- Regularly spits other players from opposite block to pick up atmosphere of healthy competition (best on this forum) :wink:
Recently we have here too many threads created by eminent thinkers for other outstanding specialists, so let me make simple suggestion for normal players :wink:
- Do not listen nerds who have never made any effort in Strategus, but as usual have the most to say on all issues.
- 1) Necessarily join one of two carebear blocs. Choose an experienced clan, who knows what to do and meaningfully use your ticks
- If you are not interested in Strategus but you like epic battles and XP, then just be a bot who mindlessly follow simple commands of your leader and forget about any details. There is nothing wrong with that.
- 2) If you are interested Strategus, you're already playing and I'm not talking to you.
- Do not be asshole, and help your faction to build a strong economy.
-3) Create together with others at least a few large (2k) army in every week.
- Apply for your battle and come 30 minutes before the battle to your TS clan channel
- 4) Have big fun and participate in a few epic battles each week and get a tons XP
- Start whining and crying on the forum that troop cap is too low and you demand battles 5k vs 5k 100 players / slots vs 100 players / slots (EU cRPG 3 have 200 slots) and that not using full potential of server is full retarded :wink:
- Regularly spits other players from opposite block to pick up atmosphere of healthy competition (best on this forum) :wink:
- 5) Don't be too serious, make life easier and enjoy awesome Strategus 4.0 :)
i like...(click to show/hide)
And this, my friend, is the reason you should never ever come close to influencing any form of game design.
And this, my friend, is the reason you should never ever come close to influencing any form of game design.Make more betatesters from people who don't play strat.
And this, my friend, is the reason you should never ever come close to influencing any form of game design.
- Necessarily join one of two carebear blocs. Choose an experienced clan, who knows what to do and meaningfully use your ticks
game is for people
For some people even twice, or thrice.:lol:
So, you propose there should only be two ways to play strategus:One of the main Strat problems is the roster. You need to be in the carebear or be friendly with one of them to always have good fighters on your side. Even the Greys or DRZ couldn't fill their roster in the prime-time alone. If there was a lot more active clans with huge amount of players there would be a lot of different alliances. But now there is possibility for only 2 blocks.
Join Block A or join Block B?
How boring!
Cold War is over, lets make the world multifaceted!
So, you propose there should only be two ways to play strategus:
Join Block A or join Block B?
How boring!
Cold War is over, lets make the world multifaceted!
And this, my friend, is the reason you should never ever come close to influencing any form of game design.
And this, my friend, is the reason you should never ever come close to influencing any form of game design.
chadz you may not like it, but thats the only way to play strat if your playing to win. Real life was the same, "carebear blocks" against each other, so why should a simulation be different. You need good allies to fill your rosters, you need good allies to fight when you have no members awake, you need allies to trade with, you NEED a block.Exactly.
You need Allies, everyone needed allies be it in real life, or the game. Leaders lead and rest did as they were told or revolted and got crushed most of the time.
Harpag has simply written the brutal reality of strategus, if it disapoints you chadz im sorry but you've set the game up to require allies and mindless obediance from the masses.
Edit: Well this round of strat actually only required about 16 players too rule the world, so you've given the average clan player even less interaction than in the last round of strat.
Exactly.
There were crusaders vs mujahideens why no taoists , buddhists and shamans aswell ?
Cuz they either jonied jesus block or allah allah block to win.
For example turks , we came to anatolia with tengri and shaman beliefs , then we chose islam cuz we needed allies to survive .Arabs were closer to our borders therefore we chose that block. (Then we destroyed all our allies and ruled all that land and belief by ourselves :lol: after that , we fought the other block , christians anyway...) Its always x vs y .
Because before z reaches the level of x and y , either x or y defeats or converts z to his side.
Simple as that.
Look at hundred years war , world wars, crusades , jihads , roman era battles anything ...
You'll see 2 sides.
Trying to change that is not a very bright idea.
For some people even twice, or thrice.
And to you all who do not want to join big clan: do not underestimate your capabilities of making big clans' life difficult. Grey Order started having no fiefs at all with all this superpowers around, and we just tried to find our place on the map. And so we still do.
Yep, that is more or less correct (except for 200 CD keys part - noone ever had 200 CD keys, so please do not mislead people). We did have our own share of fun. That is why we play this game for.
It's an exaggeration, but everyone knows strat 2 for your Multi accounting. That's why i posted that.
koyama:I disagree.
its not automatically a bad idea to change it. there are many board games where everybody plays for himself or mostly for himself (and i believe people have fun playing them, maybe way bigger than playing strategus). they require artificial rules though. but who says artificial rules are necessarily bad.
otherwise i absolutely agree - real simulation will end in real results. as you described.
I disagree.
In all RISK nights with my friends we form alliances , naps etc and eventually we end up playing alliance a vs alliance b.
If we don't , one of our friends gets wiped easily and starts to have a lonely boring time -_-' .
And its not a metaphor , this is exactly how i and my friends play RISK.
Then a drunk retard shakes the board or pours liquor onto the damn board and we GTX....
Every fucking single time lol.
So, you propose there should only be two ways to play strategus:
Join Block A or join Block B?
How boring!
Cold War is over, lets make the world multifaceted!
So your friends ally with the exact same friends every single time and claim the exact same territories every single time in RISK??? That must be the most boring game ever. Also, in Risk they are all temporary alliances constantly fluctuating (many games Ive played no one allies) with new changes all the time. Same alliance same territory games in any computer game are insanely dull and stupid. Best way to fix this is to:Ffs retarded murrikan obese kiddo i am not here to explain or tell anything to you ...
1) Make troops and gold easier to get from ticks so more aggressive gameplay allows for greater fluctuations in fortune forcing new territory claims and thus new alliances - as alliances fluctuate more they also tend to decrease in size, only stagnant alliances slowly creep up to include 70-100% of playerbase.
2) Completely random assignment of villages to players (cities and castles should be neutral - fun fights, and also creates discord with whoever mercs on neutral side), so no clan will know which fiefs they will get and will be forced to relocate. Some clan may get lucky, but then other clans will just attack them if they have too many fiefs.
i will type a huge article but nvm you guys will probably say UIF, same claims , boring , QQ , whine , bla bladont
For Fuck Sake why the fuck i change my claims if i get use to those ?
Yep, that is more or less correct (except for 200 CD keys part - noone ever had 200 CD keys, so please do not mislead people). We did have our own share of fun. That is what we play this game for.yea it was 100 keys...
possible example:We could unite in one faction & win :)
greys + drz + others get uber strong - nobody else can match them, greys get enough cities to achieve victory by just holding them for some time, if drz + others want to win the game (i suppose they would), they'd have to pwn the greys and kill them off their cities. thus reducing power of greys and theirs. wars will happen, rage will happen, next time maybe different alliances will be formed since beginning as old friendships will be broken. then the fucking glorious fallen come and will take over weakened greys, or maybe not because others will unite against fallen when they get strong (if they ever get strong) etc...
Imagine how many CD-keys we could use to won some pixels! xD
- Do not listen nerds who have never made any effort but as usual have the most to say on all issues.
- If you are not interested in Strategus then just be a bot who mindlessly follow simple commands of your leader
- Do not be asshole, and help your faction to build a strong economy.
- Create together (with your other keys) at least a few large (2k) army in every week.
- Start whining and crying on the forum
- Regularly spit other players from opposite block
- Don't be too serious, make life easier and enjoy
One of the main Strat problems is the roster. You need to be in the carebear or be friendly with one of them to always have good fighters on your side. Even the Greys or DRZ couldn't fill their roster in the prime-time alone. If there was a lot more active clans with huge amount of players there would be a lot of different alliances. But now there is possibility for only 2 blocks.+1
P.S. Right now there are 2240 players in the Strat, but I bet that half of them are inactive.
7 commandments of the Grey Order ? Couldn't you make 10 of 'em at least ?
- Do not listen nerds who have never made any effort in Strategus, but as usual have the most to say on all issues.(click to show/hide)
people behave differently in risk (change alliances, backstab each other constantly) than in strategus (where they are allied forever in 1 block no matter what strategus version) because:This describes the root of the problem and whats lacking in Strategus. Your ideas could work as long as huge factions get big penalties. So it's better to have a 50 man faction than a 250 man UIF united faction, which they would do no doubt in the scenario you described. We need to get rid of victory for everyone, there needs to be victory conditions for one faction.
- they have different objectives
- their objectives intersect/compete with other's objectives
- they can only win the game all by themselves so they have to backstab their former friends to win at some point.
Fuck you're such a communist.
- Do not listen nerds who have never made any effort in Strategus, but as usual have the most to say on all issues.(click to show/hide)