archer, they have a very big advantage. Because of higher level, they can have more WPF and more PD. They have 0 slots, fast speed, high accuracy, great damage, and can wear plate. They have a sniper rifle, a sword or axe, run fast, powerful melee. Shield? Yes, he can only take care of an archer, and afraid of the axe. They are shameless old game player, they are elite melee. They can be leisurely killing in both near and far, once with a strong bow, so they are invincible. Maybe the CHN server and the NA&EU are not the same, because there is no archers WPF punishment. OP whining! NP fearing!
If things go on like this, CRPG really will be fewer and fewer people. We play with the pain. (these are things that I saw in CHN.)
Finally, I suggest again blockbuster, forced to cancel bow sight! At least I usually no sight shooting in a single game. You can reject me and give me downvote. :D
Maybe the CHN server and the NA&EU are not the same, because there is no archers WPF punishment.
You now very well that doesn't work like that.i would love to see that epeen competition between xynox and sagar! why chicken out, sagar?
As an archer, they have a very big advantage. Because of higher level, they can have more WPF and more PD. They have 0 slots, fast speed, high accuracy, great damage, and can wear plate. They have a sniper rifle, a sword or axe, run fast, powerful melee. Shield? Yes, he can only take care of an archer, and afraid of the axe. They are shameless old game player, they are elite melee. They can be leisurely killing in both near and far, once with a strong bow, so they are invincible. Maybe the CHN server and the NA&EU are not the same, because there is no archers WPF punishment. OP whining! NP fearing!
The main reason why everyone is complaining is cuz archery is not how their used to now, so they have to bitch untill it gets nerfed, happens everytime Archers get a benefitEven XynoX agrees that the missile speed buff is ridiculous, you're speaking as if Archers can get buffed and never have anything wrong with the buff and acting as if everything else is so far overpowered compared to archers when you're completely incorrect.
As I said before, I have many generations - also with range characters, but at bottom line I don't play as dedicated range player.
So how can I kill all server with bow/xbow? What are you talking about?
I just made some constructive suggestions for ranged classes - of which was said before, for exp: power draw for crossbows ... etc.
But everything goes just as expected - shitstorm/qq from range prefer community.
As usual, from talking of problems with range, we come to talk about: bets, chicken, lp ... and everything else, but not how to put range on it place - as support class, not full melee/range class.
As Yang wrote - they are full melee/range class. What are they restrictions? How to make them more support class?
If range players think that my suggestions are not acceptable, let me see yours suggestions on subject - How to make range support class only?
Even XynoX agrees that the missile speed buff is ridiculous, you're speaking as if Archers can get buffed and never have anything wrong with the buff and acting as if everything else is so far overpowered compared to archers when you're completely incorrect.
Look Sagar, the problem people have with your "constructive suggestion" is that it simply is empty lobbying that you are not even willing to prove. And since this is not the first time this happens but probably the 1000th time is why people or in particular me liked to call you out for that. Nobody is actually mad here but bored at best by the same old story.
Just because there is some archer killing you in melee while you play with a fully fleshed out melee build does not mean that archers have no build restrictions when it comes to melee ( because there are plenty as I pointed out before such armor/wpf/mobility/IF restrictions ), it rather means that you are a bad player. Forgive me for the blunt phrasing, I have no intention of insulting or demeaning you with this but you already have substantial advantages as a melee player you could learn to exploit, as a lot of melee players prove to be possible everyday. Just because you chose to play melee and chose to buy that shiny armour/sword doesnt mean you should automatically win every melee encounter with a ranged player if you dont have the necessary playerskill to put your build and equipment to use.
Judging by your previous responses I can only imagine that you are too angry right now to allow yourself accepting advise from a ranged player but I can again only ensure you that there are already plenty of restrictions in place. If you still think however that your point of view is correct, well, the offer still stands. I think everyone here eagerly awaits to see you in action and showing us that you do not only make empty claims.
Correct. My position on ranged balance is this:
http://forum.melee.org/general-discussion/what's-wrong-with-archery-after-patch/msg1205338/#msg1205338
So far people appear to agree with my concept.
on topic, i think some weapons such as yanmaodao, grosses messer and the 0 slot maces are too strong to be 0 slots
same for one handed axe and the higher tier short swords
can ask balancers about their evaluation and address the issue when raylin's balance experiment is done
edit: same for coltellaccio and fighting pick imo
edit2: inb4 personal involvement bias; using some of these weapons myself as thrower/archer/xbow/hoplite sidearms
What is the standard of 0 slots? The length of the arms? The weight? Strong? Appearance? Or personal preferences? Who can tell me? Forgive my impulse! 8-)
Damn, one handed bar mace shits all over the warhammer, that ought to be changed. Don't give me the crap about it having a secondary mode, a blunt weapon with an inferior pierce mode, utter garbage.
To be honest with you I think Warhammer is fine, I've used it before and I've done incredibly well with it, I personally consider it the best 1h no shield weapon to use because of its ability to deal with low armour and high armour, knockdown AND pierce as 1 weapon is very strong.
Although it has been a while since I actually played it, so it may have been changed since I last did.
I'm not saying warhammer is a bad weapon. However, compared to one handed bar mace it is a bad weapon. Warhammer needs a buff or the bar mace a nerf
What is the standard of 0 slots? The length of the arms? The weight? Strong? Appearance? Or personal preferences? Who can tell me? Forgive my impulse! 8-)This is why you guys shouldn't have given this chinese man Duke for no reason. He thinks he has sway in the community now. Damn commies.
This is why you guys shouldn't have given this chinese man Duke for no reason. He thinks he has sway in the community now. Damn commies.
I'm not saying warhammer is a bad weapon. However, compared to one handed bar mace it is a bad weapon. Warhammer needs a buff or the bar mace a nerf
This is why you guys shouldn't have given this chinese man Duke for no reason. He thinks he has sway in the community now. Damn commies.
This is why you guys shouldn't have given this chinese man Duke for no reason. He thinks he has sway in the community now. Damn commies.
Hey, man! I am an ordinary game player, I just suggestions for discussion. Why do you hate me so, always give me downvote. My 27 downvote, at least you vote for 15+. Maybe you hate the Communist Party, but I'm not! I am only your CRPG friends!Exactly what a communist gook would say!
Exactly what a communist gook would say!
Look, this is the plate armor Archer, with "Great Long Bardiche"! Headshot rate is very high!