cRPG

cRPG => Suggestions Corner => The Chamber of Tears => Topic started by: Corsair831 on November 24, 2013, 04:17:29 pm

Title: Too many horse archers`
Post by: Corsair831 on November 24, 2013, 04:17:29 pm
there's too many horse archers on EU1, they're almost as much of a blight as instant stabs and kicks (almost, not quite)

I propose a change to make it so that horse archers all have to role play having a virulent disease which loses them 10 hp per minute, so that by the time there are 2 minutes left all of the agi horse archers are dead (because of the disease)

this is realistic because the mongols were stopped because they all had a real disease which only happened when they were on horses with bows, and they all died

please implement, thanks, Corsair
Title: Re: Too many horse archers`
Post by: Prpavi on November 24, 2013, 04:33:22 pm
Yes do this! While you're at it buff agi and 1h stab more
Title: Re: Too many horse archers`
Post by: Ujin on November 24, 2013, 04:35:10 pm
I don't normally complain too much about the ranged and accept it as it is (as in, gay), but jokes aside- there ARE , indeed , way too many  HRanged after the patch and something should be done about it.
Title: Re: Too many horse archers`
Post by: Ronin on November 24, 2013, 04:37:07 pm
There's too much infantry. Nerf infantry!
Title: Re: Too many horse archers`
Post by: Miwiw on November 24, 2013, 04:56:25 pm
there's too many shielders on EU1, they're almost as much of a blight as instant stabs and kicks (almost, not quite)

I propose a change to make it so that shielders all have a big boner and by that they fall to the ground and cannot stand up again which loses them 20 hp per minute, so that by the time there are 0 minutes left all of the str and agi shielders are dead (because of all the blood in their boner)

this is realistic because everyone who has a boner cannot stand up because their shield is in the way of their boner, and they all die

please implement, thanks, Corsair
Title: Re: Too many horse archers`
Post by: Grumbs on November 24, 2013, 05:01:03 pm
The gameplay that results from too many mounted ranged is the biggest issue, something people often discount because they don't see the individual classes as being OP. They create stalemates where players don't want to move around the map, and especially towards the end of the round players have to go super turtle mode and wait for flags a lot of the time, which is not ideal for anyone on the server especially dead guys

Main problem though is how do you put counters into the game that don't rely on cav and other ranged, because when they're dead you get these boring stalemates that suck up a lot of time. You can't really so you just end up nerfing the class into uselessness so people won't play it. So updated rules might be the only option left, like you can't play mounted ranged when you're the last few guys left, you have to dismount and kill the horse
Title: Re: Too many horse archers`
Post by: darmaster on November 24, 2013, 05:04:59 pm
it may be unfair, but if it "kills" the mod something has to be done imo.

Yes do this! While you're at it buff agi and 1h stab more


Prpavi you should give a look at your signature.
Title: Re: Too many horse archers`
Post by: karasu on November 24, 2013, 05:16:45 pm
I'd take 10 HA over 10 two-handers, any day, any time.

Easier to kill, without relying on lol-broken animations.  :lol:
Title: Re: Too many horse archers`
Post by: Prpavi on November 24, 2013, 05:18:23 pm

Prpavi you should give a look at your signature.


can't beat the, join them

Title: Re: Too many horse archers`
Post by: darmaster on November 24, 2013, 05:24:49 pm
I'd take 10 HA over 10 two-handers, any day, any time.

Easier to kill, without relying on lol-broken animations.  :lol:

Title: Re: Too many horse archers`
Post by: Grumpy_Nic on November 24, 2013, 05:27:23 pm
this game just became bullshit, used to be awesome
Title: Re: Too many horse archers`
Post by: JohanE on November 24, 2013, 05:31:35 pm
Step 1: Apply for commander.

Step 2: Use commander-chat, tell archers and crossbowmen to shoot horses.

Step 3: Realise that archers and crossbowmen dont want to shoot horses(because it gives to much points?).

Step 4: Retire, get glorious rank and die.
Title: Re: Too many horse archers`
Post by: Tzar on November 24, 2013, 05:32:28 pm
Step 1: Apply for commander.

Step 2: Use commander-chat, tell archers and crossbowmen to shoot horses.

Step 3: Realise that archers and crossbowmen dont want to shoot horses(because it gives to much points?).

Step 4: Retire, get glorious rank and die.

Who dat chick on your avatar? Nice cleavage and fap material bro  :wink:

PS: Cap wpf at 190, an fuck all u ranged girlymen  :!:
Title: Re: Too many horse archers`
Post by: Prpavi on November 24, 2013, 05:33:55 pm
Ain' that Scarlett Johanson?
Title: Re: Too many horse archers`
Post by: JohanE on November 24, 2013, 05:34:21 pm
Sure is bro, sure is ;)
Title: Re: Too many horse archers`
Post by: _GTX_ on November 24, 2013, 05:35:42 pm
Who dat chick on your avatar? Nice cleavage and fap material bro  :wink:

PS: Cap wpf at 190, an fuck all u ranged girlymen  :!:

You dont know? Do u live under a rock? :O
Title: Re: Too many horse archers`
Post by: JohanE on November 24, 2013, 05:52:49 pm
The gameplay that results from too many mounted ranged is the biggest issue, something people often discount because they don't see the individual classes as being OP. They create stalemates where players don't want to move around the map, and especially towards the end of the round players have to go super turtle mode and wait for flags a lot of the time, which is not ideal for anyone on the server especially dead guys

Main problem though is how do you put counters into the game that don't rely on cav and other ranged, because when they're dead you get these boring stalemates that suck up a lot of time. You can't really so you just end up nerfing the class into uselessness so people won't play it. So updated rules might be the only option left, like you can't play mounted ranged when you're the last few guys left, you have to dismount and kill the horse


Why should the ha/hx have to do that? Because you failed in protecting important members of your team? Fuck that.
Try to protect the players that can acutally help you against this "FUCKING OP CLASS" after this patch.
_EVERYONE_ is abusing something in this mod. Learn to play together with your team and everything can be countered.
Title: Re: Too many horse archers`
Post by: Grumbs on November 24, 2013, 05:54:22 pm
Having 1 HA/HX alive at the end extends the round time more than anything else in the game. Thats the problem and its not avoidable a lot of the time since its a public play server, I can't choose who my ranged shoot at or protect all over the map
Title: Re: Too many horse archers`
Post by: JohanE on November 24, 2013, 06:00:25 pm
Ofcourse you cant, but, ive seen many rounds where there is only one ha/hx left vs 10+ melee in the other team. Just saying.
Title: Re: Too many horse archers`
Post by: Clockworkkiller on November 24, 2013, 06:10:52 pm
Cut off the balls of HA players


(click to show/hide)
Title: Re: Too many horse archers`
Post by: Gnjus on November 24, 2013, 06:11:18 pm
Wait what ? Corsair crying out loud again ? What a surprise........   :rolleyes:

Title: Re: Too many horse archers`
Post by: pingpong on November 24, 2013, 06:57:41 pm
Not only are they extremely irritating, they also draw out the rounds till MOTF and make you pay more upkeep per round, i only play DTV & random strat battles mostly now, its such a shame that few scumbag players managed to ruin the only battle server on EU for the rest of us, i say bring back EU_4 and permaban all HA/HX that dares to enter there.
Title: Re: Too many horse archers`
Post by: Corsair831 on November 24, 2013, 07:10:52 pm

Why should the ha/hx have to do that? Because you failed in protecting important members of your team? Fuck that.
Try to protect the players that can acutally help you against this "FUCKING OP CLASS" after this patch.
_EVERYONE_ is abusing something in this mod. Learn to play together with your team and everything can be countered.

isn't it a slight issue that

1) the HA tend to avoid archers until they've been killed, (usually ganging up on people in a spawn rape or following other cav around the map), and then at the end of the round win the map
by kiting and shooting melee players who can do nothing to fight back

and 2) that currently there are almost as many ranged on horses as ranged not on horses, and they're doing almost as much damage (if there's a shoot off between a team's horse ranged and a team's foot ranged, it's not certain who would win, regardless of infantry protection
Title: Re: Too many horse archers`
Post by: Algarn on November 24, 2013, 07:12:54 pm
I just come from Eu 1.

What can I say more than nerf horse archery. Horse crossbow is (almost) balanced, same for horse throwing, but there... horse archery is just a spam of arrows on EU 1, you die and loose your multi because of a bunch of mounted my old friendchers. Thanks to the patch, they got more WPF and are able to use yumi on horseback to deal more damages, even to armored players.

If I want to be spammed of arrows by fucking idiots, why not playing native ? This is going on my poor nerves, and I think I'm not alone to think it. The paradox is I play archer. I always say things as an objective guys even if I whine a bit efter getting 1 hit by a random thing, but THIS is the probably the worst thing that happened. Revert the WPF formula maybe ?
Title: Re: Too many horse archers`
Post by: CrazyCracka420 on November 24, 2013, 07:20:50 pm
There's a chamber of tears for a reason.

Learn to play moment here.

visitors can't see pics , please register or login


Title: Re: Too many horse archers`
Post by: Osiris on November 24, 2013, 07:33:01 pm
There's a chamber of tears for a reason.

Learn to play moment here.

visitors can't see pics , please register or login


no offence but when the enemy team has 5 HA 2 HX a Horse thrower and a bunch of other ranged there is little L2Play about it. our team spent the entire round hiding for 4 rounds in a row because moving was met with a hail of arrows and yes i was a hoplite supposed to be counter to both :D This was this morning and i RQ because even after hiding for so long we always lost. when we didn't hide we lost even quicker, I chamber kicked a guy to the floor and before i could even begin my attack i was hit by three arrows :(

you rarely see so much QQ about anything else in crpg :D
Title: Re: Too many horse archers`
Post by: dado on November 24, 2013, 07:34:46 pm
is there any chance that HA will be buffed? its really boring to shoot players even 9 times to kill them.. and accuracy is very bad, u have to stop your horse and shoot to hit something, otherwise its to much random. also lower repairs , in few days i am out of gold (lost 90 000 gold)  :rolleyes:

Title: Re: Too many horse archers`
Post by: Mr.K. on November 24, 2013, 07:35:58 pm
Maybe devs could buff HA more and see what happens, that's what they've been doing recently... Prolly didn't help that some people respecced into a high level HA with the free respec.
Title: Re: Too many horse archers`
Post by: Corsair831 on November 24, 2013, 07:41:31 pm
is there any chance that HA will be buffed? its really boring to shoot players even 9 times to kill them.. and accuracy is very bad, u have to stop your horse and shoot to hit something, otherwise its to much random. also lower repairs , in few days i am out of gold (lost 90 000 gold)  :rolleyes:

go 15/21 level 32 HA build with yumi and a heavy horse, spam arrows at enemy cav for the first 3 minutes of the round but stay away from enemy archers

when enemy archers are dead from allied melee and there's only 15 players alive, hunt melee who can't fight back for free kills. gg.

btw, i'm currently losing ~~ 80% hp to foot archers per shot, and ~~ 70% to horse archers, so the difference in damage is really negligible, especially considering a horse archers' ability to go behind a shielder and shoot him in the back whilst he's trying to face off an archer to the front.

IMO horse archery shouldn't be in the game at all, it's just a silly class which removes the user from the fight, until he's one of the last few alive.
Title: Re: Too many horse archers`
Post by: Osiris on November 24, 2013, 07:42:39 pm
go 15/21 level 32 HA build with yumi and a heavy horse, spam arrows at enemy cav for the first 3 minutes of the round but stay away from enemy archers

when enemy archers are dead from allied melee and there's only 15 players alive, hunt melee who can't fight back for free kills. gg.

btw, i'm currently losing ~~ 80% hp to foot archers per shot, and ~~ 70% to horse archers, so the difference in damage is really negligible.

if you can use that build and gear then you would indeed be special corsair :D
Title: Re: Too many horse archers`
Post by: Prpavi on November 24, 2013, 07:47:58 pm
go 15/21 level 32 HA build with yumi and a heavy horse, spam arrows at enemy cav for the first 3 minutes of the round but stay away from enemy archers

when enemy archers are dead from allied melee and there's only 15 players alive, hunt melee who can't fight back for free kills. gg.

btw, i'm currently losing ~~ 80% hp to foot archers per shot, and ~~ 70% to horse archers, so the difference in damage is really negligible, especially considering a horse archers' ability to go behind a shielder and shoot him in the back whilst he's trying to face off an archer to the front.

IMO horse archery shouldn't be in the game at all, it's just a silly class which removes the user from the fight, until he's one of the last few alive.

Your immense knowledge of bows and HA builds shines in this post, gratz


bold: You use no armor, have no IF and 15str what do you expect O.o
(click to show/hide)

Title: Re: Too many horse archers`
Post by: Teeth on November 24, 2013, 08:01:12 pm
bold: You use no armor, have no IF and 15str what do you expect O.o
Probably that horse archery would do noticably less damage to him than foot archery, given that the horse archer gets to ride a friggin horse while shooting, which is his point.
Title: Re: Too many horse archers`
Post by: Corsair831 on November 24, 2013, 08:01:49 pm
Probably that horse archery would do noticably less damage to him than foot archery, given that the horse archer gets to ride a friggin horse while shooting, which is his point.

this^
Title: Re: Too many horse archers`
Post by: Prpavi on November 24, 2013, 08:02:07 pm
Probably that horse archery would do noticably less damage to him than foot archery, given that the horse archer gets to ride a friggin horse while shooting, which is his point.

Speed bonus?
Title: Re: Too many horse archers`
Post by: Angantyr on November 24, 2013, 08:05:07 pm
Even the ranged-centric Native community banned Khergits from IG_Battlegrounds and clan matches, on the grounds that HA's are mostly only fun for the HA's themselves. Certainly in numbers.
Title: Re: Too many horse archers`
Post by: Miwiw on November 24, 2013, 08:09:38 pm
You don't play a class so others can have fun. If that was the case why would corsair be able to have that high wpf and agi and attack as fast as even possible... how can xbows 1hit then, how could a large warhorse take 50% hp of a peasant with no armor... continue please. I get your point, but playing a class's first task is certainly not giving someone else fun.

On native Khergits were by far unfair for anyone else. They dealt the same or even more dmg than archers on foot. In crpg they don't deal. Of course there are some exceptions, but those exist in nearly every case. Imo horse xbows are still far stronger than HAs. Just because they appear in higher numbers now doesnt make them stronger.
Maybe here the auto balance should even start in the first round and not decide teams by banners for certain classes, ie. cav and ranged cav are balanced, not looking at the banners.
Title: Re: Too many horse archers`
Post by: Strudog on November 24, 2013, 08:10:41 pm
HA's hardly got a buff this patch, like i mentioned in other posts, 11 wpf is game breaking.  :rolleyes:

corsair i would say you were buffed miles more than HA's, you probably got a good 40-50 extra wpf
Title: Re: Too many horse archers`
Post by: Gnjus on November 24, 2013, 08:29:58 pm
So basically our irresponsible cow here is crying about the only class he can't counter with his insane swing/running speed & shield. The best thing is that all these horse archers could've done the same (as in = show up) before the patch without much difference. A few guys decided to have some innocent fun and suddenly everyone cries and GTXs, its so god damn hilarious I can't describe it enough.   :P

(click to show/hide)
Title: Re: Too many horse archers`
Post by: Osiris on November 24, 2013, 08:37:42 pm
So basically our irresponsible cow here is crying about the only class he can't counter with his insane swing/running speed & shield. The best thing is that all these horse archers could've done the same (as in = show up) before the patch without much difference. A few guys decided to have some innocent fun and suddenly everyone cries and GTXs, its so god damn hilarious I can't describe it enough.   :P

(click to show/hide)

well what would you expect? fighting against a team that has 5+ horse ranged is no fun. if the game is no fun people stop playing and do something else or change servers. you can hardly expect people to continue fighting people they cant touch just so they can have fun :P

If they are having no fun then they will come here and talk about it :)
Title: Re: Too many horse archers`
Post by: Umbra on November 24, 2013, 08:38:56 pm
Rivers of tears will flow untill we are done, if we will ever even get bored of mass HA pubstomping  :D
Title: Re: Too many horse archers`
Post by: Teeth on November 24, 2013, 08:41:16 pm
Gnjus I don't know what your problem is but it is a fact that there are a lot of horse archers and it is fucking lame for everyone who is not a horse archer. Half the reason for that is that each round gets drawn out by one to two minutes. It has always been regardless of them being nerfed or buffed. It's not hilarious, just fucking annoying for everyone who is trying to have some fun playing. Which means the other 80 people on the battle server, only because half a dozen guys are being selfish twats.
Title: Re: Too many horse archers`
Post by: polkafranzi on November 24, 2013, 08:41:30 pm
GIVE LANCE CAV OLD HIP ROTATION BACK TO COUNTER THIS PLAGUE..WHY DO LANCE CAV HAVE A CRIPPLING BACKBONE DISEASE BUT 1H CAV NOT?!

imo  :wink:
Title: Re: Too many horse archers`
Post by: Gnjus on November 24, 2013, 09:01:28 pm
Gnjus I don't know what your problem is but it is a fact that there are a lot of horse archers and it is fucking lame for everyone who is not a horse archer. Half the reason for that is that each round gets drawn out by one to two minutes. It has always been regardless of them being nerfed or buffed. It's not hilarious, just fucking annoying for everyone who is trying to have some fun playing. Which means the other 80 people on the battle server, only because half a dozen guys are being selfish twats.


If not for my passion for Turkology I'd make this my new signature. Go on please, don't stop. :P

(click to show/hide)
Title: Re: Too many horse archers`
Post by: Spleen on November 24, 2013, 09:15:05 pm
I was a horsearcher before it went mainstream.

Guess that makes me a hipster now...
Title: Re: Too many horse archers`
Post by: Riddaren on November 24, 2013, 09:19:29 pm
Horse archery is fine as it is actually.
It's more of a problem with bad teamplay.

An  example of a very common scenario:
Why not stay in spawn when you know the enemy has lots of HA's?
Let them come, have your ranged shoot at them, then proceed to fight the rest of the enemy.
Why is it that I never see this?

Why is it so hard to hold up for 1 minute? It's obviously better to fight fewer enemies at a time.
But instead people keep rusing the map center, like it's better to get shoot in the back while fighting the enemy infantry...

Don't forget, good teamplay beats any enemy team.
Title: Re: Too many horse archers`
Post by: Kalam on November 24, 2013, 09:22:26 pm
I believe maps are the key to balancing horse archers and ranged in general. Create maps with lots of cover and concealment, with fewer open spaces and they're less of a problem.
Title: Re: Too many horse archers`
Post by: Umbra on November 24, 2013, 09:33:20 pm
Gnjus I don't know what your problem is but it is a fact that there are a lot of horse archers and it is fucking lame for everyone who is not a horse archer. Half the reason for that is that each round gets drawn out by one to two minutes. It has always been regardless of them being nerfed or buffed. It's not hilarious, just fucking annoying for everyone who is trying to have some fun playing. Which means the other 80 people on the battle server, only because half a dozen guys are being selfish twats.

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Title: Re: Too many horse archers`
Post by: Prpavi on November 24, 2013, 10:32:34 pm
You could make Throwing like Xbow and have no requirement (but at a severe nerf to damage without any PT), that way all infantry have a small ranged capability so if kiting endlessly a HA can die in a shitstorm of death (they aren't know for their heavy armour).

In medieval combat, archers were largely a specialization, and you'd have limited crossbowers, but throwing was a staple skill you'd expect most to be able to use, before any shieldwall clashed, or any ladder reached a wall you'd expect a volley of spears 'n' shit, volume over accuracy. I want throwing to be more accessible (inaccurate and weaker ofc for those who aren't dedicated). Wanna nerf the solo heroes and encourage teamplay? Give everyone a minimum level of throwing (the same way anyone can pick up an arbalest), i think that'd change the gameplay massively- for better or worse is a matter of opinion.

edit:
Maybe have a test day where throwing weapons have reasonable Str requirements instead of PT (like xbow) then see if mod is ded or what.

If you want to make something like this, no PT throwing weapons shouldn't be a ble to be picked up after throwing, I have no problem with giving each person a 1slot axe or two to throw... will never happen though.

As for our Horse Archery fun, nothing bad can come out of it, either HA will be completely nerfed and noone will ever play it or people will really start to teamplay because with just a little organisation HA can be countered very affectively.
Title: Re: Too many horse archers`
Post by: Teeth on November 24, 2013, 10:42:10 pm
Don't forget, good teamplay beats any enemy team.
Don't forget, good team-wide teamplay never happens. There are always players ignoring the rest of the team which means you have to go with them, otherwise they die and then the rest of you die because of being outnumbered. Can't believe that after three years people still pull the 'get better teamplay' argument when team-wide teamplay obviously does not happen ever since proximity xp was removed.

As for our Horse Archery fun, nothing bad can come out of it, either HA will be completely nerfed and noone will ever play it or people will really start to teamplay because with just a little organisation HA can be countered very affectively.
Both your scenarios are fairly unlikely, I'll tell you what is going to happen. Battle population will die much quicker outside primetime and there will be a general reduction in people playing EU_1 or people playing cRPG in general. I'd say that is bad, but you guys are coming of as tremendously clever trolls here so it is definitely worth it of course.
Title: Re: Too many horse archers`
Post by: Christo on November 24, 2013, 10:43:13 pm
this is realistic because the mongols were stopped because they all had a real disease which only happened when they were on horses with bows, and they all died

please implement, thanks, Corsair

I still prefer the good old "Horse archers have to leave map at X minutes because of the Khan's funeral" idea. :D
Title: Re: Too many horse archers`
Post by: Bulzur on November 24, 2013, 10:44:41 pm
Just make bodkins arrows unusable on horseback.
Title: Re: Too many horse archers`
Post by: Prpavi on November 24, 2013, 10:49:46 pm
Both your scenarios are fairly unlikely, I'll tell you what is going to happen. Battle population will die much quicker outside primetime and there will be a general reduction in people playing EU_1 or people playing cRPG in general. I'd say that is bad, but you guys are coming of as tremendously clever trolls here so it is definitely worth it of course.

Playing right now, losing 3 maps in a row, nobody is leaving or GTXting...

If you honestly think 5 people under a same banner playing legitimate class will kill the mod, please tell us what to respec to so that the mod lives on.
Title: Re: Too many horse archers`
Post by: Grumbs on November 24, 2013, 10:56:01 pm
I believe maps are the key to balancing horse archers and ranged in general. Create maps with lots of cover and concealment, with fewer open spaces and they're less of a problem.

Sure lets just limit the maps because of one class.
Title: Re: Too many horse archers`
Post by: Osiris on November 24, 2013, 10:59:53 pm
Playing right now, losing 3 maps in a row, nobody is leaving or GTXting...

If you honestly think 5 people under a same banner playing legitimate class will kill the mod, please tell us what to respec to so that the mod lives on.

its not just you 5 there are lots of other HAs around. just when you turn up it can double the HA population and often most HA end up on your team
Title: Re: Too many horse archers`
Post by: Prpavi on November 24, 2013, 11:32:23 pm
its not just you 5 there are lots of other HAs around. just when you turn up it can double the HA population and often most HA end up on your team

Then nerf the shit out of the class or remove it completely, I have no problems with that.
Title: Re: Too many horse archers`
Post by: Leshma on November 25, 2013, 01:41:53 am
Hypocrisy at its best...

Aren't you and Mercs two clans that advocated for clan banner balance because playing separated isn't fun for you guys? Aren't you one of the clans that had HX alts that terrorized EU1 in the past? Aren't you the clan that makes everyone else GTX the same EU1 because of your bullshit abuse skills (stabs, bumps slash, kicks, one handed left swing et cetera)?

Well guess what, justice got served to you. Get a taste of your own medicine for a little bit. You abuse everything there is to abuse since the dawn of cRPG but you don't want others to do the same.

As I already said, hypocrisy at its best.

Easy solution for you, make HA alts yourself and show them who's the boss. Or you're afraid you'll get your ass handed to you?

Edit: I've read somewhere that Serbian medieval army had a lot of horse archers in their ranks. Way to go, Croatians roleplaying Serbians. :lol:
Title: Re: Too many horse archers`
Post by: bavvoz on November 25, 2013, 02:05:07 am
Meh i think ill stick with turning crpg off and play another game when i get bored :)
Title: Re: Too many horse archers`
Post by: Corsair831 on November 25, 2013, 02:12:01 am
the thing about horse archer is that it's not even counterable in the slightest by infantry, you can counter a regular archer with a shield but a horse archer just goes around your back and shoots around the shield, or runs away and keeps just out of your range

in what possible way is that a fun mechanic for a game

i don't know about you guys, but i play crpg because i like the challenge (the reason i play practically naked and with a very weak build), of fighting multiple opponents and out-thinking and sometimes outplaying my opponents. if there's literally no way an infantryman can kill another class (unless the horse archer makes a major derp, which doesnt happen with good players), where's the skill, and where's the point.

[[I say this because a lot of infantry players who don't use the forums will currently be thinking this exact thing, and stopping playing crpg because they're fighting against enemies they cannot possibly defeat]]

As for gnjus, why do you seem to hate me all of a sudden, i'm not even 100% sure who you are; why are you following all of my posts and shit talking me, do you have some massive problem with me or something, what's up?
Title: Re: Too many horse archers`
Post by: Panos_ on November 25, 2013, 02:24:10 am
I'd take 10 HA over 10 two-handers, any day, any time.

Easier to kill, without relying on lol-broken animations.  :lol:

Goddamit Karasu, whining about 2hand class is my job, not yours, mine.

Find something else to whine for!
Title: Re: Too many horse archers`
Post by: Osiris on November 25, 2013, 02:33:20 am
Hypocrisy at its best...

Aren't you and Mercs two clans that advocated for clan banner balance because playing separated isn't fun for you guys? Aren't you one of the clans that had HX alts that terrorized EU1 in the past? Aren't you the clan that makes everyone else GTX the same EU1 because of your bullshit abuse skills (stabs, bumps slash, kicks, one handed left swing et cetera)?

Well guess what, justice got served to you. Get a taste of your own medicine for a little bit. You abuse everything there is to abuse since the dawn of cRPG but you don't want others to do the same.

As I already said, hypocrisy at its best.

Easy solution for you, make HA alts yourself and show them who's the boss. Or you're afraid you'll get your ass handed to you?

Edit: I've read somewhere that Serbian medieval army had a lot of horse archers in their ranks. Way to go, Croatians roleplaying Serbians. :lol:

left swing is an abuse? well if you say so. and no I wasn't a merc who lobbied for banner balance but it has been great for crpg untill recently when most clans activity has dropped off. I fully support class and team balance over full banner balance.


if you are going to dismiss concerns and problems because MERCS AND BYZ ABOOZE LOLOLOL then why bother posting at all? make a HA alt to fight other HAs? why its a totally boring and dull class to play ive played HA before and it bores me to tears.

you say bullshit abuse of stabs left swing bump slash kicks etc. may i ask what in your opinion isn't BS abuse?

Sure the Byz gank squad frustrates me sometimes and can be annoying as im sure merc one can. the vital difference is i stand a reasonable chance against them as does my team if they go into a blob its something i can fight against using any class something i cannot do against a HA stack. i can go archer, xbow, hoplite or lancer cav and i would still be of limited use against a gang of HA. I wouldn't even mind so much if the HA were split but no crpg likes to put nearly every cav on the same side most maps. But you are not a hypocrite at all im sure
Title: Re: Too many horse archers`
Post by: Leshma on November 25, 2013, 02:35:43 am
Meh i think ill stick with turning crpg off and play another game when i get bored :)

Or play siege. Usually no HAs there.
Title: Re: Too many horse archers`
Post by: Osiris on November 25, 2013, 02:39:01 am
Or play siege. Usually no HAs there.

thats what i usually do :D this morning when i did that i got run over in spawn by a HA  :| never happened before on eu2, I do enjoy the hilarity of balistas :P
Title: Re: Too many horse archers`
Post by: Panos_ on November 25, 2013, 02:40:37 am
Sorry for doubleposting .


I was the first one that complained about the amount of horsearchery, and I still complain, the class itself is not OP, but the numbers on the field make it op.
As I told you already, this community is full of god damn hipsters who will follow a trend in one second, when nudge got implemented, everyone quickly respeced into 1handers , want some examples?? Strudog and Mauwits, and the second one mastered the nudge/kick abuse.

 Another example is the rondel bundle of sticksry, one my old friend found out that rondel speed bonus damage is OP and cant 2 hit anything, almost everyone has a rondel dagger alt, look at Barabes for example.

1H stab got buffed, everyone was 1hander , AGAIN.

And now same applies with HA.

What I find funny and irritating at the same time, is that actually Byzantium members think that HA class make the players RQ, let me tell you something.
Your clan , when it comes to bundle of sticksry and abusing, is number one, I havent seen such a massive abuse of a broken mechanic EVER in a game, and yes I talk about the 2D Polearm abuse, 90% of your clan members, ab-use  an  aswhood/awlpike/warspear/lspear, your clan is such a joke, that even your latest recruit, Qoray who used to be a skilless macro feint 2h hero, NOW IS A GODDAMN 2D polearmer  :lol:

Teeth, in all honesty, when it comes to complaining about an abusive class, you byzantiums, need to shut the fuck up, it`s like being a junkie, and make fun of other junkies.


I hope you dig me  :wink:
Title: Re: Too many horse archers`
Post by: Leshma on November 25, 2013, 02:52:24 am
left swing is an abuse? well if you say so. and no I wasn't a merc who lobbied for banner balance but it has been great for crpg untill recently when most clans activity has dropped off. I fully support class and team balance over full banner balance.


if you are going to dismiss concerns and problems because MERCS AND BYZ ABOOZE LOLOLOL then why bother posting at all? make a HA alt to fight other HAs? why its a totally boring and dull class to play ive played HA before and it bores me to tears.

you say bullshit abuse of stabs left swing bump slash kicks etc. may i ask what in your opinion isn't BS abuse?

Sure the Byz gank squad frustrates me sometimes and can be annoying as im sure merc one can. the vital difference is i stand a reasonable chance against them as does my team if they go into a blob its something i can fight against using any class something i cannot do against a HA stack. i can go archer, xbow, hoplite or lancer cav and i would still be of limited use against a gang of HA. I wouldn't even mind so much if the HA were split but no crpg likes to put nearly every cav on the same side most maps. But you are not a hypocrite at all im sure

Just mentioned Mercs in relation with banner balance, rest is about Byz...

Sadly, skill in this game revolves around game mechanic abuse. Playing HA is no different to rest of abuse methods. Same as double left swing (most skilled players know how to do it), it can be chambered but most players can't chamber block. Same goes for piking through teammates and walls or face hugging pole stabbing etc.

My point is, many players hit the skill ceiling of regular game mechanics and now have to abuse flaws of the game engine and game balance to differentiate themselves from others. This situation is no different, really. Best way to counter it is to do the same and win in direct clash of horse archers.
Title: Re: Too many horse archers`
Post by: San on November 25, 2013, 03:06:18 am
There are 2 main issues:

The gamemode
Battle mode emphasizes survivability while being able to dish out damage. Ranged are the best at this, but they are susceptible to losing their hiding spot and being forced to relocate. Cavalry are the best at avoiding danger if they play safe, but melee cav can't dish out damage unless they get close to the battlefield. Horse ranged can do whatever they want in the second half if they're aware of other ranged. HX are forced to relocate more because of their poor reload speed, while HA can defend themselves properly with better accuracy since last patch.

Master of the field
This is the only available countermeasure to such classes that prove to be outliers in battle mode. The issues with MotF are when it appears and how it's handled once it spawns. Under certain conditions, it can immediately spawn in its second phase (after 3:30) once certain conditions are met. I think integrating MotF a little better in the gamemode would help. It may occasionally give the team with a lot of HA an advantage (ex flags spawn in the middle of flat plains), but it would at least draw them out to one place so that ranged on the other team can attack them.

The 3:30 timer for MotF should be pushed up to 5:00 at the very least. I also think it should take less than a minute and a half to get it up, going up a bit faster when there are more people.

One of these conditions for MotF to spawn is if there are only cav left on the other team. This should be changed so that MotF spawns when there is a majority of cav left on the other team, not simply all cav. There is nothing more infuriating strategically than having a single enemy kiting archer/thrower/xbow in the middle of nowhere with 2-4+ support cav. Shouldn't have to hunt that one guy to get MotF to spawn at a decent time.

I think this would go a long way without directly nerfing the class. Nerfs may still be in order some day, but at least it won't be strategically hopeless like it is right now, since nerfs right now would just make them more evasive and annoying.
Title: Re: Too many horse archers`
Post by: Gnjus on November 25, 2013, 08:28:03 am
i play crpg because i like the challenge (the reason i play practically naked and with a very weak build)

I recon this sign does not stand in the chamber of tears:
(click to show/hide)
...although its too late for it now, you've already done it.  :wink:



As for gnjus, why do you seem to hate me all of a sudden, i'm not even 100% sure who you are; why are you following all of my posts and shit talking me, do you have some massive problem with me or something, what's up?

Yeah, replying to 2 of your posts certainly makes me a stalker and a hater. You seem to hate yourself way more than I ever could do, how else does one explain your constant typing (in-game & forum) of complete and utter bullshit ? You really believe all that crap you write or you just enjoy being considered a boring QQing asshole in the same way as your mate Teeth ? Now I'm beginning to see the background of Byzantium's strength, you guys seem to be "clicking" to each other with your delightful characters as well as your unsurpassed skills of abusing everything that this game offers to be abused. Don't count me in as your hater tho, I'd say you've got plenty of those already. I don't mind you guys at all but out of all people out there crying & whining about things in this mod you seem to be the loudest lot while you really shouldn't.......
Title: Re: Too many horse archers`
Post by: Umbra on November 25, 2013, 10:08:03 am
Cleary the problem here is the HA class. Not the fact that 90% of the people are stabbing, or the fact that we have more rondel shield trolls than ever, (and they actually own people and not just troll) or that the strenght build is practicaly dead, or that we have 190+ wpf 1h spammers who actualy have the audacity to complain about something when they play the most abused class currently ingame.

Cant say for others, but you know why i play HA? Because melee in this game is in shambles, buried under a mass of pikes and agility shield spammers.
How to counter this? Shoot the fuck out of the pikers, bump the fuck out of the shielders.
And honestly, rolling mass HA is the most fun i had in this game in a looooong time.  :lol:
Title: Re: Too many horse archers`
Post by: Molly on November 25, 2013, 10:18:20 am
There are 2 main issues:

The gamemode
[...] HA can defend themselves properly with better accuracy since last patch.[...]
I've read this several times now.

HA's hardly got a buff this patch, like i mentioned in other posts, 11 wpf is game breaking.  :rolleyes:

corsair i would say you were buffed miles more than HA's, you probably got a good 40-50 extra wpf
Yes, yes, especially with a STF lvl 30 build on 18/21 with a yumi, the accuracy increase of 3 Horse Archery and 170 wpf is immense. I can easily hit the pin of a matchstick over half the map. The accuracy is that good!

[...] i play crpg because i like the challenge (the reason i play practically naked and with a very weak build), of fighting multiple opponents and out-thinking and sometimes outplaying my opponents. [...]
That's bold coming from the worst left swing spammer on EU1, next to Byz_Spamoramix. Circling a guy with 9ath and spamming the left swig is something you call out-thinking and -playing an opponent? :lol:
Title: Re: Too many horse archers`
Post by: Teeth on November 25, 2013, 10:41:21 am
You can attack me, Corsair or Byzantium as a clan all you want, but the point still stands. 37 upvotes for the OP, coming from EU players with a variety of builds in a variety of clans. Please note that it is not exclusively the croats playing HA, but there has been a general increase in them for a while now. There used to be 2 or 3 on a server with 60 people, now it was often 5 or 6. Now we have 10.

Also, if the stab abuse bothers you, upvote my thread. I have been lobbying for a general stab nerf ever since the change that completely broke the game towards stabbing and I am fucking sad that nothing happened to it last patch. Also all of the Byzantium stabbers have been stabbers for like the past 3 years. We are hardly following the flavour of the month, Byzantium pike or hoplite squad has been a well established phenomenon for a long time now.

http://forum.melee.org/game-balance-discussion/two-directional-polearms-are-a-fucking-joke/

I also like how a thread about EU metagame is moved to the chamber of tears by an NA moderator even though the amount of horsearchers seems to be perceived as an actual problem by a number of players.
Title: Re: Too many horse archers`
Post by: Vibe on November 25, 2013, 10:46:30 am
HA are horrible people both ingame and in real life
Title: Re: Too many horse archers`
Post by: Umbra on November 25, 2013, 10:48:05 am
Silence, Slovenian pesaent. Bow before your Croatian horse masters  :D
Title: Re: Too many horse archers`
Post by: Gnjus on November 25, 2013, 10:54:26 am
You can attack me, Corsair or Byzantium as a clan all you want, but the point still stands. 37 upvotes for the OP, coming from EU players with a variety of builds in a variety of clans.


No one is attacking you Bycuntium guys, you do a hell of a job yourselves, also - EU players, renown for their outstanding intelligence, tactical awareness and competence for teamwork, if your current career fails you can always try your luck as a stand-up comedian, you seem to have a knack for it.  :P



I also like how a thread about EU metagame is moved to the chamber of tears by an NA moderator

Even the silly Yanks have learned by now that:

IF (thread was started by Corsair) THEN
    MOVE IT TO "CHAMBER OF TEARS"
ELSE = NO ALTERNATIVE
(feel free to correct me, I always hated this crap)
Title: Re: Too many horse archers`
Post by: Zlisch_The_Butcher on November 25, 2013, 10:56:06 am
Biggest issue with horseranged is delaying, if not for the fact that archers can no longer seriously kite most builds yet horseranged can delay the rounds for several minutes I'd still take being circles by 10 HA over having to run down 5 archers any day.
Title: Re: Too many horse archers`
Post by: Gravoth_iii on November 25, 2013, 11:20:02 am
Sorry for doubleposting .


I was the first one that complained about the amount of horsearchery, and I still complain, the class itself is not OP, but the numbers on the field make it op.
As I told you already, this community is full of god damn hipsters who will follow a trend in one second, when nudge got implemented, everyone quickly respeced into 1handers , want some examples?? Strudog and Mauwits, and the second one mastered the nudge/kick abuse.

 Another example is the rondel bundle of sticksry, one my old friend found out that rondel speed bonus damage is OP and cant 2 hit anything, almost everyone has a rondel dagger alt, look at Barabes for example.

1H stab got buffed, everyone was 1hander , AGAIN.

And now same applies with HA.

What I find funny and irritating at the same time, is that actually Byzantium members think that HA class make the players RQ, let me tell you something.
Your clan , when it comes to bundle of sticksry and abusing, is number one, I havent seen such a massive abuse of a broken mechanic EVER in a game, and yes I talk about the 2D Polearm abuse, 90% of your clan members, ab-use  an  aswhood/awlpike/warspear/lspear, your clan is such a joke, that even your latest recruit, Qoray who used to be a skilless macro feint 2h hero, NOW IS A GODDAMN 2D polearmer  :lol:

Teeth, in all honesty, when it comes to complaining about an abusive class, you byzantiums, need to shut the fuck up, it`s like being a junkie, and make fun of other junkies.


I hope you dig me  :wink:

So mean, what are we allowed to use then? We cant be 2h, we cant be stabby polearm, we cant be 1h with stabs.
Title: Re: Too many horse archers`
Post by: Panos_ on November 25, 2013, 11:27:11 am
boo fucking hoo c-rpg community, leave Byzantium clan alone!

Also someone should give the Nobel price to Teeth for his heroism, he opened a thread saying the obvious, but yet he still is an abusive little cunt  :lol:.


oh god, and people call me a whiner..


Gravoth, since when speaking the truth is being mean to someone?? Ask 100 players, all of them will tell you the exact same thing, your clan is based on abuse, and I told you yesterday, I think that you are all very skilled gamers, but still that doesnt change the fact that you all abuse.

I didnt tell you to stop playing your class, but coming at the forum whining about another class being abusive and OP, while YOU guys abuse the most OP and broken game mechanic, is a bit stupid.
Title: Re: Too many horse archers`
Post by: Vibe on November 25, 2013, 11:27:27 am
So mean, what are we allowed to use then? We cant be 2h, we cant be stabby polearm, we cant be 1h with stabs.

Actually you are allowed any class, you're just not allowed to defeat Panos with it.
Title: Re: Too many horse archers`
Post by: Ronin on November 25, 2013, 11:27:39 am
I should have been a horse archer. It's too late now :cry:
Title: Re: Too many horse archers`
Post by: Panos_ on November 25, 2013, 11:29:47 am
Actually you are allowed any class, you're just not allowed to defeat Panos with it.

coming from a guy who switched into 2hand class as soon as it got buffed  :lol:


All my years at this mod, I only played polearms, I started with a bec de corbin, but as soon as I found a way to abuse it, I dropped it .

I maybe a troll and a whiner, but at least I have the balls to play the least favourable class of the mod, and still kick ass.
Title: Re: Too many horse archers`
Post by: Vibe on November 25, 2013, 11:30:49 am
coming from a guy who switched into 2hander class as soon as it got buffed  :lol:

I have been a polearmer for over a year
Title: Re: Too many horse archers`
Post by: Panos_ on November 25, 2013, 11:32:21 am
I have been a polearmer for over a year


such a badass  :shock:
Title: Re: Too many horse archers`
Post by: Gravoth_iii on November 25, 2013, 11:34:39 am
(click to show/hide)

All im saying is that every class is abuseable, high damage polearms are crazy good at hiltslashing, or just use Long axe with 97 speed 41 cut, crazy. Maybe the glaive, 160 reach backpeddal spam, we all love it. 1h even without stab is crazy good spamming weapons such as niuweidao.

And speaking the truth has always been mean, saying someone is ugly doesnt make it any less mean if its true.
Title: Re: Too many horse archers`
Post by: Umbra on November 25, 2013, 11:35:39 am
We dont shoot arrows guys, we shoot love. When you get repeatedly shot, that means we love you. I especially love Teeth heavy cav, as soon as i see him i just want to hug him... with arrows  :lol:
Title: Re: Too many horse archers`
Post by: Vibe on November 25, 2013, 11:35:45 am

such a badass  :shock:

it was to dispute that silly argument of yours, I base my class on what I find fun to play at that moment, not on nerfs and buffs
Title: Re: Too many horse archers`
Post by: Molly on November 25, 2013, 11:37:21 am
Biggest issue with horseranged is delaying, if not for the fact that archers can no longer seriously kite most builds yet horseranged can delay the rounds for several minutes I'd still take being circles by 10 HA over having to run down 5 archers any day.
In all fairness, at least our my old friend HA Squad is not delaying. We all know about this and avoid riding far off but engage when last. We even remind each other in teamspeak that one of us is last of the team - you don't realize instantly all the time...
Title: Re: Too many horse archers`
Post by: Prpavi on November 25, 2013, 11:40:47 am
visitors can't see pics , please register or login
Title: Re: Too many horse archers`
Post by: Chagan_Arslan on November 25, 2013, 12:02:51 pm
I don't normally complain too much about the ranged and accept it as it is (as in, gay), but jokes aside- there ARE , indeed , way too many  HRanged after the patch and something should be done about it.

*cough* bring back old lance angle *cough*
Title: Re: Too many horse archers`
Post by: Strudog on November 25, 2013, 12:20:30 pm
*cough* bring back old lance angle *cough*

When i used to play lancer cav, i used to love killing HA's because it was easy and fun, most people don't know how to ride a horse
Title: Re: Too many horse archers`
Post by: Zlisch_The_Butcher on November 25, 2013, 01:18:25 pm
Gravoth, since when speaking the truth is being mean to someone?? Ask 100 players, all of them will tell you the exact same thing, your clan is based on abuse, and I told you yesterday, I think that you are all very skilled gamers, but still that doesnt change the fact that you all abuse.

I didnt tell you to stop playing your class, but coming at the forum whining about another class being abusive and OP, while YOU guys abuse the most OP and broken game mechanic, is a bit stupid.
I hope the thing you're claiming they're abusing is bannerbalance, cause besides bannerbalance (and hardcore loomstacking) byzstacktium hardly does anything seriously abusive... And everyone in a clan with over 5 players on a server at once are abusing bannerbalance, bannerbalance is the single most broken and overpowered feature in cRPG and can only be countered by bannerbalance, please nerf bannerbalance.
Title: Re: Too many horse archers`
Post by: Osiris on November 25, 2013, 01:42:26 pm
I hope the thing you're claiming they're abusing is bannerbalance, cause besides bannerbalance (and hardcore loomstacking) byzstacktium hardly does anything seriously abusive... And everyone in a clan with over 5 players on a server at once are abusing bannerbalance, bannerbalance is the single most broken and overpowered feature in cRPG and can only be countered by bannerbalance, please nerf bannerbalance.

but he cant say about banner balance abuse because he runs around with an alt using merc banner ^^

but zlisch you have to remember everything in crpg is aboooze aboooze!
Title: Re: Too many horse archers`
Post by: Zlisch_The_Butcher on November 25, 2013, 02:08:54 pm
but he cant say about banner balance abuse because he runs around with an alt using merc banner ^^

but zlisch you have to remember everything in crpg is aboooze aboooze!
He's trying to prove how OP bannerbalance is with his merc alt, obviously.
Title: Re: Too many horse archers`
Post by: Leshma on November 25, 2013, 02:10:47 pm
I hope the thing you're claiming they're abusing is bannerbalance, cause besides bannerbalance (and hardcore loomstacking) byzstacktium hardly does anything seriously abusive... And everyone in a clan with over 5 players on a server at once are abusing bannerbalance, bannerbalance is the single most broken and overpowered feature in cRPG and can only be countered by bannerbalance, please nerf bannerbalance.

He explained it very well, game is full of holes and glitchy mechanics. Best players end up in big, successful clans. Best players are the ones who know most abuse tactics. This game isn't as deep as many people think. Besides chamber blocking which is a challenge to be done consistently, other stuff is fairly easy to master. After that come the glitches, ways to get multiple hits by turning in attack (using reverse attack controls helps immensely). Or famous face hug stabs, floating long thrusts aka lolstabs (something every capable twohander abuse all the time). Those are not meant to be in the game, those techniques weren't intentionally added by game programmers. Those are bugs in game/physics engine which ton of players exploit every day, me included.

Because of above, I'm hoping that chadz will be successful in lobbying for 8 or more attack/block directions for M:BG. To give players something new to master instead of abusing game glitches all the time...
Title: Re: Too many horse archers`
Post by: Vibe on November 25, 2013, 02:20:02 pm
I hope the thing you're claiming they're abusing is bannerbalance, cause besides bannerbalance (and hardcore loomstacking) byzstacktium hardly does anything seriously abusive

I'm pretty sure he's refering to more serious "abuses" such as hiltslashing and spamming, you know the things that any player that left the trench tier can play against
Title: Re: Too many horse archers`
Post by: Kalp on November 25, 2013, 02:24:03 pm
Too many QQ, please nerf  :rolleyes:
Title: Re: Too many horse archers`
Post by: Zlisch_The_Butcher on November 25, 2013, 02:24:58 pm
He explained it very well, game is full of holes and glitchy mechanics. Best players end up in big, successful clans. Best players are the ones who know most abuse tactics. This game isn't as deep as many people think. Besides chamber blocking which is a challenge to be done consistently, other stuff is fairly easy to master. After that come the glitches, ways to get multiple hits by turning in attack (using reverse attack controls helps immensely). Or famous face hug stabs, floating long thrusts aka lolstabs (something every capable twohander abuse all the time). Those are not meant to be in the game, those techniques weren't intentionally added by game programmers. Those are bugs in game/physics engine which ton of players exploit every day, me included.
Sure they weren't all intended, but truth be told just blocking, attacking, holding, and kicking is boring as fuck, and Panos cannot possibly claim he "abuses" less than your average byz member if such things are considered abuse, especially seeing as this game has existed for a shitload of years now, and most things that are "abusive" have been nerfed to compensate for the abusiveness, and things that weren't the least bit abusive have been buffed, it's not like balancers don't take the pikes ability to wacky ass shit into account when they give it the horrible speed and damage it has now, so the "abuse" is a recognized game feature by the devs, same way the best stabby 1hs have gotten their stabs nerfed now that Tydeus buffed their stabs (an animation reach change would've still been way better than a damage nerf, watching Panos play you can see he does as much questionable shit as a 2h player or a piker, and he'd see that the game is fairly balanced and most abuse (some things that aren't wellknown admittedly aren't) is taken into account in balance if he didn't only play other classes than pole determined to shittalk them and call them easymode before he even picks them up

Bannerbalance is the only feature in the game atm that I find seriously brokenly overpowered, and it's only a real issue if you care whether your team losses or wins, or if there aren't two clans stacking the server at once (siege with HRE (haven't seen them in ages though) vs GO is somewhat balanced, so is battle with mercs/nords/gk vs byz)...
Title: Re: Too many horse archers`
Post by: CrazyCracka420 on November 25, 2013, 04:45:17 pm
no offence but when the enemy team has 5 HA 2 HX a Horse thrower and a bunch of other ranged there is little L2Play about it. our team spent the entire round hiding for 4 rounds in a row because moving was met with a hail of arrows and yes i was a hoplite supposed to be counter to both :D This was this morning and i RQ because even after hiding for so long we always lost. when we didn't hide we lost even quicker, I chamber kicked a guy to the floor and before i could even begin my attack i was hit by three arrows :(

you rarely see so much QQ about anything else in crpg :D

Sounds like a team balance problem to me, not a problem with any certain class.  Also spawn MotF earlier in the rounds. 
Title: Re: Too many horse archers`
Post by: Leshma on November 25, 2013, 04:56:58 pm
Sure they weren't all intended, but truth be told just blocking, attacking, holding, and kicking is boring as fuck, and Panos cannot possibly claim he "abuses" less than your average byz member if such things are considered abuse, especially seeing as this game has existed for a shitload of years now, and most things that are "abusive" have been nerfed to compensate for the abusiveness, and things that weren't the least bit abusive have been buffed, it's not like balancers don't take the pikes ability to wacky ass shit into account when they give it the horrible speed and damage it has now, so the "abuse" is a recognized game feature by the devs, same way the best stabby 1hs have gotten their stabs nerfed now that Tydeus buffed their stabs (an animation reach change would've still been way better than a damage nerf, watching Panos play you can see he does as much questionable shit as a 2h player or a piker, and he'd see that the game is fairly balanced and most abuse (some things that aren't wellknown admittedly aren't) is taken into account in balance if he didn't only play other classes than pole determined to shittalk them and call them easymode before he even picks them up

Bannerbalance is the only feature in the game atm that I find seriously brokenly overpowered, and it's only a real issue if you care whether your team losses or wins, or if there aren't two clans stacking the server at once (siege with HRE (haven't seen them in ages though) vs GO is somewhat balanced, so is battle with mercs/nords/gk vs byz)...

This is not about Panos or me crying abooze, abooze... dunno for Panos but I abuse game mechanics all time because it's necessary to kill anyone these days. This is about Teeth and Corsair crying about horse archer abooze, while they are doing the same. If you're abuser, just like 90% of this community stfu and deal with it. I've dealt with HA by playing siege, DTV and strategus battles/sieges. Have zero sympathy for Byzstackers on EU1.
Title: Re: Too many horse archers`
Post by: Corsair831 on November 25, 2013, 05:02:59 pm
I've read this several times now.
Yes, yes, especially with a STF lvl 30 build on 18/21 with a yumi, the accuracy increase of 3 Horse Archery and 170 wpf is immense. I can easily hit the pin of a matchstick over half the map. The accuracy is that good!
That's bold coming from the worst left swing spammer on EU1, next to Byz_Spamoramix. Circling a guy with 9ath and spamming the left swig is something you call out-thinking and -playing an opponent? :lol:

i rarely Ever spam. like, once every 10 maps do i spam.

most people barely know how to block, i get most of my kills with backstabs and feints, because most people have a- very bad awareness and b- can barely block

Quote
No one is attacking you Bycuntium guys, you do a hell of a job yourselves, also - EU players, renown for their outstanding intelligence, tactical awareness and competence for teamwork, if your current career fails you can always try your luck as a stand-up comedian, you seem to have a knack for it.  :P

yes, you are attacking us lol. on another note, has it ever occurred to you two things, one; i'm an asshole, i know it, everyone knows it, i have a very abrasive personality, but hell, some people like it, and secondly, that i'm very often right -

do you notice at all my dear chum that all of the things i complain about, whenever i create a thread for them on the forum they wind up getting 50-100 up votes? does that not say that i'm just vocalising the problems very evident in crpg?

As for abusing polearm stab, i've been using spears since i began playing in native in 2010, i actually detest (as my clanmates will confirm by my frequent raging rants) the instantaneous stabs in crpg, in all form, especially with the 2d polearms, i have made many threads to this effect.

Quote
coming from a guy who switched into 2hand class as soon as it got buffed  :lol:


All my years at this mod, I only played polearms, I started with a bec de corbin, but as soon as I found a way to abuse it, I dropped it .

I maybe a troll and a whiner, but at least I have the balls to play the least favourable class of the mod, and still kick ass.

try playing the class i play panos, just try it, 30 body armour, 5 power strike, split wpf's, just go, try it, see how well you do (i cant actually believe some people whine about my class being OP, it's worthless (but fun :D))

Title: Re: Too many horse archers`
Post by: BlindGuy on November 25, 2013, 05:14:38 pm
(click to show/hide)

Riddaren, your an idiot. You idea of teamplay is to use teammates as bait so you can couch unaware enemy. I've heard you actually get ANGRY on teamspeak because (when you were a templol) we werent just baiting enemies to open ground so you could couch them. Then, even after 3 years of this, you cannot make 2 blocks on foot.

Your like Blackbow and Oberyn: REALLY good at killing people who arent looking.

But for your sake I will answer your retarded post.

SO: team 1 does what you want, we sit in spawn. Spawns dont tend to have TOO much cover, cause they are usually an open area so everyone can spawn. But we sit there. First round it happens, the first horse archer gets close, gets shot to pieces, his mates turn around and camp out of ranged. Meanwhile, our team is sat in open. Enemy infantry starts to gather at strongpoints, looking for us. enemy ranged has us pegged, starts to decimate. We sit in spawn, firing at occasional heads that apear behind walls and buildings, while enemy team continues to rape us with ranged. We are now decimated or more. We are fully exposed to their ranged. everytime an archer stops doing spastic dance, he gets 1hit by an arbalest. Now we have no ranged, few 2h, mainly shielders left. enemy cav and infantry close, mop us up. GOOD THINKING RIDDAREN.

I know your own opinion of yourself is high Riddaren, but your not a/ good at crpg or b/ especially smart.

Back to the drawing board.

AND BTW, before someone says "But we bring siege shields" THINK: enemy ranged spreads, nullifying cover as anything but a placebo, less players have shields themselves cause of slot problems. So it doesnt work, we build more. eventually we have a castle to defend. But guess what, THATS CALLED SIEGE MODE.

TL:DR  IN HISTORY horsearchers won. They won everything in open field. They were defeated by castles. Castles beat horse archers. Siege mode is usually higher pop than EU1 because of this. Its proven, it works, horses cant climb ladders or walls. Many have tried to train them, but you cannot make a horse climb a rope.


AS TO EU1 and horse archers: Give nasty cunts a free respec at lvl 33+ and your surprised they chose horsearchers? REALLY? I dont HATE anyone, but most of this community are hippocritical little cuntmy old friends who hate to have truth given to them. Well, when you give a dickhead free rein, dont be surprised if he fucks your mom.

i rarely Ever spam. like, once every 10 maps do i spam.

most people barely know how to block, i get most of my kills with backstabs and feints, because most people have a- very bad awareness and b- can barely block

No, most people you kill can block, they know what attack you are doing, but they physically cannot block it. Your experience is all from your perspective, remember that. Just stop whineing about horse archers. Its gay, its broken, but its what we have and its not gonna change today or tomorrow.
Title: Re: Too many horse archers`
Post by: Leshma on November 25, 2013, 05:24:37 pm
Throwing works well against horse archery. Problem is that throwing is costly. If you ask me, we still have a ton of HP/armor. Changing throwing to be easy pick by everyone just like xbow is currently could help to deal with HA, HX, HT, archers, xbow and everything else. But it would be total mayhem and only lucky ones who didn't pick a projectile with their face would come on top :lol:
Title: Re: Too many horse archers`
Post by: Corsair831 on November 25, 2013, 05:30:35 pm
No, most people you kill can block, they know what attack you are doing, but they physically cannot block it. Your experience is all from your perspective, remember that. Just stop whineing about horse archers. Its gay, its broken, but its what we have and its not gonna change today or tomorrow.

so why, when i'm duelling teeth/chase/gravoth/kenda do they block almost every one of my attacks successfully, whilst when i go on eu1, the people here who are complaining can barely block it?
because of what i said.
Title: Re: Too many horse archers`
Post by: Kenda on November 25, 2013, 05:32:47 pm
Sorry for doubleposting .


I was the first one that complained about the amount of horsearchery, and I still complain, the class itself is not OP, but the numbers on the field make it op.
As I told you already, this community is full of god damn hipsters who will follow a trend in one second, when nudge got implemented, everyone quickly respeced into 1handers , want some examples?? Strudog and Mauwits, and the second one mastered the nudge/kick abuse.

 Another example is the rondel bundle of sticksry, one my old friend found out that rondel speed bonus damage is OP and cant 2 hit anything, almost everyone has a rondel dagger alt, look at Barabes for example.

1H stab got buffed, everyone was 1hander , AGAIN.

And now same applies with HA.

What I find funny and irritating at the same time, is that actually Byzantium members think that HA class make the players RQ, let me tell you something.
Your clan , when it comes to bundle of sticksry and abusing, is number one, I havent seen such a massive abuse of a broken mechanic EVER in a game, and yes I talk about the 2D Polearm abuse, 90% of your clan members, ab-use  an  aswhood/awlpike/warspear/lspear, your clan is such a joke, that even your latest recruit, Qoray who used to be a skilless macro feint 2h hero, NOW IS A GODDAMN 2D polearmer  :lol:

Teeth, in all honesty, when it comes to complaining about an abusive class, you byzantiums, need to shut the fuck up, it`s like being a junkie, and make fun of other junkies.


I hope you dig me  :wink:

That's a bit of an exaggeration, however everything we "Abuse" is melee, and does not require any specific counter, what counters anything we use is good players. However horse archery is just a completely different class from any other. The strength in number combined with the amazing survivability against any melee ( which forces the enemy team to completely rely on ranged to stop them which creates more ranged and who the fuck wants that ) makes the class extremely abusive and completely different from any other.

Both Mercs and Byz have capable players, I bet if we'd all respec to something that is considered bad in the game and learn to use it well enough, people would QQ about us "abusing" that aswell. Now indeed 2D polarms are currently considered OP, but in all reality, the difference between these melee classes and horse archery is incredibly obvious.
Title: Re: Too many horse archers`
Post by: Zlisch_The_Butcher on November 25, 2013, 05:43:26 pm
This is not about Panos or me crying abooze, abooze... dunno for Panos but I abuse game mechanics all time because it's necessary to kill anyone these days. This is about Teeth and Corsair crying about horse archer abooze, while they are doing the same. If you're abuser, just like 90% of this community stfu and deal with it. I've dealt with HA by playing siege, DTV and strategus battles/sieges. Have zero sympathy for Byzstackers on EU1.
I've played dedicated horsethrower for 5 gens or so+lvl33, played it more than I've played anything else, the only counter to horseranged is other ranged, this isn't all that big of a deal in the actual battle due to horseranged generally sacrificing a lot to be able to horseranged about (wouldn't mind if all horseranged got a slight damage nerf), but once there are only horseranged left it's more than fucking "abuse", it is extremely annoying for anyone else on the server, and it makes gameplay extremely onesided, flags appearing instantly when one team only has cav/people with above 8 ath would be great (which admittedly wouldn't nerf my class at all seeing as I only got 4 ammo and dismount anyhow).
Title: Re: Too many horse archers`
Post by: BlindGuy on November 25, 2013, 05:46:12 pm
Dueling is not EU1 my friend.

When you are fighting a guy with a gla and pikeman, and a little 1hander comes up behind you, WHO do you block? you try and block the GLA, because its the one that hurts the most. And once most players are being ganked by you, they cannot escape cause you got like 9 ath.

I think the problem is a language barrier. When I say "most people can block" I guess you are thinking that I include bundle of stickss as people. bundle of stickss who stand at the back and shoot are not people, they are bundle of stickss and are freekills most of the time.

Im talking about people who fight.

Also, if you REALLY bothered by HA, roll an 18/18 thrower, MW throwing spears and a nice shield. Once you kill his pony in 1 or 2 throws, its just an archer with low athletics.


As to Byz abuse: Sure they abuse broken mechanics, but I consider almost all of this community whiney cuntmy old friends who try to find something broken to gain an advantage.

TBH: My standards of playing were only truly met by Andy P, aka Andy Pebbles, Pebble Pusher. He used stones because he likes it even tho it was obviously fucking retarded.

Currently my fav character is a 6 str thrower... nothing broken about it I can find, except that everyone I fight who isnt ranged cannot fight back at all. Seems legit. Unfortunatly I cannot hurt them either, but you cannot have everything. Last night I headshot blackbow then Logen in 3 seconds, bam bam. But usually I hurt noone, noone can catch me, and at round end I charge to my death against a massive mob.

But Kenda you will always be a scrub, you put leet in your forum profile you pretentious molly!
Title: Re: Too many horse archers`
Post by: NejStark on November 25, 2013, 06:16:41 pm
I only agree if we change mod name to...

(click to show/hide)
Title: Re: Too many horse archers`
Post by: Kenda on November 25, 2013, 06:26:10 pm
But Kenda you will always be a scrub, you put leet in your forum profile you pretentious molly!

Made the mistake of thinking my username and forum name would be seperate, I regret this incident every day...
Title: Re: Too many horse archers`
Post by: Zlisch_The_Butcher on November 25, 2013, 06:29:37 pm
But Kenda you will always be a scrub, you put leet in your forum profile you pretentious molly!
Know that feel when you were legitly googling 1337, not realizing the obvious, and thinking it was a reference to something that happened during that year...
god I feel stupid
Title: Re: Too many horse archers`
Post by: Leshma on November 25, 2013, 07:24:26 pm
Dueling is not EU1 my friend.

Was dueling Kenda on EU3 as part of preparation process. Lost every time I think. Funny thing is that he's feinting like mad on EU3 but never seen him feint on other servers. Typical german kid, goes to duel server with macro feints turned on, just to shut them off while playing battle because feinting is not convenient in there.
Title: Re: Too many horse archers`
Post by: Chasey on November 25, 2013, 07:54:12 pm
feinting in battle gets you spammed and killed
Title: Re: Too many horse archers`
Post by: Ronin on November 26, 2013, 12:07:46 am
feinting in battle gets you spammed and killed
Not that it doesn't get you killed in EU3 too.
Title: Re: Too many horse archers`
Post by: Chosen1 on November 26, 2013, 04:29:03 am
I think what people hate about HAs/HXs is that there is no 'counter' for them.

I admittedly have fun fighting and dying to players that are better than me at melee, and when I play ranged I don't mind when enemy infantry runs me down or I get picked off by a lancer.

But it is definitely not fun to try and dodge arrows from a guy on a horse who can just shoot you and bump you and then trot away when he feels threatened. Horse archery is difficult,
but when people are really good at it, it ruins the game for everyone else.
Title: Re: Too many horse archers`
Post by: Vibe on November 26, 2013, 08:08:10 am
Not that it doesn't get you killed in EU3 too.

not if you're any decent at it no
Title: Re: Too many horse archers`
Post by: Panos_ on November 26, 2013, 09:06:45 am
I hope the thing you're claiming they're abusing is bannerbalance, cause besides bannerbalance (and hardcore loomstacking) byzstacktium hardly does anything seriously abusive... And everyone in a clan with over 5 players on a server at once are abusing bannerbalance, bannerbalance is the single most broken and overpowered feature in cRPG and can only be countered by bannerbalance, please nerf bannerbalance.

Am I speaking chinese or something?

When I said that Byzantiums abuse, of course I didnt meant the banner balance, go and read my post one more time, I was reffering to their pike/lspear/ashwood/awlpike death squad, nearly everyone of them abuses it, have you ever seen Zotte, Chase, Teeth and Knitler (when he was in Byz) rolling on EU1 with their 2d stab abuse? OH BOY, THAT WAS SO MUCH FUN!


but he cant say about banner balance abuse because he runs around with an alt using merc banner ^^

but zlisch you have to remember everything in crpg is aboooze aboooze!

The only reason I use the Merc banner, is because you guys tend to have a lot of active players after midnight, and I like playing with company (TS mostly).

In the past I`ve rolled with Deserters banner and Byzantium banner , for a while for the same reason.


I'm pretty sure he's refering to more serious "abuses" such as hiltslashing and spamming, you know the things that any player that left the trench tier can play against

I had you for a more smarter guy than this, apparently I was wrong.


Sure they weren't all intended, but truth be told just blocking, attacking, holding, and kicking is boring as fuck, and Panos cannot possibly claim he "abuses" less than your average byz member if such things are considered abuse, especially seeing as this game has existed for a shitload of years now, and most things that are "abusive" have been nerfed to compensate for the abusiveness, and things that weren't the least bit abusive have been buffed, it's not like balancers don't take the pikes ability to wacky ass shit into account when they give it the horrible speed and damage it has now, so the "abuse" is a recognized game feature by the devs, same way the best stabby 1hs have gotten their stabs nerfed now that Tydeus buffed their stabs (an animation reach change would've still been way better than a damage nerf, watching Panos play you can see he does as much questionable shit as a 2h player or a piker, and he'd see that the game is fairly balanced and most abuse (some things that aren't wellknown admittedly aren't) is taken into account in balance if he didn't only play other classes than pole determined to shittalk them and call them easymode before he even picks them up


No I dont abuse nothing, and thats why I`m proud about myself, because I know that every kill I manage to get or every duel I manage to win, is because I used my brain, my blocking skills and my footwork, not because I managed to abuse a face stab or a lolstab.

I use an unloomed Long Bardiche, its one of the slowest polearms out there, maybe you should give it a try, and see for yourself, you can`t hitslash anyone anymore, because some months ago, Tydeus fixed the polearm swings, I don`t abuse jack shit, and thats why I`m here right now pointing fingers so easy.

Deal with it.
 



Title: Re: Too many horse archers`
Post by: Vibe on November 26, 2013, 09:29:15 am
You (and other bad players) see it as abuse, I see it as advanced game mechanics. When a game hits a skill ceiling players find a way to "breach" it. In Warband/cRPG that is hiltslashing, facestabs, "spamming"/double attacks, feinting, etc. If this wasn't present we'd have a turn based attack -> block -> attack game.

It happens in every competitive game. You have two options, learn how to fight/counter it like every mediocre player or get rekt.
Title: Re: Too many horse archers`
Post by: Panos_ on November 26, 2013, 09:36:17 am
You (and other bad players)

You can talk the talk, but can you walk the walk?
Title: Re: Too many horse archers`
Post by: Vibe on November 26, 2013, 09:38:49 am
You can talk the talk, but can you walk the walk?

If you could walk the walk we wouldn't be having this talk.
Title: Re: Too many horse archers`
Post by: Panos_ on November 26, 2013, 09:42:11 am
If you could walk the walk we wouldn't be having this talk.

Yeah, though so.


Sorry that I dont like being an abusive little cunt like the majority of this community, and I prefer playing a game clean.

When you change your mind, PM me, I`m always looking for a chance to prove myself .
Title: Re: Too many horse archers`
Post by: Vibe on November 26, 2013, 10:01:45 am
No Panos, I can't be arsed coming back and refreshing the skills to school you. Maybe in the next game.
Title: Re: Too many horse archers`
Post by: Panos_ on November 26, 2013, 10:06:27 am
bla bla bla

Title: Re: Too many horse archers`
Post by: Ikarus on November 26, 2013, 02:32:56 pm
hm, so much talking about abuse of weapons

On the one hand, you´re right: lots of weapons can be abused and it´s too easy to take down skilled players with them. Also it´s true that cRPG is a bandwagon-community; if there´s something pretty uber, people are going to use it/try it out. (as seen with the current HA wave)

Nevertheless, what I´ve learned from competitive online gaming is this: It is no use, NO USE, if you play "fair" and don´t take uber weapons, when the rest of the people do. Last time I realized that was 3 years ago before I joined Mount and Blade and played some COD:MW2: all those fuckers were running around with grenade launchers (tubing), g18 pistols (or simply "little overpowered machineguns") and that imba intervention-sniper rifle. You needed NO SKILL for those things and you were able to rock the whole enemy team with it. And everyone was using it (online gaming communities are all "bandwagon communities") Back then I didn´t take these items on purpose, because it was a douchy way to get through the game and it was against my honor...

After I quit the game, I realized: dude, fuck online game honor; already sounds douchy if you just say it. You don´t play with "uber" weapons because you want to impress some random internet people? (sorry Sabjorn, but playing "clean" leads you nowhere :/ ) If you use the items, they´ll swear at you; if you don´t use the items and you´re successful with something else, they´ll still find a way to make you look douchy and still will swear at you.

Come on, let´s see, what class isn´t douchy:
2h? Douchemy old friend 2h hero
shielder? Skimitar/Military Hammer/blabla spammer, 1h stab asshole coward
xbow, archer, ha, hxbow....rangemy old friend
thrower....throwmy old friend/easykill thrower
shield/rondel dagger...stabbermy old friendger agiwhore
agibuild....agiwhore spammer
cav....fucking cav, lancecav, 1hcav, ha,...
polearm...I wont start with that. Warspear, Awlpike,...

And I bet there´s even more imba stuff

SO, what class is actually left to play so you won´t be yelled at? Naked guy with strawhat n club?

I just wanna say that there´s a lot overpowered stuff out there, and f.e. compared to COD, we got a way BIGGER collection of imba stuff than COD, where you only needed 3 weapons and 1,2 my old friendgy abilities (like "commando" instantstab), in other words, 1 build to rock them all.

Hm. When I hear "imba items" in a game, I imagine 1,2 things which are way better than all the others. Looking at cRPG, we got a whole list of those imba things...there can´t be something imbalanced if nearly every class and every weapon in a game is imba...that almost sounds like...

...no don´t say it, they´ll kill you, Ikaruz...

...that almost sounds like...

...like balance.

In a nutshell: choose one of the imba classes, pick the one which suits you the most and master it.

I´m taking my knockdown-spam-hammer and my 1-shot-my old friend-arbalest and shoot some HA now.

Peace.
Title: Re: Too many horse archers`
Post by: Ronin on November 26, 2013, 03:22:13 pm
Yeah people were complaining about me in eu3, using a knockdown weapon and hitting people when I knock them to the ground (Bar mace).

Meanwhile they were s-keying, kicking, using uberfast weapons with uber ath/wpf. But no. I am a no-skiller when I use a property in my weapon, while they are pro because they are fighting with their "honorable" weapons. The weapon itself even gets you slows your movement down because of the weight of 5.0. No need to say they can escape via rolling.
Title: Re: Too many horse archers`
Post by: Zlisch_The_Butcher on November 26, 2013, 03:39:06 pm
Am I speaking chinese or something?

When I said that Byzantiums abuse, of course I didnt meant the banner balance, go and read my post one more time, I was reffering to their pike/lspear/ashwood/awlpike death squad, nearly everyone of them abuses it, have you ever seen Zotte, Chase, Teeth and Knitler (when he was in Byz) rolling on EU1 with their 2d stab abuse? OH BOY, THAT WAS SO MUCH FUN!

I gave you the benefit of the doubt, 2d poles are also only "overpowered" because they more or less force the users into doing teamwork.

The only reason I use the Merc banner, is because you guys tend to have a lot of active players after midnight, and I like playing with company (TS mostly).

In the past I`ve rolled with Deserters banner and Byzantium banner , for a while for the same reason.

Autobalance abuser! Abuser abuser abuser, also, mind if I quote a certain statement of you regarding your ladder usage in strat battles? You can also be in a teamspeak without abusing bannerbalance.


No I dont abuse nothing, and thats why I`m proud about myself, because I know that every kill I manage to get or every duel I manage to win, is because I used my brain, my blocking skills and my footwork, not because I managed to abuse a face stab or a lolstab.

I use an unloomed Long Bardiche, its one of the slowest polearms out there, maybe you should give it a try, and see for yourself, you can`t hitslash anyone anymore, because some months ago, Tydeus fixed the polearm swings, I don`t abuse jack shit, and thats why I`m here right now pointing fingers so easy.

Deal with it.

By fixed the polearm swings you mean buffed them, also, because you're extremely biased towards 4d polearms you naturally don't see anything you do as abuse, if you used a 2h or a 1h you'd have a different view. You name everything your playstyle of choice can't do abuse and everything it can completely fair and ok, do you seriously think it's a coincidence that your favorite weapon class is also the one you consider the least abusable?
Title: Re: Too many horse archers`
Post by: Gnjus on November 26, 2013, 03:57:58 pm
LoL Pancake sounds more and more like Rantrex with each post he makes.  :P

Title: Re: Too many horse archers`
Post by: Gravoth_iii on November 26, 2013, 05:10:59 pm
Yeah, though so.


Sorry that I dont like being an abusive little cunt like the majority of this community, and I prefer playing a game clean.

When you change your mind, PM me, I`m always looking for a chance to prove myself .

By your standards every single player in the community except maybe 5% are abusive cunts. Damnit panos give it up, i can see the hate on 2h as they have been op earlier in this mods days, and are still pretty fucking good, but now you are just starting to hate on every single weapon in the game.
Title: Re: Too many horse archers`
Post by: Angellore on November 26, 2013, 08:00:20 pm
Where do you see so many Horse Archers?

Stats from EU_1 yesterday:
(click to show/hide)
How the game balances horse ranged is the other thing (most of them are put into one team very often).

After free respec I rather see huge amount of shielders and 1h heavy cav on the server.
Title: Re: Too many horse archers`
Post by: Haze_The_Hobo on November 26, 2013, 08:03:04 pm
Shield got useless after patch.

Currently playing at primetime or at night you get swarmed by HA's.

It's obvious that patch gave them too much advantage. This is how it always goes after c-rpg has been patched with a major patch. People move to play the most "OP" class in that patch.

Title: Re: Too many horse archers`
Post by: Angellore on November 26, 2013, 08:30:54 pm
Shield got useless after patch.

Currently playing at primetime or at night you get swarmed by HA's.

It's obvious that patch gave them too much advantage. This is how it always goes after c-rpg has been patched with a major patch. People move to play the most "OP" class in that patch.

So you are saying, people changed to most OP class. Because of this:

- 5 HA same time on the server means HA is overpowered.
- 25 shielders same time on the server means shielders are underpowered.

Briliant logic!
Title: Re: Too many horse archers`
Post by: Haze_The_Hobo on November 26, 2013, 08:33:03 pm
So you are saying, people changed to most OP class. Because of this:

- 5 HA same time on the server means HA is overpowered.
- 25 shielders same time on the server means shielders are underpowered.

Briliant logic!

Dunno where u dug out your stats, but i've been there and haven't seen you online.

And this wpf buff didn't only help HA's, there's now alot more ranged than used to be.
Title: Re: Too many horse archers`
Post by: Angellore on November 26, 2013, 08:46:33 pm
Angella, played as HX almost whole the time yesterday. And yes, I also included myself in those stats (no matter I very rarely play as HX).
Most of the time, I aim enemy ranged and cav. I also don't "delay" rounds, so that's how you might have missed me on the server ;).
Title: Re: Too many horse archers`
Post by: bavvoz on November 30, 2013, 10:58:28 am
 I usually dont pay that much attention to stuff like that but yesterday when i played for roughly an hour i saw several players leave in frustration over the gameplay has bring. Is that a regular sight or was it just during that hour?
Title: Re: Too many horse archers`
Post by: Gnjus on November 30, 2013, 12:34:14 pm
I usually dont pay that much attention to stuff like that but yesterday when i played for roughly an hour i saw several players leave in frustration over the gameplay has bring. Is that a regular sight or was it just during that hour?


(click to show/hide)
   

 :twisted:
Title: Re: Too many horse archers`
Post by: Prpavi on November 30, 2013, 12:53:04 pm
the patch did not buff the HA, wpf difference us unnoticable.