Right now is unplayable ... range need restriction in every aspect.
- Remove 0 slots/add 1
- Raise difficulty for bows
- Add power draw for crossbows
- Throwing is also super-easy
Right now there is no penalty for any range class (archer, crossbowmen, thrower).
You can make full range/melee player without any restriction, and that is very wrong - really fucked up game balance.
We need range adjustment patch ASAP.
Yea, no fun fo anyone except range class ...
I know right ? Its unbearable.
- All these archers running around with longbow + 2 quiver + long volgue because there are
no slot
restrictions.
- All of them wear full plate because there are
no armour weight
restrictions for ranged.
- They can also spam those long volgues around like air with their 200 pole wpf builds, because there is absolutely
no build
restriction by hybridizing since ranged weapons work at full efficiency even with 1 wpf.
- Quiver weights are absolutely too light and pose
no restriction to their footwork and general mobility and fighting capabilities.
- The fact that, as we all know, ranged has magic unlimited ammo quivers/pouches and they do not have to worry about ammo is
not restricting them though it should.
Id like to believe this was a bad troll attempt. If not, have some of that cynicism. I am past those times where I would rush to the forums and participate in those verbal-nerfthread-brawls but just in case this was actually meant as a serious suggestion, son, that is without a doupt the most retarded anti ranged lobbying I heard in a long time.
Yea I have two range character in active use - archer and crossbowman. I play a lot with all classes (over 100 generations) on different characters.
Oh, are you sure about that ? ;)