Actually, how many players play the game, I would say they don't care about multipliers at all. Otherwise they would recognize that seperating from the team or charging over open fields when the enemy has more archers/cavalry would be ba d for the multiplier. But all they do is press W and walk towards the closest enemie to get a frag.
Simple, but in no way acceptable, and I am shocked that you suggest to delete entire classes out of the game
Yes, you can't stop him, But with flags it doesn't bother you any more. Round will be over, never mind if he hides or not. And you can't have admins always, at any time of the day.
1. huh? Stop making stuff up. It is just as valid to say they suffer from multi-fever and want to get to the next match and a chance at a better team balance, thus could care less about the current round.
2. I've never felt khergits belonged in the game.
3. So if there is no admin, tk his fucking ass. How hard is that?
Both 2 & 3 are "stop wasting our time" arguments.
If khergits are in, they should be allowed to play their class. much as I hate it.
Forcing MOTF could give mounted ranged the advantage here.
As opposed to the obvious valour farmers and attention starved, there will be end of the round stalemates such as this scenario:
archer(s) vs infantry. So, who is delaying, the archer for not charging into a cave of doom, or the melee for not rushing?
Some of us enjoy watching the cat and mouse of these things, your proposal does not allow this.
Some of us do not consider a draw a loss.
Most of the people that complain about waiting (in legitimate situations like this) have a very simple recourse - don't fucking die.