Author Topic: Why so many 0 slots?  (Read 9545 times)

0 Members and 1 Guest are viewing this topic.

Offline Yuang

  • Marshall
  • ********
  • Renown: 788
  • Infamy: 45
  • cRPG Player
  • I love you all
    • View Profile
    • 汉云工作室
  • Faction: Nothing
  • Game nicks: TangSanZang
Why so many 0 slots?
« on: February 24, 2016, 02:51:09 am »
-1
My suggestion is that in addition to the dagger, other weapons can't have 0 slots. This is unfair.
Look at the arrows, some 1 slots, some of the arrow is 0 slots, which is not reasonable. For 0 slots, so some archers would have pulled out a "Great Long Bardiche" from the crotch. Too funny! :D
A lot of 1H weapon is 0 slots, which will take care of ranged.
About slots, please adjust.

I know some of the weapons is 0 slots, which will increase the fun of the game, so plz discuss it, set reasonable scheme.
visitors can't see pics , please register or login

I'm who I am, a firework of larruping color.
My time is seven hours earlier than the forum.

Offline Froi

  • Knight
  • ***
  • Renown: 71
  • Infamy: 61
  • cRPG Player
  • cyka blyat
    • View Profile
Re: Why so many 0 slots?
« Reply #1 on: February 24, 2016, 05:05:32 am »
+4
no

Offline Guray

  • Duke
  • *******
  • Renown: 574
  • Infamy: 103
  • cRPG Player
  • Geceniz esen, göğünüz bol yıldızlı olsun.
    • View Profile
  • Game nicks: Kapikulu_Guray
Re: Why so many 0 slots?
« Reply #2 on: February 24, 2016, 05:20:09 am »
-1
My suggestion is that in addition to the dagger, other weapons can't have 0 slots. This is unfair.
Look at the arrows, some 1 slots, some of the arrow is 0 slots, which is not reasonable. For 0 slots, so some archers would have pulled out a "Great Long Bardiche" from the crotch. Too funny! :D
A lot of 1H weapon is 0 slots, which will take care of ranged.
About slots, please adjust.

I know some of the weapons is 0 slots, which will increase the fun of the game, so plz discuss it, set reasonable scheme.
ok then make everything 1 slot.
visitors can't see pics , please register or login


Offline Gurgumul

  • Duke
  • *******
  • Renown: 595
  • Infamy: 99
  • cRPG Player
    • View Profile
Re: Why so many 0 slots?
« Reply #3 on: February 24, 2016, 06:26:03 am »
0
More 2h weapons and polearms should take 3 slots so that the strongest melee fighters are restricted to melee and maybe something to throw. Shields should also take slots: 1 for small ones, 2 for mediums and 3 for the biggest ones like the board shield and viking table, but at the same time buff shields plox. All arrows and bolts should take slots so that you're forced to choose between a strong weapon, but less ammo or a less strong weapon, but more ammo. Would also make archers/crossbomen have to choose between a full-on ranged equip with a 0 slot 1h weapon, or less ranged potential, but more ability to defend yourself in melee. Right now you are rarely limited with slots and they don't have much use in the current state.

Offline Larvae

  • Count
  • *****
  • Renown: 233
  • Infamy: 33
  • cRPG Player
    • View Profile
  • Faction: Barabe
  • Game nicks: Barabe_Larvae
Re: Why so many 0 slots?
« Reply #4 on: February 24, 2016, 06:42:27 am »
+2
More 2h weapons and polearms should take 3 slots so that the strongest melee fighters are restricted to melee and maybe something to throw. Shields should also take slots: 1 for small ones, 2 for mediums and 3 for the biggest ones like the board shield and viking table, but at the same time buff shields plox. All arrows and bolts should take slots so that you're forced to choose between a strong weapon, but less ammo or a less strong weapon, but more ammo. Would also make archers/crossbomen have to choose between a full-on ranged equip with a 0 slot 1h weapon, or less ranged potential, but more ability to defend yourself in melee. Right now you are rarely limited with slots and they don't have much use in the current state.

we are already restricted.

if u take 0 slot arrows,u wont dmg heavy guys in ranged,if u take bodkin arrows,u are able to deal dmg to heavy armor,but u need a 1h weapon.

so there is already balance^^

stop trying to nerf,buff everything all the time,its annoying^^
visitors can't see pics , please register or login

- Through actions,a man becomes a hero. - Through death,a hero becomes a legend. - Through time,a legend becomes a myth. - And by learning from the myth,a man takes action -

Offline Gurgumul

  • Duke
  • *******
  • Renown: 595
  • Infamy: 99
  • cRPG Player
    • View Profile
Re: Why so many 0 slots?
« Reply #5 on: February 24, 2016, 06:46:59 am »
+4
if u take 0 slot arrows,u wont dmg heavy guys in ranged,if u take bodkin arrows,u are able to deal dmg to heavy armor,but u need a 1h weapon.
a 2h hero AND an archer
now that's a new level of bundle of sticks
visitors can't see pics , please register or login

Offline Kelugarn

  • Marshall
  • ********
  • Renown: 936
  • Infamy: 79
  • cRPG Player A Gentleman and a Scholar
  • #̪͎̳̭̰͓͙ͯ͗̇͘ͅͅ1̢ͨ̈̆̓ͮ͐̌͏̪̦͓̣ ̽̇ͫ҉̸͕̻͙͖̮̹ͅN̡̥̭͖͙ͮ͊͡
    • View Profile
  • Faction: Free Peasants of Fisdnar
  • Game nicks: Froyo The Wizard
  • IRC nick: #FreeArys2012
Re: Why so many 0 slots?
« Reply #6 on: February 24, 2016, 06:51:27 am »
+6
a 2h hero AND an archer
now that's a new level of bundle of sticks

Looks like you missed the magic of full plate 2h archers circa 2011
visitors can't see pics , please register or login

Offline Yuang

  • Marshall
  • ********
  • Renown: 788
  • Infamy: 45
  • cRPG Player
  • I love you all
    • View Profile
    • 汉云工作室
  • Faction: Nothing
  • Game nicks: TangSanZang
Re: Why so many 0 slots?
« Reply #7 on: February 27, 2016, 06:19:46 pm »
-1
Why not still nerf ranged? Especially the bow. Almost all people are complaining about, devs waiting for what? Now look at the battlefield, this is not CRPG, this is CSPG. People only know, shoot, shoot, shoot...... Game player AFK. MOD will die! :mad:
visitors can't see pics , please register or login

I'm who I am, a firework of larruping color.
My time is seven hours earlier than the forum.

Offline XyNox

  • Marshall
  • ********
  • Renown: 801
  • Infamy: 219
  • cRPG Player
    • View Profile
  • Faction: Quincy Clan
  • Game nicks: Quincy_XyNox
Re: Why so many 0 slots?
« Reply #8 on: February 27, 2016, 07:25:25 pm »
+3
My suggestion is that in addition to the dagger, other weapons can't have 0 slots. This is unfair.
Look at the arrows, some 1 slots, some of the arrow is 0 slots, which is not reasonable. For 0 slots, so some archers would have pulled out a "Great Long Bardiche" from the crotch. Too funny! :D
A lot of 1H weapon is 0 slots, which will take care of ranged.
About slots, please adjust.

I know some of the weapons is 0 slots, which will increase the fun of the game, so plz discuss it, set reasonable scheme.

I am sorry but if you have trouble defeating an archer wielding a great long bardiche or any other slow and cumbersome weapon you just need some practice. An archerbuild that meets the requirement to even equip such a weapon ( 22 STR, 88 spr ) will have about no melee WPF if he wants to hit anything with his bow, leaving him swinging in slowmotion. On top of that there is the armor weight restriction for archers and the quiver weight nerf. In terms of melee capability, you are basically fighting a midlevel opponent who did put his attributes in the wrong places.

On top of all the aforementioned disadvantages that are already in place to ensure an easy kill once ranged got caught in a melee fight, your suggestion would also limit their maximum melee range to about 50ish - 60ish range if we consider the hand axe and the short falchion weapons that might stay at 0 slots. So all in all, if you die to somebody like that, he hands down deserved the kill.

Missile speed stand on an entirely different page though and as I hear is already being worked on with great haste.
visitors can't see pics , please register or login

Offline Tiger

  • Marshall
  • ********
  • Renown: 853
  • Infamy: 57
  • cRPG Player
  • Made In China
    • View Profile
  • Game nicks: TigerGirl; MooMooMilk; BobaBubbleTea; TerraCotta; Tuberculosis; BoomStickGirl
Re: Why so many 0 slots?
« Reply #9 on: February 27, 2016, 08:04:19 pm »
+1
Why not still nerf ranged? Especially the bow. Almost all people are complaining about, devs waiting for what? Now look at the battlefield, this is not CRPG, this is CSPG. People only know, shoot, shoot, shoot...... Game player AFK. MOD will die! :mad:

Sorry Yuang, but Range has been nerfed enough =( They said they will decrease the missile speed in another patch or something. But taking away 0 slot Barbed Arrows will take away the possibility of being an archery and using a 2 handed weapon =(
visitors can't see pics , please register or login

"The long united must divide; the long divided must unite."
"How many things, before and after, all melt into gossip and laughter."

Offline Casul

  • King
  • **********
  • Renown: 1010
  • Infamy: 138
  • cRPG Player Sir White Bishop
  • I like animals
    • View Profile
  • Faction: plate goons club, Krems
  • Game nicks: Cassi, Antarctica
  • IRC nick: Cassi
Re: Why so many 0 slots?
« Reply #10 on: February 27, 2016, 08:14:49 pm »
+7
How dare you downvoting our chinese emporer

His words are the law
kneel filthy peasants
Maybe if Coronoa virus gets rid of 50 percent or more of the world population we can do without a pope and religion.

Offline POOPHAMMER

  • King
  • **********
  • Renown: 1509
  • Infamy: 328
  • cRPG Player Sir Black Bishop
  • yes thats me irl
    • View Profile
  • Faction: Barabe
  • Game nicks: POOPHAMMER
Re: Why so many 0 slots?
« Reply #11 on: February 27, 2016, 09:40:40 pm »
+3
How dare you downvoting our chinese emporer

His words are the law
kneel filthy peasants

I never downvoted anything of his until this

All this post screams is

visitors can't see pics , please register or login
Uther Pendragon: dont worry i wasnt planning on trusting you anyway

Offline Sagar

  • Earl
  • ******
  • Renown: 463
  • Infamy: 279
  • cRPG Player Sir Black Pawn
    • View Profile
  • Faction: Bogumili
  • Game nicks: Sagar
  • IRC nick: Sagar
Re: Why so many 0 slots?
« Reply #12 on: February 27, 2016, 10:01:54 pm »
-7
Right now is unplayable ... range need restriction in every aspect.

- Remove 0 slots/add 1
- Raise difficulty for bows
- Add power draw for crossbows
- Throwing is also super-easy

Right now there is no penalty for any range class (archer, crossbowmen, thrower).
You can make full range/melee player without any restriction, and that is very wrong - really fucked up game balance.

We need range adjustment patch ASAP.

Yea, no fun fo anyone except range class ...

Offline POOPHAMMER

  • King
  • **********
  • Renown: 1509
  • Infamy: 328
  • cRPG Player Sir Black Bishop
  • yes thats me irl
    • View Profile
  • Faction: Barabe
  • Game nicks: POOPHAMMER
Re: Why so many 0 slots?
« Reply #13 on: February 27, 2016, 10:03:26 pm »
0
Right now is unplayable ... range need restriction in every aspect.

- Remove 0 slots/add 1
- Raise difficulty for bows
- Add power draw for crossbows
- Throwing is also super-easy

Right now there is no penalty for any range class (archer, crossbowmen, thrower).
You can make full range/melee player without any restriction, and that is very wrong - really fucked up game balance.

We need range adjustment patch ASAP.

Yea, no fun fo anyone except range class ...

I have plenty of fun on my 3/42 shielder
Uther Pendragon: dont worry i wasnt planning on trusting you anyway

Offline Turkhammer

  • Earl
  • ******
  • Renown: 376
  • Infamy: 194
  • cRPG Player
    • View Profile
Re: Why so many 0 slots?
« Reply #14 on: February 27, 2016, 10:09:35 pm »
+1
How dare you downvoting our chinese emporer

His words are the law
kneel filthy peasants

He's gotten a free ride for too long.  Now he's part of the community, poor guy.  Besides he doesn't even claim to be a girl archer, pffft, no slack for him.

Right now is unplayable ... range need restriction in every aspect.

- Remove 0 slots/add 1
- Raise difficulty for bows
- Add power draw for crossbows
- Throwing is also super-easy

Right now there is no penalty for any range class (archer, crossbowmen, thrower).
You can make full range/melee player without any restriction, and that is very wrong - really fucked up game balance.

We need range adjustment patch ASAP.

Yea, no fun fo anyone except range class ...

Do you have a ranged character that you actively use?
« Last Edit: February 27, 2016, 10:13:12 pm by Turkhammer »