cRPG

Strategus => Strategus General Discussion => Topic started by: Harpag on September 26, 2012, 12:54:41 am

Title: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Harpag on September 26, 2012, 12:54:41 am
Recently we have here too many threads created by eminent thinkers for other outstanding specialists, so let me make simple suggestion for normal players  :wink:

- Do not listen nerds who have never made any effort in Strategus, but as usual have the most to say on all issues.

- Necessarily join one of two carebear blocs. Choose an experienced clan, who knows what to do and meaningfully use your ticks

- If you are not interested in Strategus but you like epic battles and XP, then just be a bot who mindlessly follow simple commands of your leader and forget about any details. There is nothing wrong with that.

- If you are interested Strategus, you're already playing and I'm not talking to you.

- Do not be asshole, and help your faction to build a strong economy.

- Create together with others at least a few large (2k) army in every week.

- Apply for your battle and come 30 minutes before the battle to your TS clan channel

- Have big fun and participate in a few epic battles each week and get a tons XP

- Start whining and crying on the forum that troop cap is too low and you demand battles 5k vs 5k 100 players / slots vs 100 players / slots (EU cRPG 3 have 200 slots) and that not using full potential of server is full retarded  :wink:

-  Regularly spits other players from opposite block to pick up atmosphere of healthy competition (best on this forum)  :wink:

-  Don't be too serious, make life easier and enjoy awesome Strategus 4.0 :)


At the end - message with a dedication to all the well-wishers  :lol:
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Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Thovex on September 26, 2012, 01:16:07 am
:D
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Bjord on September 26, 2012, 01:19:36 am
Actually agreed on all points. :shock:

Nice... post, Harpag. :D
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Jarlek on September 26, 2012, 01:24:44 am
Harpag is my hero :D
*flashes man-boobs*
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Casimir on September 26, 2012, 01:37:08 am
i like...

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Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Harafat on September 26, 2012, 01:42:19 am

-  Regularly spits other players from opposite block to pick up atmosphere of healthy competition (best on this forum)  :wink:


I believe it cannot be stressed how important this is. Without thiscicero this game would be so dull, so.... grey XD

EDit: +1 on content!
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: MarktpLatz on September 26, 2012, 02:22:38 am
Best post that contributes to a fun strat 4 so far  :D
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Lt_Anders on September 26, 2012, 02:44:31 am
Recently we have here too many threads created by eminent thinkers for other outstanding specialists, so let me make simple suggestion for normal players  :wink:

- Do not listen nerds who have never made any effort in Strategus, but as usual have the most to say on all issues.

- 1) Necessarily join one of two carebear blocs. Choose an experienced clan, who knows what to do and meaningfully use your ticks

- If you are not interested in Strategus but you like epic battles and XP, then just be a bot who mindlessly follow simple commands of your leader and forget about any details. There is nothing wrong with that.

- 2) If you are interested Strategus, you're already playing and I'm not talking to you.

- Do not be asshole, and help your faction to build a strong economy.

-3) Create together with others at least a few large (2k) army in every week.

- Apply for your battle and come 30 minutes before the battle to your TS clan channel

- 4) Have big fun and participate in a few epic battles each week and get a tons XP

- Start whining and crying on the forum that troop cap is too low and you demand battles 5k vs 5k 100 players / slots vs 100 players / slots (EU cRPG 3 have 200 slots) and that not using full potential of server is full retarded  :wink:

-  Regularly spits other players from opposite block to pick up atmosphere of healthy competition (best on this forum)  :wink:

- 5) Don't be too serious, make life easier and enjoy awesome Strategus 4.0 :)

So, uh, I'm going to ASSUME sarcasm.

BUT, if not read spoiler, answering bold points only.
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Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Harpag on September 26, 2012, 01:12:21 pm
i like...

(click to show/hide)

 :)  FU Casimir!

Since I have Steel Pick I like...

(click to show/hide)
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: chadz on September 26, 2012, 01:16:02 pm
And this, my friend, is the reason you should never ever come close to influencing any form of game design.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Vibe on September 26, 2012, 01:21:47 pm
The bias is strong in this one.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: HardRice on September 26, 2012, 01:26:03 pm
And this, my friend, is the reason you should never ever come close to influencing any form of game design.

He'd be a great developer for a Carebear game.

Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: HarunYahya on September 26, 2012, 01:29:58 pm
And this, my friend, is the reason you should never ever come close to influencing any form of game design.
Make more betatesters from people who don't play strat.
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Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Harpag on September 26, 2012, 01:33:00 pm
And this, my friend, is the reason you should never ever come close to influencing any form of game design.

I'll keep that in mind, but pay attention to one fine detail - game is for people, not vice versa  :wink:
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Werfried on September 26, 2012, 01:36:47 pm
- Necessarily join one of two carebear blocs. Choose an experienced clan, who knows what to do and meaningfully use your ticks


So, you propose there should only be two ways to play strategus:
Join Block A or join Block B?
How boring!

Cold War is over, lets make the world multifaceted!

Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: chadz on September 26, 2012, 01:38:17 pm
game is for people

For some people even twice, or thrice.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Harpag on September 26, 2012, 01:40:38 pm
For some people even twice, or thrice.
:lol:
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Segd on September 26, 2012, 02:36:27 pm
So, you propose there should only be two ways to play strategus:
Join Block A or join Block B?
How boring!

Cold War is over, lets make the world multifaceted!
One of the main Strat problems is the roster. You need to be in the carebear or be friendly with one of them to always have good fighters on your side. Even the Greys or DRZ couldn't fill their roster in the prime-time alone. If there was a lot more active clans with huge amount of players there would be a lot of different alliances. But now there is possibility for only 2 blocks.

P.S. Right now there are 2240 players in the Strat, but I bet that half of them are inactive.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: LordBerenger on September 26, 2012, 03:31:28 pm
So, you propose there should only be two ways to play strategus:
Join Block A or join Block B?
How boring!

Cold War is over, lets make the world multifaceted!

Join Alliance or Horde. Easy as that.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Beauchamp on September 26, 2012, 03:58:21 pm
And this, my friend, is the reason you should never ever come close to influencing any form of game design.

I'm afraid he is only describing to inexperienced players how majority of experienced players feels your game (design) should be played.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Andswaru on September 26, 2012, 04:29:55 pm
And this, my friend, is the reason you should never ever come close to influencing any form of game design.

chadz you may not like it, but thats the only way to play strat if your playing to win. Real life was the same, "carebear blocks" against each other, so why should a simulation be different. You need good allies to fill your rosters, you need good allies to fight when you have no members awake, you need allies to trade with, you NEED a block.
You need Allies, everyone needed allies be it in real life, or the game. Leaders lead and rest did as they were told or revolted and got crushed most of the time.
Harpag has simply written the brutal reality of strategus, if it disapoints you chadz im sorry but you've set the game up to require allies and mindless obediance from the masses.

Edit: Well this round of strat actually only required about 16 players too rule the world, so you've given the average clan player even less interaction than in the last round of strat.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: HarunYahya on September 26, 2012, 04:46:21 pm
chadz you may not like it, but thats the only way to play strat if your playing to win. Real life was the same, "carebear blocks" against each other, so why should a simulation be different. You need good allies to fill your rosters, you need good allies to fight when you have no members awake, you need allies to trade with, you NEED a block.
You need Allies, everyone needed allies be it in real life, or the game. Leaders lead and rest did as they were told or revolted and got crushed most of the time.
Harpag has simply written the brutal reality of strategus, if it disapoints you chadz im sorry but you've set the game up to require allies and mindless obediance from the masses.

Edit: Well this round of strat actually only required about 16 players too rule the world, so you've given the average clan player even less interaction than in the last round of strat.
Exactly.
There were crusaders vs mujahideens why no taoists , buddhists and shamans aswell ?
Cuz they either jonied jesus block or allah allah block to win.
For example turks , we came to anatolia with tengri and shaman beliefs , then we chose islam cuz we needed allies to survive .Arabs were closer to our borders therefore we chose that block. (Then we destroyed all our allies and ruled all that land and belief by ourselves  :lol: after that , we fought the other block , christians anyway...) Its always x vs y .
Because before z reaches the level of x and y , either x or y defeats or converts z to his side.
Simple as that.
Look at hundred years war , world wars, crusades , jihads , roman era battles anything ...
You'll see 2 sides.

Trying to change that is not a very bright idea.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Beauchamp on September 26, 2012, 04:52:08 pm
koyama:
its not automatically a bad idea to change it. there are many board games where everybody plays for himself or mostly for himself (and i believe people have fun playing them, maybe way bigger than playing strategus). they require artificial rules though. but who says artificial rules are necessarily bad.

otherwise i absolutely agree - real simulation will end in real results. as you described.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: LordBerenger on September 26, 2012, 05:17:22 pm
Exactly.
There were crusaders vs mujahideens why no taoists , buddhists and shamans aswell ?
Cuz they either jonied jesus block or allah allah block to win.
For example turks , we came to anatolia with tengri and shaman beliefs , then we chose islam cuz we needed allies to survive .Arabs were closer to our borders therefore we chose that block. (Then we destroyed all our allies and ruled all that land and belief by ourselves  :lol: after that , we fought the other block , christians anyway...) Its always x vs y .
Because before z reaches the level of x and y , either x or y defeats or converts z to his side.
Simple as that.
Look at hundred years war , world wars, crusades , jihads , roman era battles anything ...
You'll see 2 sides.

Trying to change that is not a very bright idea.


You saying BashiBazooka will turn on DRZ, Grey Order and everyone else and take their lands and tell them to SG and then fight rest of strat by themselves?

MASHALLAH!
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Erasmas on September 26, 2012, 05:19:41 pm
For some people even twice, or thrice.

C'mon chadz, this card was already played once... Playing it again you won't give you anything but encouraging haters. Is it really what you want to achieve? Or maybe is it another zystem feature for nerfing big clans, huh? :D?

Look, I do know Harpag personally for many years. We meet quite often, and talk a lot, mostly about how to get wasted, but sometimes also about Strat, cRPG, and how to - surprise surprise! - win this thing (because the purpose of any game is to win).  And I can tell you all that his - or mine if that matters - principal concern is to have fun, big battles, strong clan, good relations with allies and a nice tool to spend some time playing. No more and no less. So I do not see any sarcasm in Harpag's post, or even any bad will.   

And I do not think that creating a great alliances is ruining the game - for sure it is not for all clan members within such big alliances. And that is, as someone already pointed, a substantial part of Calradia population :D At the same time I absolutely positive that the game should provide space for a small and medium clans, even the single freelancers - playing as bandits, traders, vassals, spies, whores, village fools or whoever else. We all use the environment you (devs generally) created, so it is your job to make this guys' life easier. And you do it well, judging by incredible changes made from Strat 1.0 to 4.0.

And to you all who do not want to join big clan: do not underestimate your capabilities of making big clans' life difficult. Grey Order started having no fiefs at all with all this superpowers around, and we just tried to find our place on the map. And so we still do. 
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Lt_Anders on September 26, 2012, 05:39:49 pm
And to you all who do not want to join big clan: do not underestimate your capabilities of making big clans' life difficult. Grey Order started having no fiefs at all with all this superpowers around, and we just tried to find our place on the map. And so we still do.

Strat 1:Took control of Gisim, got wiped by DRZ, joined DRZ, took over Swadia. Strat 1 end.
Strat 2: Took over swadia, Had 200 CD Keys, multiaccounting, the bad stuff, etc etc etc.
Strat 3: Took over swadia, Invaded Templars, Maybe some other stuff.
Strat 4: Took over Swadia, again. Nothing else yet.



Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Erasmas on September 26, 2012, 05:47:20 pm
Yep, that is more or less correct (except for 200 CD keys part - noone ever had 200 CD keys, so please do not mislead people). We did have our own share of fun.  That is what we play this game for.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Lt_Anders on September 26, 2012, 05:48:22 pm
Yep, that is more or less correct (except for 200 CD keys part - noone ever had 200 CD keys, so please do not mislead people). We did have our own share of fun.  That is why we play this game for.

It's an exaggeration, but everyone knows strat 2 for your Multi accounting. That's why i posted that.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Thovex on September 26, 2012, 05:55:10 pm
It's an exaggeration, but everyone knows strat 2 for your Multi accounting. That's why i posted that.

Afaik it wasn't 1 grey with 100 keys and make ultra-chinese gold farm accounts, it was just that 1 grey had all the member accounts.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Erasmas on September 26, 2012, 06:02:37 pm
Fair enough Mr. Lt., although only few people knows the true story behind it. I do not see the purpose of your post, though in the context of the entire thread.

BTW - this is the most user friendly Strat for freelancers. The sole fact of holding the fief has to the owner - personally and clan-wise - really limited value. You can only fiddle some economical parameters and earn some peanuts on taxes, but you can't limit the trade, only discourage trade in some particular locations. The bottom-line is that you can arrange for an army and eq without holding the fief. So why one would want the fief/castle/town? Cause it is easier to defend and to ... enjoy the siege :-) Oh, and to feed ones EGO as well.

The only motivation for majority of players is XP gain. And for that the battles are needed. Big battles :-) And for that big clans are a must.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Bjord on September 27, 2012, 07:45:18 am
Instead of edgy comments, chadz, would you care to explain why you think this situation of Strat is inadequate?

Second comment was funny though (come on Greys, have some humour). :lol:
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: bredeus on September 27, 2012, 08:02:13 am
From the great fan of Your "strategy" and understanding of "fair competition" I would like to dedicate You the same video friend ;)

(click to show/hide)
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: HarunYahya on September 27, 2012, 01:14:52 pm
koyama:
its not automatically a bad idea to change it. there are many board games where everybody plays for himself or mostly for himself (and i believe people have fun playing them, maybe way bigger than playing strategus). they require artificial rules though. but who says artificial rules are necessarily bad.

otherwise i absolutely agree - real simulation will end in real results. as you described.
I disagree.
In all RISK nights with my friends we form alliances , naps etc and eventually we end up playing alliance a vs alliance b.
If we don't , one of our friends gets wiped easily and starts to have a lonely boring time -_-' .
And its not a metaphor , this is exactly how i and my friends play RISK.
Then a drunk retard shakes the board or pours liquor onto the damn board and we GTX....
Every fucking single time lol.

Anyway , i don't want to derail the topic .  :)

I really don't see how alliances "ruin" strategus .
I am trying very hard to imagine a ruined strategus and when i do i picturize a game where people don't use it's features like
-Detailed sieges catapults,siege towers etc.
-Trading routes
-Fief customization
-Far more organized and competitive open field battles than cRPG
-Micromanagements within faction to organizing troop,gold gathering.
-Defending your land
-Attacking for new land
-Diplomatic agreements

We do all those above , how come we ruin strat ?
 I really dunno.
Is it our problem because other factions can't be succesfull on those points ?
I don't think so.

I hope a more competetive and fun strategus every round but not by artificial rules or something.
I think people blame UIF because UIF actually understands and plays strategus correctly.
Haters gonna hate i enjoyed last strategus aswell as previous ones.
I finished my "annual teamkill with catapult deed"  :lol:
Retired multiple times
"Battles for Derchios" were epic , i really enjoyed . thanks to Templar Alliance again .
Suno battles were very fun aswell.
People say UIF fought against no faction , don't be a naive lol no faction = free troops and items for fallen hre crapikuku mercs crusader alliance + extra real no faction members.
Most of the time we fought against an organized group , yeap we had more adventage because we did our own roster but hey we made our own items and troops while others just play on "free" ones.

Meh don't read all my post just give me + and leave me be, i just previewed it it's very long and boring lol....

Fuck yeah im a renown whore.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Keshian on September 27, 2012, 03:51:49 pm
I disagree.
In all RISK nights with my friends we form alliances , naps etc and eventually we end up playing alliance a vs alliance b.
If we don't , one of our friends gets wiped easily and starts to have a lonely boring time -_-' .
And its not a metaphor , this is exactly how i and my friends play RISK.
Then a drunk retard shakes the board or pours liquor onto the damn board and we GTX....
Every fucking single time lol.

So your friends ally with the exact same friends every single time and claim the exact same territories every single time in RISK???  That must be the most boring game ever.  Also, in Risk they are all temporary alliances constantly fluctuating (many games Ive played no one allies) with new changes all the time.  Same alliance same territory games in any computer game are insanely dull and stupid.  Best way to fix this is to:

1) Make troops and gold easier to get from ticks so more aggressive gameplay allows for greater fluctuations in fortune forcing new territory claims and thus new alliances - as alliances fluctuate more they also tend to decrease in size, only stagnant alliances slowly creep up to include 70-100% of playerbase.

2) Completely random assignment of villages to players (cities and castles should be neutral - fun fights, and also creates discord with whoever mercs on neutral side), so no clan will know which fiefs they will get and will be forced to relocate.  Some clan may get lucky, but then other clans will just attack them if they have too many fiefs.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: CrazyCracka420 on September 27, 2012, 04:27:37 pm
So, you propose there should only be two ways to play strategus:
Join Block A or join Block B?
How boring!

Cold War is over, lets make the world multifaceted!

Bring back the feudal system.

De-Centralized power ftw!

Hospitallers have been de-centralized (for power structure) since the beginning of strat 4.  In a time of war we will call up our lords to bring forth their garrisons to support the greater good
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: HarunYahya on September 27, 2012, 06:23:40 pm
So your friends ally with the exact same friends every single time and claim the exact same territories every single time in RISK???  That must be the most boring game ever.  Also, in Risk they are all temporary alliances constantly fluctuating (many games Ive played no one allies) with new changes all the time.  Same alliance same territory games in any computer game are insanely dull and stupid.  Best way to fix this is to:

1) Make troops and gold easier to get from ticks so more aggressive gameplay allows for greater fluctuations in fortune forcing new territory claims and thus new alliances - as alliances fluctuate more they also tend to decrease in size, only stagnant alliances slowly creep up to include 70-100% of playerbase.

2) Completely random assignment of villages to players (cities and castles should be neutral - fun fights, and also creates discord with whoever mercs on neutral side), so no clan will know which fiefs they will get and will be forced to relocate.  Some clan may get lucky, but then other clans will just attack them if they have too many fiefs.
Ffs retarded murrikan obese kiddo i am not here to explain or tell anything to you ...
I do not give a single fuck about you , your clan and your part of strategus.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Cicero on September 27, 2012, 06:34:26 pm
i will type a huge article but nvm you guys will probably say UIF, same claims , boring , QQ , whine , bla bla

For Fuck Sake why the fuck i change my claims if i get use to those ?
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: HarunYahya on September 27, 2012, 06:39:33 pm
i will type a huge article but nvm you guys will probably say UIF, same claims , boring , QQ , whine , bla bla

For Fuck Sake why the fuck i change my claims if i get use to those ?
dont
try
to
explain...
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Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Beauchamp on September 28, 2012, 01:07:17 pm
people behave differently in risk (change alliances, backstab each other constantly) than in strategus (where they are allied forever in 1 block no matter what strategus version) because:

- they have different objectives
- their objectives intersect/compete with other's objectives
- they can only win the game all by themselves so they have to backstab their former friends to win at some point.

from completely different point of view:
lets say in TF2 there are maps that are just so badly designed, it is almost impossible for a team to conquer the last point/achieve victory, because the last point is so easily defendable. often 1 team is so close getting the last control point of the enemy only to get pwned in last attack and loose all of their control points only to be able to hold their own last one. then the situation repeats over and over... in TF2 it sucks hard that you constantly struggle no matter what you do and map control just turns completely upwards down at some moment.

but in Strategus it might work, "everybody" would have its time in the top. i can imagine a situation when for achieving a victory a clan would have to capture some number of towns + if they'd manage to hold this number of towns for certain time, that clan would just be pronounced as a winner and nobody else (in fact 2nd strongest clan military wise would be pronounced as the biggest suckers as they didn't prevent it) and new strategus round would come up.

one clan could get strong, they could even get all the cities they'd need (of course with the help of their friends), but in the end they'd have to defend them even against their former friends that helped them to get the cities to win. if you won't stand your ground as the strongest clan controlling those cities, you will loose them as well as your army and from uberpower you turn to the weakling. then those that were average in strength will come suddenly to the top only to be (possibly) crushed when they get close to winning the game.

possible example:
greys + drz + others get uber strong - nobody else can match them, greys get enough cities to achieve victory by just holding them for some time, if drz + others want to win the game (i suppose they would), they'd have to pwn the greys and kill them off their cities. thus reducing power of greys and theirs.  wars will happen, rage will happen, next time maybe different alliances will be formed since beginning as old friendships will be broken. then the fucking glorious fallen come and will take over weakened greys, or maybe not because others will unite against fallen when they get strong (if they ever get strong) etc...

the question is:
won't there be a few clans that will always unite in the same matrix only to make a deal that one strategus round 1 clan will win. then the other one etc. etc... i believe people are retarded enough to make this happen. but still it would be worth to give it a shot.

game or simulation
- what you loose is a free world with no rules
- what you possibly gain is more fun (just by implementing winning conditions that will go against uber alliances at some point (at the point of winning the game)).
- now what do you value more (game, simulation, fun?)
- strategus imo succeeded admirably in terms of making a medieval simulation, but not so much by making a good game. the question is what is it a game, prolly nobody really gives a fucking awesome definition, but the biggest part of the game should imo be fun. i'm not that much sure if you can say the same about simulation.

but its a question for mister donkey what he really wants to achieve :)

(and a quick note for koyama: alliances don't fuck up strategus, only one always the same big alliance does, it takes all the fun for themselves. but they are not to blame, its the game that is to blame that enables this. most of the people would prolly love to be a part of that huge alliance too, but they are just unlucky and can't - because then there would be no fodder for uber uif's fun)
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: dado on September 28, 2012, 01:16:56 pm
Yep, that is more or less correct (except for 200 CD keys part - noone ever had 200 CD keys, so please do not mislead people). We did have our own share of fun.  That is what we play this game for.
yea it was 100 keys...
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Segd on September 28, 2012, 03:03:55 pm
possible example:
greys + drz + others get uber strong - nobody else can match them, greys get enough cities to achieve victory by just holding them for some time, if drz + others want to win the game (i suppose they would), they'd have to pwn the greys and kill them off their cities. thus reducing power of greys and theirs.  wars will happen, rage will happen, next time maybe different alliances will be formed since beginning as old friendships will be broken. then the fucking glorious fallen come and will take over weakened greys, or maybe not because others will unite against fallen when they get strong (if they ever get strong) etc...
We could unite in one faction & win :)
And right now we are trying to play fair. Imagine how many CD-keys we could use to won some pixels! xD

But still promising idea!
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Erasmas on September 29, 2012, 10:39:08 am
Imagine how many CD-keys we could use to won some pixels! xD

100 at least. Possibly 200  :wink:
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Harpag on September 29, 2012, 12:50:27 pm
WTF? For now I have only 81 keys in strat ... really don't remember where I lay down the rest ... Ah! I know! I should still check pockets of my kuyak...
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Gnjus on September 29, 2012, 01:22:48 pm

- Do not listen nerds who have never made any effort but as usual have the most to say on all issues.

- If you are not interested in Strategus  then just be a bot who mindlessly follow simple commands of your leader

- Do not be asshole, and help your faction to build a strong economy.

- Create together (with your other keys) at least a few large (2k) army in every week.

- Start whining and crying on the forum

-  Regularly spit other players from opposite block

-  Don't be too serious, make life easier and enjoy

7 commandments of the Grey Order ? Couldn't you make 10 of 'em at least ?
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Warham on September 29, 2012, 02:02:41 pm
One of the main Strat problems is the roster. You need to be in the carebear or be friendly with one of them to always have good fighters on your side. Even the Greys or DRZ couldn't fill their roster in the prime-time alone. If there was a lot more active clans with huge amount of players there would be a lot of different alliances. But now there is possibility for only 2 blocks.

P.S. Right now there are 2240 players in the Strat, but I bet that half of them are inactive.
+1
Roster is the root of all evil. There are not enough players to fill small clans roster. And there are many battles, which should be interesting and stubborn, but ends in 5 minutes, cause roster disbalance.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Harpag on September 29, 2012, 02:29:22 pm
7 commandments of the Grey Order ? Couldn't you make 10 of 'em at least ?


- Do not listen nerds who have never made any effort in Strategus, but as usual have the most to say on all issues.

(click to show/hide)
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Teeth on September 29, 2012, 02:41:46 pm
Fuck you're such a communist.

Great post Beauchamp
people behave differently in risk (change alliances, backstab each other constantly) than in strategus (where they are allied forever in 1 block no matter what strategus version) because:

- they have different objectives
- their objectives intersect/compete with other's objectives
- they can only win the game all by themselves so they have to backstab their former friends to win at some point.

This describes the root of the problem and whats lacking in Strategus. Your ideas could work as long as huge factions get big penalties. So it's better to have a 50 man faction than a 250 man UIF united faction, which they would do no doubt in the scenario you described. We need to get rid of victory for everyone, there needs to be victory conditions for one faction.
Title: Re: Strategus - make life easier - simple suggestion for normal players ;-)
Post by: Harpag on September 29, 2012, 02:48:06 pm
Fuck you're such a communist.


- Do not listen nerds who have never made any effort in Strategus, but as usual have the most to say on all issues.

(click to show/hide)