You could lobby for the following:wait you already break our xbows
Woodworm Infestation
The more ranged a team has the higher is the chance that a quiver gets this. Whenever a bolt or arrow is loosed there is a chance of a failure with the projectile breaking into half. The user gets the message: "OH SNAP! Woodworms.". Only cure for plebs is going one or two rounds melee only. Donators get pesticides.
desire once said on NA1 that ranged kiting is basically over. SAY THAT TO MY 21/27 THROWING LANCE/THROWING DAGGER STF!!!!1q!!HUMBUG
desire once said on NA1 that ranged kiting is basically over. SAY THAT TO MY 21/27 THROWING LANCE/THROWING DAGGER STF!!!!1q!!HUMBUG
I don't think NA knows what EU feels, gg advancing them anyone(click to show/hide)
Execution(click to show/hide)
Run out of targets? Shielder will do!(click to show/hide)
Ranged kills 14, melee kills 15, gg support class... CS:PG(click to show/hide)
I have a few more of these. How much more imgur space has to be wasted for someone to do something with this plague
Yes, heavy QQ but imho much needed!
Afaik power draw also increases missile speed which makes it easier to pew and plenty of EU archers are running 30-15 builds with not only maxed out damage but also pretty high missile speed. Why do I even care...
Weird that kiting with 9 Athletics (I assume?) is possible on NA
In EU meta 9 Athletics still counts as STR build
It's perfectly normal that skilling 10 Athletics and wearing medium armor makes you just as fast as the rest of the EU1 tryhards
If you want to effectively kite you need +3 Athletics compared to meta, which is kinda impossible on EU
Ranged stagger is gone, ranged damage/limb multipliers has been nerfed multiple, multiple times so even longbow headshots dont onehit the generic 2h spam build anymore, let alone body/armshots. Everybody has a shield these days. Maps on battle are mostly composed of COD arena type maps that go in circles with narrow passages and lots of cover, catering to melee gameplay. Quivers are still so heavy that a full plate can sometimes outrun an archer/can have substancial advantage in melee due to footwork. Archery in specific ( not so sure about throwing ) needs to sacrifice almost all wpf in order to be accurate being left outspammed by 2h lightsaber.Problem is when 50% of the server is ranged...
What else needs to happen ? I just did some damage testing yesterday and even with a fully loomed longbow and bodkin set with 7 PD and 175 archery wpf and still a 24 str / 8 if build with 52 headarmor ( which is not even a tank by todays highlevel standards ) will survive a point blank HS with about 2 or 3 bars left, then surviving another shot in the arm. Can some people not finally admit that they do not give a fuck about teamplay and try to be the hero every damn round ? Stay with your ranged, use cover, stay behind shielders, let the cav do his charge before you charge in just to complain about that teambump/lance that will inevitably happen a few seconds later. THOSE are the problems that I still see every day after 4 years because every time the generic melee player has a problem, instead of finding a solution it is simply nerfed away.'
Maybe now that Tydeus is gone now some more plausible ways of balance can be achieved.
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Seriously ? This thread again ? In order to kill people in one hit with 10 PD, they must be either :
- agi whores with less than 18 STR
- wounded
- not wearing a decent head armor (something less than 50)
If you complain about ranged, it's about the numbers of them. Unfortunately, "effective" archery builds are already extremely dedicated, and have either to sacrifice damage, or moving speed, in addition to melee skills. If you're whinning about them, then you should consider rolling an archer alt for some time to know what to do. If I get killed by 3 archers, I deserve it, and it's normal, because I wouldn't survive either against 3 melee spammers. Bear that in mind, and if you keep wondering why you can't win against 10 archers on your own, you're a pleb and deserve to get fucked quite hard.
Throwers, are worse than archery. It's basically STR archery, with the unability to get rid of empty quivers, nor even the ability to kill more than one person with 3 lances on EU servers. Without a lot of melee hybridization of course.
Crossbows... Well, they're annoying and unskilled, but still not that effective when you think about it. They won't kill someone with 2 arbalest bolts in the chest on EU.
Plebs. Why should you learn to play as a team, while you can whine like a bitch on forums, it's so much easier, right ?
The main problem are not simple archers, lower than 35th level, they ARE nerfed as hell. The problem is that high-leveled archers with loomed bows and arrows are too deadly, while 35lvl archers don't do much damage.Son plz shut the fuck up i fucking mean it, you are shit in this game no matter what class you are playing with, your so shit even bots on dtv pwning you and for fuck sake you wanna to balance classes in this game are you so fucking brain damaged? your logic is so failed your telling me that archer on 32 to 35 level can't be deadly as fuck? there is no big difference in Pd/Ps/Ath if u know what to 'cut' in making some solid archer builds,->removing damage bonus<- wtf is this u mean speedbonus, while ppl running infront of u or what? i saw you 'playing' (coz it wasnt playing) as an archer top kek lel omfg just a joke.
I think, MW bows and arrows should be nerfed, not archery itself.
Remove damage bonus for MW arrows — the increase of amount of arrows and decrease of weight is enough.
Make MW Longbow/Rusbow/Yumi/Bow drawing speed slower than regular's Longbow/Rusbow/Yumi/Bow, if MW Longbow/Rusbow/Yumi/Bow's missile speed incresaes when loomed.
Increase STR requirements for MW Longbow/Rusbow/Yumi/Bow, set it to 27 STR for Longbow, 24 STR for Bow, 27 STR for Rus bow.
If archers want to do much damage, let them do: take away their athletics or accuracy. Make it easier for SKF archers to hunt on dedicated high-leveled archers.
Crossbows... Well, they're annoying and unskilled
I can't win against ten archers because there shouldn't be a scenario where 10 of those fucking coons should be together in the first place. The most populace I've seen in na 1 in months is like 55, meaning 10 out of a team of 22 or 23 are archers in your hypothetical situation.
I don't know if you've seenNA1 lately but its bad m89
It's much more skillful to kite endlessly and get the kill after x number of misses? Crossbows often only have their one shot that they have to make count. Not entering the balance discussion, just thought it was unfair to label the crossbow class unskilled, him being an archer.
If they have 10 archers out of 20 players, they have a super weak melee lineup. Just demolish the melee before the archers can even kill anyone, and you've won the round. Easy as that. Generally having a lot of ranged leaves the team with a weak core, and so everyone spreads out or simply die to a bigger enemy blob.
Also youre talking as if youre playing 1v10, you have a team to play with. Dont go ninja, and if you do then dont complain about getting caught with your pants down.
The biggest disadvantage for archer imo is not the lack of melee wpf, but the lack of armor. One mistake will get you killed most of the time, while the standard hero-build with 24-27 strength in heavy armor can take 9 hits :)
Son plz shut the fuck up i fucking mean it, you are shit in this game no matter what class you are playing with, your so shit even bots on dtv pwning you and for fuck sake you wanna to balance classes in this game are you so fucking brain damaged? your logic is so failed your telling me that archer on 32 to 35 level can't be deadly as fuck? there is no big difference in Pd/Ps/Ath if u know what to 'cut' in making some solid archer builds,->removing damage bonus<- wtf is this u mean speedbonus, while ppl running infront of u or what? i saw you 'playing' (coz it wasnt playing) as an archer top kek lel omfg just a joke.
PS. i dont give a fuck how ur playing this game tryharding/failing/having a fun with friends etc as far your fucking QQ'ing is not about balancing classes in this game especially if ur so bad player and dumb also
sorry for hard words but its a true
You say this like you've never played against a team of 20 people that maybe had half a brain between all of them. More often than not if a team notices they have a strong ranged advantage they are (perhaps just barely) bright enough to realize that ranged players are stronger at a distance, and will therefore hold back and play more defensively. Then your team's 2:1 melee advantage will dwindle down to maybe a 1.5:1 advantage after 5 guys get picked off on while closing the gap. Assuming that the fight is perfectly even, and 10 melee players die on each side, then it's 5 battered and bruised melee players vs. 10 ranged players with full health. Those aren't very good odds even if all the ranged decide to engage in melee combat, which they won't.
You say this like you've never played against a team of 20 people that maybe had half a brain between all of them. More often than not if a team notices they have a strong ranged advantage they are (perhaps just barely) bright enough to realize that ranged players are stronger at a distance, and will therefore hold back and play more defensively. Then your team's 2:1 melee advantage will dwindle down to maybe a 1.5:1 advantage after 5 guys get picked off on while closing the gap. Assuming that the fight is perfectly even, and 10 melee players die on each side, then it's 5 battered and bruised melee players vs. 10 ranged players with full health. Those aren't very good odds even if all the ranged decide to engage in melee combat, which they won't.
In real life plate armor protected from arrows.
But the game is not life.
Game is a set of conventions necessary for balance.
Remove targeting reticule and add sway, then watch how many people GTX from archery.
Some of us already don't really need reticle, as I always watch where my arrows land.
Son plz shut the fuck up i fucking mean it, you are shit in this game no matter what class you are playing with, your so shit even bots on dtv pwning you and for fuck sake you wanna to balance classes in this game are you so fucking brain damaged? your logic is so failed your telling me that archer on 32 to 35 level can't be deadly as fuck? there is no big difference in Pd/Ps/Ath if u know what to 'cut' in making some solid archer builds,->removing damage bonus<- wtf is this u mean speedbonus, while ppl running infront of u or what? i saw you 'playing' (coz it wasnt playing) as an archer top kek lel omfg just a joke.Wow, so much emotions about anti-kiting balancing suggestion that will probably never be implemented, lol, that's so funny :mrgreen:
PS. i dont give a fuck how ur playing this game tryharding/failing/having a fun with friends etc as far your fucking QQ'ing is not about balancing classes in this game especially if ur so bad player and dumb also
sorry for hard words but its a true
We must end this cancer before it destroys the server.
Archers ARE killing this server purely on the basis that they are so much stronger than everything melee,
Ranged players disgust me. 8-)
Top 6 guys in our team were archers and they scored 12 kills while melees scored 3. Top enemy player was also an archer and way better than any of us noobs playing this. Support class gg
Judging the class based on 1 round with a stack vs a bunch of scattered randoms, seems legitShouldn't be possible.
Shouldn't be possible.
Ranged is so weak now tho. I barely get hurt by arrows when i just wear some armor and invest in some IF. HA is completey dead and nonexistent, nobody plays HX. Only real threat is regular xbowmen. Perhaps the odd thrower here and there. Arrows weigh a ton, they reduced the number of them, increased the slots of bows, nerfed damage, shot frequency, you cant jump shoot anymore and need to put in more points to make it work than ever before, the stagger is dead compared to the old one, just about every aspect of archery has been significantly nerfed already.
Really, you guys are such fucking crybabies.-Native archery would make your nonexistent balls fall off. Even when we compare the archery in the mod, every past year they were exponentionaly stronger.
Just the same old 2h/pole gorrila chest beating circlejerk e-peen measure contest thread. Nothing to see here, move along.
I respeced to xbow, let the games begin.
I notice it's all the shit players complaining, not 1 good player is actually crying.Why would you call someone bad player since you haven't played the game for over 1 year? Thats really arrogant. :mad:
I've not really played since the 5v5 tourney in 2014, I might get some old friends together who are actually good archers to give you all a lesson.
I've not really played since the 5v5 tourney in 2014, I might get some old friends together who are actually good archers to give you all a lesson.
And yes, you would fck everyone up, not only because you are good archers but also because archers are overpowered in these days :)
get armor, get IF, get a shield, get gud!
How are they overpowered exactly?
Also after playing today, i keep noticing how everyone puts themself infront of ranged constantly, and never break off when they notice they are at a disadvantage. I think people just have crap ranged awareness, probably as crappy as my cav awareness.
Speaking of cav, today there was a lot of cav who mauled the other side constantly. Unlike ranged which doesnt really win rounds its just "annoying" to people, cav actually destroys rounds with some experience. And they take pretty much the same amount of effort to counter, im surprised people dont have issues with them as much as with ranged. Not saying they are op or needs nerfs, but they are probably the strongest class in the game in decent numbers.
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Guys how do I get out of the trench of 3k MMR in dota?
Become a good offlaner.
But who will support when the other four on my team pick carries?
Guys how do I get out of the trench of 3k MMR in dota?
Get good, "trench" is the excuse of baddies. And yes, its your fault, not the teams.
Play more techies
And yes, you would fck everyone up, not only because you are good archers but also because archers are overpowered in these days :)
jtobiasm was never a good archerYou're right, i was never good. I was just one of the best.
Why would you call someone bad player since you haven't played the game for over 1 year? Thats really arrogant. :mad:
And yes, you would fck everyone up, not only because you are good archers but also because archers are overpowered in these days :)
You probably have helicopter parents.
You're right, i was never good. I was just one of the best.
You're right, i was never good. I was just one of the best Forum warriors meanwhile in game on server :wink: :lol::mrgreen: 8-)
I swear to God.visitors can't see pics , please register or login
I've been away from this game for a year. I come back to my nerfed-to-shit thrower that I wasted 3 loompoints on, and the first thing I read on here is a thread demanding further ranged nerfs.
Instead of bitching like a little bitch about nerfing classes you're bad against, why not be a man and try to adapt your gameplay to the reality of the current meta.
You probably have helicopter parents.
Yours in mutual enmity til the end of time,
Vengt
:lol: :lol: :lol: :lol:
You were average at best
Never asked for ranged nerfs, I asked for something to deal with them, because currently, we can't.
Archers are strong without numbers and are broken beyond all hope WITH numbers, there are TOO MANY ARCHERS, there needs to be some kind of limit to how many archers you can have or something to stop the constant archer spam. Notice how a large majority of EU1 have also shoved crossbows into their builds. Want to know why? It's because they CAN'T deal with the ridiculous damage archers do, it's either hide away and shoot at the archers or die, because even with a shield, two archers together only have to run away in two different directions and then they can kill you in two shots because it's fucking easy to do.
Archers currently only have to go a pure STR build and voila, they now have the power to do more damage than a crossbow build with a +3 arbalest with +3 bolts. Is that right? No. It isn't.
Archers ARE killing this server purely on the basis that they are so much stronger than everything melee, and even playing a tanky build isn't an option because then they'll just run away and shoot you full of arrows. The size of their quiver is irrelevant, they can take out as many people as they like with the size it is now lol.
Not true at all :rolleyes: I think most popular 2h/pole are 24/21 and 21/24. 27 agi and more it's lightspeed. As I'm 21/21 cav in heavy armor I rarely feel outspammed by pure melee builds.you don't carry 2 quivers and a ranged weapon
Hands of Throwers... most suffering 'class' in crpg history. We never got any love!
It's inaccurate, we need to spec into melee and throwing equally and the only really deadly weapon are the lances with low ammo.
Don't you dare complain about throwers! :evil:
Throwing should never have been "balanced" around pure throwers. It should be balanced for every melee person to be able to bring some throwing weapons into the battle. A hit from a throwing weapon should be equivalent damage (or less) than a typical hit from a melee weapon.
Why would you call someone bad player since you haven't played the game for over 1 year? Thats really arrogant. :mad:
Is too many archers and crossbowmen and throwers. Please think happy friendly internet person, are you having skills? Dont be a gay.
My tourney results prove im not, simple.I will remember that.
Make another Tourney 5v5 or 8v8, I can guarantee i will be in the final. Like every tourney I've been in.
Not sure what you were trying to say but im assuming you are implying ranged takes little skill. I think at this point ranged takes the most effort for the least outcome. Downing cav i guess rewards plenty though, but as far as shooting infantry, you have to be so on point with your shots to keep up with even mediocre infantry players as far as score and kills go.
Yesterday we played archers a little bit and this is one of my fav results that we got(click to show/hide)
Top 6 guys in our team were archers and they scored 12 kills while melees scored 3. Top enemy player was also an archer and way better than any of us noobs playing this. Support class gg
You still using that? Too hard to get new material? I thought i already said that that picture is 1 round (before autobalance even?) on quite an open map, probably against a bunch of shield nonbelievers. and you have 2 clans stacked vs a bunch of scattered randoms. Give me a pic of 60+ players prime time scoreboard where ranged is dominating melee, today some actually got close. 2 crossbowmen were like 2 & 3 in the end, but cav and melee were at the same amount of kills or more. Thats 2 crossbowmen just about keeping up with what 6-10 infantry does with ease.Why would I take more screenshots? I have one me being an archer scoring 149 points while the next guy in my team had 80, but there were like <40 players and I have scottish sword in a pic so you wouldn't even call me an archer. I only archer when I want to piss people off, like today when you tried to kill me, I pushed you away, came back for my bow and shot you. Or later the same map when I shot you in the back and you got finished off by melee and you even then you kept typing that it's not ranged that killed you but a melee. Here, have some screenshots of archers destroying fun of others.
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Okay, nice, is this recent? xp bar is gone for some reason.. Score is impressive, i assume a lot of horses died. As far as the kills go im looking at the enemy infantry, and theyre keeping up and out doing you. Impressive archer score i guess, but definitely nothing nerf worthy. Double the kills and it wouldve been bordering in on the very strong/op scale. But 10 kills, i dunno, just seems like the average good player score.Just a reminder that score is based on damage dealt, especially on archers because they don't benefit from proximity points nearly as much as melees. Low kills mean that I damage a lot of guys but rarely doing the killing blow just because I can offend many targets as a ranged. This is my stf
Just a reminder that score is based on damage dealt, especially on archers because they don't benefit from proximity points nearly as much as melees. Low kills mean that I damage a lot of guys but rarely doing the killing blow just because I can offend many targets as a ranged. This is my stf