Please drop suggestions what you want changed, keep it short and to the point though.
We're shutting down this round of strategus on sunday, and a new one will start somewhen in January.
Please drop suggestions what you want changed, keep it short and to the point though.
Also, DoubleExPee is on for the holidays!
remove fief voting!Fiefs should be given out randomly ideally, voting is better than AI fiefs though.
I only just got my hands on a city and lots of troops... oh well... at least strat didn't end the *day* after i got a city as i thought it would xDtell me about it ^^ pfff, just bought from Erzengel Narra and silver for +3 Steelshield and 300k gold -_-, which he offers to give back, you are the man Erzengel!!!
Guess none of my troops will get used after all.
We're shutting down this round of strategus on sunday, and a new one will start somewhen in January.in March pls! I think all the major factions agree that they need more time to rest
in March pls! I think all the major factions agree that they need more time to rest
also possibility convert strat stuff like troops, gold, fiefs in crpg goodies like gold and looms would be a good prize for the activity on dat strat round ^^
like exp is not enoughI want hats!
Give us the ability to rename fiefs and have their name pass by an admin or something so I can name my capital city "GOBBLONIA", and Murdertron can make "MURDEROPOLIS".
We're shutting down this round of strategus on sunday, and a new one will start somewhen in January.
Please drop suggestions what you want changed, keep it short and to the point though.
Also, DoubleExPee is on for the holidays!
in March pls!
Also dont stop the current Strategus.
Just let it play till you have the new version/patch ready.
Just add the speed of a party depending of the stuff they got (I mean armors, don't care about weapons)Yes do it for realism cause this mod claims to be realistic.
Lightly armored party should be faster than a tincan army, by the way, just double the price of all armors 55+, and multiply by 1.5 or 1.25 the price of armors beetween 40 and 55 for realism. (Medieval battles were done with a lot of peasants, and not like the old one, with 95% of armored knights...).
Please, do it for the sake of realism...
Yes do it for realism cause this mod claims to be realistic.Thats why you can find Calradia next to Tajikistan.
upkeep for equipment..
(Jerklek will yell at you on TS if you waste his construction sites)
Suggestion: Create randomly timed & located Mongol invasion or something like that, so that people might fight together.
Can we get catapults fixed? Currently there seems to be some sort of bug with them that causes them to get stuck on the furthest block placement which can make hitting a wall really hard at times. Also some kind of fragmentation shot for the catapult would make them a little more interesting. Shots on walls and towers are already hard enough to make, at leas with the intent of killing players, reward it by making the hits more devastating.
as soon as we clame our home back, it is taken away again.
Fenada, so close, but yet so far.
This. Maybe we could see some tournies and multi-Clan battles instead of Strat for awhile. Would only be good for the mod imho.
It is not hard to hit anything with a catapult, most people make the mistake of pulling the arm by jumping on the back of the catapult and leave it to human error to get the right shot, if you use the cog on the right side of the catapult you will quickly find that catapults are actually extremely accurate. Al i would lobby for is a buff in the increase of health on siege equipment.
Off topic: Finally! Now Erasmas and Harpag can stop behaving like butthurt little children who were stolen their candies... :rolleyes:
Wow my first strategus is already over :shock:.
...
The map is way too big for NA. Cut the #of fiefs in half so that owning even a village actually means something again. This is the easiest way to bring tension and incentives to go to war.
How about setting Asia onto your server, then the map could be even increased and NA can rally together against their archenemies.
And GO/DRZ block would be splitted
...
How about setting Asia onto your server, then the map could be even increased and NA can rally together against their archenemies.Do you really think that DRZ is located in asia? U MAD? :lol:
And GO/DRZ block would be splitted
official and limited account sharing
You serious?
moron
official and limited account sharingdepending on the limitations i agree.
You serious?
Oh yes.Thanks for the read :)
http://forum.melee.org/strategus-general-discussion/grey-order-strat-announcement/ (http://forum.melee.org/strategus-general-discussion/grey-order-strat-announcement/)
+1 to kinn, although I don't agree that introducing ANY form of diplomatic relation in game is a right move. Lack of it makes this game fun :D
This is not the first time i read this, i remember this coming up when the big banwave happened this year and back then it really seemed serious, but considering your answer now i'm guessing you are not.
Fips - please - this is just my suggestion and don't want to argue about it now. You know that even chadzinski agreed with me then. I have extensive experience in strat and I think that I know what will be good for gameplay. In my opinion this is the only effective tool for reducing harmful "nolifing effect" which leads to frustration and burning things.
I'm off
Fips - please - this is just my suggestion and don't want to argue about it now. You know that even chadzinski agreed with me then. I have extensive experience in strat and I think that I know what will be good for gameplay. In my opinion this is the only effective tool for reducing harmful "nolifing effect" which leads to frustration and burning things.
I'm off
Fips - please - this is just my suggestion and don't want to argue about it now. You know that even chadzinski agreed with me then. I have extensive experience in strat and I think that I know what will be good for gameplay. In my opinion this is the only effective tool for reducing harmful "nolifing effect" which leads to frustration and burning things.
I'm off
And here you are wrong IMHO. What we promote is a dev's tool available to everyone, that provides sensible, limited, controllable and connected with certain cost ability to access faction's members, if they are afk. So it is not about GO only. It should serve well any faction active in strat, as noone wants to be a nolife and noone likes to suffer from inactivity of its members.
I know lots of people have said this already but please change XP system in strat battles. Right now no one will do fun themed light armor battles because of the XP drop. Yes, change economy so that not every army can be a tin can army, but also change the XP system that makes everyone want to be a tin can army.
And here you are wrong IMHO. What we promote is a dev's tool available to everyone, that provides sensible, limited, controllable and connected with certain cost ability to access faction's members, if they are afk. So it is not about GO only. It should serve well any faction active in strat, as noone wants to be a nolife and noone likes to suffer from inactivity of its members.
What this tool does is making the job way easier for big clans and big alliances that already have it way too easy due to the sheer power of numbers on their side. If the next strategus round will allow a few people to lead dozens and dozens of other members there is absolutely no place in the map anymore for the person that is for example recruiting troops. This game needs less micromanagement, i agree, but not like that. Recruiting and transferring troops should have the option to be automized for example, or the whole ticket gaining process redone.
"Plate issue in strat isn't really an issue."
"I've tested it couple of times, and I see no advantage of plate."
"heavy cav is also almost exclusive to strat. I haven't seen that many heavy cav on battle servers."
"Weapons Racks. Currently no one wants to build those because they are essentially waste of construction sites"
I know lots of people have said this already but please change XP system in strat battles. Right now no one will do fun themed light armor battles because of the XP drop. Yes, change economy so that not every army can be a tin can army, but also change the XP system that makes everyone want to be a tin can army.This, also incentivizes people to bandwagon with the side that is already winning. On difficult sieges for example, where I'd say the attackers should be rewarded for not castle-camping themselves and for being willing to grind through terrible 1 to 3 k/d battles. Instead they get the shaft and get a third of the xp of the guys who are playing easy mode battles and camping like pussies in Strat.
This, also incentivizes people to bandwagon with the side that is already winning. On difficult sieges for example, where I'd say the attackers should be rewarded for not castle-camping themselves and for being willing to grind through terrible 1 to 3 k/d battles. Instead they get the shaft and get a third of the xp of the guys who are playing easy mode battles and camping like pussies in Strat.
Same with factions with strong roster support, independent mercs get more xp if they join the already strong side because of more fun battles (stomping is better than getting stomped) and more xp. The xp system should encourage people to sign up for the underdog.
Fips, automated recruiting/transferring troops may be a good idea from the perspective of a big clan leaders, but it is also contrary to the general idea of keeping people active. I would prefer to leave organisation of troops collection to the leaders. It is not that hard for anyone that plays crpg (and only these guys produce tickets) to log in on strat page and transfer troops.
It looks completely different if the clan is actually preparing the war offensive or another operation that requires regular participation of several guys. In particular, if certain action depends on one person.
Let me give you an example: Absent owner of the fief defending the siege . After such battle you need to clear the stock from the looted items, and you may not have too much time to do it before next attack. If the owner is at grandmas having family dinner, that can't be done. Is this guy pissed off? No, 55 guys dealing with supermarket on next battle are pissed off. And such thing happens to big clans and small clans alike.
We have learned that in a long run it is much better to give tasks to as many clan members as possible - it keeps them active. It keeps clan alive. That is why such tool should be used in emergency only - it should cost to use it. Simply, sometimes the clan suffers from moronism of one guy. And that is hardly acceptable. For big and small clans alike.
Then people will try as little as possible(assuming you mean the team that does worse gets more XP). IMO, make it so that the closer the KDR is to 50/50 the more the XP there is.
Also not sure how it is in EU but in NA people get crazy obsessed with their performance ratings. Most people believe that performance is based on stats for both teams. Not sure if this is true or not but they should make that independent on the teams insted, that way it's not just quantity but quality on either side.(click to show/hide)
We need an NA Fisdnar.If not you have my support for EU Fisdnar again.
And this also can just be prevented by another way that does not include taking the account infos and using them for yourself, simply by letting people with a very high rank to be able to do last-minute changes to all the castles in the faction, no matter where the player is. Whatever the problem is, sharing accounts cannot be the solution, ever. There are always ways to work around that.
This, actually, is a straight way to create "factions" played by one man, with all ticket farmers just playing crpg and sending troops. And if you want to add automated troops collection... well, no. Bad idea. It should be EMERGENCY measure.
This, also incentivizes people to bandwagon with the side that is already winning. On difficult sieges for example, where I'd say the attackers should be rewarded for not castle-camping themselves and for being willing to grind through terrible 1 to 3 k/d battles. Instead they get the shaft and get a third of the xp of the guys who are playing easy mode battles and camping like pussies in Strat.
Same with factions with strong roster support, independent mercs get more xp if they join the already strong side because of more fun battles (stomping is better than getting stomped) and more xp. The xp system should encourage people to sign up for the underdog.
Change the default level of gear from -2 to 0 again, it'll encourage early themes and help out smaller factions.
No (it only affects battle and siege).Not sure about that . I got 100k xp tick in strategus
remove awlpike from strat #2014
I'm a dumbass and posted in the wrong damn thread.
Anyway, the 2 major gripes I have right now are:
A. The fief voting system. I believe the AI owning the fiefs first is a much better system.
And B. The economy, but as I hear that is being reworked.
Really hope we can incorporate some substantial changes to make strategus more enjoyable again and less of a frustrating bug-ridden experience.
^
And as Kesh said there is a lot of stuff on the strategus general discussion forum (I know I've already said that) that you can just spoon-feed into the next strategus with not much reworking.
In one year there has been a lot of shared thoughts on strategus and it would be a damn shame to not exploit the ideas that are circulating everywhere since december 2010.
It's the same as it was last time. It doesn't show in game, but it shows on the website.visitors can't see pics , please register or login
Change the default level of gear from -2 to 0 again, it'll encourage early themes and help out smaller factions.
This please. Would really improve early gameplay and later on it helps many smaller factions that do not own 10-20 villages and towns to have everything loomed to +0/+3 what they need.Or you could go to big faction & buy +3 items with discount(I bet, full +0 set will be ready in all major factions at the end of first week). But 95% of lords will loom straw hats of their choice like they did this round anyway & then will whine about how Strat is broken & how poor they are. :?
To be honest, I would enjoy seeing gear level completely wiped, there is too much drawback with the different items rank (micro management and bugs)
I would much prefer to have a "realist" production, with only +0 gear and goods, more or less accesible depending on the fief type (castles = gear production, villages = grain/goods production, cities = money production w/o trade)
Crazy notion, but maybe have all gear at +0, but fiefs can loom *1* item each on a first-come-first serve basis (so no 2 fiefs have the same item at +3) or have a random item assigned to each fief. That way different factions will have unique gear and items at slightly higher quality, and an incentive to hang onto Villages, cos they may produce something really useful that's worth protecting even if not a desirable invincible camping fief.
Maybe 1 item for villages, 2 for castle, 3 for city? Or 1, 3, 5. But whatever it is i like the idea of factions having access to different gear, and fiefs becoming desirable based on what they produce more than just tactical positioning and the easiness of defending a certain map. More of an incentive to attack, and to defend even the 'weak' fiefs (village battles are the most fun anyway).
Cancelling a battle should be less punishing, maybe add a system that lets both sides agree so that the attackers can walk away with everything.
Also, maybe it wouldn't be a bad idea to make attackers lose a random number of their leftover troops on retreat instead of losing everything. For example, an attacking army uses 1200 of their 1800 tickets, they run out of time, retreat, and manage to escape with 300 troops but only keep the gear that wasn't used.
Some guys come to strat battles to enjoy +3 items they could never have a chance to try in crpg.Wow finally some body points this out.
Wow finally some body points this out.
Wow finally some body points this out.
Even increasing requirements on heavy armour would be enough i reckon.Maybe, but it would have to be raised a fair bit, otherwise the only thing that would happen, is that people with less than 15 str wouldn't be allowed into strat battles. Could increase requirements starting at 8-12~ weight body armors(+1 str req initially) up to the highest getting +5 or so str req.
if you have a +3 weapon and he has +3 armour and +3 gloves what are you gaining from "trying +3 weapons out" You gain 1 speed? and you do less damage than if everything was +0.I understand it doesn't make a huge difference but it's nice to have and use a +3 when you go on battle and have a a bunch of loom crutchers +3 every thing it can get annoying but yes having a +3 doesn't really make a huge difference it just gives some small advantages nice ones if the type of weapon your using gives a good advantage with +3
We're shutting down this round of strategus on sunday
So umm... It's monday right? What happened to that shutdown?
Suggestion!
----
Give strat V5 a 2 month time limit.
Increase troop recruitment by 10x so 10 troops per tick.
Decrease cost of gear by 20% across the board.
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The real limiting factor is mercs and being able to organise shit so lets ramp the speed up and give this thing a defined time period.
Winner = Faction that holds the most land at the end.
We're shutting down this round of strategus on sunday, December 2010
We're shutting down this round of strategus on sunday, and a new one will start somewhen in January.Transactions/trades made in last 24 hours in fief, visible for lord (owner) of fief in "Towncenter" tab.
Please drop suggestions what you want changed, keep it short and to the point though.
Please hurry up with Strategus. Not sure is it because exams, but we're low on people lately. Lost one DTV server where 10 newcomers used to play on average. Now that's battle melee only server with even less regulars. Strat is shut down, which means more people should be on other games modes but they aren't playing at all. Battle is populated, siege less these days.
If it's not exams or something else, I would be worried. Especially since it's still double XP time. Don't want to know what will happen when you remove XP bonus.
Please hurry up with Strategus. Not sure is it because exams, but we're low on people lately. Lost one DTV server where 10 newcomers used to play on average. Now that's battle melee only server with even less regulars. Strat is shut down, which means more people should be on other games modes but they aren't playing at all. Battle is populated, siege less these days.
If it's not exams or something else, I would be worried. Especially since it's still double XP time. Don't want to know what will happen when you remove XP bonus.
don't forget its ESO stress test this weekend. I reckon that it drain crpg for lots of regulars
Please hurry up with Strategus. Not sure is it because exams, but we're low on people lately. Lost one DTV server where 10 newcomers used to play on average. Now that's battle melee only server with even less regulars. Strat is shut down, which means more people should be on other games modes but they aren't playing at all. Battle is populated, siege less these days.
If it's not exams or something else, I would be worried. Especially since it's still double XP time. Don't want to know what will happen when you remove XP bonus.
We're shutting down this round of strategus on sunday, and a new one will start somewhen in January.
a new one will start somewhen in January
somewhen in January
January
January
You dare to doubt chadz's schedule?! He got one day left, he will be on time.He better be!
There might be a post about it but I'm lazy..
what's so hard about updating people on the status of strategus?
Punished because? Cus every time i see a Strategus in the title i feel like dick blows in my face cus chadz doesnt give a fuck about his potential new game buyers? Cus he is incompetent to at least send one of his minions to say "hey guys, we ran into problems and strategus reset will be pospoend until we are ready to do so".
I expect the same behavior for battlegrounds and with this dev team attitude toward community i will not even consider buying it.
Also explicit parts of that image are censored and there is nothing wrong with the rest. I can confirm this with one of the coat of arms used in Hungary in 1559:(click to show/hide)
So chadz has failed us? :(
So chadz has failed us? :(
I warned you because the last time someone shared pics like those in Turkish subforum it got shut down for like half a year.You re free to do whatever you want ofc.Tnx for the concern man but this behavior that is being displayed by the dev team is more insulting than all the genitalia we can post here both in words or in pics...
Knowing chadz he will probably make the Strategus fief draft during the Super Bowl because he hates America. And GoDaddy. And puppies. And Clydesdales.
nobody has a fucking interest in a new Strat round give it to Chinese maybe they have still fun with this dead nerfed mod.I know a lot of guys who are very interested in a strat round... so stop talking shit about it :)
Btw i love chris. And i say that we make fips the new president for strategus. And i also say that we make it a Lord of the rings mod.
Because People came already up with the idea on dtv. I want to have Dragons chadz!!! And Orcs not like the Grey urukay ones from the strategus three lets finally do a step in the right direction. come on!!! Satisfy fips ffs. dont break his heart it is in your hand. And Dwarfs. And elf. And Wizards. And elephants. And Camels. And ancient chariots. because we already have hoplites. You can not even remember Warband after playing this mod. Is it not beautiful. see yaa call me when you have a real life as well. :D
please give us strategus chadz :( I will do anything for this, and help me have a OP build by buffing my style so I can hack & slash through everyone in my path like in movies :(
nobody has a fucking interest in a new Strat round give it to Chinese maybe they have still fun with this dead nerfed mod.
Btw i love chris. And i say that we make fips the new president for strategus. And i also say that we make it a Lord of the rings mod.
Because People came already up with the idea on dtv. I want to have Dragons chadz!!! And Orcs not like the Grey urukay ones from the strategus three lets finally do a step in the right direction. come on!!! Satisfy fips ffs. dont break his heart it is in your hand. And Dwarfs. And elf. And Wizards. And elephants. And Camels. And ancient chariots. because we already have hoplites. You can not even remember Warband after playing this mod. Is it not beautiful. see yaa call me when you have a real life as well. :D
We're shutting down this round of strategus on sunday, and a new one will start somewhen in January.
Please drop suggestions what you want changed, keep it short and to the point though.
I'd say plus up the interface as much as possible, less long lists of equipment/numbers at every opportunity and make it simpler and more graphical like Butan's inventory thing.
Add little things to create atmosphere like different optional titles for the owner of a fief besides Lord (Example: Chief, Jarl, Count, Baron, Sir, Caliph, Bishop, etc). If possible connect faction banners to fiefs so instead of just colors maybe they could have the faction's symbol over them on the map as well.
Give factions the ability to show their claims on a map on the website, might help mix things up a bit especially at the beginning of a round.
Add an official diplomacy section on the website so factions can list who their allies and enemies are.
Add a jobs/mercenary type board and buying/selling board on the website. Basically incorporate all strategus related forums into one area so people can find and make use of them.