cRPG

cRPG => General Discussion => Topic started by: Joker86 on May 13, 2012, 03:22:02 pm

Title: Make master of the field ALWAYS appear
Post by: Joker86 on May 13, 2012, 03:22:02 pm
It's as simple as can be.

Make master of the field appear always, at 2 or 3 minutes before the round ends or something like that. Would solve a lot of problems and complaints here.

I know it is a suggestion, but nonetheless I post it here, because otherwise I fear developers will keep on ignoring this really common suggestion.

Please show your support by voting, +1 my post or even replying. Thx.


Edit: bear in mind that many "no" votes will probably come from ranged or cavalry or ranged cavalry, because with this change their importance would get lowered, and kiting would not work any more. On the other hand, infatry hiding in a building can't win, too, so no more three great mauls camping the only entrance to a room.
Title: Re: Make master of the field ALWAYS appear
Post by: Miwiw on May 13, 2012, 03:23:31 pm
Was suggested before. I think 2 or 3 Minutes are quite too early, however I would really like to see this.

I think 1:30 Minutes would be perfect. Most times fights take a bit longer but in most rounds not until the end (unless somene does camp a roof or just hides).
Title: Re: Make master of the field ALWAYS appear
Post by: Araxiel on May 13, 2012, 03:43:59 pm
After the last patch flags appearing even there is still killing goes. BUT THEY ARE BUGGED. Even if you raise your flag to the top round doesnt end.
Title: Re: Make master of the field ALWAYS appear
Post by: Ptolemy on May 13, 2012, 03:51:09 pm
1:30 to 2 minutes works for me.
Title: Re: Make master of the field ALWAYS appear
Post by: Teeth on May 13, 2012, 04:55:36 pm
It focuses the battle, prevents draws and delaying. Yay. It does not prevent the underdog team to get a win on the brink, but it does prevent a silly horsearcher riding around ten enemies missing 9 out of 10 arrows and claiming that he is just playing his class.
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 13, 2012, 04:58:34 pm
I like it, because it moves the focus a bit away from killing the enemy team - it's enough to repell it from the flag, so perhaps people will stop with their goddamn lemming-like "need fr4gs!"-behaviour.... but I guess not  :rolleyes:
Title: Re: Make master of the field ALWAYS appear
Post by: Overdriven on May 13, 2012, 05:00:35 pm
Heck this has my full support!
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 13, 2012, 05:02:48 pm
Heck this has my full support!

I am amazed! Kudos, to you sir. I always thought that HAs literally LIVED for those ends of a round where they are followed by a dozen infantrymen without a single ranged weapon, picking off one after another, to show off their mad skills.

Honestly, I expected HAs, HXs and ATH-archers to be against that suggestion...  :?
Title: Re: Make master of the field ALWAYS appear
Post by: Vexus on May 13, 2012, 05:06:13 pm
This is really needed and I really hope they put it ingame.
Title: Re: Make master of the field ALWAYS appear
Post by: Herkkutatti on May 13, 2012, 05:09:45 pm
withs this devs could allow ladders again :D
Title: Re: Make master of the field ALWAYS appear
Post by: Brrrak on May 13, 2012, 05:24:38 pm
so perhaps people will stop with their goddamn lemming-like "need fr4gs!"-behaviour.... but I guess not  :rolleyes:

You will never modify my behavior there, I'm too damn dumb!  :mrgreen:

All in all, I like the suggestion.  Like has been suggested, though, 2-3 minutes seems like it cuts the round a tad short: 1:30-2:00 seems like it will satisfy people pretty well (we need to chow down on multis, after all... :rolleyes: ) while leaving everyone enough time to get on flags, even on the larger of the battle maps.  Hopefully.
Title: Re: Make master of the field ALWAYS appear
Post by: Dalhi on May 13, 2012, 05:25:53 pm
It is pretty easy to force flag spawn, unfortunatly not every one knows what to do or rather what not to do. I was unpleasantly surprised many times when my team outnambered enemies 2:1 and for example the only survivers on enemie team were camping tower in Native Village map, with a mauler or two. 3 minutes left to the end of the round and they keep attacking and getting mauled one by one ignoring requests to simply wait for flags in some safe spot keeping the distance from oponnents and simply do nothing for over 30 seconds. It often ended up with a draw or even our team loosing, becouse few folks refused to listen or simply can't be arsed to bother themself with waiting.
Making flags always spawn at a certain time would lead to even more camping and prolonging rounds. I would love to have fast, dynamic fights not a campfest.
For HAs, HXs generally cavalry is already affected with latest changes to Master of the Field script, if the last survivers on one of the teams are mounted then it triggers flag, so delaying the rounds and forcing the draw by last horse archer that simply refuse to die and prefers to annoy 20 alive enemies is pretty much impossible at the moment.
Back when I was playing Native, it was not a problem at all since almost everyone knows and understands how MotF works, so forcing it was never a problem.
Maybe small change to script would be nice, like removing part about distance so it would be easier to actually control flags. But making it always appear... I am skeptical about it.
Title: Re: Make master of the field ALWAYS appear
Post by: Christo on May 13, 2012, 05:34:11 pm
Sure, why not.
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 13, 2012, 05:46:07 pm
It is pretty easy to force flag spawn, unfortunatly not every one knows what to do or rather what not to do. I was unpleasantly surprised many times when my team outnambered enemies 2:1 and for example the only survivers on enemie team were camping tower in Native Village map, with a mauler or two. 3 minutes left to the end of the round and they keep attacking and getting mauled one by one ignoring requests to simply wait for flags in some safe spot keeping the distance from oponnents and simply do nothing for over 30 seconds. It often ended up with a draw or even our team loosing, becouse few folks refused to listen or simply can't be arsed to bother themself with waiting.
Making flags always spawn at a certain time would lead to even more camping and prolonging rounds.

Errr... I don't understand... how can spawning flags encourage people to further camp in or around buildings and so on?
It's an obvious hint by the game itself that shows how the map is won. In a camp situation it's enough that only one of the "besiegers" runs off to the flag and ends the whole misery.
Title: Re: Make master of the field ALWAYS appear
Post by: Dalhi on May 13, 2012, 06:13:10 pm
Avarage round on battle servers last for about 3 minutes, well it depends on a map mostly, round time limit is set to 7 minutes, making it spawn always after 5 minutes (2:00 till the round end for example) will to lead to waiting for flags spawn in almost every round. Now tell me where is the point in simply charging if you know that flag is going to spawn at certain time no matter what you do? Team that has lost a round or two might refuse to attack simply becouse doing some pew pew job for 4 minutes get give them a higher chance to win at flags, while the other team can think "Hey, we steamrolled the round before, let's milk some xp!". How it will look? Shield walls and pew pew madness for more then half a round, 1 minute to get to the flag and what's left for some fighting.... sounds boring for me. Of course it doesn't have to look like this but for me it is very probably scenario.
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 13, 2012, 07:30:20 pm
I don't think most people will act this way. First of all, keep in mind that the average cRPG server crowd is a bunch of lemmings, they don't even think about what would be the best strategy to win the round, they just want frags.

And even if you think of taking the flag, there will be a decisive fight in any case, so where is the difference between fighting, THEN the winner taking the flag, or waiting until the flag pops up, THEN fighting around the flag and the winner taking it? In any case there will be a fight needed, and most people will prefer to have the fight sooner than later.

That's at least how I imagine it to work...  :?
Title: Re: Make master of the field ALWAYS appear
Post by: Zisa on May 13, 2012, 07:55:30 pm
fucking terrible idea.
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 13, 2012, 09:33:15 pm
Either a) make your irony more obvious by using smileys or b) please elaborate why you think it's a terrible idea.
Title: Re: Make master of the field ALWAYS appear
Post by: Patoson on May 13, 2012, 09:35:34 pm
The problem is not the game, it's players who are told to keep a distance for flags to appear but not listen who are to blame.
Title: Re: Make master of the field ALWAYS appear
Post by: Zisa on May 13, 2012, 09:47:40 pm
Either a) make your irony more obvious by using smileys or b) please elaborate why you think it's a terrible idea.
It's not irony, it's a terrible idea. You are trying to treat a symptom not a cause.
Title: Re: Make master of the field ALWAYS appear
Post by: The_Bloody_Nine on May 13, 2012, 10:00:15 pm
fucking terrible idea.
this.

I never understand the complaints about people being last and doing (sometimes) awesome stuff. Even if there are some boring ending how it is now, battle will get much more boring with flags forced and will destroy many epic situations.
Title: Re: Make master of the field ALWAYS appear
Post by: Adamar on May 13, 2012, 10:19:40 pm
Yes, more pros than cons.
Title: Re: Make master of the field ALWAYS appear
Post by: Cyclopsided on May 13, 2012, 10:29:12 pm
Avarage round on battle servers last for about 3 minutes, well it depends on a map mostly, round time limit is set to 7 minutes, making it spawn always after 5 minutes (2:00 till the round end for example) will to lead to waiting for flags spawn in almost every round. Now tell me where is the point in simply charging if you know that flag is going to spawn at certain time no matter what you do? Team that has lost a round or two might refuse to attack simply becouse doing some pew pew job for 4 minutes get give them a higher chance to win at flags, while the other team can think "Hey, we steamrolled the round before, let's milk some xp!". How it will look? Shield walls and pew pew madness for more then half a round, 1 minute to get to the flag and what's left for some fighting.... sounds boring for me. Of course it doesn't have to look like this but for me it is very probably scenario.
No, that is not how people play the game. People play the game to have fun, they willl all rush to the enemy to fight.
For every player that sits back is one less player rushing, and getting outnumbered, the team that fragments will lose.
Everybody will push like always.
Title: Re: Make master of the field ALWAYS appear
Post by: Vexus on May 13, 2012, 10:35:33 pm
95% of the flags spawn in the open so it won't be a good idea in waiting near them.

Plus I thought the flags spawned randomly on some set areas for each map, no?
Title: Re: Make master of the field ALWAYS appear
Post by: Fluffy_Muffin on May 13, 2012, 10:36:25 pm
1 min before the end is enough
Title: Re: Make master of the field ALWAYS appear
Post by: San on May 13, 2012, 11:18:29 pm
I thought about it for a bit, and a full team will need to properly camp before the flags come to really utilize that feature. That will happen rarely if there are more than 60 people on the server.

This will indirectly buff defense-oriented classes like shielder, though.


We've also never really experienced situations where there are many people left on each team and the flag appears... It could end up being pretty exciting!
Title: Re: Make master of the field ALWAYS appear
Post by: Overdriven on May 13, 2012, 11:21:49 pm
I am amazed! Kudos, to you sir. I always thought that HAs literally LIVED for those ends of a round where they are followed by a dozen infantrymen without a single ranged weapon, picking off one after another, to show off their mad skills.

Honestly, I expected HAs, HXs and ATH-archers to be against that suggestion...  :?

People bunched up together around a very tight space? HA/HXs day dream about such situations. I've seen the flag come up and even with 4-5 guys around it you can't miss. Add to the chaos that would ensue with melee going on around it (which would be pretty cool) and cav and HA/HX would tear right through  :P Particularly if the flag was in an open area and inf had to cross that area to get to it.
Title: Re: Make master of the field ALWAYS appear
Post by: HUtH on May 13, 2012, 11:30:30 pm
Great idea (though probably not new), would give some new gameplay aspect to battle, 'cause now it's rather stupid tdm with no respawn.
But that flag has to be in some "balanced" place on map, not some easy place to barricade and not on an open terrain... now i think it should be always random, for more fun.

Maybe make that "king of the hill" mode on eu4, just to check out if it works?
Title: Re: Make master of the field ALWAYS appear
Post by: Thomek on May 13, 2012, 11:42:04 pm
Excellent post Joker :)
Title: Re: Make master of the field ALWAYS appear
Post by: Banok on May 14, 2012, 01:02:45 am
crpg has needed this for years...
Title: Re: Make master of the field ALWAYS appear
Post by: Adamar on May 14, 2012, 01:29:04 am
crpgWarband has needed this for years...
Title: Re: Make master of the field ALWAYS appear
Post by: Tindel on May 14, 2012, 01:30:41 am
Flag should spawn first or second minute into the round.
Then both teams run there and fight it out,  none of this random bullshit we have today. 

Combat without an objective is boring and pointless.

Battle now is just "survive as long as possible durrr"
Title: Re: Make master of the field ALWAYS appear
Post by: Idzo on May 14, 2012, 11:22:09 am
I voted this up but in this case maybe is better to play CTF.
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 14, 2012, 02:10:51 pm
It's not irony, it's a terrible idea. You are trying to treat a symptom not a cause.

Sadly you can't patch  player intelligence to make them think of waiting for MOTF when there are lonely horse archers or hiding maulers.


I never understand the complaints about people being last and doing (sometimes) awesome stuff. Even if there are some boring ending how it is now, battle will get much more boring with flags forced and will destroy many epic situations.

I don't think that a one-man show justifies that 70 people have to wait two minutes longer before they can respawn, never mind how awesome the show is. Whenever I am the last survivor (which is very rare, I admit  :lol: ) I get stressed, because I know everybody is waiting for me. I run directly towards the next enemy and try to beat him dead, I couldn't force myself to play any kind of "hit and run"-tactic, my conscience of making the others wait so I can keep on playing would be too bad.
Title: Re: Make master of the field ALWAYS appear
Post by: Cup1d on May 14, 2012, 02:15:43 pm
I get stressed, because I know everybody is waiting for me

virgin can be stressed before wedding night, but warrior...
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 14, 2012, 02:18:15 pm
virgin can be stressed before wedding night, but warrior...

Well, of course that's a factor, but actually I know how it will be, so yo can't really compare it. Perhaps "stressed" is the wrong word, but I always keep the 70 people in mind who only wait for me. That's all.
Title: Re: Make master of the field ALWAYS appear
Post by: Cup1d on May 14, 2012, 02:39:11 pm
half of this 70people will be happy if you'll play smart and win this round for your team.
Other half will hate you if you win, but this kind of «hate» is hard to achieve.

Have you ever seen how Massasin, or Kerrigan or someone else can decide the fate of the round alone?
It's most awesome moments of this game, when someone outnumbered can win. For all others moments you always can poll delaying retard
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 14, 2012, 02:41:41 pm
Have you ever seen how Massasin, or Kerrigan or someone else can decide the fate of the round alone?
It's most awesome moments of this game, when someone outnumbered can win. For all others moments you always can poll delaying retard

I think this is where my situation is different  :lol:
Title: Re: Make master of the field ALWAYS appear
Post by: Phazey on May 14, 2012, 02:52:52 pm
I must admit that i have often though about this.

It has it's upsides. But (and this is a pretty big but), by forcing people to fight for the flag, the strategy or tactics go out the window. You have to rush into the open and grab those flags.

So it can kinda spoil the heroic 1 vs many guerilla style fights, where one can 'devide and conquer' and deal with your enemies at leisure and take them down one by one with kiting, a bit of running around and using buildings and such.
Think about guys like Chase, Tor or other very good players. They never needlessly delay and giving them the full round time to win it is more epic.

I have to say i'm not strongly against it, but it's kinda lame to 'dumb down' cRPG battles to a siege-like scrim fight at the flag. Of which we get plenty if we play siege.

People are so impatient in cRPG and start raging immediately when they have to wait a minute or two for a round to end. Making the flags appear at 2:00 every round simplifies battle mode too much in my opinion, just because people can't stand the occasional delayer.

I say: let admins kick delayers or when there is no admin, use a poll.
If you must have your flags, make them appear as late as possible, to allow maximum time for fighting.
Title: Re: Make master of the field ALWAYS appear
Post by: Mustikki on May 14, 2012, 03:04:23 pm
This is how the Master of the Field flags work at the moment.

I'm looking at the mission template right now. Here's the first part:
(click to show/hide)

As you can see, it does wait until after half the round has passed until it starts the next set of checks.

Edit1:
(click to show/hide)
This code determines a waiting time depending on the number of living players. It's called during the previously posted chunk, as well as when an agent is slain.

(click to show/hide)
So after the previous chunk checks the time, these checks are made. If the time since the previous checks passed are greater than a certain time, then the MOTF spawns, UNLESS the battle is in the last 15 seconds.

EDIT3: There are two triggers that reduce the amount of time in this check based on the time left, agent positions and deaths. I'll look into this when I have a better IDE than Wordpad at my disposal.

EDIT4:
(click to show/hide)
This is the entire trigger for determining MOTF victory. It checks to see if the flags are a certain distance apart and if either is animating to determine if overtime is needed. If the overtime is up or isn't needed, it checks to see if the flags are a certain distance apart, and if they are, the team with the higher flag wins.

All in all, it looks like a convoluted mess.

After half of the round progresses, it begins checking for spawning MotF:

Three conditions:
No deaths for a certain amount of time - this amount is determined by team size and time remaining - the count starts over every time there is a death
The teams are far enough apart from one another
There are more than 15 seconds remaining

If the round ends with both teams still alive, the highest flag produces victory. There is no way to 'win' before the timer expires without killing the entire enemy team.
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 14, 2012, 03:33:06 pm
(click to show/hide)

I don't think that the effects on the gameplay during the first 3/4 of the round will be noticeable at all, I am pretty confident in the amount of autowalkers and lemming chargers in the community. And you can still use tactics to conquer a flag, on public server you can't change a lot more than the direction from which the infantry blob attacks.

Perhaps, if the gameplay of the last minutes of a map or the overall tactic start to suffer from this change, you can try out different stuff like adding another two flags, and who has the highest flag (three flags get added) wins. And suddenly you need plenty of tactics, and it can be very well that a poorly defended flag will be held by a single "hero"...

And ultimatively you can always revert the change. I can only imagine how it could work, that doesn't mean I will be right  :?
Title: Re: Make master of the field ALWAYS appear
Post by: Zisa on May 14, 2012, 03:44:19 pm
Sadly you can't patch  player intelligence to make them think of waiting for MOTF when there are lonely horse archers or hiding maulers.


I don't think that a one-man show justifies that 70 people have to wait two minutes longer before they can respawn, never mind how awesome the show is. Whenever I am the last survivor (which is very rare, I admit  :lol: ) I get stressed, because I know everybody is waiting for me. I run directly towards the next enemy and try to beat him dead, I couldn't force myself to play any kind of "hit and run"-tactic, my conscience of making the others wait so I can keep on playing would be too bad.
You COULD change the way multipliers work - old style, or a hybrid. Multiplier mentality is not condusive to good play or fun play.

You could simply make it not possible to have a ranged character on a horse...

You will never stop the occasional idiot from the 'Look At me' behaviour i.e. running to the corner, hiding in a haystack, other useless behaviour. That's why you have admins.
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 14, 2012, 04:09:49 pm
You COULD change the way multipliers work - old style, or a hybrid. Multiplier mentality is not condusive to good play or fun play.

Actually, how many players play the game, I would say they don't care about multipliers at all. Otherwise they would recognize that seperating from the team or charging over open fields when the enemy has more archers/cavalry would be ba d for the multiplier. But all they do is press W and walk towards the closest enemie to get a frag.


You could simply make it not possible to have a ranged character on a horse...

Simple, but in no way acceptable, and I am shocked that you suggest to delete entire classes out of the game  :shock:

You will never stop the occasional idiot from the 'Look At me' behaviour i.e. running to the corner, hiding in a haystack, other useless behaviour. That's why you have admins.

Yes, you can't stop him, But with flags it doesn't bother you any more. Round will be over, never mind if he hides or not. And you can't have admins always, at any time of the day.
Title: Re: Make master of the field ALWAYS appear
Post by: The_Bloody_Nine on May 14, 2012, 04:17:28 pm
I don't think that a one-man show justifies that 70 people have to wait two minutes longer before they can respawn, never mind how awesome the show is. Whenever I am the last survivor (which is very rare, I admit  :lol: ) I get stressed, because I know everybody is waiting for me. I run directly towards the next enemy and try to beat him dead, I couldn't force myself to play any kind of "hit and run"-tactic, my conscience of making the others wait so I can keep on playing would be too bad.
Well, I disagree.
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 14, 2012, 04:19:23 pm
Well, I disagree.

Of course. I just meant to show that you can see things differently. No need that you or me has to be "right" or "wrong". That's why there is a poll, so that everyone can show his opinion.
Title: Re: Make master of the field ALWAYS appear
Post by: Gatsby on May 14, 2012, 04:46:00 pm
yes, at 1.45/30
Title: Re: Make master of the field ALWAYS appear
Post by: Teeth on May 14, 2012, 05:02:16 pm
You COULD change the way multipliers work - old style, or a hybrid. Multiplier mentality is not condusive to good play or fun play.
Not really related to the OP suggestion but oh so true!
Title: Re: Make master of the field ALWAYS appear
Post by: dodnet on May 14, 2012, 07:07:43 pm
I fear it could give cav on a large map with badly placed flags a huge advantage.
Title: Re: Make master of the field ALWAYS appear
Post by: Rainbow on May 14, 2012, 07:32:35 pm
I think the forced flag would be a good idea.  1:15-1:30.
Title: Re: Make master of the field ALWAYS appear
Post by: Zisa on May 14, 2012, 09:35:43 pm
Actually, how many players play the game, I would say they don't care about multipliers at all. Otherwise they would recognize that seperating from the team or charging over open fields when the enemy has more archers/cavalry would be ba d for the multiplier. But all they do is press W and walk towards the closest enemie to get a frag.


Simple, but in no way acceptable, and I am shocked that you suggest to delete entire classes out of the game  :shock:

Yes, you can't stop him, But with flags it doesn't bother you any more. Round will be over, never mind if he hides or not. And you can't have admins always, at any time of the day.
1. huh? Stop making stuff up. It is just as valid to say they suffer from multi-fever and want to get to the next match and a chance at a better team balance, thus could care less about the current round.

2. I've never felt khergits belonged in the game.

3. So if there is no admin, tk his fucking ass. How hard is that?

Both 2 & 3  are "stop wasting our time" arguments.
If khergits are in, they should be allowed to play their class. much as I hate it.
Forcing MOTF could give mounted ranged the advantage here.

As opposed to the obvious valour farmers and attention starved, there will be end of the round stalemates such as this scenario:
archer(s) vs infantry. So, who is delaying, the archer for not charging into a cave of doom, or the melee for not rushing?

Some of us enjoy watching the cat and mouse of these things, your proposal does not allow this.
Some of us do not consider a draw a loss.
Most of the people that complain about waiting (in legitimate situations like this) have a very simple recourse - don't fucking die.
Title: Re: Make master of the field ALWAYS appear
Post by: The_Bloody_Nine on May 14, 2012, 11:14:36 pm
Of course. I just meant to show that you can see things differently. No need that you or me has to be "right" or "wrong". That's why there is a poll, so that everyone can show his opinion.
In this case, good that the devs don't listen to polls. :D

Main problem for me is that this change is so drastic it is like making a new game mode. It is no more a battle for its own good, where the absolute main objective is to kill the other team. Instead taking a specific (random) spot on the map would be at least secondary object. You could no longer choose the place to fight at the end of round, terrible idea, IMO.
Title: Re: Make master of the field ALWAYS appear
Post by: FrugFrug on May 14, 2012, 11:20:50 pm
In this case, good that the devs don't listen to polls. :D

Not true!

http://forum.c-rpg.net/index.php/topic,24022.0.html     I made this topic with the poll and the devs added more smoke to smokebombs!
Title: Re: Make master of the field ALWAYS appear
Post by: Tanken on May 14, 2012, 11:41:25 pm
This would make battle so much more fun. A month ago in Siege we had some glitches where a random plains map would have a flag and the defenders had no barricade or nothing to fight against the opposition but it kept everyone focused on one target from both sides and made it a freaking blast.


It was great.


This (as I'm sure others have mentioned) is a great counter to Cavalry and Archers, but does not deem them incapable of doing anything. In a 7 minute match, that's 4-5 minutes that they have to do as much work as possible instead of wasting 3-4 minutes just getting somewhere or getting into position. Sounds awesome. I hope it is put in.
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 14, 2012, 11:42:32 pm
In this case, good that the devs don't listen to polls. :D

Main problem for me is that this change is so drastic it is like making a new game mode. It is no more a battle for its own good, where the absolute main objective is to kill the other team. Instead taking a specific (random) spot on the map would be at least secondary object. You could no longer choose the place to fight at the end of round, terrible idea, IMO.

Well, some people, me included, are not yet totally satisfied with the game as it is. I don't like the entire focus lying on killing the other team, it promotes some bad behaviours. I like a gamemode that is about winning a battle, not killing the enemy, which can very well be two different things.

And I don't see why it is so important to choose the place of the final fight...  :?
Title: Re: Make master of the field ALWAYS appear
Post by: Shadowren on May 15, 2012, 12:00:34 am
+1
Title: Re: Make master of the field ALWAYS appear
Post by: The_Bloody_Nine on May 15, 2012, 12:33:54 am
Well, some people, me included, are not yet totally satisfied with the game as it is. I don't like the entire focus lying on killing the other team, it promotes some bad behaviours. I like a gamemode that is about winning a battle, not killing the enemy, which can very well be two different things.

And I don't see why it is so important to choose the place of the final fight...  :?
and holding a random spot for a certain time (indicated by flags) is about winning a battle?

well, we should really stop discussing. you seem like a friendly guy, but I'd guess we have very different takes on many things. Weren't you also the guy who said he would read the last pages of each book first, so he would know if he's gonna like it before reading it from start?

Not true!

http://forum.c-rpg.net/index.php/topic,24022.0.html     I made this topic with the poll and the devs added more smoke to smokebombs!
where is my TDM-server, then?! :D
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 15, 2012, 12:39:54 am
Weren't you also the guy who said he would read the last pages of each book first, so he would know if he's gonna like it before reading it from start?

Well, I seem to have shocked many people with that. Yes, that was me  :mrgreen:

Why do you ask? Where is the connection? That we are two totally different people?
Title: Re: Make master of the field ALWAYS appear
Post by: The_Bloody_Nine on May 15, 2012, 12:52:37 am
Well, I seem to have shocked many people with that. Yes, that was me  :mrgreen:

Why do you ask? Where is the connection? That we are two totally different people?
ah, its late and there is no connection and it has no relevance to the topic. Just wondered why I never seem to like your suggestions. :P
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 15, 2012, 12:58:37 am
ah, its late and there is no connection and it has no relevance to the topic. Just wondered why I never seem to like your suggestions. :P

Don't mind it, you're not the only one  :lol:

I am a bit special... and not neccessarily the good kind of special  :wink:
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 16, 2012, 03:39:40 pm
Bump for dev answer  :|
Title: Re: Make master of the field ALWAYS appear
Post by: Zekerage on May 17, 2012, 03:48:44 am
I voted Yes. Also, I hate everyone, and This (http://forum.c-rpg.net/index.php/topic,8845.0.html) is why.
Title: Re: Make master of the field ALWAYS appear
Post by: Banok on May 19, 2012, 05:39:30 pm
Theres a simple solution if you don't like this idea, don't fucking play it. have it as a separate mode to battle.
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 22, 2012, 12:59:50 pm
And time for another bump, until the developers leave a statement to the suggestion  :P
Title: Re: Make master of the field ALWAYS appear
Post by: Nessaj on May 22, 2012, 01:47:30 pm
And time for another bump, until the developers leave a statement to the suggestion  :P

visitors can't see pics , please register or login
Title: Re: Make master of the field ALWAYS appear
Post by: EyeBeat on May 22, 2012, 10:45:30 pm
And time for another bump, until the developers leave a statement to the suggestion  :P

Wish this was in.
Title: Re: Make master of the field ALWAYS appear
Post by: CrazyCracka420 on May 22, 2012, 10:52:22 pm
Fucking devs using MACs...that explains it all.
Title: Re: Make master of the field ALWAYS appear
Post by: hippy_with_a_scimi on May 23, 2012, 12:16:41 am
You COULD change the way multipliers work - old style, or a hybrid. Multiplier mentality is not condusive to good play or fun play.

You could simply make it not possible to have a ranged character on a horse...

You will never stop the occasional idiot from the 'Look At me' behaviour i.e. running to the corner, hiding in a haystack, other useless behaviour. That's why you have admins.

i left crpg because of that stupid multi system and the horrible banner balance Zisa , been playing native and i actually started to have fun again like old times im not even a shielder anymore ,

P.S : want my looms ?     cant find Allers theses days

back to the topic i voted yes :D

Title: Re: Make master of the field ALWAYS appear
Post by: Ronin on May 23, 2012, 12:20:15 am
Looms looms looms! PM me please :D
Title: Re: Make master of the field ALWAYS appear
Post by: hippy_with_a_scimi on May 23, 2012, 12:21:12 am
Looms looms looms! PM me please :D

i'm giving my looms to my old friends , unfortunatly i dont know you  sorry  :D
Title: Re: Make master of the field ALWAYS appear
Post by: Ronin on May 23, 2012, 12:22:06 am
We can be very close friends :D
Just joking. You should give them to your old friends. But I wouldn't cheat you as well :D
Title: Re: Make master of the field ALWAYS appear
Post by: Zisa on May 23, 2012, 12:33:09 am
i left crpg because of that stupid multi system and the horrible banner balance Zisa , been playing native and i actually started to have fun again like old times im not even a shielder anymore ,

P.S : want my looms ?     cant find Allers theses days

back to the topic i voted yes :D
Sure, they can collect dust with my other looms as I play alts. Hopefully you'll get bored and comeback, I still have trouble with scimitards.
PM me and I'll put stones and crap up for looms to trade.
Title: Re: Make master of the field ALWAYS appear
Post by: Joker86 on May 28, 2012, 04:42:01 pm
visitors can't see pics , please register or login

Title: Re: Make master of the field ALWAYS appear
Post by: kongxinga on May 29, 2012, 01:34:22 am
It focuses the battle, prevents draws and delaying. Yay. It does not prevent the underdog team to get a win on the brink, but it does prevent a silly horsearcher riding around ten enemies missing 9 out of 10 arrows and claiming that he is just playing his class.


I like to see anyone get good accuracy while moving with HA. And don't point out trot archers, or archer on horse. If HA's could trot shoot that meeans their team has achieved cavalry supremacy, and thus was likely to win the round anyway. Thanks to "balance", missing 9/10 shots is part of HA life, and thus is playing their class. If HA's could make the shots, they would headshot everyone in 30 seconds and wrap it up quick, but unfortunately you can watch the misses instead.