Poll

what to do with ranged

Billy Mays' Death Camps
40 (49.4%)
nerf harder than my raging cock with an x5
41 (50.6%)

Total Members Voted: 79

Voting closed: April 18, 2016, 07:39:53 am

Author Topic: End this ranged malaria  (Read 11935 times)

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Offline Mr.K.

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Re: End this ranged malaria
« Reply #15 on: February 09, 2016, 01:43:57 pm »
+2

Dropping the quiver will allow you to fight okay in melee as you well know. Killing people in melee as an archer is not that hard tbh, although they do have a disadvatage. Agreed on the terrible CoD map rotation, but some of those maps also give lame monkey roofs for boring archer scrubs... Everyone brings a shield due to necessity and it makes for terrible gameplay. Not only are there a ton of archers, but other types of ranged as well.

7PD makes you an agi-whore. Try a proper str-build and you'll be onehitting most people with headshots. The biggest disadvantage for archer imo is not the lack of melee wpf, but the lack of armor. One mistake will get you killed most of the time, while the standard hero-build with 24-27 strength in heavy armor can take 9 hits :)

Offline ARN_

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Re: End this ranged malaria
« Reply #16 on: February 09, 2016, 02:04:01 pm »
+1
Ranged stagger is gone, ranged damage/limb multipliers has been nerfed multiple, multiple times so even longbow headshots dont onehit the generic 2h spam build anymore, let alone body/armshots. Everybody has a shield these days. Maps on battle are mostly composed of COD arena type maps that go in circles with narrow passages and lots of cover, catering to melee gameplay. Quivers are still so heavy that a full plate can sometimes outrun an archer/can have substancial advantage in melee due to footwork. Archery in specific ( not so sure about throwing ) needs to sacrifice almost all wpf in order to be accurate being left outspammed by 2h lightsaber.

What else needs to happen ? I just did some damage testing yesterday and even with a fully loomed longbow and bodkin set with 7 PD and 175 archery wpf and still a 24 str / 8 if build with 52 headarmor ( which is not even a tank by todays highlevel standards ) will survive a point blank HS with about 2 or 3 bars left, then surviving another shot in the arm. Can some people not finally admit that they do not give a fuck about teamplay and try to be the hero every damn round ? Stay with your ranged, use cover, stay behind shielders, let the cav do his charge before you charge in just to complain about that teambump/lance that will inevitably happen a few seconds later. THOSE are the problems that I still see every day after 4 years because every time the generic melee player has a problem, instead of finding a solution it is simply nerfed away.'

Maybe now that Tydeus is gone now some more plausible ways of balance can be achieved.
Problem is when 50% of the server is ranged...
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Offline njames89

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Re: End this ranged malaria
« Reply #17 on: February 09, 2016, 02:13:46 pm »
+3
Ranged players disgust me.  8-)

Offline chesterotab

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Re: End this ranged malaria
« Reply #18 on: February 09, 2016, 02:28:25 pm »
+4
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Offline illogical

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Re: End this ranged malaria
« Reply #19 on: February 09, 2016, 02:56:43 pm »
0
In real life plate armor protected from arrows.
But the game is not life.
Game is a set of conventions necessary for balance.
#savesiege

Offline Golem

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Re: End this ranged malaria
« Reply #20 on: February 09, 2016, 03:39:12 pm »
+6
REMOVE TARGETTING RETICLE
???
PROFIT

This is about being straight out retarded. Children see in slow motion like owls.

Offline Gravoth_iii

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Re: End this ranged malaria
« Reply #21 on: February 09, 2016, 03:40:26 pm »
+9
Had a session today, didnt die a single time to ranged. People were complaining a lot throughout the map about them, but i had no issues. 2 shieldskill masterrace.

And i notice how people charge mindlessly a lot still, protip, dont fight a shielder out in the open if he has archers backing him up. Unless you have a lot of teammates so you can take him down quickly. Its all about staying out of the risk zone, or if you have to fight there, make sure to win the fight quickly.
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Offline njames89

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Re: End this ranged malaria
« Reply #23 on: February 09, 2016, 04:09:49 pm »
0
Buff Longsword

Offline Algarn

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Re: End this ranged malaria
« Reply #24 on: February 09, 2016, 04:23:03 pm »
+8
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Seriously ? This thread again ? In order to kill people in one hit with 10 PD, they must be either :

- agi whores with less than 18 STR
- wounded
- not wearing a decent head armor (something less than 50)

If you complain about ranged, it's about the numbers of them. Unfortunately, "effective" archery builds are already extremely dedicated, and have either to sacrifice damage, or moving speed, in addition to melee skills. If you're whinning about them, then you should consider rolling an archer alt for some time to know what to do. If I get killed by 3 archers, I deserve it, and it's normal, because I wouldn't survive either against 3 melee spammers. Bear that in mind, and if you keep wondering why you can't win against 10 archers on your own, you're a pleb and deserve to get fucked quite hard.

Throwers, are worse than archery. It's basically STR archery, with the unability to get rid of empty quivers, nor even the ability to kill more than one person with 3 lances on EU servers. Without a lot of melee hybridization of course.

Crossbows... Well, they're annoying and unskilled, but still not that effective when you think about it. They won't kill someone with 2 arbalest bolts in the chest on EU.

Plebs. Why should you learn to play as a team, while you can whine like a bitch on forums, it's so much easier, right ?
« Last Edit: February 09, 2016, 04:26:11 pm by Algarn »

Offline bensai

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Re: End this ranged malaria
« Reply #25 on: February 09, 2016, 05:36:25 pm »
+2
Well here is another problem: its battle server at midnight, 12v12, the hoc and white stallio Archer groups of about ,4 each get balanced on the same team, while the opposing team may have one. The game has no way of balancing this situation. Yes, team 2 could try and cap flags, but the majority of maps spawn flags in open areas.

Maybe no nerf, but some sort of server limit to percentage of irregular classes like in ... In.... NW
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Offline bensai

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Re: End this ranged malaria
« Reply #26 on: February 09, 2016, 05:41:49 pm »
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Seriously ? This thread again ? In order to kill people in one hit with 10 PD, they must be either :

- agi whores with less than 18 STR
- wounded
- not wearing a decent head armor (something less than 50)

If you complain about ranged, it's about the numbers of them. Unfortunately, "effective" archery builds are already extremely dedicated, and have either to sacrifice damage, or moving speed, in addition to melee skills. If you're whinning about them, then you should consider rolling an archer alt for some time to know what to do. If I get killed by 3 archers, I deserve it, and it's normal, because I wouldn't survive either against 3 melee spammers. Bear that in mind, and if you keep wondering why you can't win against 10 archers on your own, you're a pleb and deserve to get fucked quite hard.

Throwers, are worse than archery. It's basically STR archery, with the unability to get rid of empty quivers, nor even the ability to kill more than one person with 3 lances on EU servers. Without a lot of melee hybridization of course.

Crossbows... Well, they're annoying and unskilled, but still not that effective when you think about it. They won't kill someone with 2 arbalest bolts in the chest on EU.

Plebs. Why should you learn to play as a team, while you can whine like a bitch on forums, it's so much easier, right ?

I can't win against ten archers because there shouldn't be a scenario where 10 of those fucking coons should be together in the first place. The most populace I've seen in na 1 in months is like 55, meaning 10 out of a team of 22 or 23 are archers in your hypothetical situation.

I don't know if you've seenNA1 lately but its bad m89
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Offline Novamere

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Re: End this ranged malaria
« Reply #27 on: February 09, 2016, 05:44:03 pm »
+1
Remove targeting reticule and add sway, then watch how many people GTX from archery.

Offline McKli_PL

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Re: End this ranged malaria
« Reply #28 on: February 09, 2016, 06:10:19 pm »
+2
The main problem are not simple archers, lower than 35th level, they ARE nerfed as hell. The problem is that high-leveled archers with loomed bows and arrows are too deadly, while 35lvl archers don't do much damage.
I think, MW bows and arrows should be nerfed, not archery itself.

Remove damage bonus for MW arrows — the increase of amount of arrows and decrease of weight is enough.

Make MW Longbow/Rusbow/Yumi/Bow drawing speed slower than regular's Longbow/Rusbow/Yumi/Bow, if MW Longbow/Rusbow/Yumi/Bow's missile speed incresaes when loomed.
Increase STR requirements for MW Longbow/Rusbow/Yumi/Bow, set it to 27 STR for Longbow, 24 STR for Bow, 27 STR for Rus bow.

If archers want to do much damage, let them do: take away their athletics or accuracy. Make it easier for SKF archers to hunt on dedicated high-leveled archers.
Son plz shut the fuck up i fucking mean it, you are shit in this game no matter what class you are playing with, your so shit even bots on dtv pwning you and for fuck sake you wanna to balance classes in this game are you so fucking brain damaged? your logic is so failed your telling me that archer on 32 to 35 level can't be deadly as fuck? there is no big difference in Pd/Ps/Ath if u know what to 'cut' in making some solid archer builds,->removing damage bonus<- wtf is this u mean speedbonus, while ppl running infront of u or what? i saw you 'playing' (coz it wasnt playing) as an archer top kek lel omfg just a joke.
PS. i dont give a fuck how ur playing this game  tryharding/failing/having a fun with friends etc as far your fucking QQ'ing is not about balancing classes in this game especially if ur so bad player and dumb also
sorry for hard words but its a true

Offline Gurnisson

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Re: End this ranged malaria
« Reply #29 on: February 09, 2016, 06:48:42 pm »
+4
Crossbows... Well, they're annoying and unskilled

It's much more skillful to kite endlessly and get the kill after x number of misses? Crossbows often only have their one shot that they have to make count. Not entering the balance discussion, just thought it was unfair to label the crossbow class unskilled, him being an archer.
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