Playing with keyboard since 2010 or cant remember when i start single player of the game.maybe because we don't want run in to oblivion tring block atack coming from that direction?
I am using keyboard for changing Attack directions and block directions so the only thing i hit mouse is hit and block.
So instead of mouse players i have unlimited feints especially hold attacks.
I have any special hold attack feints and i tried to teach my retards bashis or seljuks noone accomplished with mouse ; also tried on several experienced players , they failed too.
Its not really hardest thing actually , i cant understand how can you guys use mouse for block and attack meanwhile have a battle awareness.
....Implying that there is a natural preference for something artificial like selecting attacks in a video-game, which I hardly find a feasible thought. When I started playing this game the entire concept of selecting attacks with your camera movement was new to me, so I learned it the way the game was set by default, developing muscle memory until you don't have to think about it. Similarly I could retrain my muscle memory and switch to inverted. I have no doubt that if Mount&Blade was inverted by default I would have learned that first. If you did have the instant urge to look in the options for a different selection setting, it is probably because you had some experience with some type of video game action that had trained you in inverted beforehand.(click to show/hide)
Playing with keyboard since 2010 or cant remember when i start single player of the game.How on earth is it difficult to just hold an attack? lol. Anyway i think inverted and normal attack directions is basicly equally balanced, it just comes down to which one you have had previous experience with in other games, as Teeth mentioned. I did not really have much experience with games like this, so i just learned the default, but i could easyli have learned inverted aswell.
I am using keyboard for changing Attack directions and block directions so the only thing i hit mouse is hit and block.
So instead of mouse players i have unlimited feints especially hold attacks.
I have any special hold attack feints and i tried to teach my retards bashis or seljuks noone accomplished with mouse ; also tried on several experienced players , they failed too.
Its not really hardest thing actually , i cant understand how can you guys use mouse for block and attack meanwhile have a battle awareness.
I switched to inverted because normal is the norm which means using inverted throws people off, you can do some pretty weird feints and tricks. An advantage of inverted is having more natural attack movements, you normally want to move your camera with your attack, which inverted allows you to do in one smooth sweep. Another is that when playing with stab focused polearms like an awlpike doing up-down stabs is easier, because selecting the stab is down by looking up in the first place. A disadvantage is more unnatural chambering. With normal attack selection chambering is basically blocking but with timing and clicking the other mouse button. With inverse attack selection you have to look away from the swing you are trying to chamber. I am still fairly proficient at chambering, but can't help but wonder at times that I would have been better at doing reflex chambers with normal attack selection.I often switch between normal and inverted for the reasons listed here. If you're a perceptive fighter, you can tell when you're fighting someone who is using inverted mouse attacks, and you know it definitely changes things. Unfortunately, I love me some chambers, so I often get fed up with inverted attacks, and switch back to normal so I can execute them with ease. Of course, chambers just aren't worth doing in most situations due to how risky they tend to be against skilled players as well as how easy they are to block. Nonetheless, I still get satisfaction out of doing them, and in particular, hitting someone not expecting the good old chamber hold.
Using your keyboard for attack or block selection sounds retarded to me. I really don't see how having your weapon movement influence your footwork and vice versa can work out well.Actually its better ; you are totally free to use your footwork.Its only a milisecond to change attack/block directions you don't have to move to left side for 10 seconds to change direction.
How on earth is it difficult to just hold an attack? lolI can hold my attack and meanwhile use mouse to move it ; for example showing from left side hold attack and move with mouse to right side.
maybe because we don't want run in to oblivion tring block atack coming from that direction?what ?
Actually its better ; you are totally free to use your footwork.Its only a milisecond to change attack/block directions you don't have to move to left side for 10 seconds to change direction.I just feel like even millisecond of bad footwork may cost me life in some fights
I can hold my attack and meanwhile use mouse to move it ; for example showing from left side hold attack and move with mouse to right side.
what ?
Implying that there is a natural preference for something artificial like selecting attacks in a video-game, which I hardly find a feasible thought.Why do we have right-handed or left-handed?
it is probably because you had some experience with some type of video game action that had trained you in inverted beforehand.Yes, this is certainly true.
Give them run?(click to show/hide)
He just wanted to use that gif he found.YES, but what a gif ! :mrgreen: :mrgreen:(click to show/hide)
YES, but what a gif ! :mrgreen: :mrgreen:visitors can't see pics , please register or login
and by the way, i think you did the same :lol:
Implying that there is a natural preference for something artificial like selecting attacks in a video-game, which I hardly find a feasible thought.
I tried to switch but to no avail. Too bloody hard to adjust, so after 10 min I switched back.
Haha, the rest of your post is fine, but what the hell is this. Do you feel the same way about homosexuality?What. My entire point is that a preference for in what direction you are moving your hand to control a mechanical device to control a virtual character on a screen is so far from any natural situation that a natural preference is most likely bullshit, which I literally stated. Which gender you find sexually attractive is at the complete other end and is a very natural situation, for which I believe natural preferences do exist. I don't understand your point really.
I tried adjusting over to inverted because of Lezard's pr0 feints. Did adjust quite well, but a few days later when I played slashing cav I decided to not go through with it. I liked it as infantry, even though chambers were very weird at first, but being 1h cav or 2h cav with inverted was absolutely awful.
cmp actually added an option in WSE 2.0 to use normal on horseback and inverted as infantry when someone asked him about it. Its what I used.
What. My entire point is that a preference for in what direction you are moving your hand to control a mechanical device to control a virtual character on a screen is so far from any natural situation that a natural preference is most likely bullshit, which I literally stated. Which gender you find sexually attractive is at the complete other end and is a very natural situation, for which I believe natural preferences do exist. I don't understand your point really.he just trying to provoke you and turn that topick to some retard fest
If i take my example, when i installed the demo at the very begining, its the first thing i changed with the graphical options....
And as Herezy said, I almost immediately switched from normal to inverted because it just feels more intuitive. I think I did that as soon as I played the tutorial, when I was playing around with options.This.
I switched to inverted almost a year ago simply becuase it was fun. Almost felt like learning how to play the game again (dem nostalgia feels).This !
From what I've gathered (and some people already pointed out):
Better cohesion and fluency between movement and swings
Weird/intuitive feints (people get used to it eventually though, but still comes handy since most people use non-inverted attacks)
Slightly faster swings since you turn more naturally into swings-> faster spam but more prone to glance or bad hits if you overcommit your turning/movement and hit too early in the animation
Slighty worse worse control over my swings and not as precise as opposed to non-inverted
Harder to chamber in some cases, less consistency
1h cav is awkward as hell, but then again I didnt try much becuase I'm too manly for cav
Overall I like using inverted becuase movement feels more fluent. Anyone who wants a fresh experience should try it.
And Cicero, keyboard blocking is good for your playstyle, but that's basically it. When you move and then block (=move in other direction for a milisecond in your case) you lose speed, and while it might be not important for you as you have low athletics and heavy armour which makes you slow anyway, any more agi-oriented build would suffer more from this, resulting in reduced maneuverability during the fight. So yes, keyboard blocking isn't really viable for most builds.I don't heavy build anymore.
I play with normal attacks but inverted Y axis. Beat that! :Dvisitors can't see pics , please register or login
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I play with normal attacks but inverted Y axis. Beat that! :DIs it even possible ? If only I knew this earlier, thanks mate!
You need to play on a low skill server, like NA siege, or EU 1, 2, 3, and 4. When the people you are fighting have no idea how to position themselves or block, you can pretty much flail around until things start connecting.
Wait, you can invert the attacks but not invert your camera movement?
Ive got to look into all those options again someday
I have no doubt that if Mount&Blade was inverted by default I would have learned that first.