Add more score for headshots and it will balance out easily for the best ranged.
Simple as that.
Try to be first in EU_1 New with a dedicated crosbowman : Almost impossible... :mad:
My thoughts exactly. More points for headshots will encourage skilled play from ranged if they want to do well, and help balance out the amount of points they lose for being far away from the melee.Exactly.
Yep.. Arbalest is pretty hard on the points. Pull of a long range headshot, and get an amazing two points! :mrgreen:^ this is how it is currently.
3 shots to kill my 30/9 friend from a distance. 3 points total. 3 shots into him near point blank? 8 points. I have a feeling distance lowers the points you get. Also hitting a guy 4 or 5 times with my side arm gives way more points than if I get a lucky face stab in and instagib someone.
Try to be first in EU_1 New with a dedicated crosbowman : Almost impossible... :mad:
No matter how many kills you get as ranged, you will almost never beat a melee with half the kills.It's the exact opposite for me on my archer. I am almost always top 5 on my team, if not top 5 for the whole server yet I rarely match other people in kills.
Being archer isn't that bad but if you're using arbalest, you won't earn many points, that's for sure.visitors can't see pics , please register or login
visitors can't see pics , please register or loginSiege.
25-0 with atleast 22 arbalest kills and not even close to the top of the scoreboard...not sure if it's even possible to top the scoreboard as a arbalest user though to be honest
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25-0 with atleast 22 arbalest kills and not even close to the top of the scoreboard...not sure if it's even possible to top the scoreboard as a arbalest user though to be honest
It's hard to get valour with a 15/27 dedicated arbalest player, but with a 15/24 it's quite easy (both level 30 builds). Killing off the archers while being out of the fray in the start an start mopping up with the mace afterwards gives quite a bit of points. 8-)
However, with no ps like with the 15/27 it's way more situational, though I certainly agree, long range shots, especially headshots, should be more rewarded. :wink:
I think there's something wrong with headshots in general? I haven't really tested it but even in melee I seem to get much less points headshotting someone clean in 1-2 hits then taking 4-5 hits to kill some heavily armored str guy with body shots. Anyone else noticed?
How about change score system to show only damage done per player and remove all other fancy calculations that make no sense. :rolleyes:
Perhaps in addition to the current points system. That way you can see both raw numbers AND the points reflect the importance of the activity.
And yes, headshots and cavalrycouches give out little points.
just dont shoot from the other side of map and expect high point for that..
Doing damage is extremely overrated. Putting a target down so that he can't fight back is much more valuable to a team.Imagine two people fighting one guy. They are both trying to kill him. The first guy manages to hit him 3 times, the other guy gets the last hit. Should he be rewarded more, just because his hit happened to be the last hit? Same intention, does way less damage, but gets lucky and gets the last hit. Bra-fucking-vo!
The scoring system is a joke. Proximity needs to be removed. Why should some guy get points for just being close to someone who is doing well?Oh I don't know, maybe because the downblock you've been holding is the only reason why your teammate manages to kill him with a sideswing. Presence close to an enemy is a huge distraction to him and a huge part of teamfighting is helping your teammate getting the hit. Damn shame if I should stop effectively teamplaying because only kills get rewarded.
Often I see people with zero kills at the top of the scoreboard.So? If anything kills are overrated. The new system is a lot better at showing who is actually valuable to the team compared to the kills list. It's just ranged that get very little points.
Kapikulu robinhood always top score,so you guys just sucks so bad at archery. Not fault of valur system.
You also play like cunts shooting ppl from far away,and then running away,you don't deserve valour.
You Sir,Robinhood is just as much of a kiting my old friend as you, happy?
Do you really think its hard to top the score if you play with a mw Rusbow 8 athletics 9 weaponmaster and ultralight armor and you kite the fuck ou of your enemies AND your bodyguard arbalester is always arround you??? And no tell me we are the cunts and run away. You just fucked my day with your absolute fucking answer.
Robinhood is just as much of a kiting my old friend as you, happy?yes a bit more happy.
yes a bit more happy.Then 1+ me please.
Score rewards the time you spend alive near allies, supporting each other, rather than getting damaged and killed and overall ramboing, more than anything else.
Score rewards the time you spend alive near enemies getting damaged and killed more than anything else.
ranged get less score for being in less danger :P