cRPG

cRPG => Announcements => Topic started by: chadz on October 28, 2012, 06:47:29 pm

Title: 0.2.9.0
Post by: chadz on October 28, 2012, 06:47:29 pm
Bug fixes:
Strategus Battles often not being reported properly after it's finished (especially NA)
Alive horses not making it back into the weapon stack in Strat.
Some other minor stuff.

Item stat changes.
Added some new bugs.
**More Details follow**
Title: Re: 0.2.9.0
Post by: karasu on October 28, 2012, 07:37:55 pm
              /l
     (゚、 。 7         .oO (zomg, le patch!)
     l、 ~ヽ
     じしf_, )ノ







1st

INB4 chadz ABUZ


edit: told ya!
Title: Re: 0.2.9.0
Post by: Weewum on October 28, 2012, 07:38:07 pm
http://c-rpg.net/?page=equipinvall#!?page=itemdetail&id=667,667
Whats different?

Edit: New Title Screen Logo.
Title: Re: 0.2.9.0
Post by: Apsod on October 28, 2012, 07:38:13 pm
**Details follow**
Fu
Title: Re: 0.2.9.0
Post by: Nebun on October 28, 2012, 07:39:02 pm
update eu3 - all who updated game can't join server
Title: Re: 0.2.9.0
Post by: Turkhammer on October 28, 2012, 07:39:12 pm
Update servers please.
Title: Re: 0.2.9.0
Post by: Jarlek on October 28, 2012, 07:39:59 pm
:O
Title: Re: 0.2.9.0
Post by: Plavor on October 28, 2012, 07:40:14 pm
I can't join EU1 anymore after I've downloaded the patch...

"WARNING      The server version 0.289 is outdated - Please contact the server owner to update to the latest version [(0.290)] 
 Thanks for your attention "


I can't play crpg after that patch
Title: Re: 0.2.9.0
Post by: Armpit_Sweat on October 28, 2012, 07:40:31 pm
Update servers.


please!
Title: Re: 0.2.9.0
Post by: Meow on October 28, 2012, 07:40:34 pm
Pretty sure that site always shows the speed as missile speed for all ranged weapons.
Title: Re: 0.2.9.0
Post by: War_Ferret on October 28, 2012, 07:40:49 pm
I can't join EU1 anymore after I've downloaded the patch...

"WARNING      The server version 0.289 is outdated - Please contact the server owner to update to the latest version [(0.290)] 
 Thanks for your attention "


I can't play crpg after that patch

same... or any other server
Title: Re: 0.2.9.0
Post by: Plavor on October 28, 2012, 07:41:13 pm
8.


I can't play on eu1 chadz, server kicks me out and says that the serer is outdated...
Title: Re: 0.2.9.0
Post by: wanteds on October 28, 2012, 07:42:11 pm
I can't join EU1 anymore after I've downloaded the patch...

"WARNING      The server version 0.289 is outdated - Please contact the server owner to update to the latest version [(0.290)] 
 Thanks for your attention "


I can't play crpg after that patch
Title: Re: 0.2.9.0
Post by: Teddy bear on October 28, 2012, 07:42:56 pm
Update servers.
QFT

Pleeeease.
Imma drunk and can't pway.
Tragic :(
Title: Re: 0.2.9.0
Post by: Arrowblood on October 28, 2012, 07:43:37 pm
Pretty sure that site always shows the speed as missile speed for all ranged weapons.
old bug btw i think
Title: Re: 0.2.9.0
Post by: Nasir on October 28, 2012, 07:43:41 pm
I can't play on eu1 chadz, server kicks me out and says that the serer is outdated...

Same here...
Title: Re: 0.2.9.0
Post by: Wiltzu on October 28, 2012, 07:44:36 pm
Nerf ranged right after I've respecced back to pole (from which I ragespecced to archery)!
Title: Re: 0.2.9.0
Post by: Lactose_the_intolerant on October 28, 2012, 07:45:04 pm
stupid posting :)
Title: Re: 0.2.9.0
Post by: xxkaliboyx on October 28, 2012, 07:46:08 pm
Just want to say thanks for the update.  I really thought since the announcement of M&B2 that we were done with updates.  That what happens when I get out of the kitchen and start thinking
Title: Re: 0.2.9.0
Post by: Tore on October 28, 2012, 07:46:35 pm
QFX
Title: Re: 0.2.9.0
Post by: deathral on October 28, 2012, 07:46:58 pm
Patchnotes 0.290

Archery now does triple damage
Removed ability for 2h to block
Title: Re: 0.2.9.0
Post by: highglandeur on October 28, 2012, 07:49:21 pm
visitors can't see pics , please register or login

Le new patch of doooooom
Title: Re: 0.2.9.0
Post by: Miwiw on October 28, 2012, 07:49:28 pm
lots of maps
Title: Re: 0.2.9.0
Post by: Teeth on October 28, 2012, 07:51:27 pm
Sometimes I wonder why we put up with this shit. Oh, yes the mod is free.
Title: Re: 0.2.9.0
Post by: Latrinenkobold on October 28, 2012, 07:51:34 pm
**Details follow**
(message following)

I wont wait again this time....
Title: Re: 0.2.9.0
Post by: Kansuke on October 28, 2012, 07:51:41 pm
Ballista ?  :shock:
Title: Re: 0.2.9.0
Post by: Tydeus on October 28, 2012, 07:51:47 pm
Let this be the end. cRPG death by patch, servers never to be updated, only to troll all those that pestered and lobbied for unnecessary changes.
Title: Re: 0.2.9.0
Post by: Lannistark on October 28, 2012, 07:52:38 pm
Changelog for December 2010.
Title: Re: 0.2.9.0
Post by: Iymore on October 28, 2012, 07:53:16 pm
buff archery
Title: Re: 0.2.9.0
Post by: Nordwolf on October 28, 2012, 07:54:40 pm
Lol, that 1 minute of having mw throwing axes and other strange stuff is clearly a mess.

PEASANT WARS COMING
Title: Re: 0.2.9.0
Post by: Vibe on October 28, 2012, 07:55:07 pm
please tell me kiting is gone
Title: Re: 0.2.9.0
Post by: PanPan on October 28, 2012, 07:55:45 pm
WOW I WAS ON A SERVER I HAD A NEW WEP CALLED RANSEUR!!!
Title: Re: 0.2.9.0
Post by: Nordwolf on October 28, 2012, 07:57:25 pm
Oh noes, they want us to guess the new feachures!

He deleted announcement thread and replaced it with this one :o
Title: Re: 0.2.9.0
Post by: Plavor on October 28, 2012, 07:58:18 pm
My thread got moved to the announcement, I kinda feel badass.


Anyways, I'm looking forward for the patchlogs, hopefully some awesome adds/fixes :)
Title: Re: 0.2.9.0
Post by: wanteds on October 28, 2012, 07:58:52 pm
Just want to say thanks for the update.  I really thought since the announcement of M&B2 that we were done with updates.  That what happens when I get out of the kitchen and start thinking

Back to kitchen then if you're done thinking woman.
Title: Re: 0.2.9.0
Post by: Miwiw on October 28, 2012, 07:59:54 pm
Quote
Most Online Today: 300. Most Online Ever: 300 (Today at 07:59:29 pm)
Title: Re: 0.2.9.0
Post by: camperus on October 28, 2012, 08:03:39 pm
1h crushtrough incoming lol
Title: Re: 0.2.9.0
Post by: Teddy bear on October 28, 2012, 08:04:16 pm
Serverz r upp and running again! Telling u!
Title: Re: 0.2.9.0
Post by: Nordwolf on October 28, 2012, 08:04:20 pm
Numbers are growing live.
Title: Re: 0.2.9.0
Post by: Lannistark on October 28, 2012, 08:04:53 pm
Quote
Warning - while you were reading 13 new replies have been posted. You may wish to review your post.

Ouch.
Title: Re: 0.2.9.0
Post by: Weewum on October 28, 2012, 08:05:20 pm

*Slow Clap*
Title: Re: 0.2.9.0
Post by: Sable Keech on October 28, 2012, 08:06:39 pm
Magic spells have been added. But only for me.  :P
Title: Re: 0.2.9.0
Post by: Lannistark on October 28, 2012, 08:07:56 pm
I demand free looms for everyone as compensation !!!
Title: Re: 0.2.9.0
Post by: Teeth on October 28, 2012, 08:08:13 pm
New polearms yay!
Title: Re: 0.2.9.0
Post by: Miwiw on October 28, 2012, 08:08:26 pm
Same, all armor heirlooms away... weapon looms are still there...

WHAT NOW!
Title: Re: 0.2.9.0
Post by: polkafranzi on October 28, 2012, 08:08:36 pm
Wait what, I lost all my armors heirlooms?!

All high end armor pieces are at this point in time - vanished.

Hope they return  :lol:

Title: Re: 0.2.9.0
Post by: Teddy bear on October 28, 2012, 08:08:44 pm
Don't want stupid "Lordly  Strange Armour", gimme back my "Lordly Druzhina Lamellar Armour"!!!
For patriotism and passed Vovka's BirthDay!!!

Brown Rus lammelar cuirass better, but still... :)
Title: Re: 0.2.9.0
Post by: Lannistark on October 28, 2012, 08:10:02 pm
"Light Strange Gloves"

 :shock: :shock: :shock: :shock:
Title: Re: 0.2.9.0
Post by: Wiltzu on October 28, 2012, 08:11:05 pm
LONG BOW BEST BOW!


Pure love devs, pure love <3
Title: Re: 0.2.9.0
Post by: Mammonist on October 28, 2012, 08:11:37 pm
There is a new logo on the in-game cRPG menu
Title: Re: 0.2.9.0
Post by: Nordwolf on October 28, 2012, 08:11:44 pm
Luv the new update  :D
Title: Re: 0.2.9.0
Post by: Elio on October 28, 2012, 08:13:20 pm
Wait what, I lost all my armors heirlooms?!
Damn it's back, stop trolling us!
Title: Re: 0.2.9.0
Post by: Teeth on October 28, 2012, 08:13:59 pm
German and Danish -2 speed, +1 pierce and +1 cut. Let the tears flow! Good job at speeding up the game!

Highland Claymore is the new OP weapon, it got +1 speed.
Title: Re: 0.2.9.0
Post by: Mlekce on October 28, 2012, 08:14:39 pm
Danish GS is nerfed. I love u cmp,i love u chadz. Ty,ty so much for nerfing it. YESSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!
Title: Re: 0.2.9.0
Post by: Iymore on October 28, 2012, 08:15:58 pm
NEW SPEARS ARE GREAT
Title: Re: 0.2.9.0
Post by: gallemore on October 28, 2012, 08:16:17 pm
I heard the fighting style was changed to become more like Chivalry.
Title: Re: 0.2.9.0
Post by: Kirbyy on October 28, 2012, 08:18:58 pm
New polearms yay!

visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login



These are from google imaging all of the new polearms.
Title: Re: 0.2.9.0
Post by: Muunilinst on October 28, 2012, 08:19:58 pm
light strange gloves o.O
Title: Re: 0.2.9.0
Post by: Tyr_ on October 28, 2012, 08:20:18 pm
Why the fuck would you make the game even slower? give every weapon +5 speed instead...
Title: Re: 0.2.9.0
Post by: Brrrak on October 28, 2012, 08:20:50 pm
New changes:
Title: Re: 0.2.9.0
Post by: Rixx on October 28, 2012, 08:21:26 pm
We need new horses too!!
Title: Re: 0.2.9.0
Post by: Weewum on October 28, 2012, 08:21:46 pm
I fear the lance nerf will bring on a mass of arabian greatlancers.
Title: Re: 0.2.9.0
Post by: HarunYahya on October 28, 2012, 08:22:55 pm
BALISTAAAAAAAAAAA
Title: Re: 0.2.9.0
Post by: Tovi on October 28, 2012, 08:23:36 pm
New "black" helmet.
Title: Re: 0.2.9.0
Post by: _GTX_ on October 28, 2012, 08:23:59 pm
So the game is even slower now? Plz, we need to speed the game up, not down.

Btw, why is a 123 2h only as fast as a 160 polearm? I know u obv dont like 2h, but this just seems a little over the top.

The english bill(174 lenght) and long awlpike(185 lenght) is only 1 speed slower than a 123 lenght sword.

165 lenght polearm is faster than a 123 lenght 2h.

120 lenght polearm is 93 speed, lol.

Oh well, time to see what more they changed, and why.


Its amazing how people vote down facts, i didnt even write an opinion.

PS: Made an offer, anyone wanna buy the ''op'' danish greatsword?
Title: Re: 0.2.9.0
Post by: polkafranzi on October 28, 2012, 08:24:41 pm
lol 23p heavy lance.

added some 180+ length high pierce damage thrust attack polearms.

Try to be less obviously anti-cav next time?
Title: Re: 0.2.9.0
Post by: Iymore on October 28, 2012, 08:27:25 pm
75 pierce great lance :D
Title: Re: 0.2.9.0
Post by: polkafranzi on October 28, 2012, 08:29:04 pm
75 pierce great lance :D

 :lol:

true story
Title: Re: 0.2.9.0
Post by: Weewum on October 28, 2012, 08:29:17 pm
BALISTAAAAAAAAAAA
Oh, How I wish.
Title: Re: 0.2.9.0
Post by: Tovi on October 28, 2012, 08:30:39 pm
Anti-cav ? But you can use them on cav....
They are 31 pierce instead of 23 for great lance.
Title: Re: 0.2.9.0
Post by: polkafranzi on October 28, 2012, 08:31:23 pm
Anti-cav ? But you can use them on cav....
They are 31 pierce instead of 23 for great lance.

Aesthetics...
Title: Re: 0.2.9.0
Post by: chadz on October 28, 2012, 08:31:27 pm
***
Title: Re: 0.2.9.0
Post by: Riddaren on October 28, 2012, 08:32:17 pm
You got to fix the ping problems.
Title: Re: 0.2.9.0
Post by: Teeth on October 28, 2012, 08:34:31 pm
Fuck Plavor, can't even get you to troll properly.
Title: Re: 0.2.9.0
Post by: Elio on October 28, 2012, 08:34:41 pm
visitors can't see pics , please register or login
 Corseque visitors can't see pics , please register or login
 Spetum
visitors can't see pics , please register or login
 Partisanvisitors can't see pics , please register or login
 Ranseur

Confirm me but Ranseur seems to use the spectrum_b model, and Spetum the ranseur model.
Title: Re: 0.2.9.0
Post by: autobus on October 28, 2012, 08:35:42 pm
***
« Last Edit: Today at 11:32:56 pm by cmpxchg8b »
i see what you did there
Title: Re: 0.2.9.0
Post by: CaveSquirrel on October 28, 2012, 08:36:40 pm
Are they going to be useable on horse forever?
Title: Re: 0.2.9.0
Post by: cmp on October 28, 2012, 08:37:01 pm
Are they going to be useable on horse forever?

No.
Title: Re: 0.2.9.0
Post by: Teeth on October 28, 2012, 08:37:37 pm
***
chadz is cmp's bitch.
Title: Re: 0.2.9.0
Post by: Falka on October 28, 2012, 08:38:42 pm
Quote
Most Online Today: 300. Most Online Ever: 300 (Today at 07:59:29 pm)

Quote
Most Online Today: 336. Most Online Ever: 336 (Today at 09:17:32 pm)
Title: Re: 0.2.9.0
Post by: Osiris on October 28, 2012, 08:39:15 pm
HBS 100 speed :D

Persian battle axe 48 cut  :shock:
Title: Re: 0.2.9.0
Post by: Dalfador on October 28, 2012, 08:40:59 pm
somethings wrong with the helmets on the new weaboo armor
visitors can't see pics , please register or login
Title: Re: 0.2.9.0
Post by: polkafranzi on October 28, 2012, 08:41:04 pm
That super boring 5min prep phase on strat battles seemed to be about 2mins just now, which is nice  :wink:
Title: Re: 0.2.9.0
Post by: Rebelyell on October 28, 2012, 08:41:22 pm
Why the fuck would you make the game even slower? give every weapon +5 speed instead...
buy longsword
Title: Re: 0.2.9.0
Post by: BlackMilk on October 28, 2012, 08:42:06 pm
katana has more swing damage than great sword now??? wtf
Title: Re: 0.2.9.0
Post by: Tovi on October 28, 2012, 08:42:36 pm
We suggested many cool new armors (see chinese, crusader pack , or highlander), and we have the Star Wars helmet...
Title: Re: 0.2.9.0
Post by: Tydeus on October 28, 2012, 08:42:54 pm
Nice thread.
Title: Re: 0.2.9.0
Post by: Leshma on October 28, 2012, 08:42:57 pm
Danish/German GS got nerfed HARD!
Title: Re: 0.2.9.0
Post by: Voice on October 28, 2012, 08:43:29 pm
hey man... chadz is just doin the best he can

trust
Title: Re: 0.2.9.0
Post by: Fips on October 28, 2012, 08:44:11 pm
<3 chadz
Title: Re: 0.2.9.0
Post by: a_bear_irl on October 28, 2012, 08:44:23 pm
Patch Notes:

*Reduced price of heavy cav gear
*Increased lancing radius
*Reduced weight of archer gear
*Added several varieties of weaboo gear
*Slowed down melee by an additional 50%
Title: Re: 0.2.9.0
Post by: Jarlek on October 28, 2012, 08:46:57 pm
Why are you creating/deleting new threads all the time D:
Title: Re: 0.2.9.0
Post by: Nightingale on October 28, 2012, 08:50:35 pm
Why are you creating/deleting new threads all the time D:

What is happening D:!
Title: Re: 0.2.9.0
Post by: Osiris on October 28, 2012, 08:50:51 pm
Danish/German GS got nerfed HARD!

buuut iron axe is now hardcore and HBS is as fast as katana
Title: Re: 0.2.9.0
Post by: polkafranzi on October 28, 2012, 08:51:23 pm
buuut iron axe is now hardcore and HBS is as fast as katana

katana got damage buffs - win.

weaboo STF incoming.
Title: Re: 0.2.9.0
Post by: Crob28 on October 28, 2012, 08:51:27 pm
The mass loom reset he's doing is messing with all of his zystems
Title: Re: 0.2.9.0
Post by: Leshma on October 28, 2012, 08:51:40 pm
Longbow buffed/Rusbow nerfed?
Title: Re: 0.2.9.0
Post by: Brrrak on October 28, 2012, 08:51:56 pm
The mass loom reset he's doing is messing with all of his zystems

Das sistem ist der problem, ja?
Title: Re: 0.2.9.0
Post by: Tovi on October 28, 2012, 08:52:09 pm
New gloves :

visitors can't see pics , please register or login
Title: Re: 0.2.9.0
Post by: Leshma on October 28, 2012, 08:52:27 pm
crpg.net dead...
Title: Re: 0.2.9.0
Post by: karasu on October 28, 2012, 08:52:46 pm
Longbow buffed/Rusbow nerfed?

Yus, and arballista has now 7.3 weight with knockdown and crushthrough on secondary mode (melee mode).  :lol:
Title: Re: 0.2.9.0
Post by: Nasir on October 28, 2012, 08:52:55 pm
katana got damage buffs - win.

weaboo STF incoming.

Damage buff (+1c) but speed rate nerf (-1)
Title: Re: 0.2.9.0
Post by: Fips on October 28, 2012, 08:53:22 pm
What is this i don't even
Title: Re: 0.2.9.0
Post by: polkafranzi on October 28, 2012, 08:53:47 pm
Damage buff (+1c) but speed rate nerf (-1)

Was too fast anyway  :wink:
Title: Re: 0.2.9.0
Post by: Sagar on October 28, 2012, 08:54:56 pm
I don't see any changes for Highland Claymore?
Title: Re: 0.2.9.0
Post by: Leshma on October 28, 2012, 08:55:06 pm
Yus, and arballista has now 7.3 weight with knockdown and crushthrough on secondary mode (melee mode).  :lol:

Thanks karasu, I've bought MW Longbow few days ago :)

MW Two Handed Sword looks good now but compared with Longsword/HBS it's still crappy :(
Title: Re: 0.2.9.0
Post by: _GTX_ on October 28, 2012, 08:56:15 pm
Time to go polearm, since danish/german is useless.
Title: Re: 0.2.9.0
Post by: Pentecost on October 28, 2012, 08:57:15 pm
Side Sword, aka Transitional Arming Sword, got a small rework it seems. +1 speed, +1 cut. Makes it a little better, although it's still probably not going to be very popular.
Title: Re: 0.2.9.0
Post by: Rebelyell on October 28, 2012, 08:58:07 pm
Time to go polearm, since danish/german is useless.
how?
i think that they are better now
If you want I can buy your danisch
Title: Re: 0.2.9.0
Post by: _GTX_ on October 28, 2012, 08:59:17 pm
how?
i think that they are better now
If you want I can buy your danisch

How are they better? They nerfed em?
Title: Re: 0.2.9.0
Post by: Weewum on October 28, 2012, 08:59:25 pm
Time to go polearm, since danish/german is useless.
Greatswords are supposed to be slow, you shouldn't be able to swing a 5 foot long sword like an Arming Sword.
Title: Re: 0.2.9.0
Post by: Leshma on October 28, 2012, 08:59:47 pm
German is better because thrust speed isn't affected by weapon speed that much and it has 29 pierce now which is pretty awesome. Danish is actually worse.
Title: Re: 0.2.9.0
Post by: _GTX_ on October 28, 2012, 09:01:27 pm
Greatswords are supposed to be slow, you shouldn't be able to swing a 5 foot long sword like an Arming Sword.

But a 160 lenght long stick with a giant piece of metal at the end, is suposed to be fast? Because even thoug there are 40 lenght more on the glaive, it is just as fast as the danish/german.

Plz buy my danish bobby.
Title: Re: 0.2.9.0
Post by: Sagar on October 28, 2012, 09:02:55 pm
Danish and German are fine now, nice buff for cut and pierce.
Players are talking about buff for Highland Claymore (I have one) and I don't see any changes.
Title: Re: 0.2.9.0
Post by: Osiris on October 28, 2012, 09:03:25 pm
well a long stick is probably lighter :D but if you wanna rage go buy a HBS sword and spam like a ninja or use the now 48 cut iron xe :P
Title: Re: 0.2.9.0
Post by: Horst_Kurmoottaja on October 28, 2012, 09:03:28 pm
+3 Persian battleaxe hits gawd damn hard 51 damage :D
Title: Re: 0.2.9.0
Post by: Berserkadin on October 28, 2012, 09:03:56 pm
But a 160 lenght long stick with a giant piece of metal at the end, is suposed to be fast? Because even thoug there are 40 lenght more on the glaive, it is just as fast as the danish/german.

Plz buy my danish bobby.

2hers got faster animations, also, compare the grip between the weapons.
Title: Re: 0.2.9.0
Post by: Osiris on October 28, 2012, 09:04:17 pm
if you buff 1 iron war axe should buff the 1h ones too :P
Title: Re: 0.2.9.0
Post by: HarunYahya on October 28, 2012, 09:04:29 pm
rollback to strat -_-
Title: Re: 0.2.9.0
Post by: Nordwolf on October 28, 2012, 09:04:38 pm
I know what was new update for!

It was for testing the servers! - - - full siege, 150+ ppl 1st battle server......
Title: Re: 0.2.9.0
Post by: _GTX_ on October 28, 2012, 09:05:48 pm
2hers got faster animations, also, compare the grip between the weapons.

And where does it say that they got faster animations? And with the grip, the glaive is still longer.
Title: Re: 0.2.9.0
Post by: Kirbyy on October 28, 2012, 09:06:31 pm
Light Strange armor + Khergit Black leather boots + Strange gauntlets + Black helmet = Football uniform, or better yet, rageball uniforms.

(click to show/hide)



Title: Re: 0.2.9.0
Post by: Jaren on October 28, 2012, 09:12:09 pm
Poor Light Strange with mask, my character really doesn't want to wear you... :C
Title: Re: 0.2.9.0
Post by: Jarlek on October 28, 2012, 09:12:15 pm
Light Strange armor + Khergit Black leather boots + Strange gauntlets + Black helmet = Football uniform, or better yet, rageball uniforms.

(click to show/hide)
Oh God, that looks so funny :D

Time to make that Rageball League!
Title: Re: 0.2.9.0
Post by: Crob28 on October 28, 2012, 09:13:10 pm
Light Strange armor + Khergit Black leather boots + Strange gauntlets + Black helmet = Football uniform, or better yet, rageball uniforms.

(click to show/hide)

Now all we need is the ability to dye our gear diff colors.
Title: Re: 0.2.9.0
Post by: Moncho on October 28, 2012, 09:14:23 pm
Now all we need is the ability to dye our gear diff colors.
http://forum.meleegaming.com/suggestions-corner/colored-armors/

About the update, hope it is some good changes, I trust you to do the right thing as so many times before.
But, I hate you right now because I will not be able to play in a few days because I do not have access to a Windows computer where I can update it... Well, see you whenever I manage to fix it
Title: Re: 0.2.9.0
Post by: Nordwolf on October 28, 2012, 09:14:30 pm
But really.... Miwiw, I must repost you with bigger value ^^

Quote
Most Online Today: 370. Most Online Ever: 370 (Today at 07:13:22 pm)
Title: Re: 0.2.9.0
Post by: dynamike on October 28, 2012, 09:14:59 pm
(click to show/hide)

What a weird looking helmet.
Title: Re: 0.2.9.0
Post by: Frankysan on October 28, 2012, 09:15:18 pm
And where does it say that they got faster animations? And with the grip, the glaive is still longer.
lol at this post.
where does it say so?  :lol:
Title: Re: 0.2.9.0
Post by: Bonze on October 28, 2012, 09:17:28 pm
Full plate archer on top with 20/4 K/D what the fuck!!!!!!!!!!!! 

FUUUUUUUUU
Title: Re: 0.2.9.0
Post by: cxalc on October 28, 2012, 09:23:23 pm
omg waiting for changelog

it must be a great version ever
Title: Re: 0.2.9.0
Post by: Moncho on October 28, 2012, 09:24:31 pm
omg waiting for changelog

rofl, take a sit, it might take a while to get a changelog
Title: Re: 0.2.9.0
Post by: Mlekce on October 28, 2012, 09:25:55 pm
Fix no report M because nobody cares if he tw or tk,no sorry,no anything just jump in mass and swing.
Title: Re: 0.2.9.0
Post by: chadz on October 28, 2012, 09:29:43 pm
We had to rollback to a backup about 5 hours ago, really sorry about that.

Strat battles were postponed for 24h
Title: Re: 0.2.9.0
Post by: sharker807 on October 28, 2012, 09:30:44 pm
just lost 100k from my char for no reason wtf???????
please help
Title: Re: 0.2.9.0
Post by: Weewum on October 28, 2012, 09:31:45 pm
We seem to have another inventory bug, after the last one almost half a year ago.
Title: Re: 0.2.9.0
Post by: Plavor on October 28, 2012, 09:32:27 pm
Great, all grinders got a punch in the face :(

and many accounts still have the bug that they have a wrong items in their inventories..
Title: Re: 0.2.9.0
Post by: Tony007rammstein on October 28, 2012, 09:33:29 pm
I lost about 1 million exp...  :(
Title: Re: 0.2.9.0
Post by: Weewum on October 28, 2012, 09:35:05 pm
Great, all grinders got a punch in the face :(

and many accounts still have the bug that they have a wrong items in their inventories..
That happened around 6 months-a year ago.
Title: Re: 0.2.9.0
Post by: Osiris on October 28, 2012, 09:37:07 pm
play for fun not just for grind :D
Title: Re: 0.2.9.0
Post by: Mlekce on October 28, 2012, 09:37:37 pm
We had to rollback to a backup about 5 hours ago, really sorry about that.

Strat battles were postponed for 24h
please don't tell me that i will get my item back that i just traded?
Title: Re: 0.2.9.0
Post by: Crob28 on October 28, 2012, 09:38:08 pm
please don't tell me that i will get my item back that i just traded?

Prob will, I did just now...
Title: Re: 0.2.9.0
Post by: Pejlaen on October 28, 2012, 09:39:13 pm
Full plate archer on top with 20/4 K/D what the fuck!!!!!!!!!!!! 

FUUUUUUUUU

hahahah on EU1?
Title: Re: 0.2.9.0
Post by: Arry on October 28, 2012, 09:39:26 pm
M reporting system appears to be broken as well. Bar your doors, citizens! The teamkillers are loose!
Title: Re: 0.2.9.0
Post by: Arrowblood on October 28, 2012, 09:41:43 pm
(click to show/hide)
Title: Re: 0.2.9.0
Post by: Bonze on October 28, 2012, 09:42:49 pm
hahahah on EU1?

You ...xD
Deja vu 2 years ago ..
Title: Re: 0.2.9.0
Post by: Mlekce on October 28, 2012, 09:45:27 pm
Prob will, I did just now...
stop trolling not funny. :mad: :mrgreen:
Title: Re: 0.2.9.0
Post by: Daniisme on October 28, 2012, 09:46:37 pm
All of my items are gone....
Title: Re: 0.2.9.0
Post by: Crob28 on October 28, 2012, 09:46:43 pm
stop trolling not funny. :mad: :mrgreen:

I panic bought a MW SoW lol, last thing I saw before site went back down was that it was gone.
Title: Re: 0.2.9.0
Post by: Daniisme on October 28, 2012, 09:49:49 pm
:/ all the levels after my respec now gone :/ Cant you guys give it back in some way OO?
Title: Re: 0.2.9.0
Post by: Vibe on October 28, 2012, 09:49:58 pm
stop trolling not funny. :mad: :mrgreen:

there was a database rollback, so duh?
Title: Re: 0.2.9.0
Post by: Teeth on October 28, 2012, 09:50:08 pm
I panic bought a MW SoW lol, last thing I saw before site went back down was that it was gone.
Panic trading on patch day, you sir must be a genious. Can't wait for all the cav who sold their Heavy Lances to get one of those new polearms only for it to be not usable on horseback soon.
Title: Re: 0.2.9.0
Post by: Arry on October 28, 2012, 09:50:20 pm
Best just stay put for this evening atleast. The dev's are working on fixing ze problem, so lets give them some time. I do not blame them for messing up the system as in the end they just intended to make the game more enjoyable for all of us!
Title: Re: 0.2.9.0
Post by: highglandeur on October 28, 2012, 09:50:24 pm
 :oops: claymore hath been OPed chadz loves me  :oops:
Title: Re: 0.2.9.0
Post by: Crob28 on October 28, 2012, 09:51:51 pm
Panic trading on patch day, you sir must be a genious. Can't wait for all the cav who sold their Heavy Lances to get one of those new polearms only for it to be not usable on horseback soon.

Been wanting a SoW for a while purely because I like the way the sheath looks, saw one on the market, first time I've checked in a few days, figured peeps wanting rid of their danishes would want it too, figured fuck it lol
Title: Re: 0.2.9.0
Post by: Tzar on October 28, 2012, 09:52:38 pm
Can someone enlighten me plz..

Did they increase the weight on xbows an did nothing to nerf the kite ability for archers :?:

If so lol just lol.....  :lol:
Title: Re: 0.2.9.0
Post by: Vikings on October 28, 2012, 09:55:31 pm
Not sure if it's only me but i'm sure that i retired this afternoon. and now it is back as if i didn't grind for 3 hours
Title: Re: 0.2.9.0
Post by: Nightingale on October 28, 2012, 09:55:46 pm
Can someone enlighten me plz..

Did they increase the weight on xbows an did nothing to nerf the kite ability for archers :?:

If so lol just lol.....  :lol:

Ya it seems while the site was up, the weight of my MW arb is 7.7 or something like that, I can't remember. The maul is 8.0 in weight.   :lol: because kiting Arbalestiers were the problem.
Title: Re: 0.2.9.0
Post by: Garond_PL on October 28, 2012, 09:56:20 pm
Today im retired but now in game im still 30 lvl and 134k to 31 ;/
Title: Re: 0.2.9.0
Post by: _Tak_ on October 28, 2012, 09:57:50 pm
cRPG is alive once again! Great
Title: Re: 0.2.9.0
Post by: Jarlek on October 28, 2012, 09:59:23 pm
What was the reason for the rollback anyway? Bug in the database or something?
Title: Re: 0.2.9.0
Post by: Mwahahaha on October 28, 2012, 10:02:04 pm
wut? yumi more accurate than rus bow?
Title: Re: 0.2.9.0
Post by: Miley on October 28, 2012, 10:02:36 pm
I like turdles.
Title: Re: 0.2.9.0
Post by: MadKing on October 28, 2012, 10:04:10 pm
wut? yumi more accurate than rus bow?

This Is Madness....
Title: Re: 0.2.9.0
Post by: Moncho on October 28, 2012, 10:05:11 pm
wut? yumi more accurate than rus bow?
same for long bow
Title: Re: 0.2.9.0
Post by: Inglorious on October 28, 2012, 10:05:46 pm
75 pierce great lance :D

I knew heirlooming my great lance last week was a swell idea  8-)
Title: Re: 0.2.9.0
Post by: Arrowblood on October 28, 2012, 10:06:22 pm
TO All LONGBOW HEROES :
visitors can't see pics , please register or login


(click to show/hide)
Title: Re: 0.2.9.0
Post by: Teeth on October 28, 2012, 10:06:31 pm
cRPG is alive once again! Great
No, no, no.
Title: Re: 0.2.9.0
Post by: oprah_winfrey on October 28, 2012, 10:07:45 pm
DGS/GGS lost two speed.
Title: Re: 0.2.9.0
Post by: Mwahahaha on October 28, 2012, 10:08:17 pm
nice buff for yumi now it`s fast as horn bow!
Title: Re: 0.2.9.0
Post by: Moncho on October 28, 2012, 10:08:32 pm
DGS/GGS lost two speed.
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Title: Re: 0.2.9.0
Post by: Angry_Bag on October 28, 2012, 10:08:46 pm
rollback............lost 1 mil xp :(
Title: Re: 0.2.9.0
Post by: Christo on October 28, 2012, 10:09:04 pm
DGS/GGS lost two speed.

Brace yourselves!  :mrgreen:
Title: Re: 0.2.9.0
Post by: Moncho on October 28, 2012, 10:09:56 pm
Quote
Most Online Today: 385. Most Online Ever: 385 (Today at 07:24:16 pm)
Title: Re: 0.2.9.0
Post by: Kelugarn on October 28, 2012, 10:10:22 pm
Is the partisan supposed to have 36 cut thrust? Not pierce?
Title: Re: 0.2.9.0
Post by: Tovi on October 28, 2012, 10:10:29 pm
Hoplites animation has changed.

Partisan can't be used on horse.
Title: Re: 0.2.9.0
Post by: Bjord on October 28, 2012, 10:10:41 pm
Didn't play today at all, sweet.

Still feeling bad about the nerfs. :(
Title: Re: 0.2.9.0
Post by: bilwit on October 28, 2012, 10:12:43 pm
rollback............lost 1 mil xp :(

lost like 300k xp here, but +2 HBS speed ftw!
Title: Re: 0.2.9.0
Post by: Fips on October 28, 2012, 10:14:29 pm
huehuehue, thanks to the rollback i won 112k in the lottery! XD
Title: Re: 0.2.9.0
Post by: Mammonist on October 28, 2012, 10:15:30 pm
rollback............lost 1 mil xp :(


noooooooooooooooooo my lottery money !
Title: Re: 0.2.9.0
Post by: autobus on October 28, 2012, 10:17:44 pm
Didn't play today at all, sweet.

Still feeling bad about the nerfs. :(

Never played the game after patch
@
Already made a whining thread about the changes
Title: Re: 0.2.9.0
Post by: Mlekce on October 28, 2012, 10:22:42 pm
well some russian dudes found marketplace bug and they made us all loose exp and items.
Good thing Fips reported that bug or we would loose even more exp and time.
Title: Re: 0.2.9.0
Post by: Fips on October 28, 2012, 10:23:31 pm
You are welcome, cRPG.
Title: Re: 0.2.9.0
Post by: Tovi on October 28, 2012, 10:29:35 pm
It's strange : I use the partisan with shield. So I get the new hoplite animation (wich is fine).
But when I block with my shield, it's like to have no shield at all.
Title: Re: 0.2.9.0
Post by: Frankysan on October 28, 2012, 10:29:45 pm
You are welcome, cRPG.
hero!
Title: Re: 0.2.9.0
Post by: Kafein on October 28, 2012, 10:31:17 pm
DGS/GGS lost two speed.

None of my items touched, gayswords nerfed, best day evahhh
Title: Re: 0.2.9.0
Post by: Leshma on October 28, 2012, 10:32:12 pm
Will there be some compensation?
Title: Re: 0.2.9.0
Post by: Mtemtko on October 28, 2012, 10:34:02 pm
Will there be some compensation?

I thought we were talking about c-rpg here
Title: Re: 0.2.9.0
Post by: Frankysan on October 28, 2012, 10:34:58 pm
Will there be some compensation?
visitors can't see pics , please register or login
Title: Re: 0.2.9.0
Post by: Jarlek on October 28, 2012, 10:36:48 pm
You are welcome, cRPG.
visitors can't see pics , please register or login


What was the bug anyway?
Title: Re: 0.2.9.0
Post by: Tovi on October 28, 2012, 10:37:23 pm
It's strange : I use the partisan with shield. So I get the new hoplite animation (wich is fine).
But when I block with my shield, it's like to have no shield at all.

Ok, it's not a new animation, it's a bug. You can't hold a shield with partisan... I just have to sold it now, I don't need another 2h pole.
Title: Re: 0.2.9.0
Post by: Banok on October 28, 2012, 10:37:54 pm
meh patch.

"gaysword" users will just switch to sword of war (93 speed). bastard sword has insane stats now.

no nerfs to 1h, steel pick still the most OP weapon in game.

apparently archery is native accurate now.
Title: Re: 0.2.9.0
Post by: Bjord on October 28, 2012, 10:42:39 pm
Never played the game after patch
@
Already made a whining thread about the changes

Looked at stats, talked to people at TS. Their rage infected me. :lol:
Title: Re: 0.2.9.0
Post by: Kafein on October 28, 2012, 10:43:05 pm
I'm kinda worried about sayings of full plate archers, but it can't be worse than the kiting ones.
Title: Re: 0.2.9.0
Post by: Fips on October 28, 2012, 10:44:48 pm
visitors can't see pics , please register or login


What was the bug anyway?

Marketplace was fucked up. Mion_the_Great had 2 heirloompoints and 20k as offer and requested nothing. I accepted just to see if that was actually real and it was. Kind person that i am (Afraid of banhammer!) i asked meow to take a look into it.
Title: Re: 0.2.9.0
Post by: Pejlaen on October 28, 2012, 10:45:30 pm
I'm kinda worried about sayings of full plate archers, but it can't be worse than the kiting ones.
A few archers trolled around on EU1, it was just going well out of coinsidence :P I dont think you have to worry, and kiting will most likely be dealth with as well :)
Title: Re: 0.2.9.0
Post by: _Tak_ on October 28, 2012, 10:51:12 pm
New samurai armor :O
Title: Re: 0.2.9.0
Post by: Haboe on October 28, 2012, 10:56:52 pm
**Details follow**

Why this useless message?
Title: Re: 0.2.9.0
Post by: SHinOCk on October 28, 2012, 10:58:34 pm
Archery accuracy is way too high, takes twice the time before my crosshair start to expand with my x2 rus bow
Title: Re: 0.2.9.0
Post by: matt2507 on October 28, 2012, 11:00:41 pm
Devs please.. :
http://forum.meleegaming.com/suggestions-corner/(continuation)-samurai-armor-remplacement-pack/

(in addition, my helmets are well positioned  :twisted: )
Title: Re: 0.2.9.0
Post by: Nightingale on October 28, 2012, 11:05:01 pm
I am really curious as to why the arbalest is only .3 weight under the weight of a Maul... Can someone please explain this logic to me? why was it changed.

Title: Re: 0.2.9.0
Post by: Elio on October 28, 2012, 11:05:08 pm
visitors can't see pics , please register or login
 Corseque visitors can't see pics , please register or login
 Spetum
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 Partisanvisitors can't see pics , please register or login
 Ranseur

Bump
Title: Re: 0.2.9.0
Post by: Lansamur on October 28, 2012, 11:06:06 pm
Longbow buffed, Rusbow nerfed. Nice.
Title: Re: 0.2.9.0
Post by: Mwahahaha on October 28, 2012, 11:08:26 pm
Longbow buffed, Rusbow nerfed. Nice.

how? I cant remember old stats...
Title: Re: 0.2.9.0
Post by: Kirman on October 28, 2012, 11:10:36 pm
Thanks for new stupid siege maps. I was playing siege cause there was tons of cavs on EU1 but no-nerf for cavs and siege maps for cavs thats just awsome...
Title: Re: 0.2.9.0
Post by: Tzar on October 28, 2012, 11:15:50 pm
I am really curious as to why the arbalest is only .3 weight under the weight of a Maul... Can someone please explain this logic to me? why was it changed.

Well... doh... Apparently Archery is weak for kitting compared to Xbows

Xbow kiters need a nerf... heh... .............................................

(click to show/hide)
Title: Re: 0.2.9.0
Post by: Nightingale on October 28, 2012, 11:22:28 pm
Well... doh... Apparently Archery is weak for kitting compared to Xbows

Xbow kiters need a nerf... heh... .............................................

(click to show/hide)

 :( looks like my days of keeping up with my team are now over.

I guess I am gonna have to go try dach's 15-30 10 athletic 1 weapon master build just to keep up with some of the other ranged on my team.
Title: Re: 0.2.9.0
Post by: Leshma on October 28, 2012, 11:37:26 pm
Longbow buffed, Rusbow nerfed. Nice.

Actually, no.

Shop says:

Long Bow
missile speed: 40
weight: 3.3
accuracy: 103
difficulty: 6
speed rating: 50
missile speed: 40
thrust damage: 31 cut
slots: 2
Can't use on horseback

Inventory says:

Masterwork Long Bow
Type:Bow
Requirement:6 power draw
Weight:3,3
Slots:2
Upkeep:777 gold
Speed:42
Thrust:33 cut
Missile speed:42
Accuracy:104

Title: Re: 0.2.9.0
Post by: Tennenoth on October 28, 2012, 11:43:20 pm
Actually, no.

Shop says:

Long Bow
missile speed: 40
weight: 3.3
accuracy: 103
difficulty: 6
speed rating: 50
missile speed: 40
thrust damage: 31 cut
slots: 2
Can't use on horseback

Inventory says:

Masterwork Long Bow
Type:Bow
Requirement:6 power draw
Weight:3,3
Slots:2
Upkeep:777 gold
Speed:42
Thrust:33 cut
Missile speed:42
Accuracy:104

That appears to be an increase in one accuracy (from old stats) and a decrease of 1 damage (speaking from masterwork and memory). Speed for the masterwork is 50, I just confused myself with those stats. :) Oh, and an increase from 1.7 weight to 3.3. Once again, that's if my memory serves me well. Really rather a minimal change that won't effect my personal game much at all.
Title: Re: 0.2.9.0
Post by: Haboe on October 28, 2012, 11:47:54 pm
No changelog, no new 1handers, no new shields, buffing couching my old friends, nerfing the archers i love killing, and adding a footballhelmet... So far no fan of this new patch.
Title: Re: 0.2.9.0
Post by: Leshma on October 28, 2012, 11:48:07 pm
That appears to be an increase in one accuracy (from old stats) and a decrease of 1 damage (speaking from masterwork and memory). Speed for the masterwork is 50, I just confused myself with those stats. :) Oh, and an increase from 1.7 weight to 3.3. Once again, that's if my memory serves me well. Really rather a minimal change that won't effect my personal game much at all.

Speed on my MW Longbow is 42... 

Everything else is the same.
Title: Re: 0.2.9.0
Post by: Bronto on October 28, 2012, 11:49:29 pm
It's good to see people are handling this patch the same way they do every patch.....with pant's shitting terror!
Title: Re: 0.2.9.0
Post by: Tennenoth on October 28, 2012, 11:55:41 pm
Speed on my MW Longbow is 42... 

Everything else is the same.

visitors can't see pics , please register or login
visitors can't see pics , please register or login

(click to show/hide)

Confused  :( (Not Missile Speed, Draw Speed, I'm sure you're talking about the same thing though.)
Title: Re: 0.2.9.0
Post by: Lactose_the_intolerant on October 29, 2012, 12:00:29 am
No changelog, no new 1handers, no new shields, buffing couching my old friends, nerfing the archers i love killing, and adding a footballhelmet... So far no fan of this new patch.

wrong, archers now have pinpoint accuracy even in plate.

Horse archers are now wearing heavy gear and still got good accuracy
Title: Re: 0.2.9.0
Post by: Teeth on October 29, 2012, 12:01:48 am
No changelog, no new 1handers, no new shields, buffing couching my old friends, nerfing the archers i love killing, and adding a footballhelmet... So far no fan of this new patch.
What couching my old friends? Heavy lance got its damage raped and the only great lancers I ever see are myself and Corsair on alts. And stop calling it a football helmet, it is a glorious piece of Renaissance engineering which is a great addition to the mod. More Renaissance items please!
Title: Re: 0.2.9.0
Post by: Bjarky on October 29, 2012, 12:09:44 am
Must say, i'm really loving the Corseque  :D
Nice additions with the new polearms, although the heavy lance really got cut hard  :shock:
Title: Re: 0.2.9.0
Post by: San on October 29, 2012, 12:24:52 am
All of the new polearms are 2h only? That's a shame if so.
Title: Re: 0.2.9.0
Post by: Tovi on October 29, 2012, 12:37:41 am
All 4 are pretty much trhe same.
Title: Re: 0.2.9.0
Post by: BlueKnight on October 29, 2012, 12:43:46 am
  SoW                                    DGS

weight:3                            Weight:2,5
Speed:93                           Speed:90
Length:121                        Length:124
Thrust:23 pierce                 Thrust:25 pierce
Swing:40 cut                      Swing:41 cut

1 cut, 2 pierce and 3 length for 3 speed

Everybody could block DGS even earlier and fights were lasting long
Now it will take years.
Title: Re: 0.2.9.0
Post by: Torben on October 29, 2012, 12:47:38 am
What couching my old friends? Heavy lance got its damage raped and the only great lancers I ever see are myself and Corsair on alts. And stop calling it a football helmet, it is a glorious piece of Renaissance engineering which is a great addition to the mod. More Renaissance items please!

great lance got 75 damage thats whats up.
Title: Re: 0.2.9.0
Post by: TheAppleSauceMan on October 29, 2012, 12:52:49 am
So the game is even slower now? Plz, we need to speed the game up, not down.

Btw, why is a 123 2h only as fast as a 160 polearm? I know u obv dont like 2h, but this just seems a little over the top.

The english bill(174 lenght) and long awlpike(185 lenght) is only 1 speed slower than a 123 lenght sword.

165 lenght polearm is faster than a 123 lenght 2h.

120 lenght polearm is 93 speed, lol.

Oh well, time to see what more they changed, and why.


Its amazing how people vote down facts, i didnt even write an opinion.

PS: Made an offer, anyone wanna buy the ''op'' danish greatsword?

Because of the way 2h is held and the animations vs. the polearms, our reach advantage is VERY minor, and if you stab, well it's non-existant. Not to mention you have more cut, and and a better stab. And like I said better animations that give more reach and favor hilt-slashing even better then ours.
Yes and both of those weapons are 2-directional only. You win some you lose some.
Title: Re: 0.2.9.0
Post by: MBB_CAV on October 29, 2012, 12:59:23 am
**Details follow**

still no details ?
Title: Re: 0.2.9.0
Post by: TurmoilTom on October 29, 2012, 01:15:05 am
still no details ?

There never will be.
Title: Re: 0.2.9.0
Post by: Miwiw on October 29, 2012, 01:15:48 am
still no details ?

there are. he says "details follow" and means the whole thread.
Title: Re: 0.2.9.0
Post by: Made in China on October 29, 2012, 01:18:06 am
The new logo looks gorgeous in the menu ! :)
Title: Re: 0.2.9.0
Post by: Nightingale on October 29, 2012, 01:23:35 am
there are. he says "details follow" and means the whole thread.

It would be nice to just have one post with a change log.
Title: Re: 0.2.9.0
Post by: Teeth on October 29, 2012, 01:27:26 am
great lance got 75 damage thats whats up.
So what? I have a 4 ps pure couch cav build and even with that build I get about 4x the score when I use a Heavy Lance instead of a Great Lance. The Great Lance mostly one shots anyway even with 4 ps, so effectively there will be zero change. There is still very little reason to use a Great Lance instead of a Heavy Lance and I am willing to bet that the amount of pure Great Lancers will not get higher than 3 on a server at any time.

Great Lance was never OP and is not OP, now let me go oneshot a few plated chargers.
Title: Re: 0.2.9.0
Post by: Kafein on October 29, 2012, 01:41:40 am
I like the amount of archers on EU_1 right now.
Title: Re: 0.2.9.0
Post by: San on October 29, 2012, 01:47:35 am
All 4 are pretty much trhe same.

Yeah, those were my thoughts, too. They would've made great high-tier hoplite weapons, though.
Title: Re: 0.2.9.0
Post by: Bjarky on October 29, 2012, 01:48:47 am
I like the amount of archers on EU_1 right now.
lol yeah, its insane  :mrgreen:
SWAT team mod activated  :P
Title: Re: 0.2.9.0
Post by: Kirman on October 29, 2012, 02:01:57 am
I like the amount of archers on EU_1 right now.

I just GTX.
Title: Re: 0.2.9.0
Post by: cmp on October 29, 2012, 02:04:00 am
Archery super accuracy is a bug, FYI. It will be fixed in next hotfix.
Title: Re: 0.2.9.0
Post by: Smoothrich on October 29, 2012, 02:04:48 am
So what? I have a 4 ps pure couch cav build and even with that build I get about 4x the score when I use a Heavy Lance instead of a Great Lance. The Great Lance mostly one shots anyway even with 4 ps, so effectively there will be zero change. There is still very little reason to use a Great Lance instead of a Heavy Lance and I am willing to bet that the amount of pure Great Lancers will not get higher than 3 on a server at any time.

Great Lance was never OP and is not OP, now let me go oneshot a few plated chargers.

all couching does 1/4 the damage basically or something like that, so great lance got increased to keep it like pre patch. 
Title: Re: 0.2.9.0
Post by: 7000bc on October 29, 2012, 02:14:12 am
chadz broke the mod (again)
Title: Re: 0.2.9.0
Post by: karasu on October 29, 2012, 02:25:14 am
No changelog, no new 1handers, no new shields, buffing couching my old friends, nerfing the archers i love killing, and adding a footballhelmet... So far no fan of this new patch.

You forgot the Maul Weighted Arbalest (7.3 from 3.7  :lol: ) which adds nothing since most builds use 8 or 9 athletics with already light gear.  :rolleyes:
Title: Re: 0.2.9.0
Post by: Inglorious on October 29, 2012, 02:41:52 am
So what? I have a 4 ps pure couch cav build and even with that build I get about 4x the score when I use a Heavy Lance instead of a Great Lance. The Great Lance mostly one shots anyway even with 4 ps, so effectively there will be zero change. There is still very little reason to use a Great Lance instead of a Heavy Lance and I am willing to bet that the amount of pure Great Lancers will not get higher than 3 on a server at any time.

Great Lance was never OP and is not OP, now let me go oneshot a few plated chargers.

Great lance is the only lance for me  8-)

I loomed one up just last week :D
Title: Re: 0.2.9.0
Post by: Smiling Daemon on October 29, 2012, 03:06:48 am
Archery super accuracy is a bug, FYI. It will be fixed in next hotfix.
Title: Re: 0.2.9.0
Post by: tx8444 on October 29, 2012, 03:32:48 am
i can't see the changelog
Title: Re: 0.2.9.0
Post by: Greziz on October 29, 2012, 03:40:59 am
Derp?
Title: Re: 0.2.9.0
Post by: Pentecost on October 29, 2012, 03:55:48 am
Is there a reason why the weights on some 1h swords were adjusted? It doesn't really affect me from a gameplay standpoint, but it seems a little odd that a Short Sword has the exact same weight as a longer blade like the Knightly Arming Sword or Long Espada Eslavona. I understand that longer does not necessarily equal significantly heavier, especially when it comes to swords, but the older values of 1.2 lbs for the cut-and-thrust swords seemed better.
Title: Re: 0.2.9.0
Post by: brockssn on October 29, 2012, 04:35:19 am
BUG:
New patch allows players to pass through each other during combat. Its so bad its like you are a ghost. Halloween Mod??!? =[
Title: Re: 0.2.9.0
Post by: Achelous on October 29, 2012, 04:42:49 am
Yesss another bad update what did they make worse in the mod, Cant wait!!!!! Did they get rid of feints, chambering? or maybe buff archers 1000%. Because doing a 180 degree turn and stabing some is totally not realistic.
Title: Re: 0.2.9.0
Post by: Bobthehero on October 29, 2012, 04:47:18 am
No buff to swashbuckling, guess I should get used to it by now.
Title: Re: 0.2.9.0
Post by: Sandersson Jankins on October 29, 2012, 04:54:42 am
It really sucks that the M function got disabled, either through error or intent. People are blatantly teamwounding in spawn, and refusing to use caution while on cav. Shit sucks, cap'n.
Title: Re: 0.2.9.0
Post by: Strider on October 29, 2012, 04:58:53 am
Crossbows are pretty dang heavy. I didn't think crossbow kiting was a problem. If the weight effects athletics alot then i don't think I'll be going back to crossbowmen.
Title: Re: 0.2.9.0
Post by: autobus on October 29, 2012, 06:16:34 am
still no details ?
i can't see the changelog
It would be nice to just have one post with a change log.
visitors can't see pics , please register or login
Title: Re: 0.2.9.0
Post by: zhizai888 on October 29, 2012, 06:25:56 am
WTF detail..............
Title: Re: 0.2.9.0
Post by: Waylit on October 29, 2012, 07:13:01 am
See, the makers of the mod think it is funny not to post a log, but actually they are just dicks!
Title: Re: 0.2.9.0
Post by: Largg on October 29, 2012, 07:22:08 am
Didn't know this mod still had so many new players. Or then people are just impatient dicks who whine instantly about everything.

1) Wait for all the bugs get patched
2) Try the new stuff with open mind for few days
Title: Re: 0.2.9.0
Post by: Eugen on October 29, 2012, 07:28:18 am
**Details follow**

- strategus will be reset and one day of work be lost
- the patch will have many hotfixes
- information will come weeks after the comunity figuered most out by themselfes- its the calradian riddle patching game after all!  :wink:

i.V Chad the Riddler

Officially Trolling
E.U.G.E.N
Title: Re: 0.2.9.0
Post by: Nehvar on October 29, 2012, 08:51:14 am
None of my stuff got nerfed.  In fact, some if it got buffed!  /luckydance

The apocalyptic hurricane headed my way will probably crush me with a tree in my sleep.
Title: Re: 0.2.9.0
Post by: fosr on October 29, 2012, 09:02:28 am
 "Light Strange War Mask" and "Light Strange Greaves" Please be restored to their original... :cry: :cry: :cry:
Title: Re: 0.2.9.0
Post by: Fips on October 29, 2012, 09:32:50 am
Not enough bugs added, we need more bugs.
Title: Re: 0.2.9.0
Post by: Kalp on October 29, 2012, 09:47:34 am
Quote
Some other minor stuff.
:lol:
Title: Re: 0.2.9.0
Post by: Felix_Iron on October 29, 2012, 09:50:31 am
wtf with this helm?

visitors can't see pics , please register or login
Title: Re: 0.2.9.0
Post by: Tovi on October 29, 2012, 09:52:06 am
Am I the only one to not see the new weapon's pictures ?
Title: Re: 0.2.9.0
Post by: Vibe on October 29, 2012, 09:53:58 am
Am I the only one to not see the new weapon's pictures ?

common practice in each new patch, you'll have to wait for a bit for images to be uploaded
Title: Re: 0.2.9.0
Post by: Piok on October 29, 2012, 09:57:32 am
Bring back M function + 100% team damage by ranged. Someone must teach those friendly my old friends how to behave.
Title: Re: 0.2.9.0
Post by: IR_Kuoin on October 29, 2012, 09:59:21 am
Light warmask floating in the air, GG devs.
Title: Re: 0.2.9.0
Post by: IR_Kuoin on October 29, 2012, 10:24:09 am
Is it true that archers got buffed accuracy?
Title: Re: 0.2.9.0
Post by: Moncho on October 29, 2012, 10:26:22 am
You complain about ranged but you want to die from them faster?
You seem to be grasping the behaviour of this community:
QQ OP, request change. Oh wait what you now made is even worse than what was before (even though in a lot of cases it is not), QQ, repeat ad infinitum (or until the death of the mod, lets hope it is far away)
Title: Re: 0.2.9.0
Post by: Haboe on October 29, 2012, 10:26:36 am
Added some new bugs.

Focusses on adding new bugs, doesn't change the rewarding system again.
Title: Re: 0.2.9.0
Post by: Thovex on October 29, 2012, 11:16:24 am
Rus Bow got speed, damage and accuracy reduced, but I believe it stayed as accurate as before. Long bow is more accurate now (I think)

Yep, alt is pretty much same accuracy.
Title: Re: 0.2.9.0
Post by: Tzar on October 29, 2012, 11:39:41 am
Am i the only one who cant use the market place atm :?:
Title: Re: 0.2.9.0
Post by: Moncho on October 29, 2012, 11:41:27 am
No tzar, I get unknown page as well.
I think it might be either one of the new bugs, or a preventive measure to let things settle before people start panic trading
Title: Re: 0.2.9.0
Post by: Tovi on October 29, 2012, 11:47:20 am
Bankrun !!!
Title: Re: 0.2.9.0
Post by: Banok on October 29, 2012, 11:51:55 am
I was hoping of some real gameplay changes like removal of multi and such. No real reason to play again with this patch :(
Title: Re: 0.2.9.0
Post by: Miwiw on October 29, 2012, 11:52:07 am
I guess marketplace is checked for bugs and it also need some time-out... it is fine. I'm used to check marketplace once every 4 minutes while playing tho, so its annoying after all, but fine. :D
Title: Re: 0.2.9.0
Post by: bredeus on October 29, 2012, 12:14:36 pm
I am running game with new patch, please gimme and the rest: Client Beta Tester badge
Title: Re: 0.2.9.0
Post by: MlotekPL on October 29, 2012, 01:09:30 pm
Bring back M function + 100% team damage by ranged. Someone must teach those friendly my old friends how to behave.
Totally agree..A lot of my old friendchers don't care now about th,and nobody say sorry now.Weird..
And about the new poles/armors : useless and ugly."Black Football Helmet"  :x
Title: Re: 0.2.9.0
Post by: chadz on October 29, 2012, 01:10:52 pm
It obviously wasn't the "big one" yet, but... be prepared.

We ran out of minor version numbers, so we have no choice but to create a major one now :)
Title: Re: 0.2.9.0
Post by: Moncho on October 29, 2012, 01:14:53 pm
any ETA other than December 2010?
Title: Re: 0.2.9.0
Post by: IR_Kuoin on October 29, 2012, 01:15:33 pm
"Great" October patch is finally here ... yay
Title: Re: 0.2.9.0
Post by: Daniisme on October 29, 2012, 01:18:33 pm
I was sure a new xp system will lunch  :rolleyes:
Title: Re: 0.2.9.0
Post by: Lech on October 29, 2012, 01:23:14 pm
It obviously wasn't the "big one" yet, but... be prepared.

We ran out of minor version numbers, so we have no choice but to create a major one now :)

Bullshit, you were able to use 0.2.8.10.
Title: Re: 0.2.9.0
Post by: J_T_V_Tobi on October 29, 2012, 01:26:59 pm
When not a new xp/money system then a TDM server pls :D
Title: Re: 0.2.9.0
Post by: Riddaren on October 29, 2012, 01:27:03 pm
If anything this will give players worse awareness as it's no longer a big deal getting backstabbed by lancers.
Title: Re: 0.2.9.0
Post by: chadz on October 29, 2012, 01:28:24 pm
No, we can only use >= 10 for the last (invisible) number (eg 0.2.9.0.14)

Of course I could fix it, but why if I can just circumvent it by doing a patch of epic scales.
Title: Re: 0.2.9.0
Post by: Vibe on October 29, 2012, 01:30:23 pm
by doing a patch of epic scales.

visitors can't see pics , please register or login
Title: Re: 0.2.9.0
Post by: cmp on October 29, 2012, 01:48:48 pm
visitors can't see pics , please register or login
Title: Re: 0.2.9.0
Post by: Iymore on October 29, 2012, 01:51:39 pm
visitors can't see pics , please register or login
   :arrow: 8-)
Title: Re: 0.2.9.0
Post by: Son Of Odin on October 29, 2012, 01:54:15 pm
chadz this is not the patch you are looking for.
visitors can't see pics , please register or login
Title: Re: 0.2.9.0
Post by: IR_Kuoin on October 29, 2012, 02:02:05 pm
chadz this is not the patch you are looking for.

I believe it is

visitors can't see pics , please register or login
Title: Re: 0.2.9.0
Post by: BlindGuy on October 29, 2012, 02:09:29 pm
Sometimes I wonder why we put up with this shit. Oh, yes the mod is free.

Your right, you shouldnt put up with it. Doors over there. Cya
Title: Re: 0.2.9.0
Post by: IR_Kuoin on October 29, 2012, 02:46:51 pm
Katana got buffed to 20p thrust, best patch ever!
Title: Re: 0.2.9.0
Post by: Daniisme on October 29, 2012, 02:49:40 pm
Nerf archers please ? :(
Title: Re: 0.2.9.0
Post by: Iymore on October 29, 2012, 02:58:23 pm
Nerf archers please ? :(
again?
Title: Re: 0.2.9.0
Post by: Arry on October 29, 2012, 03:00:49 pm
To dani4kil
visitors can't see pics , please register or login
 (http://imageshack.us/photo/my-images/840/candymountain.png/)
Title: Re: 0.2.9.0
Post by: Leshma on October 29, 2012, 03:06:11 pm
Of course I could fix it, but why if I can just circumvent it by doing a patch of epic scales.

Cool. But you still owe me 50k.
Title: Re: 0.2.9.0
Post by: BlindGuy on October 29, 2012, 03:09:41 pm
Cool. But you still owe me 50k.


Whine away, he owes me free 'looms. I linked him the best gay porn when he asked, and as yet havent got a point...
Title: Re: 0.2.9.0
Post by: Leshma on October 29, 2012, 03:29:12 pm
Patching...

Title: Re: 0.2.9.0
Post by: Iymore on October 29, 2012, 03:36:28 pm
why don't you just removing archery in this game? i just shooted a bandit on dtv 3 times for killing him. i have a mw horn bow and 6 pd. this is shit.
Title: Re: 0.2.9.0
Post by: BeastSVK on October 29, 2012, 03:37:04 pm
SRSLY ?? no armors in Strat battles ?? ..well well
Title: Re: 0.2.9.0
Post by: Richyy on October 29, 2012, 03:53:24 pm
i lost my Soldier's Cleaver and my Iron Hat with Aventail and he wasnt even loomed.
so what the problems here?
Title: Re: 0.2.9.0
Post by: Moncho on October 29, 2012, 03:57:33 pm
i lost my Soldier's Cleaver and my Iron Hat with Aventail and he wasnt even loomed.
so what the problems here?
Did you buy them yesterday? If so, the server was reset to a few hours before so you might have lost all that xp and everything you did on the hours that were rolled back
Title: Re: 0.2.9.0
Post by: Grumbs on October 29, 2012, 04:12:17 pm
Archery super accuracy is a bug, FYI. It will be fixed in next hotfix.

Thanks for the patch btw

About archer accuracy..I would much rather they were balanced through counters and added depth to the class rather than simply adding more RNG.

More projectile dip, less kiting etc. If someone shoots me in the head i'd rather it was because they judge the distance and aimed up just the right amount rather than because they shot centre of mass and the RNG was on their side. TBH i'd rather each good shot from an archer rewarded them, but the shot should just be more difficult rather than more random
Title: Re: 0.2.9.0
Post by: Brrrak on October 29, 2012, 04:45:38 pm
It obviously wasn't the "big one" yet, but... be prepared.

Title: Re: 0.2.9.0
Post by: Alexjei on October 29, 2012, 04:47:27 pm
Did you buy them yesterday? If so, the server was reset to a few hours before so you might have lost all that xp and everything you did on the hours that were rolled back
Oh so that's where my 20k gold and 800k xp went :)
Was a bit confused at first.
Title: Re: 0.2.9.0
Post by: Haboe on October 29, 2012, 04:47:34 pm
Day 2 of the patch.

Still no proper changelog has been released, still no new reward system.
Title: Re: 0.2.9.0
Post by: Tzar on October 29, 2012, 05:00:17 pm
Still archers are able to kite crutch  :lol:
Title: Re: 0.2.9.0
Post by: Gurnisson on October 29, 2012, 05:03:22 pm
Balancing by nerfing instead of buffing, yet again.

/me sighs
Title: Re: 0.2.9.0
Post by: _GTX_ on October 29, 2012, 05:04:34 pm
Balancing by nerfing instead of buffing, yet again.

/me sighs
Yeah, combat went from 2 to 5 min duels, whenever u meet one on the battlefield.
Title: Re: 0.2.9.0
Post by: chadz on October 29, 2012, 05:06:10 pm
Yeah, combat went from 2 to 5 min duels, whenever u meet one on the battlefield.

Isn't that in your favour? Less disconnects per hour?
Title: Re: 0.2.9.0
Post by: nayman on October 29, 2012, 05:07:53 pm
i'm loving new light strange helmet's appearance:) hope all samuraistuff will be so supa:)
Title: Re: 0.2.9.0
Post by: _GTX_ on October 29, 2012, 05:09:33 pm
Isn't that in your favour? Less disconnects per hour?

Sure if thats how we talk, suck it chadz.

The different versions of the rules, when it comes to each member of the community is also fascinating.
Title: Re: 0.2.9.0
Post by: Tuetensuppe on October 29, 2012, 05:13:03 pm
Isn't that in your favour? Less disconnects per hour?

ahahahah .... owned > +1

Title: Re: 0.2.9.0
Post by: Thomek on October 29, 2012, 05:25:13 pm
GTX, I think the point is that shorter weapons should be more effective in battle. If you want to win faster, bring one of the shorter and now Much Faster swords.

Remember, the problem before was that there was really only one or two obvious alternatives for 2h heroes.

Hopefully we will see more variety from now on. And Danish is still badass btw..
Title: Re: 0.2.9.0
Post by: Bronto on October 29, 2012, 05:26:24 pm
I've loaded these comments into a highly sophisticated program that determines the outcome of conversations based upon their input and the reaction. THIS is what I've learned!

End result once patch is fully implemented:

People will still be complaining.
Title: Re: 0.2.9.0
Post by: _GTX_ on October 29, 2012, 05:26:44 pm
GTX, I think the point is that shorter weapons should be more effective in battle. If you want to win faster, bring one of the shorter and now Much Faster swords.

Remember, the problem before was that there was really only one or two obvious alternatives for 2h heroes.

Hopefully we will see more variety from now on. And Danish is still badass btw..

Then plz buy mine.
Title: Re: 0.2.9.0
Post by: Thomek on October 29, 2012, 05:28:50 pm
Hopefully, and I think it will be, there will be a time of adjustments coming after this patch.

What is important is that we can see the devs INTENTION with this one. Stay put, stay patient. Give it 2 weeks.
Title: Re: 0.2.9.0
Post by: Leshma on October 29, 2012, 05:30:44 pm
GTX, I think the point is that shorter weapons should be more effective in battle. If you want to win faster, bring one of the shorter and now Much Faster swords.

Remember, the problem before was that there was really only one or two obvious alternatives for 2h heroes.

Hopefully we will see more variety from now on. And Danish is still badass btw..

Thomek, do you realize how useless Katana is, when you compare it to Longsword/HBS?
Title: Re: 0.2.9.0
Post by: Thomek on October 29, 2012, 05:33:48 pm
Thomek, do you realize how useless Katana is, when you compare it to Longsword/HBS?

Yes, of course Leshma, they were always better.

But Ninja was never about using OP weapons anyway. It's good if katana is usable, but Ninja is about personal challenge and spiting the minmaxers, being united in a hatred for Archery and easy ways out.. :)

And it stays the most entertaining class I tried.
Title: Re: 0.2.9.0
Post by: Leshma on October 29, 2012, 05:39:45 pm
I don't think there were better before, Katana had 3 extra speed on both. That's very noticeable.

Now HBS has the same speed rating as Katana.

HBS is 10 cm longer (huge difference), has 5 more pierce damage on thrust (usable thrust vs glancing). Only downside is 2 less cut on swings but that doesn't make much difference.
Title: Re: 0.2.9.0
Post by: Thomek on October 29, 2012, 05:42:44 pm
Leshma, for now, I'm fine with it.
Title: Re: 0.2.9.0
Post by: _GTX_ on October 29, 2012, 05:43:57 pm
Hopefully, and I think it will be, there will be a time of adjustments coming after this patch.

What is important is that we can see the devs INTENTION with this one. Stay put, stay patient. Give it 2 weeks.
That is correct, they will change some of the unaffected weapons to fit the new buffs and nerfs. They might also change some of the buffs. Anyway, looking at the devs, it is clear that there is no way, that they are doing anything to the danish/german.

PS to Kulin_ban: This is real impact of the nerf.
(click to show/hide)
(click to show/hide)
Title: Re: 0.2.9.0
Post by: Polobow on October 29, 2012, 05:44:45 pm
Leshma, for now, I'm fine with it.

Content ninja is content.
Title: Re: 0.2.9.0
Post by: Ninja_Khorin on October 29, 2012, 05:49:23 pm
Leshma, for now, I'm fine with it.
Yeah, it's a trade-off I can live with, though it makes little sense if you think about it realistically.

But then again, now I can cry about bastard sword spammers, so that's a bonus :D
Title: Re: 0.2.9.0
Post by: Rebelyell on October 29, 2012, 06:01:27 pm
In all honesty, Danish's were always popular and always in demand / supply. I do not see it being terribly different to what it was pre-patch.

Title: Re: 0.2.9.0
Post by: IR_Kuoin on October 29, 2012, 06:13:11 pm

More like "Eeeey men!"
Title: Re: 0.2.9.0
Post by: Latrinenkobold on October 29, 2012, 06:39:55 pm
Alucard is the most badass Anime charakter!
Title: Re: 0.2.9.0
Post by: CrazyCracka420 on October 29, 2012, 06:44:29 pm
So great lance now has 75 pierce damage, and heavy lance has 23 pierce damage...

chadz can you update your original post with any other large nerfs/buffs that took place in this patch?  Pretty ridiculous not to include in your OP.

Saw my bro playing chivalry last night, apparently this is the dev's push to get everyone to stop playing crpg and go pick this game up.
Title: Re: 0.2.9.0
Post by: IR_Kuoin on October 29, 2012, 06:49:41 pm
So great lance now has 75 pierce damage, and heavy lance has 23 pierce damage...

chadz can you update your original post with any other large nerfs/buffs that took place in this patch?  Pretty ridiculous not to include in your OP.

Saw my bro playing chivalry last night, apparently this is the dev's push to get everyone to stop playing crpg and go pick this game up.

Chivalry is a good game, but can't compare to Mount and Blade, and certainly not cRPG :P
Title: Re: 0.2.9.0
Post by: Mwahahaha on October 29, 2012, 07:11:22 pm
holy fuck they changed weight of bows, now some of bows are lighter then earlier.
Title: Re: 0.2.9.0
Post by: CrazyCracka420 on October 29, 2012, 07:22:19 pm
There is a reason behind it.

I'm sure there's reasons behind all the changes, but it would be nice if they actually said what the changes were...
Title: Re: 0.2.9.0
Post by: cmp on October 29, 2012, 07:25:12 pm
Item balance changelog
Quote
- changed melee weapons
- changed ranged weapons
Title: Re: 0.2.9.0
Post by: dontgothere on October 29, 2012, 07:25:42 pm
I wish they'd do a couple more glitch/bug-focused patches before going nuts with all these new weapons and tweaks.
Title: Re: 0.2.9.0
Post by: Miracle on October 29, 2012, 07:35:59 pm
Item balance changelog
Quote
- changed melee weapons
- changed ranged weapons
gf changelog fans
Title: Re: 0.2.9.0
Post by: karasu on October 29, 2012, 07:39:32 pm
It's a free mod and you agreed to play it being a Beta. The constant bitching only makes people ignore the post faster to the next one.

Like kulin_perma_ban said, being on IRC helps o get some insight from time to time about these changes.
As a bonus, you can get a real time narration about Smoothrich vs Sandy.

Title: Re: 0.2.9.0
Post by: Kafein on October 29, 2012, 07:39:58 pm
That's a complete and yet very elegantly consise changelog.
Title: Re: 0.2.9.0
Post by: Lannistark on October 29, 2012, 07:41:35 pm
That's a complete and yet very elegantly consise not a changelog.
Title: Re: 0.2.9.0
Post by: Boerenlater on October 29, 2012, 07:57:07 pm
Just put the ladders back in to give our poor my old friendchers some rest.
Title: Re: 0.2.9.0
Post by: pepejul on October 29, 2012, 08:20:47 pm
M BUTTON ACTIVE BACK PLEASE !!!!
Title: Re: 0.2.9.0
Post by: IR_Kuoin on October 29, 2012, 08:29:21 pm
You forgot to add crossdressing ...
Title: Re: 0.2.9.0
Post by: Uumdi on October 29, 2012, 08:43:03 pm
Arbalest needs crushthrough
Title: Re: 0.2.9.0
Post by: LastKaze on October 29, 2012, 09:04:06 pm
visitors can't see pics , please register or login

Update Failed No Mirrors?
Title: Re: 0.2.9.0
Post by: dodnet on October 29, 2012, 09:05:13 pm
Changelog:
- changed something
Title: Re: 0.2.9.0
Post by: Kafein on October 29, 2012, 09:45:10 pm
visitors can't see pics , please register or login


I will print this and use it a a wallpaper of happiness.
Title: Re: 0.2.9.0
Post by: Kirman on October 29, 2012, 10:46:08 pm
I was playing siege on def. team and i had x5. On last 30second my team has changed somehow, spawned on attackers and lost my x5. That was weird. I think that stupid thing came with new patch.
Title: Re: 0.2.9.0
Post by: Brrrak on October 29, 2012, 11:27:38 pm
I will print this and use it a a wallpaper of happiness.

What, do you have a boner for proving Adam Smith wrong?
Title: Re: 0.2.9.0
Post by: Death_Dealer on October 29, 2012, 11:29:47 pm
update EU6 please
Title: Re: 0.2.9.0
Post by: Kafein on October 30, 2012, 12:49:10 am
What, do you have a boner for proving Adam Smith wrong?

How is this proving Smithie wrong ?
Title: Re: 0.2.9.0
Post by: Tagora on October 30, 2012, 01:06:47 am
I don't know if this has been reported yet but items are bugged after strat battles in na_3.
Title: Re: 0.2.9.0
Post by: Made in China on October 30, 2012, 01:09:58 am
WHERE IS chadz ?????? I MUST KISS HIM !!!!!!!!!!!!!!!!!!!

THE CHINESE PACK OMG !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I LOVE YOU chadzI !!!
Title: Re: 0.2.9.0
Post by: Moncho on October 30, 2012, 01:11:50 am
A lot of eastern stuff...
Title: Re: 0.2.9.0
Post by: Strider on October 30, 2012, 01:20:47 am
this taking forevah to DL must be BIG :D
Title: Re: 0.2.9.0
Post by: Pentecost on October 30, 2012, 01:21:02 am
Don't know if anyone else has made note of it yet, but the +3 bonuses for the Fauchard and Great Maul got downgraded. The Fauchard is now Masterwork instead of Elder's, and lost 1 cut and 1 pierce. The Great Maul lost 1 blunt.
Title: Re: 0.2.9.0
Post by: Son Of Odin on October 30, 2012, 01:22:30 am
When are you going to fix teh heavy lance? :evil:
Title: Re: 0.2.9.0
Post by: Bobthehero on October 30, 2012, 01:35:39 am
You know what's in that spoiler...

(click to show/hide)
Title: Re: 0.2.9.0
Post by: Adrian on October 30, 2012, 01:36:22 am
lances are fixed, less damage balances them so cav that just spam couches wont always 1 shot their targets now.

if all you know how to do is couch then you should learn to play with the Great Lance
Title: Re: 0.2.9.0
Post by: Jarlek on October 30, 2012, 01:56:15 am
Quote
...
[01:54:14] Downloading Textures/song_boot_a.dds
[01:54:14] Downloading Textures/this_is_how_children_see_gnjus_norm2.dds
[01:54:14] Downloading Textures/Song_helm_c_s.dds
...

D:
Title: Re: 0.2.9.0
Post by: Tanken on October 30, 2012, 01:56:51 am
I am stalled on the launcher update.
Title: Re: 0.2.9.0
Post by: mofugga on October 30, 2012, 02:07:02 am
I am stalled on the launcher update.

I just tried to update and it was stalled / moving really slow as well. Cancelled and will try again later.
Title: Re: 0.2.9.0
Post by: oprah_winfrey on October 30, 2012, 02:26:55 am
Wondering if the update will finish or I will lose power first. #HurricaneSandy #betalauncher
Title: Re: 0.2.9.0
Post by: Made in China on October 30, 2012, 03:07:03 am
Amazing !

(click to show/hide)
Title: Re: 0.2.9.0
Post by: Oddfuture on October 30, 2012, 04:01:02 am
what armor is that?
Title: Re: 0.2.9.0
Post by: Made in China on October 30, 2012, 04:11:07 am
Eastern Star-Scale Armor
Title: Re: 0.2.9.0
Post by: Ohayashi on October 30, 2012, 04:15:37 am
The Ming can now give us a proper fight.
Title: Re: 0.2.9.0
Post by: Made in China on October 30, 2012, 04:20:35 am
The Ming can now give us a proper fight.

What about us? We were the first chinese clan on cRPG and we are ready for matches :)
Title: Re: 0.2.9.0
Post by: Ellie on October 30, 2012, 04:26:50 am
I like a lot of the new armour looks. We'll have more variety in weeaboos now.


Also, already posted this in technical issues, but the Eastern Lamellar Robes are... broken. Whenever I tried to test them, my client would crash and it would apparently take out everyone on the server with me.

Found that out after I'd already crashed the game a handful of times trying to see how the armour looks -.-

Sorry to anyone whose game crashed earlier because of me.
Title: Re: 0.2.9.0
Post by: Andy on October 30, 2012, 04:30:39 am
I like a lot of the new armour looks. We'll have more variety in weeaboos now.


Also, already posted this in technical issues, but the Eastern Lamellar Robes are... broken. Whenever I tried to test them, my client would crash and it would apparently take out everyone on the server with me.

Found that out after I'd already crashed the game a handful of times trying to see how the armour looks -.-

Sorry to anyone whose game crashed earlier because of me.
It crashes EVERYONE on the server?
My purpose has now become clear.


visitors can't see pics , please register or login
Title: Re: 0.2.9.0
Post by: Ellie on October 30, 2012, 04:34:56 am
It crashes EVERYONE on the server?
My purpose has now become clear.



I'm pretty sure it did. It happened a few times. My buddy in voice crashed when i entered, and when I reloaded the game, the server I was on would have 0 people in it. Even if it had 35-40 pre-crash.
Title: Re: 0.2.9.0
Post by: Waylit on October 30, 2012, 05:24:27 am
At this point it no longer seems morally questionable to steal all of the current CRPG mod teams work and publish it as a more rational game.  With patchnotes, and pre-patch testing of which new armors are invisible...
Title: Re: 0.2.9.0
Post by: cmp on October 30, 2012, 05:28:10 am
At this point it no longer seems morally questionable to steal all of the current CRPG mod teams work and publish it as a more rational game.  With patchnotes, and pre-patch testing of which new armors are invisible...

At this point it no longer seems morally questionable to mute you.
Title: Re: 0.2.9.0
Post by: dynamike on October 30, 2012, 05:29:42 am
At this point it no longer seems morally questionable to mute you.

Can you say.... gf?
Title: Re: 0.2.9.0
Post by: FrugFrug on October 30, 2012, 05:42:48 am
It obviously wasn't the "big one" yet, but... be prepared.

We ran out of minor version numbers, so we have no choice but to create a major one now :)

Is it possible we will get the "big one" before 2013?
Title: Re: 0.2.9.0
Post by: autobus on October 30, 2012, 09:36:32 am
armors bugged
Title: Re: 0.2.9.0
Post by: bredeus on October 30, 2012, 09:37:30 am
WHERE IS chadz ?????? I MUST KISS HIM !!!!!!!!!!!!!!!!!!!

THE CHINESE PACK OMG !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I LOVE YOU chadzI !!!
Hey Wheres the Crusaders armour?
Title: Re: 0.2.9.0
Post by: Mlekce on October 30, 2012, 11:16:34 am
i downloaded for 30 minutes yesterday this armors and in the end update failed.
Now i am downloading it again,and it is stuck again. Can you fix this launcher or speed up download or something?
Title: Re: 0.2.9.0
Post by: Corsair831 on October 30, 2012, 11:39:58 am
Bug fixes:
Strategus Battles often not being reported properly after it's finished (especially NA)
Alive horses not making it back into the weapon stack in Strat.
Some other minor stuff.

Item stat changes.
Added some new bugs.
**More Details follow**

chadz is such a troll, and i love it
Title: Re: 0.2.9.0
Post by: Boerenlater on October 30, 2012, 12:15:58 pm

I'm pretty sure it did. It happened a few times. My buddy in voice crashed when i entered, and when I reloaded the game, the server I was on would have 0 people in it. Even if it had 35-40 pre-crash.
Epic trollmove when the other team has almost x5.
Title: Re: 0.2.9.0
Post by: Warham on October 30, 2012, 12:27:18 pm
Amazing !

(click to show/hide)
And now several millions of сhinese will play crpg. We haven't enought servers for them! Quickly delete this armor  :mrgreen:
Title: Re: 0.2.9.0
Post by: cxalc on October 30, 2012, 12:52:08 pm
And now several millions of сhinese will play crpg. We haven't enought servers for them! Quickly delete this armor  :mrgreen:

CRPG spreads not that fast in China

and we have our own server in Shanghai

200+ping in NA/EU is hell - =
Title: Re: 0.2.9.0
Post by: RichBaby on October 30, 2012, 01:48:42 pm
And now several millions of сhinese will play crpg. We haven't enought servers for them! Quickly delete this armor  :mrgreen:

You guys should enjoy your current time. Dozens of Chinese players would have topped the rank every turn if the ping allowed them to play on EU/NA servers, even with just 100ish ping.
I am saying this because I have played on both EU and CHN servers for a long time and observed the skills.
BTW I do miss the time I used to play on EU with GK clans and players like Chagan Arslan, Oberyn and Leed if anyone remembers me...
Title: Re: 0.2.9.0
Post by: Vibe on October 30, 2012, 01:54:24 pm
Dozens of Chinese players would have topped the rank every turn if the ping allowed them to play on EU/NA servers, even with just 100ish ping.

Because they're all level 40+ from grinding and leeching?
Title: Re: 0.2.9.0
Post by: RichBaby on October 30, 2012, 01:57:05 pm
Because they're all level 40+ from grinding and leeching?

No. I dont judge anything without evidence. Maybe you got some?
Title: Re: 0.2.9.0
Post by: Vibe on October 30, 2012, 02:00:45 pm
No. I dont judge anything without evidence. Maybe you got some?

Yet you are making the same bold statements and skill comparisons that dozens of chinese players would top EU/NA scoreboards every round even with 100 ping.
Title: Re: 0.2.9.0
Post by: RichBaby on October 30, 2012, 02:08:43 pm
Yet you are making the same bold statements and skill comparisons that dozens of chinese players would top EU/NA scoreboards every round even with 100 ping.

I am just expressing my opinion, no matter you believe it or not. BUT I need your evidence of leaching if you want to persuade me. Or of course you can certainly just keep your arrogant opinion which I think is a joke.
Title: Re: 0.2.9.0
Post by: Vibe on October 30, 2012, 02:10:40 pm
I am just expressing my opinion, no matter you believe it or not. BUT I need your evidence of leaching if you want to persuade me. Or of course you can certainly just keep your arrogant opinion which I think is a joke.

Saying "Dozens of Chinese players would have topped the rank every turn if the ping allowed them to play on EU/NA servers, even with just 100ish ping." is a statement, not an opinion.

BUT I need your evidence of leaching if you want to persuade me. Or of course you can certainly just keep your arrogant opinion which I think is a joke.

lmfao here you asked for it

http://youtube.com/watch?v=uI3HjLBOwDg
Title: Re: 0.2.9.0
Post by: MlotekPL on October 30, 2012, 02:16:45 pm
lol RichBaby,i think you only meet the bad ones in EU..
EU>NA>CHN
Title: Re: 0.2.9.0
Post by: RichBaby on October 30, 2012, 02:19:32 pm
Saying "Dozens of Chinese players would have topped the rank every turn if the ping allowed them to play on EU/NA servers, even with just 100ish ping." is a statement, not an opinion.

lmfao here you asked for it

https://www.youtube.com/watch?v=uI3HjLBOwDg

One old individual example represents all? One man kills and all ppl from that country are killers?
Just log on a CHN server now, observe or make a video as you please and come back.
Oh, you are free to take my opinion as a statement, it's alright.
Title: Re: 0.2.9.0
Post by: Elmuri on October 30, 2012, 02:26:05 pm
At least some YYY guys come or used to come in Eu servers to leech.


http://youtube.com/watch?v=uI3HjLBOwDg
Good old Attack! Why is it silent now :(
Title: Re: 0.2.9.0
Post by: wanteds on October 30, 2012, 02:26:17 pm
Yet you are making the same bold statements and skill comparisons that dozens of chinese players would top EU/NA scoreboards every round even with 100 ping.

oh snap!

visitors can't see pics , please register or login
Title: Re: 0.2.9.0
Post by: Vibe on October 30, 2012, 02:28:20 pm
Just log on a CHN server now, observe or make a video as you please and come back.
Oh, you are free to take my opinion as a statement, it's alright.

no need I already believe you china is worlds beyond everyone skill-wise, all is good
Title: Re: 0.2.9.0
Post by: wanteds on October 30, 2012, 02:32:05 pm
http://youtube.com/watch?v=uI3HjLBOwDg
ATTAAAAAAACK attack ATTACK attaaaaaaaaack ATTAAAAAAAACK attaaaaaack attack ATTACK ATTAAAAAAACK ATTACK attack ATTAAAAAAAAAAAAAAACK!
Title: Re: 0.2.9.0
Post by: Gurnisson on October 30, 2012, 02:37:26 pm
no need I already believe you china is worlds beyond everyone skill-wise, all is good

Better than AUS too?
Title: Re: 0.2.9.0
Post by: Vibe on October 30, 2012, 02:39:30 pm
Better than AUS too?

even PK fell to their knees versus china MLG players
Title: Re: 0.2.9.0
Post by: Kafein on October 30, 2012, 03:01:48 pm
No, PK are the best when it comes to fighting against themselves, they are therefore the best in every other situation.


My take on player skill :

- cRPG China has very likely developped yet another metagame than EU or NA or AUS
- Even if there were non-negligible differences in average player skill between continents, the gap between the best player of a continent and that of another continent would still be extremely small if a world ranking existed.
Title: Re: 0.2.9.0
Post by: Son Of Odin on October 30, 2012, 03:20:23 pm
I wonder if that's the same guy as "China_Boy" yesterday. Over 300 ping, autorunning to death. We couldn't kick him 'cause Tenne closed polls and left :(.
Title: Re: 0.2.9.0
Post by: Leshma on October 30, 2012, 03:49:24 pm
I hope all of you learned very important lesson. Never laugh at another person's misfortune.

Lancers were gloating when they saw DGS/GGS nerfs but their precious ultimate weapon got nerfed more than anything else.
Title: Re: 0.2.9.0
Post by: Rhekimos on October 30, 2012, 03:50:32 pm
I hope all of you learned very important lesson. Never laugh at another person's misfortune.

Lancers were gloating when they saw DGS/GGS nerfs but their precious ultimate weapon got nerfed more than anything else.

What. Didn't both happen at the same time?
Title: Re: 0.2.9.0
Post by: Son Of Odin on October 30, 2012, 03:52:41 pm
I hope all of you learned very important lesson. Never laugh at another person's misfortune.

Lancers were gloating when they saw DGS/GGS nerfs but their precious ultimate weapon got nerfed more than anything else.
I saw my lance nerfed first so I'm going to need compensation laughs...
Title: Re: 0.2.9.0
Post by: Leshma on October 30, 2012, 04:01:37 pm
Most people commented on greatswords nerfs first.

Also most people still don't realize that bows have new draw speed values...

Edit: Just traded MW Longbow, insanely good trade. Guess that this community now thinks that MW Longbow is solution to all their problems. How sad...
Title: Re: 0.2.9.0
Post by: Mwahahaha on October 30, 2012, 04:10:00 pm
Red color means stats before patch! Now you can compare old and new stats  :D


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visitors can't see pics , please register or login
Title: Re: 0.2.9.0
Post by: Jarlek on October 30, 2012, 04:14:17 pm
Red color means stats before patch! Now you can compare old and new stats  :D


(click to show/hide)
visitors can't see pics , please register or login

They changed the length of arrows? :/
Title: Re: 0.2.9.0
Post by: Mwahahaha on October 30, 2012, 04:15:39 pm
seems so :D
Title: Re: 0.2.9.0
Post by: TurmoilTom on October 30, 2012, 04:18:47 pm
Love the two-handed weapon changes. Good work.
Title: Re: 0.2.9.0
Post by: Jarlek on October 30, 2012, 04:18:57 pm
seems so :D
xD But why?

Does it change anything? It's the same textures and I really can't think of a way arrow length does anything gameplay related.
Title: Re: 0.2.9.0
Post by: Son Of Odin on October 30, 2012, 04:20:37 pm
Bow looms nerved?
(click to show/hide)
Title: Re: 0.2.9.0
Post by: Mwahahaha on October 30, 2012, 04:22:23 pm
Bow looms nerved?
(click to show/hide)


yes  :cry:
Title: Re: 0.2.9.0
Post by: Leshma on October 30, 2012, 04:22:47 pm
Ranged nerfed
Lancers nerfed
Short weapons buffed
Title: Re: 0.2.9.0
Post by: Haboe on October 30, 2012, 04:33:24 pm
Day 3 of the patch.

No decent changelog has yet been released, no new reward system has been implemented.
Title: Re: 0.2.9.0
Post by: Son Of Odin on October 30, 2012, 04:34:01 pm
Ranged nerfed
Lancers nerfed
Short weapons buffed
Now the only thing needing nerf is 1h cav. I guess xbow was nerf'd as well my dear Leshy? Arbalest weight to be more specific. I understand why heavy lance couch was nerfed. Because it needed it and the great lance potentially has some use for the people who use couching a lot :D. Still goes through the blocks and does atleast some damage with hl too. What I don't understand is the base damage nerf. Maybe overkill change... Hard to say anything yet though while playing and getting shot by pinpoint accurate archers all the time. My fault tho. Should never play on patch day :D.

(click to show/hide)
Title: Re: 0.2.9.0
Post by: slimpyman on October 30, 2012, 04:35:05 pm
No, PK are the best when it comes to fighting against themselves, they are therefore the best in every other situation.


My take on player skill :

- cRPG China has very likely developped yet another metagame than EU or NA or AUS
- Even if there were non-negligible differences in average player skill between continents, the gap between the best player of a continent and that of another continent would still be extremely small if a world ranking existed.

chn are 2 good.   its true, NA or EU wont ever appreciate or notice the skill level to be had in the CHN servers.
then again, no NA player has developed as quite as strong metagame as myself.
Title: Re: 0.2.9.0
Post by: Lech on October 30, 2012, 05:02:40 pm
Missed the battle thanks to the fuckin' patch.
Title: Re: 0.2.9.0
Post by: Kafein on October 30, 2012, 05:04:08 pm
Wait a second, bow weight was reduced ?
Title: Re: 0.2.9.0
Post by: Son Of Odin on October 30, 2012, 05:05:29 pm
Missed the battle thanks to the fuckin' patch.
I'm sorry to inform you that fucking is not yet implemented :mrgreen:. You have to settle for old fashioned dry donkey punching.
Title: Re: 0.2.9.0
Post by: Gurnisson on October 30, 2012, 05:10:49 pm
Dedicated 1H cavalry with 0 wpf great lances. Next big thing. Easy, rewarding and fun.
Title: Re: 0.2.9.0
Post by: Lech on October 30, 2012, 05:11:19 pm
I'm sorry to inform you that fucking is not yet implemented :mrgreen:. You have to settle for old fashioned dry donkey punching.

I didn't get to this point in progress bar yet.
Title: Re: 0.2.9.0
Post by: Xscizorx on October 30, 2012, 05:11:28 pm
Updating to 2.9.2.2 and it's stuck on a file (song_horse_h.dds) I let it update there for 30 minutes and still nothing. Just now cancelled and retried and it's still stopping on this certain file.
Title: Re: 0.2.9.0
Post by: karasu on October 30, 2012, 05:17:59 pm
Only got stuck on one item yesterday, and a simple cancel, play again, worked for the rest.
Title: Re: 0.2.9.0
Post by: Leshma on October 30, 2012, 05:40:32 pm
Quote
Oh and if you seriously plan to keep heavy lance like this you maybe would also like to consider a price reduction too.

I'm cheering for rebuff more than anyone else. I've finally got a chance to buy MW Heavy Lance cheap and any hint of rebuff would make me very happy person :D

Edit: Arbalest have been nerfed for months. As soon new system replace multi Arbalest will become completely useless...
Title: Re: 0.2.9.0
Post by: Hygat on October 30, 2012, 05:44:56 pm
https://www.youtube.com/watch?v=44BgS0yZoiM
Title: Re: 0.2.9.0
Post by: Miwiw on October 30, 2012, 05:50:14 pm
https://www.youtube.com/watch?v=44BgS0yZoiM

Now, what did you there... :O

Amazing stuff
Title: Re: 0.2.9.0
Post by: Storulven on October 30, 2012, 06:04:36 pm
Just noticed the "average gold" in the Char -> statistics tab has increased from ~50k to ~940k.
Someone might be sitting on 2.98*10^88k gold or something?
Might just be a statistics bug?

Wanted to share this, so we don't get another rollback etc.

Best regards,
Storulven
Title: Re: 0.2.9.0
Post by: Son Of Odin on October 30, 2012, 06:06:39 pm
Just noticed the "average gold" in the Char -> statistics tab has increased from ~50k to ~940k.
Someone might be sitting on 2.98*10^88k gold or something?
Might just be a statistics bug?

Wanted to share this, so we don't get another rollback etc.

Best regards,
Storulven
Maybe chadz added his character to the statistics? :D
Title: Re: 0.2.9.0
Post by: Grumbs on October 30, 2012, 06:19:19 pm
I'm not really seeing how ranged was nerfed. All I see is people with 33 pierce / 39 cut shots with good accuracy (and +1 or 2 powerdraw than normal). Feels more lethal than ever

The weight of xbows was put the same as before too? Still similar weight to shields

Eagerly awaiting patch notes, but the impact on ranged seems to be the opposite of a nerf imo
Title: Re: 0.2.9.0
Post by: Rhekimos on October 30, 2012, 06:23:29 pm
I'm not really seeing how ranged was nerfed. All I see is people with 33 pierce / 39 cut shots with good accuracy. Feels more lethal than ever

Eagerly awaiting patch notes, but the impact on ranged seems to be the opposite of a nerf imo

I believe ranged still has bugged perfect accuracy. They can wear full plate and get no penalty.
Title: Re: 0.2.9.0
Post by: Grumbs on October 30, 2012, 06:26:22 pm
I believe ranged still has bugged perfect accuracy. They can wear full plate and get no penalty.

Hopefully its not just a bug affecting people over the weight limit..the base accuracy or damage is just too high atm. Longbow got a + accuracy buff too so might still be the weapon of choice after the fix
Title: Re: 0.2.9.0
Post by: Arrowblood on October 30, 2012, 06:27:41 pm
39/3 for the win.
Title: Re: 0.2.9.0
Post by: Iymore on October 30, 2012, 06:30:23 pm
Any news about turkish forum? :D
Title: Re: 0.2.9.0
Post by: Moncho on October 30, 2012, 06:33:34 pm
Has anyone thought that the ranged uber accuracy might be just a way so that you guys realise that cRPG normal archery is actually not as bloody bad as you make it sound? To try and stop the neverending QQ from some sectors of the playerbase?
Title: Re: 0.2.9.0
Post by: Grumbs on October 30, 2012, 06:36:24 pm
Has anyone thought that the ranged uber accuracy might be just a way so that you guys realise that cRPG normal archery is actually not as bloody bad as you make it sound? To try and stop the neverending QQ from some sectors of the playerbase?

Or to make people play something else? Lets not turn this into a pro/anti ranged thread
Title: Re: 0.2.9.0
Post by: Adamar on October 30, 2012, 07:31:51 pm
I haven't noticed a nerf either.
Title: Re: 0.2.9.0
Post by: Arrowblood on October 30, 2012, 08:06:02 pm
And its totally bugged ofc just try 13 pd and u win all with 3 secs closed crosshair in full plate.
Title: Re: 0.2.9.0
Post by: cmp on October 30, 2012, 08:17:08 pm
I believe ranged still has bugged perfect accuracy. They can wear full plate and get no penalty.

Yep, it's still bugged. Next hotfix will fix it.
Title: Re: 0.2.9.0
Post by: Kafein on October 30, 2012, 08:44:49 pm
I'm happy when I don't have to take half an hour making a painful choice between cRPG and Borderlands.
Title: Re: 0.2.9.0
Post by: ICEMAN1779 on October 30, 2012, 08:55:34 pm
I'm happy when I don't have to take half an hour making a painful choice between cRPG and Borderlands.


Don't..... Play Chivalry Medieval Warfare.... Awwsome game!... Untill thay fix this game at least.

http://www.youtube.com/watch?v=uIieSwo6jDQ
Title: Re: 0.2.9.0
Post by: Tzar on October 30, 2012, 09:09:01 pm
PLaying starcraft 2  :lol:

Until hotfixes are in  :wink:
Title: Re: 0.2.9.0
Post by: Kalp on October 30, 2012, 09:22:27 pm
Just noticed the "average gold" in the Char -> statistics tab has increased from ~50k to ~940k.
Someone might be sitting on 2.98*10^88k gold or something?
Might just be a statistics bug?

Wanted to share this, so we don't get another rollback etc.

Best regards,
Storulven

visitors can't see pics , please register or login


(click to show/hide)
Title: Re: 0.2.9.0
Post by: Grumbs on October 30, 2012, 09:30:29 pm
I'm happy when I don't have to take half an hour making a painful choice between cRPG and Borderlands.

Natural Selection 2 is out tonight (or tomorrow), that should be pretty fun. Just got some games on Steam sales too (Walking Dead and Bioshocks)

Kinda off topic, but its not like several months ago when there wasn't much choice of games for me
Title: Re: 0.2.9.0
Post by: karasu on October 30, 2012, 10:46:36 pm
>mfw new patch cummin up, dat halloween.

(click to show/hide)
Title: Re: 0.2.9.0
Post by: CaveSquirrel on October 30, 2012, 10:50:24 pm
visitors can't see pics , please register or login


Wat`?
Title: Re: 0.2.9.0
Post by: matt2507 on October 30, 2012, 10:58:03 pm
Ok devs, you are up, the textures are good.
But your armor is still not riged  :mrgreen:

This is what causes the lines.

you must rig theses mesh:
-song_armor_ba
-song_armor_da
-song_pifeng_c
-song_tiejia

And their respective lods.

Or you can directly use the brf I provides, that contains exactly the same thing as you but in functional state..
You can download my brf here: http://forum.meleegaming.com/general-discussion/chinese-armors-non-official-graphical-hotfix/new/#new
Title: Re: 0.2.9.0
Post by: Adalwulf on October 30, 2012, 10:59:41 pm
I just patched and can't use a mw bow at all. My cross hairs disperse worst then when I use my mw longbow.
Title: Re: 0.2.9.0
Post by: Zildjan on October 30, 2012, 11:08:21 pm
Yep the archery nerf has definitely arrived... My once glorious archer build has officially been raped and my MW horn bow has reticule bigger than Oohilliac's face...  Brace yourselves for a flood of throwers
Title: Re: 0.2.9.0
Post by: Fips on October 30, 2012, 11:11:31 pm
Yep the archery nerf has definitely arrived... My once glorious archer build has officially been raped and my MW horn bow has reticule bigger than Oohilliac's face...  Brace yourselves for a flood of throwers

Mw Longbow and Rus Bow are not any better, i hope this is a bug.
Title: Re: 0.2.9.0
Post by: Armpit_Sweat on October 30, 2012, 11:14:45 pm
Yep the archery nerf has definitely arrived... My once glorious archer build has officially been raped and my MW horn bow has reticule bigger than Oohilliac's face...

visitors can't see pics , please register or login
Title: Re: 0.2.9.0
Post by: Glookx2 on October 30, 2012, 11:25:12 pm
Natural Selection 2 is out tonight (or tomorrow), that should be pretty fun. Just got some games on Steam sales too (Walking Dead and Bioshocks)

Kinda off topic, but its not like several months ago when there wasn't much choice of games for me

Ya shoulda pre-ordered NS2 years ago like me and you wouldn't have to wait. :D
Title: Re: 0.2.9.0
Post by: Arrowblood on October 30, 2012, 11:30:52 pm
182 wpf + herobow is fine.
Title: Re: 0.2.9.0
Post by: wanteds on October 30, 2012, 11:34:29 pm

Don't..... Play Chivalry Medieval Warfare.... Awwsome game!... Untill thay fix this game at least.

http://www.youtube.com/watch?v=uIieSwo6jDQ

Don't! that game is awful. I regret buying it.
Title: Re: 0.2.9.0
Post by: Oddfuture on October 30, 2012, 11:35:52 pm
Yea Chivalry Medieval Warfare was a waste of money.
Title: Re: 0.2.9.0
Post by: Brrrak on October 30, 2012, 11:36:38 pm
Ok devs, you are up, the textures are good.
But your armor is still not riged  :mrgreen:

This is what causes the lines.

you must rig theses mesh:
-song_armor_ba
-song_armor_da
-song_pifeng_c
-song_tiejia

And their respective lods.

Or you can directly use the brf I provides, that contains exactly the same thing as you but in functional state..
You can download my brf here: http://forum.meleegaming.com/general-discussion/chinese-armors-non-official-graphical-hotfix/new/#new

Wait a tick: they aren't rigged at all? 

 :?: :?: :?: That makes no sense to me!
Title: Re: 0.2.9.0
Post by: matt2507 on October 30, 2012, 11:56:49 pm
Wait a tick: they aren't rigged at all? 

 :?: :?: :?: That makes no sense to me!

in fact, the armor has several parts, but the main mesh is not rigged, this is what causes the lines.
Title: Re: 0.2.9.0
Post by: Froto_the_Loc on October 31, 2012, 12:13:04 am
Is it normal that I still don't know what has changed?
BTW, anyone ever realize that the mod is quite biased?
Title: Re: 0.2.9.0
Post by: Zildjan on October 31, 2012, 12:19:40 am
182 wpf + herobow is fine.

I'm guessing that's the problem, My current build is an archer/2h hybrid so my wpf is only 151 in archery and that way I can put some, still not allot, in 2h.  I've never had awesome accuracy with the build but I prefer being able to help in a mele to running away like most archers do the whole time.  Now I'm getting a "your WPF in bows is not high enough" at the beginning of every round even if I spawn naked.  Not only is my accuracy awful but drawing the bow takes much longer.  If they've really set a WPF bar like for throwing that's just retarded.  All that's going to do is make archers put all their wpf in archery and lvl agility to at least 24 for the added WM.  Which will make all archers the "shoot, run away, delay, repeat" kind that get people really mad.  Meanwhile archers like me and Miggy who prefer having some mele ability get the shaft... No pun intended
Title: Re: 0.2.9.0
Post by: Adalwulf on October 31, 2012, 12:26:27 am
I'm guessing that's the problem, My current build is an archer/2h hybrid so my wpf is only 151 in archery and that way I can put some, still not allot, in 2h.  I've never had awesome accuracy with the build but I prefer being able to help in a mele to running away like most archers do the whole time.  Now I'm getting a "your WPF in bows is not high enough" at the beginning of every round even if I spawn naked.  Not only is my accuracy awful but drawing the bow takes much longer.  If they've really set a WPF bar like for throwing that's just retarded.  All that's going to do is make archers put all their wpf in archery and lvl agility to at least 24 for the added WM.  Which will make all archers the "shoot, run away, delay, repeat" kind that get people really mad.  Meanwhile archers like me and Miggy who prefer having some mele ability get the shaft... No pun intended

i'm at lvl 33 almost lvl 34 with a 18/24 build 8 WM 6 PD...I currently can't use any bow with accuracy worth a shit. I feel like my character is fucking drunk and constantly getting the your weapons proficiency is too low to use bows...
Title: Re: 0.2.9.0
Post by: Tzar on October 31, 2012, 12:49:15 am
i'm at lvl 33 almost lvl 34 with a 18/24 build 8 WM 6 PD...I currently can't use any bow with accuracy worth a shit. I feel like my character is fucking drunk and constantly getting the your weapons proficiency is too low to use bows...

welcome to my world now all you need is only getting 3/4 arrows per stack  :lol:
Title: Re: 0.2.9.0
Post by: wanteds on October 31, 2012, 12:50:37 am
Well, I'd say it was about time. This is not supposed to be some kind of modern warfare simulation with pinpoint accuracy weapons after all.
Title: Re: 0.2.9.0
Post by: Belatu on October 31, 2012, 12:58:15 am
Please implement one script sames as when you get wounded by teammate... it ask you to press M to fucktick him but

, please, one that goes up when you hit a teammate for an autosorry pressing a button. If you could change the sentence in the webpage it could be awesome so everybody can get personalized messages.


Well this is not outofftopic as I thing this idea makes more sense if those archeyrcry as some truth

PD: sorry for my bad english, it get worst with some beers
Title: Re: 0.2.9.0
Post by: Kafein on October 31, 2012, 01:10:42 am
Get a macro-able keyboard or mouse and add one for saying a clean "sorry". It's so handy I must be the only player even saying sorry for minor TH. It gets kinda messy when I press another key at the same time though. I end up saying things like "swowryw"
Title: Re: 0.2.9.0
Post by: Moncho on October 31, 2012, 01:14:08 am
Get a macro-able keyboard or mouse and add one for saying a clean "sorry". It's so handy I must be the only player even saying sorry for minor TH. It gets kinda messy when I press another key at the same time though. I end up saying things like "swowryw"
I just do ysry+enter, about no time at all, and I just make my shield take a couple of hits if needed be...
Title: Re: 0.2.9.0
Post by: Zildjan on October 31, 2012, 01:16:04 am
qqa people... qqa
Title: Re: 0.2.9.0
Post by: Stormcrow on October 31, 2012, 02:46:48 am
so guess i will just wait for the archery buff like always
Title: Re: 0.2.9.0
Post by: Voso on October 31, 2012, 03:11:18 am
Damn, the one thing I wanted from that asian armor pack was the shields and they dont have themmmmmmmmmmmmmmmmmmmmm.  :(
Title: Re: 0.2.9.0
Post by: Zildjan on October 31, 2012, 07:09:27 am
Ok I don't know if any devs read this but I'm gonna vent.  The more I'm playing with this new archery system the more I'm pissed.  At first I was ok, just figured devs wanted to nerf archery to hell, they did so, so go back to mele next gen as I was planning to already.  But apparently other archer builds are working just fine.  I, however, get the "wpf in archery too low" message every round even if I spawn naked, my accuracy is fkn ridiculous, and my reticule rebounds the moment it hits its minimum size so I have to time each shot perfectly and cant hold it at all.  I'm a lvl 31 18/21 with 6 PD, 7 ath, and 149 wpf.  Again, I'm a 2h/archer hybrid with 90 wpf in 2h so I figured they made it so every drop of wpf HAS to be in archery to work.  But other low level archers say their build works fine with same ath, same PD, and LESS wpf.  So why the hell do I get the wpf too low message and they don't when we're using the same bow?  Other archers I've asked are as bad off as me.  Everyone has a theory on forums and in game but no one knows for sure what's the magic reason a build is broken or not. 

Basically, I'm not upset that you murdered my build 2 mil before I can retire it, though that sucks too, I'm upset that the community has to guess and speculate among themselves how to make this game playable for us after your updates.  It would have taken 5 minutes to explain what the patch did at the beginning of this thread.  In fact, in the time chadz took to write "more information to follow," he could have written, "archery WPF now affect by 'x' "

Alright, I feel better now...

Title: Re: 0.2.9.0
Post by: Latvian on October 31, 2012, 07:14:29 am
Damn, the one thing I wanted from that asian armor pack was the shields and they dont have themmmmmmmmmmmmmmmmmmmmm.  :(
asians are too cool for shields  8-)
Title: Re: 0.2.9.0
Post by: Macropus on October 31, 2012, 08:23:00 am
I'm upset that the community has to guess and speculate among themselves how to make this game playable for us after your updates
Community doesn't have to respec each time they hear their builds are nerfed. Any build is playable, making them balanced is just a matter of time, show some patience and play the class you like to play.
Title: Re: 0.2.9.0
Post by: Keshian on October 31, 2012, 02:59:43 pm
I have 9 powerdraw and 160 wpf and my reticule seems fine, but the arrow drops really quickly with MW horn bow, which as a nerf is fine.  My big issue is that it ppears the hitboxes got fucked up in the patch with archery.  I stand 10 feet away froma guy and my arrows literally pass through his chest 4 times in a row.  I was watching this happen with a guy standing still.  Can this please be looked into because I dont think this was intended.
Title: Re: 0.2.9.0
Post by: Templar_Ratigan on October 31, 2012, 04:33:30 pm
Community doesn't have to respec each time they hear their builds are nerfed. Any build is playable, making them balanced is just a matter of time, show some patience and play the class you like to play.

There are no classes, there should never have been classes. It was about play-styles originally; playing with the gear and build you chose.

And no, not every build is playable. What if I wanted to play as a peasant with a stick? Originally I could have, it was hard but doable as is to be expected. Now it would be pointless, unless you enjoy getting block crushed and bum spammed by bigger, faster, longer weapons that were always better than a stick anyhow, but which are now no-brainers when it comes to choice. Not to mention you cannot in fact reach a high enough level to give such an obscure build a chance in the first place.

Of course not every build should be equal, that is foolishness, but they should be usable.

Oh how objectivised you have become my subjective choices.
Title: Re: 0.2.9.0
Post by: Thomek on October 31, 2012, 05:06:31 pm
There are no classes, there should never have been classes. It was about play-styles originally; playing with the gear and build you chose.

And no, not every build is playable. What if I wanted to play as a peasant with a stick? Originally I could have, it was hard but doable as is to be expected. Now it would be pointless, unless you enjoy getting block crushed and bum spammed by bigger, faster, longer weapons that were always better than a stick anyhow, but which are now no-brainers when it comes to choice. Not to mention you cannot in fact reach a high enough level to give such an obscure build a chance in the first place.

Of course not every build should be equal, that is foolishness, but they should be usable.

Oh how objectivised you have become my subjective choices.

Rant is right.

Imo weapons should be much more of a dilemma to choose from (as in no obvious "best" choices), but they are going in the right direction with this patch.
Title: Re: 0.2.9.0
Post by: Teeth on October 31, 2012, 05:17:41 pm
And no, not every build is playable. What if I wanted to play as a peasant with a stick? Originally I could have, it was hard but doable as is to be expected. Now it would be pointless, unless you enjoy getting block crushed and bum spammed by bigger, faster, longer weapons that were always better than a stick anyhow, but which are now no-brainers when it comes to choice.
How was it ever different? In what era of cRPG was a peasant with a stick not like that? Your nostalgia glasses are clouding your view of cRPG.

I am playing a 9/30 dagger with 800 gold equipment and that is viable.
Title: Re: 0.2.9.0
Post by: Lannistark on October 31, 2012, 06:13:16 pm
Damn it, this thread will 24/7 ever have more than 10 guys reading it until a damn changelog is released.
Title: Re: 0.2.9.0
Post by: Templar_Ratigan on October 31, 2012, 06:18:31 pm
How was it ever different? In what era of cRPG was a peasant with a stick not like that? Your nostalgia glasses are clouding your view of cRPG.

I am playing a 9/30 dagger with 800 gold equipment and that is viable.

Your build is not relative. As usual my point has been missed by someone having a knee-jerk reaction to something that person obviously felt threatened by.

And my nostalgia glasses are not clouding anything, obviously one of the main differences is that players have themselves improved. But the statistics of the weapons, the speed at which the game plays, the level your character can reach. These are all things that have been altered over the time of the game.

If you can deny that then im sorry, you are beyond reason or rationality. Also you forget, the christmas patch released last year? I went on to make sure it wasnt just nostalgia and guess what? It wasn't, I genuinely had a good time, I actually went in with an expectation of it being terrible.

I was surprised I enjoyed it. If anything im one of the more bitter and cynical people on here, I always was. And yeah the old patches could be slow, it could take yonks to level and the older system of xp and gold was diabolical.

But the freedom to simply look at a series of weapons and say to oneself "hmm...lets see what happens when I do this" was a choice most enticing. That has been taken away.

Now it's a case that you would have an idea and instead of simply pushing for the end goal and sticking to your build, instead you merely throw out any ideas that will not work when examined in the environment of the recent patches and most choices are not choices at all; as the current climate of weapons and system of levelling forces you to travel along certain fixed routes if you wish to have any choice at all.

You asked when wasnt it like that....it wasnt like that in the older patches. If I had a mind to I could level up to level 45 with perseverance, practise with my build intensely, become used to the style of combat and melee, then adapt my style of play accordingly.

Now I have either the choice of heirlooming what will essentially be a useless stick, as the mechanics and statistics of the weapons around me have changed, or try to aim for a higher level...which takes so long as to be essentially a none choice in the matter.

But that is what people seem to want...no choice, they want their specifics balanced, (read improved for their own comfort under the guise of being balanced for the community), at the cost of creativity. Which to be fair, is not much different to what goes on offline either.

In any case, save your projection of people with nostalgia for those who are actually deserving of it. It is not that I wish to go back to older patches, merely that some of that spirit and creativity be entwined with the new.
Title: Re: 0.2.9.0
Post by: ednos on October 31, 2012, 06:44:24 pm
If you can deny that then im sorry, you are beyond reason or rationality.

You can't say that when you're attacking a straw man. Try again.
Title: Re: 0.2.9.0
Post by: Rebelyell on October 31, 2012, 06:48:56 pm
Your build is not relative. As usual my point has been missed by someone having a knee-jerk reaction to something that person obviously felt threatened by.

And my nostalgia glasses are not clouding anything, obviously one of the main differences is that players have themselves improved. But the statistics of the weapons, the speed at which the game plays, the level your character can reach. These are all things that have been altered over the time of the game.

If you can deny that then im sorry, you are beyond reason or rationality. Also you forget, the christmas patch released last year? I went on to make sure it wasnt just nostalgia and guess what? It wasn't, I genuinely had a good time, I actually went in with an expectation of it being terrible.

I was surprised I enjoyed it. If anything im one of the more bitter and cynical people on here, I always was. And yeah the old patches could be slow, it could take yonks to level and the older system of xp and gold was diabolical.

But the freedom to simply look at a series of weapons and say to oneself "hmm...lets see what happens when I do this" was a choice most enticing. That has been taken away.

Now it's a case that you would have an idea and instead of simply pushing for the end goal and sticking to your build, instead you merely throw out any ideas that will not work when examined in the environment of the recent patches and most choices are not choices at all; as the current climate of weapons and system of levelling forces you to travel along certain fixed routes if you wish to have any choice at all.

You asked when wasnt it like that....it wasnt like that in the older patches. If I had a mind to I could level up to level 45 with perseverance, practise with my build intensely, become used to the style of combat and melee, then adapt my style of play accordingly.

Now I have either the choice of heirlooming what will essentially be a useless stick, as the mechanics and statistics of the weapons around me have changed, or try to aim for a higher level...which takes so long as to be essentially a none choice in the matter.

But that is what people seem to want...no choice, they want their specifics balanced, (read improved for their own comfort under the guise of being balanced for the community), at the cost of creativity. Which to be fair, is not much different to what goes on offline either.

In any case, save your projection of people with nostalgia for those who are actually deserving of it. It is not that I wish to go back to older patches, merely that some of that spirit and creativity be entwined with the new.

just buff stones and he will be happy
Title: Re: 0.2.9.0
Post by: Templar_Ratigan on October 31, 2012, 06:58:22 pm
You can't say that when you're attacking a straw man. Try again.

To be fair it was more of a question. I wasn't presuming his argument or building that up to be it. I was merely putting that there for him to think about. If you want I can stick a question mark next to it so it is more clear.

The important word in that sentence is the word IF.

just buff stones and he will be happy

Im not sure I would. This is more than just stones.
Title: Re: 0.2.9.0
Post by: ednos on October 31, 2012, 07:08:36 pm
Let's review:
What if I wanted to play as a peasant with a stick? Originally I could have, it was hard but doable as is to be expected.
How was it ever different? In what era of cRPG was a peasant with a stick not like that? Your nostalgia glasses are clouding your view of cRPG.
But the statistics of the weapons, the speed at which the game plays, the level your character can reach. These are all things that have been altered over the time of the game.

If you can deny that then im sorry, you are beyond reason or rationality.

To summarize, you made a claim about the viability of a peasant-stick build, which he rejected. You then, in response, suggested that he was beyond reason or rationality because he denied that the game has changed. He didn't deny that, though. No one did. In fact, I challenge you to find a single person on this forum that has even considered taking that position.

Of course, none of this would be an issue if you hadn't opened with this gem:
Your build is not relative. As usual my point has been missed by someone having a knee-jerk reaction to something that person obviously felt threatened by.

That's an attack, and unfounded at that. No one missed your point, but they certainly disagreed with you, and not everyone who holds an opinion different than yours does so because they miss your point. Sometimes they actually have different opinions build from the same data.
Title: Re: 0.2.9.0
Post by: Teeth on October 31, 2012, 07:11:26 pm
Your build is not relative.
What does that even mean?

You asked when wasnt it like that....it wasnt like that in the older patches. If I had a mind to I could level up to level 45 with perseverance, practise with my build intensely, become used to the style of combat and melee, then adapt my style of play accordingly.
Your entire point is that because you could level unto very high levels you could do more creative builds? Which is the only difference to old cRPG and current cRPG if it comes to playing a peasant with a stick. Statistics of the weapon have never been touched.

Now it would be pointless, unless you enjoy getting block crushed and bum spammed by bigger, faster, longer weapons that were always better than a stick anyhow, but which are now no-brainers when it comes to choice. Not to mention you cannot in fact reach a high enough level to give such an obscure build a chance in the first place.
So just because you could be a lvl 45 stick using peasant it would be viable? Newsflash, against other lvl 45's with 'normal builds' the above would still go. The only reason why a lvl 45 peasant stick was better then then it is now, is because the game was completely unbalanced and there were players like me. I started playing later and I did do a normal build, but could never catch up with the enormous level gap. I was playing as a level 22 against players with level 48.

Ofcourse your 27/27 stick wielding peasant with 300 wpf was viable against the level 20 guys that were never going to be on par with the old guys.

Welcome to a balanced and fair game where your performance is not dependent on how long you've been playing. Welcome to a game that does not enable you to fuck around with retarded builds cause you are high level while leaving the the newer players at a forever disadvantage even with a minmax build.
Title: Re: 0.2.9.0
Post by: Thomek on October 31, 2012, 08:04:34 pm
I think I get what he's trying to say.

cRPG is less creative than it used to be, when people would discover playstyles and OP builds all the time. (i.ex keshians 40+ running Archer)
I think it's only natural, as we are much more equal now. Both in skill and level, and the factors that decide what is OP are much smaller.

This requires much better balance of weapons, so more weapons are equally "Good". (But still very different!)

Only then will we see variety of playstyles again.. Although I'm of the opinion that cRPG could be more extreme. Allowing higher levels would be one way to make that happen. But that again, requires ever more perfect balancing of weapons.

So while OLD cRPG, with 1 slot weapons and 40+ levels allowed much more variety and creativity,
Contemporary cRPG is kinda nerfed into a grey mass.

He has a point.. (Must think about this. Would be interesting if balance would hold if you raised lvl cap i.ex.. more points to spend: more variety)

(click to show/hide)
Title: Re: 0.2.9.0
Post by: Kafein on October 31, 2012, 08:15:46 pm
Welcome to a balanced and fair game where your performance is not dependent on how long you've been playing. Welcome to a game that does not enable you to fuck around with retarded builds cause you are high level while leaving the the newer players at a forever disadvantage even with a minmax build.

I'd like to point out you are wrong there. Having a ponctual advantage at a moment in time doesn't mean you are going to keep it.


Also, old cRPG was only "unfair" from the (oh so original) FPS perspective of killing as many people as possible, or taking objectives. Some people assume this is the perspective of all games that look like the-usual-FPS. But it is not. In old cRPG you could play just to fuck around with a weird build and equipment setup or survive the battle as a poor peasant or any other goal you could think of, in new cRPG there's only one way to play : to win. Of course having level and equipment differences makes that usual competitive game unbalanced. It does however not make a game where you have fun independently of how unfunny the game is for your opponent unbalanced. And that was the point of cRPG, and the reason lvl 10 peasants could indeed play in the same servers as lvl 43 monsters without GTXting.
Title: Re: 0.2.9.0
Post by: Latrinenkobold on October 31, 2012, 08:21:57 pm
Congrats devs you even made chinese players rage because of this patch! :o
Title: Re: 0.2.9.0
Post by: Brrrak on October 31, 2012, 08:46:32 pm
What if I loom my wooden stick?
Title: Re: 0.2.9.0
Post by: Teeth on October 31, 2012, 08:49:50 pm
I'd like to point out you are wrong there. Having a ponctual advantage at a moment in time doesn't mean you are going to keep it.
Not sure what ponctual means, google doesn't find it, but I am pretty sure that the level 46's that were playing would always have had a level advantage on me when thinking of a realistic time span.. I think your a math guy and whatever this means theoretically, it does not apply to old cRPG.

Also, old cRPG was only "unfair" from the (oh so original) FPS perspective of killing as many people as possible, or taking objectives. Some people assume this is the perspective of all games that look like the-usual-FPS. But it is not. In old cRPG you could play just to fuck around with a weird build and equipment setup or survive the battle as a poor peasant or any other goal you could think of, in new cRPG there's only one way to play : to win. Of course having level and equipment differences makes that usual competitive game unbalanced. It does however not make a game where you have fun independently of how unfunny the game is for your opponent unbalanced. And that was the point of cRPG, and the reason lvl 10 peasants could indeed play in the same servers as lvl 43 monsters without GTXting.
Don't get me wrong, I had loads of fun back then. Still, having a big part of the playerbase simply playing to survive without ever being able to catch up in ability to the old players has its flaws. It is a game where surviving gives you playtime. If you are in the field with players that wear plate, move faster and can spam you without you being able to attack back, your playtime gets reduced without you being able to do anything about it.

I am quite sure most level 10 peasants stuck out their time while having in mind that they will one day be one of those high level guys.
Title: Re: 0.2.9.0
Post by: Latvian on October 31, 2012, 08:55:48 pm
Damn, the one thing I wanted from that asian armor pack was the shields and they dont have themmmmmmmmmmmmmmmmmmmmm.  :(
Title: Re: 0.2.9.0
Post by: pepejul on October 31, 2012, 09:18:41 pm
The only Chinese weapon I was waiting for was : Chinese War Sword :

visitors can't see pics , please register or login


vidéo : http://www.youtube.com/watch?v=8PQiaurIiDM

But there is not in patch ((((
Title: Re: 0.2.9.0
Post by: Teeth on October 31, 2012, 09:33:09 pm
Stop showing me videos of a sweaty, fat american dude with a walrus stache playing with swords.
Title: Re: 0.2.9.0
Post by: Kafein on October 31, 2012, 09:45:35 pm
Not sure what ponctual means, google doesn't find it, but I am pretty sure that the level 46's that were playing would always have had a level advantage on me when thinking of a realistic time span.. I think your a math guy and whatever this means theoretically, it does not apply to old cRPG.

Oops, sorry, that was a french word. I meant a single moment in time. If someone plays more than you, he will eventually catch up no matter how big was his handicap.

Don't get me wrong, I had loads of fun back then. Still, having a big part of the playerbase simply playing to survive without ever being able to catch up in ability to the old players has its flaws. It is a game where surviving gives you playtime. If you are in the field with players that wear plate, move faster and can spam you without you being able to attack back, your playtime gets reduced without you being able to do anything about it.

I am quite sure most level 10 peasants stuck out their time while having in mind that they will one day be one of those high level guys.

This is probably true, and I feel sorry for them, but it isn't that far from what a game without level differences would be. Better characters are better, be it by player skill or stats. In the end it doesn't actually matter, except that in a game without levels you can't argue whoever owned you had better stats etc. and over time it can become irritating. Especially if you feel you don't make any progress. With levels, this doesn't happen.
Title: Re: 0.2.9.0
Post by: Lichen on October 31, 2012, 09:48:09 pm
Thanks for the patch guys! Awesome! Thank you thank you.  :)
Title: Re: 0.2.9.0
Post by: ednos on October 31, 2012, 10:03:31 pm
in new cRPG there's only one way to play : to win.
This is sort of the basic concept of zero-sum games. I play to win, but, personally, I can have fun without winning (which is good, because I'm terrible at cRPG).

In the end it doesn't actually matter, except that in a game without levels you can't argue whoever owned you had better stats etc. and over time it can become irritating. Especially if you feel you don't make any progress. With levels, this doesn't happen.
So in your ideal game, you are rewarded proportionally by the time you invest in the game much more than you are rewarded for improving your skill (through that same investment of time)? I don't want to say that's wrong, because there are plenty of other games like that--mostly dungeon crawlers and RPGs--but that's not the conventional approach to a fighting game. Generally, people play games in direct competition against other players because of their desire to defeat their opponents. In addition, humans tend to respect the player who improves his skill faster than another player with the same time investment, so I don't think you'll find many people sympathizing with your desire to perform better in the game without actually having developed the requisite skill.
Title: Re: 0.2.9.0
Post by: Templar_Ratigan on October 31, 2012, 10:24:48 pm
Welcome to a balanced and fair game where your performance is not dependent on how long you've been playing. Welcome to a game that does not enable you to fuck around with retarded builds cause you are high level while leaving the the newer players at a forever disadvantage even with a minmax build.

Not what I was getting at. In fact I only had two characters with heirlooms and none of them were high level. If anything I was one of those peasants most of the time. But I pushed on anyhow.

I remember the days of hiding from the likes of Kesh quite well. I suppose our experiences just differ. However what has actually changed in this module with regards to:
Welcome to a balanced and fair game where your performance is not dependent on how long you've been playing.


?

Now it takes even longer to get to a higher level, would those same peasants suffer even more? Especially with the rise of heirloom culture and the marketplace. There are plenty of people at +31-2....how has this actually changed any of the problems with level discrepancies?

Of course, none of this would be an issue if you hadn't opened with this gem:
That's an attack, and unfounded at that. No one missed your point, but they certainly disagreed with you, and not everyone who holds an opinion different than yours does so because they miss your point. Sometimes they actually have different opinions build from the same data.

Of course people have different opinions, unfortunately those opinions do have an influence on this module and some of them have proven to be most damaging. Which is why we all come here and butt heads over our opinions.

As for missing my point...I can only ask what you garnered my point actually was and im not setting this up so I can merely change what that point was if you are right with what I perceive.
Title: Re: 0.2.9.0
Post by: //saxon on October 31, 2012, 10:44:00 pm
Update!
Title: Re: 0.2.9.0
Post by: Muki on October 31, 2012, 10:49:01 pm
waiting for more details :D
Title: Re: 0.2.9.0
Post by: Fips on October 31, 2012, 10:58:08 pm
Update!
lies!
Title: Re: 0.2.9.0
Post by: Thomas_Cadarn on October 31, 2012, 11:21:43 pm
New archery-system needs getting used to and was, in my opinion, not necessary. If it get changed back, it would be great. But if this system stays, i  give voice to spend all archers the possibility to respec or reset their Lvl-Points, to react to the alterations. In my opinion this new system requires completely different settings in my Lvl arrangement

WbR Thomas_Cadarn
Title: Re: 0.2.9.0
Post by: Andswaru on November 01, 2012, 01:24:59 am
Maybe allow everyone with over 150 wpf in archery and lvl 31  or higher the chance to respend their athletic points only?
Title: Re: 0.2.9.0
Post by: OpenPalm on November 01, 2012, 02:20:47 am
This nerf really sucked for my hybrid archer/infantry... only 4 athletics, but only 140 wpf in archery at the same time...

I dunno why this change was put in place... didn't think archery was OP in the accuracy department in the first place.  I guess for my next archery build I get to put all those athletics points into something else.

At least my HA wasn't touched, haha.  No athletics = no nerf.
Title: Re: 0.2.9.0
Post by: Bjarky on November 01, 2012, 02:22:30 am
At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
Title: Re: 0.2.9.0
Post by: Ellie on November 01, 2012, 02:28:09 am
God is dead.

mod still lives.
Title: Re: 0.2.9.0
Post by: Turboflex on November 01, 2012, 03:01:05 am
kinda feel bad for 33+ archers... they got f'd hard
Title: Re: 0.2.9.0
Post by: genric on November 01, 2012, 03:28:31 am
cool retired my archer spent a ton of time getting him up to 30, pure archer too, and now I feel like i'm level 10 again. Plus I have to respec to be useful. Yay to all this wasted time. We'll see if this patch did anything other then nerf archery again and make them even more an underdog in this game.
Title: Re: 0.2.9.0
Post by: Dooz on November 01, 2012, 04:23:56 am
Hey, don't play betas. Ho, if you do don't complain about progress. Hee, I probably shouldn't bother posting such things. Haa, guess it's too late for that.
Title: Re: 0.2.9.0
Post by: Andy on November 01, 2012, 04:28:39 am
Hey, don't play betas. Ho, if you do don't complain about progress. Hee, I probably shouldn't bother posting such things. Haa, guess it's too late for that.
Wait, c-rpg is still beta? Wow. I mean searously, will they EVER remove that beta tag?
Title: Re: 0.2.9.0
Post by: matt2507 on November 01, 2012, 04:34:21 am
Wait, c-rpg is still beta? Wow. I mean searously, will they EVER remove that beta tag?

I hope that this tag will never be removed, because it means that there will always be followed.
Title: Re: 0.2.9.0
Post by: Jeade on November 01, 2012, 04:56:11 am
i'm at lvl 33 almost lvl 34 with a 18/24 build 8 WM 6 PD...I currently can't use any bow with accuracy worth a shit. I feel like my character is fucking drunk and constantly getting the your weapons proficiency is too low to use bows...
So true. My MW Horn Bow with 156 wpf and 6PD...
I logged on after a few (too many) drinks tonight and couldn't tell if I was drunk or if a super duper archery nerf hit the fan.
Title: Re: 0.2.9.0
Post by: Kunio on November 01, 2012, 08:22:35 am
Months ago....


"I dont need sex because chadz fucks me in every patch"

                                                                           An Archer..
Title: Re: 0.2.9.0
Post by: Cup1d on November 01, 2012, 12:27:36 pm
Wait, c-rpg is still beta? Wow. I mean searously, will they EVER remove that beta tag?

Beta tag mean - I can do all the shit, but I'm still smart ass, just because it's beta.

On the other hand - silly excuse.
Title: Re: 0.2.9.0
Post by: highglandeur on November 01, 2012, 02:48:36 pm
Thou shalt use doublethinking and believe archery hath always been this way

Title: Re: 0.2.9.0
Post by: bredeus on November 01, 2012, 03:30:14 pm
Thank you for implementing Chinese armor pack with crusader armors without crusaders armors. I am pretty sure that all guys who was voting for implementing it (like all medieval time EU knights clans) were voting for the Chinese stuff only. But hello we are in 21 century and we are surrounded by this Chinese shit. I want original Crusader Armor, God wills it!
Title: Re: 0.2.9.0
Post by: Gurnisson on November 01, 2012, 03:44:56 pm
Free respecs for archers only, won't happen. Throwers were raped even harder back then. 39/3 throwers were basically throwing with 7 pt after that patch, with absolutely no back-up skills. No respecs given. Preferential treatment is a no-no. Even minor changes have made some builds useless, like increased strength requirements on gear, increased riding requirements on horses etc.

It's a beta, one can't expect everything to stay the same. I guess one can hope for the devs to scrap it and fix kiting another way but I won't hold my breath.
Title: Re: 0.2.9.0
Post by: Osiris on November 01, 2012, 03:54:15 pm
thou must agreeth with the ELO!
Title: Re: 0.2.9.0
Post by: Darter on November 01, 2012, 05:55:53 pm
My 2h/archer is unplayable :)
MW Horn Bow Traded already and im half way to 31 (cant wait to retire and drop that useless archery)

btw. Is this end of hybrid characters ?
Title: Re: 0.2.9.0
Post by: Mike_of_Kingswell on November 01, 2012, 06:00:06 pm
btw. Is this end of hybrid characters ?
Seems so.
But hey at least they got rid of the kiting problem... even if it renderes everyones archery build complete useless now.

Way to go guys! You almost fooled me...there were some minor patches without any archery nerfs just to wait for the big one to screw it completely over!

And I am still waiting for more details on how archery got fucked up...all i heard was told me by other people that heard it from someone posting that he heard someone post that THIS is how it is now...
official changeloge were never big thing in crpg. But if you screw over a complete class you better tell my how I can play my class without being fucked too hard by that patch...
Title: Re: 0.2.9.0
Post by: Keshian on November 01, 2012, 07:15:41 pm
kinda feel bad for 33+ archers... they got f'd hard

Lvl 35 archer - get the message my weapon proficiency in bows is too low.  I am a strength archer, which this patch was supposed to promote.  But I guess 9 powerdraw with 160 wpf is completely counteracted by having only 6 athletics (which was already heavily counteracted by the heavy weight of arrows).  Most strategus battles I've been in have shifted toward polearm users that i have seen and melee in general, sometimes I am the only archer or maybe 1 more, not sure how our class was so OP that no one really did it much anymore on their main. 

I almost never kite, the athletics I use allow me to dodge cav (already easy mode and didnt need this buff of super-slow archers) and to dodge opposing ranged.  But I guess we should get rid of ranged skill and archer duels and just have all of us just stand still and shoot missles of death with 11 powerdraw and no athletics.

Actually seriously considering respeccing to 2hander since I will have to respec anyway with these changes, might as well do a class that got buffed substantially (unless you are noob who crutched on the longest swords in the game constantly stabbing, longswords and bastard swords are even more fun now if you know how to block).
Title: Re: 0.2.9.0
Post by: Mike_of_Kingswell on November 01, 2012, 07:25:37 pm
Most strategus battles I've been in have shifted toward polearm users that i have seen and melee in general, sometimes I am the only archer or maybe 1 more, not sure how our class was so OP that no one really did it much anymore on their main. 

It wasnt OP. 2Handheros just cryed loud and long enough...
Just dont go 2hander kesh...cant see the redhead-archer-girl becomming another kuyakwearing 2handhero :(
Would break something inside of me!
Title: Re: 0.2.9.0
Post by: Boss_Awesome on November 01, 2012, 07:32:43 pm
Archery was fine before, and the whining won't stop once people realize that heavy power draw archers can kill them much more quickly.  Really what they should do is just get rid of the athletics penalty and leave the changes to power draw. (power draw above 6 used to do nothing, and now it is quite useful to have it at high levels)  This way archers have a choice to go either heavy power draw or kitey agility.  Other classes have multiple effective builds, why are archers always forced to have the same damn build? 
Title: Re: 0.2.9.0
Post by: Kunio on November 01, 2012, 07:52:37 pm
I dont call it as an archery nerf, after this patch all of the archers will go for same "maximum damage" build because kiting and going hybrid are impossible now. So this slow killing machines will stay together in every round with some bodyguards and dont let anyone to come closer. So:


Camping is coming guys. This change will make the game more boring.
Title: Re: 0.2.9.0
Post by: Kafein on November 01, 2012, 08:03:19 pm
I dont call it as an archery nerf, after this patch all of the archers will go for same "maximum damage" build because kiting and going hybrid are impossible now. So this slow killing machines will stay together in every round with some bodyguards and dont let anyone to come closer. So:


Camping is coming guys. This change will make the game more boring.

At least there is hope a melee char will be able to put an end to your life before going a jog around the battlefield for once.
Title: Re: 0.2.9.0
Post by: Mike_of_Kingswell on November 01, 2012, 08:11:52 pm
Archery was fine before, and the whining won't stop once people realize that heavy power draw archers can kill them much more quickly.  Really what they should do is just get rid of the athletics penalty and leave the changes to power draw. (power draw above 6 used to do nothing, and now it is quite useful to have it at high levels)  This way archers have a choice to go either heavy power draw or kitey agility.  Other classes have multiple effective builds, why are archers always forced to have the same damn build?

This.

But hey
its Crpg Meleegaming -.-
Title: Re: 0.2.9.0
Post by: Kunio on November 01, 2012, 08:14:56 pm
At least there is hope a melee char will be able to put an end to your life before going a jog around the battlefield for once.

You cant nerf archers (:
Title: Re: 0.2.9.0
Post by: Latvian on November 01, 2012, 08:30:14 pm
i lie turtles
Title: Re: 0.2.9.0
Post by: Jeade on November 01, 2012, 09:47:04 pm
Actually seriously considering respeccing to 2hander since I will have to respec anyway with these changes, might as well do a class that got buffed substantially (unless you are noob who crutched on the longest swords in the game constantly stabbing, longswords and bastard swords are even more fun now if you know how to block).

Yeah, I'll be right there as well. Back at 30, heading to retire instead of continuing onward.
156 WPF, only 6PD, and even less, 4ATH. Feels like I'm using my MW Horn Bow with about 56 WPF. At least my Messer sidearm is still viable.

btw. Is this end of hybrid characters ?

Appears that way. Time to respec 2h. Hooooooooooooray.
Title: Re: 0.2.9.0
Post by: Tore on November 01, 2012, 09:47:53 pm
Kunio liker kuk
Title: Re: 0.2.9.0
Post by: MASTER_KILLER on November 01, 2012, 10:00:36 pm
I'd be surprised if ya got free respecs since I can recall when a patch came out and increased requirements on horses. No free respecs were given out then and they were simply stuck not being able to use the horses they haven been using especially when they probably loomed those horses too so.
Title: Re: 0.2.9.0
Post by: Darter on November 01, 2012, 10:01:57 pm
Armor weight decreasse archery wpf aswell ? :)
Title: Re: 0.2.9.0
Post by: Gnjus on November 01, 2012, 10:05:30 pm
So this slow killing machines will stay together in every round with some bodyguards and dont let anyone to come closer.

So maybe we'll finally get to see some proper teamwork on EU1, for a change of constant running around in circles like imbeciles and running away from combat like archersmore imbeciles.

Title: Re: 0.2.9.0
Post by: Fips on November 01, 2012, 10:06:12 pm
I'd be surprised if ya got free respecs since I can recall when a patch came out and increased requirements on horses. No free respecs were given out then and they were simply stuck not being able to use the horses they haven been using especially when they probably loomed those horses too so.
Cav could just trade them, simple as that. I can't trade my 8 ath away.
Title: Re: 0.2.9.0
Post by: MASTER_KILLER on November 01, 2012, 10:09:04 pm
Well if I remember right, and I could be wrong, this was before the marketplace and respec time. At that time, there was no such thing yet.
Title: Re: 0.2.9.0
Post by: Fips on November 01, 2012, 10:12:54 pm
Well if I remember right, and I could be wrong, this was before the marketplace time so.

Wat, marketplace has been there like forever.
Title: Re: 0.2.9.0
Post by: Kafein on November 01, 2012, 11:06:07 pm
Cav could just trade them, simple as that. I can't trade my 8 ath away.

Except horses like the +3 arabian lost like 300k of resell value instantly when that patch hit, not even mentioning many cav prefered just changing their builds. Now, archers with lots of ath can just retire, or if they don't want to get heirloom points, respec. And if you leveled over level 31, be happy you had your time of awesomeness, you even get more LP than you would have if that change occured before the hall of fame was introduced.
Title: Re: 0.2.9.0
Post by: Elio on November 01, 2012, 11:15:06 pm
I noticed 2 big changes :
Buffed even more agi (athletics/wpf)
Nerfed armor
Title: Re: 0.2.9.0
Post by: Fips on November 01, 2012, 11:18:02 pm
Except horses like the +3 arabian lost like 300k of resell value instantly when that patch hit, not even mentioning many cav prefered just changing their builds. Now, archers with lots of ath can just retire, or if they don't want to get heirloom points, respec. And if you leveled over level 31, be happy you had your time of awesomeness, you even get more LP than you would have if that change occured before the hall of fame was introduced.

Yeah, if i'd be lvl 32 or 33 i'd be already retired by now. But to get to 34 took forever and retiring/respeccing is no longer an option. I love(d) my build, i rarely kited and now instead of just getting rid of kiting my whole build is entirely uselss considering archery. God, there are archers out there with lvl 35, who are and are allowed to be awesome, because they probably spent years to get there and now, poof, useless.
Horsies can be just swapped for other horsies, that didn't make the char suddenly completely useless.
Title: Re: 0.2.9.0
Post by: Kafein on November 01, 2012, 11:25:04 pm
I agree on one thing : archery wpf/PD/whatever thing that makes someone an archer should reduce sprinting/moving abilities, not the other way around.

Making it like that would have solved issues without the bloodbath.


But now it's done.
Title: Re: 0.2.9.0
Post by: Fips on November 01, 2012, 11:29:15 pm
Best solution, like just mentioned in irc, is to let arrows weigh a ton. Pewpew will be just fine, kiting almost impossibru and hybrids can just drop their bow and get into melee.

But i guess that would be way too easy to do, rather take the hard and dirty path.
Title: Re: 0.2.9.0
Post by: Darter on November 01, 2012, 11:31:32 pm
+1 for Fips
Title: Re: 0.2.9.0
Post by: pepejul on November 01, 2012, 11:32:18 pm
Archer IS the bad choice...I say that for years =)

Seriously I dream about STR = SHield and AGI = PD.... Slow tanks VS MAgicspeed archers should be great !
Title: Re: 0.2.9.0
Post by: Dino_Penis on November 02, 2012, 02:28:23 am
They really fucked up archery big time.
Title: Re: 0.2.9.0
Post by: Stormcrow on November 02, 2012, 02:35:43 am
come on mount and blade 2
Title: Re: 0.2.9.0
Post by: pepejul on November 02, 2012, 02:41:56 am
Last patch makes BLACKBOW GTX M&B....
Title: Re: 0.2.9.0
Post by: Warham on November 02, 2012, 06:55:01 am
Questions to devs. MW Great Lance has +2 to speed. How its works? Is GL "reload" faster? Or maybe it decreases time after you press x and before GL take into the "firing position"? Is polearm wpf improve anything in using GL?
Title: Re: 0.2.9.0
Post by: Uumdi on November 02, 2012, 10:04:47 am
Questions to devs. MW Great Lance has +2 to speed. How its works? Is GL "reload" faster? Or maybe it decreases time after you press x and before GL take into the "firing position"? Is polearm wpf improve anything in using GL?

Think its always 5 seconds on cooldown.  Think its just a meaningless buff =/
Title: Re: 0.2.9.0
Post by: _Tak_ on November 02, 2012, 10:26:11 am
I am surprised that sometimes Great Lance doesn't kill anyone in couch...true story

couching no longer kills heavy str stacker in 1 hit no more............
Title: Re: 0.2.9.0
Post by: Kafein on November 02, 2012, 10:40:02 am
I am surprised that sometimes Great Lance doesn't kill anyone in couch...true story

couching no longer kills heavy str stacker in 1 hit no more............

Even with 75p ? What the hell
Title: Re: 0.2.9.0
Post by: Vibe on November 02, 2012, 10:49:51 am
Even with 75p ? What the hell

Because overall couching damage got nerfed, so it's not actually a 75p couch seeing I survived great lance couches in 18 body armor and 5 IF :D

++ I like where this game is going, #meelegaming never4get
Title: Re: 0.2.9.0
Post by: Kafein on November 02, 2012, 10:58:46 am
Because overall couching damage got nerfed, so it's not actually a 75p couch seeing I survived great lance couches in 18 body armor and 5 IF :D

++ I like where this game is going, #meelegaming never4get

You know, a couched lance is melee. You can dodge the lance and hit the horse/rider with most melee setups.
Title: Re: 0.2.9.0
Post by: Tennenoth on November 02, 2012, 11:07:49 am
Best solution, like just mentioned in irc, is to let arrows weigh a ton. Pewpew will be just fine, kiting almost impossibru and hybrids can just drop their bow and get into melee.

But i guess that would be way too easy to do, rather take the hard and dirty path.

I'll repeat

Quote from: Shik
<Shik> ath nerf reverted for next patch

However I wouldn't be surprised if there was an increase to the weight of arrows shortly following though. It fixes the problem and I believe it's a reasonable compromise for not murdering our builds! :)

Thank you Shik, we'll hold you to your word, even if "The Italian" finds out.

A bit of behind the scenes as well:

Quote from: Meow
<Meow> we call him the italion stallion
<Meow> or il duce

I know it's difficult to believe but it appears that is was an agreeable solution.
Title: Re: 0.2.9.0
Post by: Vibe on November 02, 2012, 11:58:51 am
You know, a couched lance is melee. You can dodge the lance and hit the horse/rider with most melee setups.

in my book of awesome cav lancer is not melee, it's a scrub's shortcut to free kills
Title: Re: 0.2.9.0
Post by: Kafein on November 02, 2012, 12:03:26 pm
in my book of awesome cav lancer is not melee, it's a scrub's shortcut to free kills

Despite the fact one can't consistently get any kill with it except by ninjaing. I would call 2h or pole the scrub's shortcut to free kills. So many people turn their backs to you in the confusion of melee.
Title: Re: 0.2.9.0
Post by: Fips on November 02, 2012, 12:07:26 pm
I'll repeat

However I wouldn't be surprised if there was an increase to the weight of arrows shortly following though. It fixes the problem and I believe it's a reasonable compromise for not murdering our builds! :)

Thank you Shik, we'll hold you to your word, even if "The Italian" finds out.

A bit of behind the scenes as well:

I know it's difficult to believe but it appears that is was an agreeable solution.

Ah, okay, nice. There was a lot of talking going on and i missed a lot, just like this piece of hope *_*

What i still find very unfair is the fact, that the community is being left in the dark considering recent changes or what will be done about the archery-thing. Not everyone has the time to be on irc 24/7.
Title: Re: 0.2.9.0
Post by: Vibe on November 02, 2012, 12:10:27 pm
Despite the fact one can't consistently get any kill with it except by ninjaing. I would call 2h or pole the scrub's shortcut to free kills. So many people turn their backs to you in the confusion of melee.

Except that with cav you have double life (if heavy horse more like three lifes), ability to ride away from anything with great speed, doing unblockable crap like bump lancing/slashing, and doing awesome pierce damage. Oh yeah when you get dehorsed you're also a footman just like any other non-cav footman, just 3 stat points less.
Title: Re: 0.2.9.0
Post by: Kafein on November 02, 2012, 12:32:53 pm
Except that with cav you have double life (if heavy horse more like three lifes), ability to ride away from anything with great speed, doing unblockable crap like bump lancing/slashing, and doing awesome pierce damage. Oh yeah when you get dehorsed you're also a footman just like any other non-cav footman, just 3 stat points less.


With cav you don't increase you own HP, and you either sit on something that can be oneshot by any decent build, or sit on something that feels like a supertanker, even though you have to catch powerboats that copulated with mosquitos. Either way it's a big ass target for any non-blind archer. Also, losing your horse automatically makes you take a nap on the ground (the longest stun in the game), long enough for some people to get 3 free hits. So when you get dehorsed you are a normal footman like every other footman except that in average you took two solid hits, so most often you are a dead normal footman. Moreover, sure you can run away with great speed, but during the century you spend accelerating, you can easily get hit and ganked. Not even mentioning the fact that when a human stands in front of a stopped horse, the horse cannot push the human, it's like a brick wall. Finally, the "awesome" pierce damage was already not enough to kill some archers with full speed bonus before this patch. Now it's more like "pityful".

If you try to block a lancer, you are doing it the very wrong way. No matter the attack he's planning (btw all cav moves with any horse and any build are telegraphed 2 hours before being executed), there's always a way you can dodge and hit. Things like bump-"something" are the easiest way to get killed for a cav, cause they have 0 defense while doing it. If even with a 2h you get killed by cav in duels I really don't know what is wrong with you.



btw even if I sound mad I am not that much. I abandoned cav. It is just irritating to witness such ignorance.
Title: Re: 0.2.9.0
Post by: Vibe on November 02, 2012, 12:37:57 pm

With cav you don't increase you own HP, and you either sit on something that can be oneshot by any decent build, or sit on something that feels like a supertanker, even though you have to catch powerboats that copulated with mosquitos. Either way it's a big ass target for any non-blind archer. Also, losing your horse automatically makes you take a nap on the ground (the longest stun in the game), long enough for some people to get 3 free hits. So when you get dehorsed you are a normal footman like every other footman except that in average you took two solid hits, so most often you are a dead normal footman. Moreover, sure you can run away with great speed, but during the century you spend accelerating, you can easily get hit and ganked. Not even mentioning the fact that when a human stands in front of a stopped horse, the horse cannot push the human, it's like a brick wall. Finally, the "awesome" pierce damage was already not enough to kill some archers with full speed bonus before this patch. Now it's more like "pityful".

If you try to block a lancer, you are doing it the very wrong way. No matter the attack he's planning (btw all cav moves with any horse and any build are telegraphed 2 hours before being executed), there's always a way you can dodge and hit. Things like bump-"something" are the easiest way to get killed for a cav, cause they have 0 defense while doing it. If even with a 2h you get killed by cav in duels I really don't know what is wrong with you.



btw even if I sound mad I am not that much. I abandoned cav. It is just irritating to witness such ignorance.

either way it is a large advantage if you actually know how to cav and I am sorry you cannot see that
Title: Re: 0.2.9.0
Post by: Kafein on November 02, 2012, 12:38:50 pm
either way it is a large advantage if you actually know how to cav

True. Pretty much like any item in the mod.
Title: Re: 0.2.9.0
Post by: Vibe on November 02, 2012, 12:42:04 pm
True. Pretty much like any item in the mod.

Except cav lancer is the easiest. Stab or bump people engaged in combat in the back, gg enemy down. Put 10+ horses on one team, guaranteed victory. Put 10+ footmen on the other? Not so much. The lance damage and couch nerf was long overdue.
Title: Re: 0.2.9.0
Post by: highglandeur on November 02, 2012, 12:48:56 pm
Don't fix archery nerf 2H!!!!!!!!!!! 2Handers raging is more fun , but thou shalt not trade GTX danish
Title: Re: 0.2.9.0
Post by: matt2507 on November 02, 2012, 12:49:30 pm
Oh yeah when you get dehorsed you're also a footman just like any other non-cav footman, just 3 stat points less.

With 60% less hp and a crowd of angry peasants who jumps on you without giving you time to get up.
Very exciting life of a dehorsed cav...

either way it is a large advantage if you actually know how to cav and I am sorry you cannot see that

And it also has many disadvantages that most people do not see, or "forget" to mention because of their rage against cav..


When I see that more than 60% of pikemen are among the players easier to backstab.
There should be little buff certain brain rather than nerf cavs ..
Title: Re: 0.2.9.0
Post by: Iymore on November 02, 2012, 12:50:14 pm
archery is fine if you have 13 pd. NERF 2H THEY TOOK %90 OF MY HP WITH 1 HIT
Title: Re: 0.2.9.0
Post by: Overdriven on November 02, 2012, 01:31:59 pm
With 60% less hp and a crowd of angry peasants who jumps on you without giving you time to get up.
Very exciting life of a dehorsed cav...

Not to mention easy prey for enemy lancers to finish you off.

I don't see many dehorsed cav actually make it to the melee fight alive. Usually they get insta lanced/ganked whilst on the floor.
Title: Re: 0.2.9.0
Post by: Tzar on November 02, 2012, 03:30:45 pm
I'm surrounded by a bunch of men who are, and i mean this in the most derogatory way possible, whiny little bitches. Holy hell.

Archers shouldn't be able to kite all day an cav is all ready a powerful no brainer kdr booster...

So they got nerfed deal with it...

An yes it sucks that your builds got butt raped but everyone else have been trough it too..
Title: Re: 0.2.9.0
Post by: Gristle on November 02, 2012, 03:42:13 pm
You whine and bitch for nerfs more than anyone I've ever seen, Tzar. It's been constant for years now.
Title: Re: 0.2.9.0
Post by: Miwiw on November 02, 2012, 08:48:33 pm
Will we get more of that chinese armor stuff? Shields, horses, weapons. =)

Also that crusader stuff was alright and would be a good addition... or is there some problem with .osp stuff?
Title: Re: 0.2.9.0
Post by: Herr_Thomas on November 02, 2012, 09:52:23 pm
Update the fucking OP.
Title: Re: 0.2.9.0
Post by: Tzar on November 02, 2012, 10:14:02 pm
Pretty sure it was said on irc yesterday that this whole ath thing was gonna be removed next patch and there will be a different approach to the whole kiting thing.
So do not respec.
Title: Re: 0.2.9.0
Post by: Latvian on November 02, 2012, 10:16:02 pm

we miss you :(
Title: Re: 0.2.9.0
Post by: Fips on November 04, 2012, 03:49:34 pm
**More Details follow**
Title: Re: 0.2.9.0
Post by: Thovex on November 04, 2012, 03:56:13 pm
**More Details follow**

...In december 2010
Title: Re: 0.2.9.0
Post by: SixThumbs on November 04, 2012, 04:08:58 pm
I was wondering why there were so many offers for a bastard sword +3 until I noticed the stat changes.
Title: Re: 0.2.9.0
Post by: Bjarky on November 04, 2012, 04:29:55 pm
yeh that speed buff to bastards may need some more balancing, spammers are really deadly with this one, damn fast  :shock:
Title: Re: 0.2.9.0
Post by: matt2507 on November 04, 2012, 05:07:14 pm
Question for dev:

Repair cost of horses have been increased ?
Or maybe the frequency of repair ?

I feel I repair my damn horse every 3 round  :(
Title: Re: 0.2.9.0
Post by: San on November 04, 2012, 07:22:16 pm


I am sorry, I could not let this go either.

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With cav you don't increase you own HP, and you either sit on something that can be oneshot by any decent build, or sit on something that feels like a supertanker, even though you have to catch powerboats that copulated with mosquitos. Either way it's a big ass target for any non-blind archer.
You can only be 1shot if you are going full speed against a german stab or greater. The stabby polearms can indeed 1shot a medium-light horse, but I doubt others can. Slowing down before lancing greatly reduces damage taken. Your horse can tank the hit for you in this situation, and you can get a free stab on someone while they are stunned from hitting your horse. Archers don't do enough damage in 1 shot unless you are rushing at them. If you don't isolate yourself against an enemy group, you won't get pelted too much.

It is very difficult for melee to be a mosquito and hit you at the same time. Even if you miss, it is easy to turn into them and at least bump them if you see the general direction where they are moving, or if you know they will try to switch directions to hit you.

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Also, losing your horse automatically makes you take a nap on the ground (the longest stun in the game), long enough for some people to get 3 free hits. So when you get dehorsed you are a normal footman like every other footman except that in average you took two solid hits, so most often you are a dead normal footman.
I believe 3 hits are false, and that they can only get 2  hits at most unless you were unlucky to get kicked, too. This only occurs if you get dehorsed from a stab/ranged right in front of a melee. If you are turning/moving away when you get dehorsed, it takes an additional few seconds for the melee to reach you. At most, he can jump and swing at you. With the recent change to dead body soak hitboxes, there is a great chance for the horse to soak your hit, even if it appeared to be a direct hit at your body.

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Moreover, sure you can run away with great speed, but during the century you spend accelerating, you can easily get hit and ganked.
I can only see that occurring if you turned into another melee group while escaping the previous one. While riding away from someone trying to hit you, you receive much less damage due to the massive negative speed bonus. Horses do accelerate pretty fast imo, and there is a low speed threshold before you begin to bump those close to your horse.

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Not even mentioning the fact that when a human stands in front of a stopped horse, the horse cannot push the human, it's like a brick wall.
If your horse was initially at 0 speed, yes. Even so, you can slightly turn and then they get bumped once you begin to move. You can also pressure them with your lance held from getting too close. It would be silly if you can bump someone right in front of you at rest. If you get stopped, you can still stab at the person who stabbed at you, and you can get off your horse in time if you believe you can't escape. There were many times where I escaped after getting stopped and someone tried to block me, as well as horses escaping from me after I stopped them and tried to hug the horse.

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Finally, the "awesome" pierce damage was already not enough to kill some archers with full speed bonus before this patch. Now it's more like "pityful".
It's pretty bad only because the lance and light lance are so much better now. I think that's an internal balance issue. I still think overall, you still deal a healthy amount of damage even with heavy lance. It's bad relative to the others, I agree.

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If you try to block a lancer, you are doing it the very wrong way. No matter the attack he's planning (btw all cav moves with any horse and any build are telegraphed 2 hours before being executed), there's always a way you can dodge and hit. Things like bump-"something" are the easiest way to get killed for a cav, cause they have 0 defense while doing it. If even with a 2h you get killed by cav in duels I really don't know what is wrong with you.
The cav can goad the melee into attacking first. The cav can utilize that space in time to attack. Most of the time, the melee can block, but you can still get a bump in. The melee doesn't know when you are going to accelerate in and attack, and it is dangerous for the melee to jump at you. If you have a full health horse and can take a few hits, it can be worth it. With this slow playstyle, your horse doesn't take massive amounts of damage in 1 attack, too. 2h are limited to stabs in this case, and you can just trample over any 1h. I would not risk this against polearms too much.

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btw even if I sound mad I am not that much. I abandoned cav. It is just irritating to witness such ignorance.

I am a cav melee hybrid, and it is easy to make use of the best of both worlds in this scenario. I am not the greatest cav, but getting a few kills on horse and a few on foot every round is very doable. You can choose who to attack and the general location to get dehorsed.
Title: Re: 0.2.9.0
Post by: Spanish on November 04, 2012, 08:05:34 pm
San you also tend to be using a destrier which can tank things if you slow down but I wouldn't do that with any horse with less armor and health. Coursers rely off the speed and wih the lance nerf they need the speed bonus for the damage. And I would never try that with my Arabian unless it was a guy with a short weapon and the chances of him killing my horse with 1 hit are far more likely than not. And Arabians don't even have the speed bonus to help them so having to stab a guy 2-3 times without him noticing is quite fun. Basically forces me to stab those archers and puny 1hs more.

In any case I was torn on using the lance and now not so much. Time to focus on 2h Cav and use my highly agile horse to sneak slashes in on peoples faces and avoid getting stabbed.
Title: Re: 0.2.9.0
Post by: San on November 06, 2012, 07:23:48 am
Did it with a Rouncey (Champion admittedly) last two days and found it even easier, probably because I'm using the faster lance now instead of heavy lance and slightly better maneuver. The slow approach just seems to work better for horse damage imo, although fast and furious tends to be more fun.
Title: Re: 0.2.9.0
Post by: Spanish on November 15, 2012, 09:01:44 pm
Decided to check if they actually posted details but nope. Oh and San I'm just taking about using a heavy lance, the lance is definitely way better for that playstyle than the heavy. Right now the heavy lance length is only worth it to me if I'm straight up jousting another lancer. But without pole wpf they can still survive the stab even with 7 ps and speed bonus. So I'm sticking to my HBS with super acceleration to catch people off guard. I actually do tank hits on the flanks of my horse when it comes to pikes so they get stunned and I can slash their face. Works pretty well unless my horse rears :/
Title: Re: 0.2.9.0
Post by: Macropus on November 15, 2012, 09:16:54 pm
Everyone knows what have been changed already, anyway. No need for patchnotes from chadz anymore. That's why they call him The Lazy  :)
Title: Re: 0.2.9.0
Post by: MrShine on November 15, 2012, 10:04:56 pm
Everyone knows what have been changed already, anyway. No need for patchnotes from chadz anymore. That's why they call him The Lazy  :)

I disagree, considering how much rumor there always seems to be I DON'T think everyone knows what has been changed.  At least I don't.
Title: Re: 0.2.9.0
Post by: Kafein on November 15, 2012, 11:13:47 pm
When playing inf I wouldn't be satisfied if I had to lose HP in order to kill people, same goes for cav. Using the horse to tank hits is a big no-no. Especially with the few last horses that are not sluggish as hell, you need to keep it up as much as possible, in order to tank the damage you have very little control of, like arrows and bolts.

When fighting inf I always used the slowing down-accelerating trick. But on most good players it simply doesn't work anymore because they learned how to see it coming, and the countermeasure is super simple. They just wait for your actual lance attack to begin. Furthermore, you need a lot of strikes to kill people that way and as cav it's not really acceptable, you can't stay in the same zone for too long because everybody will spot you and ranged will start shooting at you, and most targets will seek cover/support and/or start being actually aware once they've been hit.
Title: Re: 0.2.9.0
Post by: Spanish on November 16, 2012, 02:13:27 am
It's also super simple if they do that as you don't come to a complete stop so you keep your horse aimed at them and bump em. That's if they don't impale themselves on your lance while jump slashing like everybody loves to do. But what do I know I'm just a simple NA 2h Cav player who loves the speed and acceleration of the Arabian and continues to infuriate people by ghost reaching on backhand slashes. Still I like killing other Cav more than inf especially when I beat a lancer in a head on using my heavy bastard sward.
Title: Re: 0.2.9.0
Post by: KaMiKaZe_JoE on November 16, 2012, 03:39:55 am
Still gaying it up with heavy lance and champ courser over here. No problems!
Title: Re: 0.2.9.0
Post by: Tovi on November 21, 2012, 12:40:12 am
Can we hope to have some item's picture in the shop one day ?
Title: Re: 0.2.9.0
Post by: justme on November 21, 2012, 01:33:16 am
more players on DTV then on EU1.. go archers..
Title: Re: 0.2.9.0
Post by: Pejlaen on November 21, 2012, 01:51:16 am
more players on DTV then on EU1.. go archers..

Every archer in this mod was on DTV tonight though, I frapsed it and omg was it raining arrows haha.
Title: Re: 0.2.9.0
Post by: justme on November 21, 2012, 01:57:26 am
well, i have been then , at least its fun to see that u  focus those arrows on someone else
Title: Re: 0.2.9.0
Post by: Muki on November 21, 2012, 11:19:30 am
almost been a month can we see more of the changelog >:D
Title: Re: 0.2.9.0
Post by: Grumpy_Nic on November 21, 2012, 11:20:54 am
almost been a month can we see more of the changelog >:D

just wanted to write the same... we'll get some of the old changelog when the next patch comes out...
Title: Re: 0.2.9.0
Post by: Shemaforash on January 12, 2013, 11:20:29 pm
Isn't that in your favour? Less disconnects per hour?

This thread needs a bump because of the best comment ever.
Title: Re: 0.2.9.0
Post by: buba on January 13, 2013, 04:52:22 pm
Also, horses still vanish after battle if used and undamaged.