This thread is inspired by a conversation a had with Jackie just moments ago.any time :)
Basically i was bitching how everybody is in either Mercs, Byz or Deserters and the fact that they are over recruiting is not good imo.
Lets get one thing straight, i got nothing against those 3 clans, i mean one was started by the legend himself Gnjus, other by my ex clanmate and friend Idzo and Byz back in the day when they were Shoggies were my fav clan ever and still remain to this day and oldmy old friends from that time i have massive respect for . So no butthurt there, id be honored to wear either of those 3 banners.
So why was i bitching? Because the playerbase decreased, we used to have way more diversity then we have now and stacking is not the way to go by any means. EU 1 just dies when strat battles are on and thats what pains me the most, it looks like the strat will be the end of this mod..
The Russian/Polish mega clans have the man power (or should i say the key power) and numbers ar strength. devs did try to eliminate numbers as a big factor but still the biggest faction/coallition will win. fact. hence the "over recruiting" of the 3 clans i mentioned above. i kinda understand that but..
Strat ways a genius idea and was made to keep this mod alive and interesting.now every start is filled with drama and so much grief its really not even funny anymore.
The devs sure put allot of work and time into it. What did they and all of us get out of it? ABUSE! Every strat is filled with abuse, istead of finding bugs and reportig them people make their life goal to find a glitch, a bug anything that they can abuse and shit on the rest of us. i find that sort of behaviour insulting to say the least.
Diplomacy section is a sad statement of what human brain is capable of.
So thank you all for royall fucking up what was supposed to be a lifeline of this mod, instead its become a shitpool of grief and abuse and no wonder allot of the older players wont even touch the mod with a ten foot stick anymore.
Mind you this is my view, ive never poked my nose into diplomacy stuff, never licked devs/admins buttholes and am not "in the know" of this mod so id like to hear people that are more informed/smart/wise than myself to shed some light, or is my view completely distorted?
Cheers
We have 100 players in our ladder, about 30 of these are ''gingerpussys''/friends/family/etc and of the other 70 players we have an active playerbase of around 20, including semi-actives maybe 30.
Thats basicly how mercs where when i joined them before strat 2, just that we now have an armory filled with the items of 50 inactive players^^.
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I remember a thriving clan battle scene in spring to summer 2011, there was a clan league and regular Fallen tournaments and also a ton of clan battles on the side. There were at least a dozen clans that could field a strong 10 men team at any given date. Then Strategus came back from a long pause and clan battles got cancelled due to strat battles. Some clans even specifically attacked during events and the entire clan battle scene quickly died. Strat was not a proper replacement and got in the way.
The clan battle scene has been dead ever since, and now we do not have the player numbers to really get it going again, although attempts to do so are much appreciated. With dwindling player numbers the number of active clans reduces, and being in a clan that rarely even has two people in a teamspeak, does not have much worth. So it is only natural that new players gravitate to one of the big existing clans.
I had rather wished Strat to have never returned as it never became as fun as I hoped it would. The clan battle scene was full of good sportsmanship and respect. Strat turned clan interaction into gloating, bitching and accusing them of stuff.
I totally agree with this. I may even start my own clan, to try and dilute the Fallen!
WHO'S WITH ME LADS!?!?!?!?
Theres a new clan today called the TBT, after watching them in EU1, well watch em and find out.....
Their tactic was hiding and dying xD
I remember a thriving clan battle scene in spring to summer 2011, there was a clan league and regular Fallen tournaments and also a ton of clan battles on the side. There were at least a dozen clans that could field a strong 10 men team at any given date. Then Strategus came back from a long pause and clan battles got cancelled due to strat battles. Some clans even specifically attacked during events and the entire clan battle scene quickly died. Strat was not a proper replacement and got in the way.
Everything about this. Strategus is a nice idea but is pretty aweful for the community, unfortunately, though I do appreciate that the devs try their best with it.
I miss the tournies, and I miss helping organize and helping things like the Multi-Clan Tournie which was amazingballs. We need more things like that with no Strategus, and I hope in the future (maybe with other projects) we can focus more on events that are clean and clearly defined with public rewards.
For me, strat was only fun back in 2010 :(A boring year you had :cry:
It eats away the life of the leaders.
I remember a thriving clan battle scene in spring to summer 2011, there was a clan league and regular Fallen tournaments and also a ton of clan battles on the side. There were at least a dozen clans that could field a strong 10 men team at any given date. Then Strategus came back from a long pause and clan battles got cancelled due to strat battles. Some clans even specifically attacked during events and the entire clan battle scene quickly died. Strat was not a proper replacement and got in the way.
The clan battle scene has been dead ever since, and now we do not have the player numbers to really get it going again, although attempts to do so are much appreciated. With dwindling player numbers the number of active clans reduces, and being in a clan that rarely even has two people in a teamspeak, does not have much worth. So it is only natural that new players gravitate to one of the big existing clans.
I had rather wished Strat to have never returned as it never became as fun as I hoped it would. The clan battle scene was full of good sportsmanship and respect. Strat turned clan interaction into gloating, bitching and accusing them of stuff.
Why are you all still here? Is this game that has gone so far downhill still so much better than every other game available that you have to keep playing?
This may be an old members only / "CRPG sucks now" thread, so I could be totally out of place, but I just want to interject as a new player.
Why are you all still here? Is this game that has gone so far downhill still so much better than every other game available that you have to keep playing? I don't really get it. NA siege has pretty small numbers, but other than that, I generally find the servers well populated, and stat battles? Damn, I usually can't even get into them, they're so overloaded with mercs, and when I do I have the time of my life. Is 30v30 really that unsatisfactory a fight for you? Because I feel like that's what I'm constantly seeing, minimum, and strat is even larger.
Now, maybe your comments about decreasing playerbase are just a throw-away, and it's really the quality of those fights that you're bothered by. For my part, I've been doing the same things since day 1 (which wasn't long ago for me) - big melee axes, and little throwing axes. I've read a million threads about how my own tools, and those wielded against me, all need to be buffed and nerfed. I've even written my own suggestion threads offering some mechanics changes that might spice things up. But at the end of the day, I acknowledge that none of this is necessary - what we have at present appears to work just fine, and then some. I mean, don't you people manage to kill me constantly? Don't I manage to kill you about half as often? What is so fundamentally different from the old days? Lolstabs, bendy-lances, you name it - nothing, and I mean nothing, has proven to me to be such a problem that I can't overcome it as my skills improve.
Has it occurred to you that this mod "just isn't the way it used to be" because nothing is ever the way it used to be? Teenagers want to get naked and bang 10 times a day - Old people lose interest in sex - do you think that's proof that god over-tweaked the mechanics behind sex and ruined it? No, it's just the way of the universe. Things grow stale. It's sad, if you choose to view it that way, but it's a part of being human.
I think back on my times playing Ultima Online when I was in 5th grade, and I remember jubilation, glory, terror and raw excitement. I think of my guild dungeon-delving, hunting dragons, and getting murdered by a bunch of dickbags out of nowhere. I think of dueling, win or lose, and finishing with my heart pounding in my chest. Last summer I went on a player-run server dedicated to recreating the 1999 UO experience, and guess what? It sucked. The same exact game. And I bet that if you guys found some 3rd party 2010 CRPG simulator with all of the old rules, you would find it just as stale as you find the 2013 version we're all enjoying today.
Why are you all still here? Is this game that has gone so far downhill still so much better than every other game available that you have to keep playing?
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Clan tournaments are some of the best if not the best memories I have from playing cRPG, especially a couple of the Fallen Tournaments in the era you mention were truly good fun.i have missed all the fun :(
WHO WAS THE STREAKER?
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More old pictures from a Fallen Tournament:(click to show/hide)
Ah ye' simple old times.
I'm still here because I love the people and I think the c-RPG game is brilliant, but I don't play Strategus because it does horrible things to the community.
That is why I'm still here.
This may be an old members only / "CRPG sucks now" thread, so I could be totally out of place, but I just want to interject as a new player.
Why are you all still here? Is this game that has gone so far downhill still so much better than every other game available that you have to keep playing? I don't really get it. NA siege has pretty small numbers, but other than that, I generally find the servers well populated, and stat battles? Damn, I usually can't even get into them, they're so overloaded with mercs, and when I do I have the time of my life. Is 30v30 really that unsatisfactory a fight for you? Because I feel like that's what I'm constantly seeing, minimum, and strat is even larger.
Now, maybe your comments about decreasing playerbase are just a throw-away, and it's really the quality of those fights that you're bothered by. For my part, I've been doing the same things since day 1 (which wasn't long ago for me) - big melee axes, and little throwing axes. I've read a million threads about how my own tools, and those wielded against me, all need to be buffed and nerfed. I've even written my own suggestion threads offering some mechanics changes that might spice things up. But at the end of the day, I acknowledge that none of this is necessary - what we have at present appears to work just fine, and then some. I mean, don't you people manage to kill me constantly? Don't I manage to kill you about half as often? What is so fundamentally different from the old days? Lolstabs, bendy-lances, you name it - nothing, and I mean nothing, has proven to me to be such a problem that I can't overcome it as my skills improve.
Has it occurred to you that this mod "just isn't the way it used to be" because nothing is ever the way it used to be? Teenagers want to get naked and bang 10 times a day - Old people lose interest in sex - do you think that's proof that god over-tweaked the mechanics behind sex and ruined it? No, it's just the way of the universe. Things grow stale. It's sad, if you choose to view it that way, but it's a part of being human.
I think back on my times playing Ultima Online when I was in 5th grade, and I remember jubilation, glory, terror and raw excitement. I think of my guild dungeon-delving, hunting dragons, and getting murdered by a bunch of dickbags out of nowhere. I think of dueling, win or lose, and finishing with my heart pounding in my chest. Last summer I went on a player-run server dedicated to recreating the 1999 UO experience, and guess what? It sucked. The same exact game. And I bet that if you guys found some 3rd party 2010 CRPG simulator with all of the old rules, you would find it just as stale as you find the 2013 version we're all enjoying today.
and mercs is an ever popular choice for elitism bullshit.
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I gave up on multiplayer online games years ago - this is the first one I've come back to since. Why is that? Because people out there were always dicks. I played a bunch of MMOs in highschool, and always came to the same conclusion - "these games are only fun if you play them with friends, and I can't make friends with any of these people, because they're all ignorant immature bigots with nothing better to do than grief their fellow man."
Generalize much? When you think that there is a problem with everyone on the internet, the root of the problem likely isn't with everyone on the internet :idea:
Well hey, I'm here now, aren't I? Excuse the hyperbole - I was trying to capture the perceptions of my myself as a highschool student, anyway. Believe me man, I'm trying very hard to prove that kid wrong :)
Every community will have people that miss the "golden age." I myself am perfectly happy with my Fallen brethren and our HRE cousins and other friends, as we are a nice family that not only play c-RPG together but also other games too, and we don't really complain about c-RPG just poke fun at it occasionally. Heaven knows we are not the only ones who do this, many other clans do it as well.
Don't listen to all those bothered and over-fluffed complainers who miss the "old days" or just burnt themselves out, so you just have fun, can't make everyone happy. The majority of players still have nice fun, the mod is fine.
Well hey, I'm here now, aren't I? Excuse the hyperbole - I was trying to capture the perceptions of my myself as a highschool student, anyway. Believe me man, I'm trying very hard to prove that kid wrong :)
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