cRPG

cRPG => General Discussion => Topic started by: Rebelyell on May 21, 2014, 03:37:43 am

Title: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Rebelyell on May 21, 2014, 03:37:43 am
How do you feel about them, do you think that there is some kind of balance in between that options?

I tested inverted attacks a bit on eu 3 and I have to say that my muscle memory do not let me do do anything proper with it and It will teake some good time for me to get use to it.
After all I can say that inverted atacks are superior in spam and because of straight movement to target there is almost no signals that help your oponent to read your actions.
On the hand I feel like that attacks hit really early in animation soo damage may be lower especially with slow weapons but that situation changes with fast weapons.

....and about movement key atack directions, I know famous players that actually are using it nut.... yeaha

So what do you think about them.


/gibrisch
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: FRANK_THE_TANK on May 21, 2014, 04:22:54 am
Movement keys all the way!
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Smoothrich on May 21, 2014, 05:51:45 am
Tried it for a while, ended up glancing way more often with inverted mouse directions because, as you said, I would often hit too early in the animation. Really great for crap like using a morningstar in a Strategus clusterfuck though, you can run around spamming left clicks like you are playing Diablo and rack up kills.

Its good but even after trying it for a few months (practiced on Siege against bads for the first week or two to get used to it, I recommend doing this) I am personally more precise with timing and swings using normal attack directions. Probably from the years of experience, though.
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Herezy92 on May 21, 2014, 11:37:49 am
....
(i am aiming no one here)
But i will never understand the guys who want to change for non inverted / inverted / keyboard, just in order to kill more/ looking for being "op"
These options are made for players who has different spatial brain logic.

If i take my example, when i installed the demo at the very begining, its the first thing i changed with the graphical options....
Why ? for more kills ? (against the bots in the demo?!)
No.
Juste because my brain couldn't handle the standard attacks.

For these who says that inverted is easier, i would awnser :
It's different. And a good fighter must be able to block attacks from every play-style.
If you have difficulties to block keyboard or inverted, just train it, trust me it's just about training.
As Rebelyell said, i know as well good fighters with non inverted, inverted and keyboard style.

Train & adapt.

FrenchKiss
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: UnholyRolyPoly on May 21, 2014, 02:18:06 pm
IMO it's a way for people to gain an advantage.  It doesn't really matter.  Good players are good players.  But I think some people want the easy route to win.  Some people build super agi S-Key spammers then bitch and whine about ranged.  Some people tank in heavy armor and spam like they have mad cow disease.  They of course whine about agi builds.  And if you want a real edge on Na3 you can switch around your swing animations so you can pass off dumb luck for skill. 
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Thryn on May 21, 2014, 02:31:28 pm
I imagine if you used keys, that you'd have more accurate blocking than with a mouse, but fuck keys (I ain't no bitch).

I personally use the standard mouse movement for fighting, just because I have for years. I know a few people active in NW who use inverted movement for the bayonet's up and down attacks, but that's about it.

#mousemovementmasterrace

Edit: I'm not editing anything else, I've had two hours of sleep. Sorry if I'm not making sense.
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Cicero on May 21, 2014, 02:54:44 pm
Playing with keyboard since 2010 or cant remember when i start single player of the game.

I am using keyboard for changing Attack directions and  block directions so the only thing i hit mouse is hit and block.

So instead of mouse players i have unlimited feints especially hold attacks.

I have any special hold attack feints and i tried to teach my retards bashis or seljuks noone accomplished with mouse ; also tried on several experienced players , they failed too.

Its not really hardest thing actually , i cant understand how can you guys use mouse for block and attack meanwhile have a battle awareness.

Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Rebelyell on May 21, 2014, 03:06:01 pm
Playing with keyboard since 2010 or cant remember when i start single player of the game.

I am using keyboard for changing Attack directions and  block directions so the only thing i hit mouse is hit and block.

So instead of mouse players i have unlimited feints especially hold attacks.

I have any special hold attack feints and i tried to teach my retards bashis or seljuks noone accomplished with mouse ; also tried on several experienced players , they failed too.

Its not really hardest thing actually , i cant understand how can you guys use mouse for block and attack meanwhile have a battle awareness.
maybe because we don't want run in to oblivion tring block atack coming from that direction?
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Teeth on May 21, 2014, 03:07:53 pm
....
(click to show/hide)
Implying that there is a natural preference for something artificial like selecting attacks in a video-game, which I hardly find a feasible thought. When I started playing this game the entire concept of selecting attacks with your camera movement was new to me, so I learned it the way the game was set by default, developing muscle memory until you don't have to think about it. Similarly I could retrain my muscle memory and switch to inverted. I have no doubt that if Mount&Blade was inverted by default I would have learned that first. If you did have the instant urge to look in the options for a different selection setting, it is probably because you had some experience with some type of video game action that had trained you in inverted beforehand.

I switched to inverted because normal is the norm which means using inverted throws people off, you can do some pretty weird feints and tricks. An advantage of inverted is having more natural attack movements, you normally want to move your camera with your attack, which inverted allows you to do in one smooth sweep. Another is that when playing with stab focused polearms like an awlpike doing up-down stabs is easier, because selecting the stab is down by looking up in the first place. A disadvantage is more unnatural chambering. With normal attack selection chambering is basically blocking but with timing and clicking the other mouse button. With inverse attack selection you have to look away from the swing you are trying to chamber. I am still fairly proficient at chambering, but can't help but wonder at times that I would have been better at doing reflex chambers with normal attack selection.

Using your keyboard for attack or block selection sounds retarded to me. I really don't see how having your weapon movement influence your footwork and vice versa can work out well.
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: _GTX_ on May 21, 2014, 03:16:49 pm
Playing with keyboard since 2010 or cant remember when i start single player of the game.

I am using keyboard for changing Attack directions and  block directions so the only thing i hit mouse is hit and block.

So instead of mouse players i have unlimited feints especially hold attacks.

I have any special hold attack feints and i tried to teach my retards bashis or seljuks noone accomplished with mouse ; also tried on several experienced players , they failed too.

Its not really hardest thing actually , i cant understand how can you guys use mouse for block and attack meanwhile have a battle awareness.
How on earth is it difficult to just hold an attack? lol. Anyway i think inverted and normal attack directions is basicly equally balanced, it just comes down to which one you have had previous experience with in other games, as Teeth mentioned. I did not really have much experience with games like this, so i just learned the default, but i could easyli have learned inverted aswell.

I do feel that using your keyboard for attack directions seems a little...... inefficient.
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Tydeus on May 21, 2014, 03:17:25 pm
I switched to inverted because normal is the norm which means using inverted throws people off, you can do some pretty weird feints and tricks. An advantage of inverted is having more natural attack movements, you normally want to move your camera with your attack, which inverted allows you to do in one smooth sweep. Another is that when playing with stab focused polearms like an awlpike doing up-down stabs is easier, because selecting the stab is down by looking up in the first place. A disadvantage is more unnatural chambering. With normal attack selection chambering is basically blocking but with timing and clicking the other mouse button. With inverse attack selection you have to look away from the swing you are trying to chamber. I am still fairly proficient at chambering, but can't help but wonder at times that I would have been better at doing reflex chambers with normal attack selection.
I often switch between normal and inverted for the reasons listed here. If you're a perceptive fighter, you can tell when you're fighting someone who is using inverted mouse attacks, and you know it definitely changes things. Unfortunately, I love me some chambers, so I often get fed up with inverted attacks, and switch back to normal so I can execute them with ease. Of course, chambers just aren't worth doing in most situations due to how risky they tend to be against skilled players as well as how easy they are to block. Nonetheless, I still get satisfaction out of doing them, and in particular, hitting someone not expecting the good old chamber hold.
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Thryn on May 21, 2014, 03:19:49 pm
I use autoblock so I never die I might have to try inverted some time.
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Cicero on May 21, 2014, 03:23:27 pm
Using your keyboard for attack or block selection sounds retarded to me. I really don't see how having your weapon movement influence your footwork and vice versa can work out well.
Actually its better ; you are totally free to use your footwork.Its only a milisecond to change attack/block directions you don't have to move to left side for 10 seconds to change direction.

How on earth is it difficult to just hold an attack? lol
I can hold my attack and meanwhile use mouse to move it ; for example showing from left side hold attack and move with mouse to right side.

maybe because we don't want run in to oblivion tring block atack coming from that direction?
what ?
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: darmaster on May 21, 2014, 03:28:04 pm
one word for inverted attacks

(click to show/hide)
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Rebelyell on May 21, 2014, 03:30:57 pm
Actually its better ; you are totally free to use your footwork.Its only a milisecond to change attack/block directions you don't have to move to left side for 10 seconds to change direction.
I can hold my attack and meanwhile use mouse to move it ; for example showing from left side hold attack and move with mouse to right side.
what ?
I just feel like even millisecond of bad footwork may cost me life in some fights
still i have to test it out before commenting it.
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Herezy92 on May 21, 2014, 03:33:16 pm
Quote
Implying that there is a natural preference for something artificial like selecting attacks in a video-game, which I hardly find a feasible thought.
Why do we have right-handed or left-handed?
Why do we have different eye-director (cf : The army when you aim with a weapon/ or pratice with a bow)
Why these people do not use the same part in of their brain for the same problem?
The brain spatial logic is too abstract and too complicated (yet) to explain why some prefers inverted & some not.

Quote
it is probably because you had some experience with some type of video game action that had trained you in inverted beforehand.
Yes, this is certainly true.
But since i play video games, in all my games (with the 3D), i always changed it. to inverted. why? dunno...
Normally, if you are a virgin of something, you can't prefer the choice n°1 or n°2.
So i understand your point Teeth, really.
(click to show/hide)
Edit: and i have to say that the M&B likes are few, and i never played to another game where you control your weapons like this.

More seriously, i'll try to explain you my logic : which is much more "logic" and "realistic" in the fight.
What i mean is :
If i want that my poleaxe goes to the left, then, for me, my hand needs to go to the left (like if i was currently carrying the weapon)

And i still believe that, if at start of the game, the settings were in inverted, few one would have been disturb as well.
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: darmaster on May 21, 2014, 03:39:39 pm
real men are straight guise, do not use these petty tools to win
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Bronto on May 21, 2014, 04:04:57 pm
Give them run?

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Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Thryn on May 21, 2014, 04:14:44 pm
Give them run?

(click to show/hide)

He just wanted to use that gif he found.
(click to show/hide)
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Herezy92 on May 21, 2014, 04:27:44 pm
He just wanted to use that gif he found.
(click to show/hide)
YES, but what a gif !  :mrgreen:  :mrgreen:
and by the way, i think you did  the same  :lol:
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Thryn on May 21, 2014, 04:32:53 pm
YES, but what a gif !  :mrgreen:  :mrgreen:
and by the way, i think you did  the same  :lol:
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Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Lennu on May 21, 2014, 04:47:43 pm
What Teeth said.
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Kafein on May 21, 2014, 05:10:30 pm
I use normal blocks and inverted attacks. This makes the process of blocking and attacking in the same direction very fluid. And as Herezy said, I almost immediately switched from normal to inverted because it just feels more intuitive. I think I did that as soon as I played the tutorial, when I was playing around with options. I don't even know if inverted blocking exists, it surely doesn't make any sense to me.

Neither does keyboard blocking by the way. To be honest it sounds like losing a lot of fine control over your actions for very little additional precision. Add to that the cognitive dissonance of having to coordinate a single action using two hands instead of one. If you use mouse blocks and attacks and keyboard movement, it keeps lower body isolated on the keyboard and upper body functions isolated on the mouse, which makes things much easier to coordinate.

However I have a hard time telling who uses inverted or normal attacks, or even keyboard controls.
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Smoothrich on May 21, 2014, 05:11:59 pm
Implying that there is a natural preference for something artificial like selecting attacks in a video-game, which I hardly find a feasible thought.

Haha, the rest of your post is fine, but what the hell is this. Do you feel the same way about homosexuality?
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Joseph Porta on May 21, 2014, 05:13:56 pm
I tried to switch but to no avail. Too bloody hard to adjust, so after 10 min I switched back.

Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Thryn on May 21, 2014, 05:20:26 pm
I love when I find a playstyle that I enjoy.

It's like

(click to show/hide)
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Smoothrich on May 21, 2014, 05:23:22 pm
I tried to switch but to no avail. Too bloody hard to adjust, so after 10 min I switched back.

You need to play on a low skill server, like NA siege, or EU 1, 2, 3, and 4. When the people you are fighting have no idea how to position themselves or block, you can pretty much flail around until things start connecting.
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Gurnisson on May 21, 2014, 05:36:10 pm
I tried adjusting over to inverted because of Lezard's pr0 feints. Did adjust quite well, but a few days later when I played slashing cav I decided to not go through with it. I liked it as infantry, even though chambers were very weird at first, but being 1h cav or 2h cav with inverted was absolutely awful.
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Teeth on May 21, 2014, 05:38:36 pm
Haha, the rest of your post is fine, but what the hell is this. Do you feel the same way about homosexuality?
What. My entire point is that a preference for in what direction you are moving your hand to control a mechanical device to control a virtual character on a screen is so far from any natural situation that a natural preference is most likely bullshit, which I literally stated. Which gender you find sexually attractive is at the complete other end and is a very natural situation, for which I believe natural preferences do exist. I don't understand your point really.
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Smoothrich on May 21, 2014, 05:39:35 pm
I tried adjusting over to inverted because of Lezard's pr0 feints. Did adjust quite well, but a few days later when I played slashing cav I decided to not go through with it. I liked it as infantry, even though chambers were very weird at first, but being 1h cav or 2h cav with inverted was absolutely awful.

cmp actually added an option in WSE 2.0 to use normal on horseback and inverted as infantry when someone asked him about it. Its what I used.
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Gurnisson on May 21, 2014, 05:41:12 pm
cmp actually added an option in WSE 2.0 to use normal on horseback and inverted as infantry when someone asked him about it. Its what I used.

Nice, wasn't there when I tried it. Maybe I'll give it another shot when I start playing more again.
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Rebelyell on May 21, 2014, 05:42:28 pm
What. My entire point is that a preference for in what direction you are moving your hand to control a mechanical device to control a virtual character on a screen is so far from any natural situation that a natural preference is most likely bullshit, which I literally stated. Which gender you find sexually attractive is at the complete other end and is a very natural situation, for which I believe natural preferences do exist. I don't understand your point really.
he just trying to provoke you and turn that topick to some retard fest

like always anyway
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Macropus on May 21, 2014, 06:24:23 pm
If i take my example, when i installed the demo at the very begining, its the first thing i changed with the graphical options....
And as Herezy said, I almost immediately switched from normal to inverted because it just feels more intuitive. I think I did that as soon as I played the tutorial, when I was playing around with options.
This.

And Cicero, keyboard blocking is good for your playstyle, but that's basically it. When you move and then block (=move in other direction for a milisecond in your case) you lose speed, and while it might be not important for you as you have low athletics and heavy armour which makes you slow anyway, any more agi-oriented build would suffer more from this, resulting in reduced maneuverability during the fight. So yes, keyboard blocking isn't really viable for most builds.


About inverted attacks, I think the only reason it's effective is because it's rare, as Teeth said.
And the "it makes you hit faster because you turn your camera into your hit" point isn't really sufficient because the time you need to adjust your camera is so tiny compared to the delay your hit has because of the ping (around 40-60). Using inverted from the very start of playing this game, I sometimes end up doing "inverted inverted" attack, for example: doing the left-to-right swing, I move my mouse to the right for the game to register the hit direction, then move my mouse far left and then as the swing animation begins I turn into my swing to the right again - all of this without really hitting any slower overall.
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Lezard on May 21, 2014, 06:29:53 pm
I switched to inverted almost a year ago simply becuase it was fun. Almost felt like learning how to play the game again (dem nostalgia feels).

From what I've gathered (and some people already pointed out):

Better cohesion and fluency between movement and swings
Weird/intuitive feints (people get used to it eventually though, but still comes handy since most people use non-inverted attacks)
Slightly faster swings since you turn more naturally into swings-> faster spam but more prone to glance or bad hits if you overcommit your turning/movement and hit too early in the animation
Slighty worse worse control over my swings and not as precise as opposed to non-inverted
Harder to chamber in some cases, less consistency
1h cav is awkward as hell, but then again I didnt try much becuase I'm too manly for cav

Overall I like using inverted becuase movement feels more fluent. Anyone who wants a fresh experience should try it.
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: BlueKnight on May 21, 2014, 06:41:29 pm
I switched from inverted around 3(?) years ago.

I first decided to use inverted when I started playing because it was easier for me to aim my overhead when I could see the enemy from above also when I wanted to hit left I had to simply move my mouse to the left. Felt simple for me. Then I switched to non-inverted and dunno what to think about it :S
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Falka on May 21, 2014, 06:41:56 pm
When I got bored with the game I switched to inverted mouse movements - after 3 years of playing with default settings. It took me few weeks to adjust myself to inverted attacks but after that I found it as natural as non inverted. Thanks to faster swings inverted attacks seem to be superior in duels, but in group fights I definitely preferred non inverted.
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Herezy92 on May 21, 2014, 06:46:09 pm
I switched to inverted almost a year ago simply becuase it was fun. Almost felt like learning how to play the game again (dem nostalgia feels).

From what I've gathered (and some people already pointed out):

Better cohesion and fluency between movement and swings
Weird/intuitive feints (people get used to it eventually though, but still comes handy since most people use non-inverted attacks)
Slightly faster swings since you turn more naturally into swings-> faster spam but more prone to glance or bad hits if you overcommit your turning/movement and hit too early in the animation
Slighty worse worse control over my swings and not as precise as opposed to non-inverted
Harder to chamber in some cases, less consistency
1h cav is awkward as hell, but then again I didnt try much becuase I'm too manly for cav

Overall I like using inverted becuase movement feels more fluent. Anyone who wants a fresh experience should try it.
This !

PS: @Lezard, i clicked on your pic, it was too much tempting  :D
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Cicero on May 21, 2014, 06:56:32 pm
And Cicero, keyboard blocking is good for your playstyle, but that's basically it. When you move and then block (=move in other direction for a milisecond in your case) you lose speed, and while it might be not important for you as you have low athletics and heavy armour which makes you slow anyway, any more agi-oriented build would suffer more from this, resulting in reduced maneuverability during the fight. So yes, keyboard blocking isn't really viable for most builds.
I don't heavy build anymore.

Please try to play with keyboard ; you will see that instead of losing speed you are gaining speed but i am talking about swing speed as well.

I tried it many times ; i can make footworks better than a agiwhore.
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Patoson on May 21, 2014, 07:11:25 pm
I play with normal attacks but inverted Y axis. Beat that!  :D
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Macropus on May 21, 2014, 07:25:16 pm
I play with normal attacks but inverted Y axis. Beat that!  :D
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Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Patoson on May 21, 2014, 07:26:40 pm
 :D I'm serious. I tried that back with Quake 2 many years ago, got used to it, and now I can't play with normal Y axis settings.

I tried the horizontal inverted swings and they felt weird. Plus I guess that normal ones should be better for held-attack-circling.
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Donkey_Thrower on May 21, 2014, 07:38:10 pm
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such a good show.
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: BlueKnight on May 21, 2014, 09:10:03 pm
I play with normal attacks but inverted Y axis. Beat that!  :D
Is it even possible ? If only I knew this earlier, thanks mate!

EDIT: fuck, not exactly what I was looking for. I thought that it was like inverted attacks but only Y axis and it turned out to be just a camera mindfuck not attack direction choice-making-sheit
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Joseph Porta on May 21, 2014, 11:25:28 pm
You need to play on a low skill server, like NA siege, or EU 1, 2, 3, and 4. When the people you are fighting have no idea how to position themselves or block, you can pretty much flail around until things start connecting.

I completely lost track of my camera, so I got mad cuz bad, and rage reverted back again.

I only play eu2 already, cause thats where i can blind charge the enemy, and cause bad thus get mad on eu1
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: kono yaro! on May 21, 2014, 11:31:39 pm
Inverted attacks, normal blocking. It makes sense to me because with inverted attacks you are turning in the direction the weapon will go.
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Joseph Porta on May 21, 2014, 11:34:45 pm
Wait, you can invert the attacks but not invert your camera movement?

Ive got to look into all those options again someday
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Pandemona on May 22, 2014, 12:20:29 am
Wait, you can invert the attacks but not invert your camera movement?

Ive got to look into all those options again someday

Yes, i just noticed it while checking options.

If you're using WSE2, go options ''Battle'' >  Attack Control - By inverse mouse movement

I just tried it btw, it feels better with 2 directional weapons, but still need time to get used to it imo.
Title: Re: Inverted attacks vs attack with mouse direction movement vs movment key at. dir.
Post by: Rhaelys on May 22, 2014, 05:13:26 am
I have no doubt that if Mount&Blade was inverted by default I would have learned that first.

Original Mount & Blade was inverted, that's why when I first started playing Warband I was confused and had to switch.
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Macropus on May 22, 2014, 05:29:18 am
People keep mentioning "inverted blocking" like it would make any sense to block away from the incoming hit.
(click to show/hide)
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Herezy92 on May 22, 2014, 09:57:59 am
I would be curious to know how many players are using inverted blocking x_x

Ivani4?  :lol:

 :? Sorry for this bad joke.
Sometimes IM A FUNNY MAN
(click to show/hide)
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Tindel on May 22, 2014, 06:15:12 pm
I always use inverted mouse, whatever game i play.

I played my first year with normal blocks and normal attacks.
Then the last two years have been with normal blocks and inverted mouse attacks.


This thread and cicero's posts in particular has made me interested in attacks and blocks by movement keys, so im trying that now.

I totally disagree with anyone and everyone saying its "what fits me" "im born this way or that way" "this is more uber"

Im sure that they all have their different strenghts and weaknesses. And i am going to find out which!  :)
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: The_Bloody_Nine on May 22, 2014, 10:11:24 pm
Reading through this thread reminded me of one of my first games on C64, SKATE OR DIE. The two control options there where called 'Regular' or 'Goofy'. goofy=inverted  :D


(click to show/hide)

I just noticed, the last game mode would be great as a crpg or better M:BG adaption :) (Urist, start working on it already!)


On topic, most of what teeth and lezard said is true for me as well. It felt fun and challenging learning it and many movements just felt a lot smoother after a bit practice. Besides chambering the biggest down for me is 1h left spam sometimes, though if you get it in it will hit a lot faster and harder automatically.
Title: Re: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!
Post by: Tindel on May 23, 2014, 10:20:02 pm
Using movement keys for block and attack, how do you handle up and downblocks while moving backwards and forwards?

If im chasing a guy who is backing up, its hard to block down. Well i just have to stop i guess.

And backing away from a gank while trying to block overheads is my biggest problem.


Its funny and weird, but i can see why some people like it.