+1
Option 4: Do not allow Crossbows of any kind to be reloaded on horseback. In my opinion and in my experience (I have a crossbow right next to me) it quite honestly is not possible to reload one of these things with one hand as the animation suggests in game.. unless mayhaps, you're a body builder. (lol) The only way I could see someone realistically reloading a crossbow from horseback would be if you had one of(click to show/hide)
Stolz
Good point, not to mention steering a horse at that speed and wit the turning abilities of an arabian without using your arms on the reigns is impossible. Didn't think of that.That's also a reason why people have suggested to make all the current crossbows unable to be reloaded on horseback and add a separate crossbow (A windlass crossbow I believe) to the game. That crossbow would deal medium-low damage and be pretty inaccurate, but it would be the only crossbow that could be reloaded while you're on a horse.
Xbow cav need a nerf because they are the only cav class with no requirements apart of horse archery letting them go ridiculous builds like 12/30 for example.But using a mw light crossbow and mw steel bolts only lends you a certain amount of damage (speed bonuses will increase that). The weapon has low requirements but cannot be augmented in damage by the skill investment.
Xbow cav need a nerf because they are the only cav class with no requirements apart of horse archery letting them go ridiculous builds like 12/30 for example.
This just gave me the hilarious idea for a Great lance cav build:
Strength: 11
Agility: 33
Hit points: 46
Skills to attributes: 18
Ironflesh: 0
Power Strike: 0
Shield: 2
Athletics: 0
Riding: 11
Horse Archery: 0
Power Draw: 0
Power Throw: 0
Weapon Master: 0
One Handed: 1
Two Handed: 1
Polearm: 114
Archery: 1
Crossbow: 1
Throwing: 1
Couch damage is not affected nor boosted by PS which is another bullshit but that's another thread.Are you absolutely sure? Also I didn't think it was possible to chamber block (or should I say riposte?) couches. But I've heard the sound when preparing an overhead at what seemed like the right time at an incoming couch!
There was a thread about couching with people stating it and seeing it myself with a character that only used a couching lance using that very same build rustyspoon showed ranking kills after kills with 0 PS.Was this on duel? Otherwise was the player already injured? Or perhaps low level?
On my retired cav I tested it myself and I managed to one shot a medium+ armoured player with the jousting lance when I had 2 PS while on a sumpter so I wasn't going very fast since I had 2 riding only.
So the problem is them delaying? Why is the nerf request specific for HC, while HA pose exactly the same problem? Not much of a nerf anyway, more of a mechanic change.I have 18 strength and using a arbalest, even i get pissed when there's a horsecrossbow running me over when im reloading (and their reloading their crossbow too). It's kind of dumb how they can reload their crossbow and yet run people over at the same time and they don't have to start reloading their crossbow over again. Sounds pretty broken.
What the obvious flaw is in the way horse crossbowing and crossbowing in general work in this game, is the complete lack of a strength requirement. They just get strength until they can use the weapon and can pump the rest into agi, creating some very annoying builds, especially for those on horses with a fuckload of riding.
On battle server at the start of a round.
So the problem is them delaying? Why is the nerf request specific for HC, while HA pose exactly the same problem? Not much of a nerf anyway, more of a mechanic change.
What the obvious flaw is in the way horse crossbowing and crossbowing in general work in this game, is the complete lack of a strength requirement. They just get strength until they can use the weapon and can pump the rest into agi, creating some very annoying builds, especially for those on horses with a fuckload of riding.
-1
Love these threads. Lets nerf a class because 2 players play it effectively! Honestly, please tell me who these mysterious horse crossbowmen are who are always the last alive and causing games to drag on forever? Rohypnol is pretty much the only one that does this. I do this maybe once every 4 or 5 rounds. Who else? I rarely, if ever, see any other horse crossbows survive to be the last one on their team alive.
Lets look at some of the desired changes:
-Lets greatly reduce the accuracy of the HX? Obviously spoken by someone who has never tried the class. The only thing more challenging accuracy wise in this game would be HA. If you suck in the slightest at archery or ground crossbow, you wont break a 1:1 KDR as a HX.
-How about damage? It takes 3 shots to kill most people, and when it rains (and it rains frequently) ... damage is gutted by like 50-60%.
-Don't let them reload unless they are moving super slow! Yeah... let me fire 1 shot for piddly-dick damage then run and hide so that I can reload without being a massive sitting duck. That sounds like a plan.
-Reduce horse speed when horse is wounded. You do know dude, that the horse dies in 2 arrows/bolts. Sometimes 1 depending on where it is hit. It is 1 shotted by a long dagger glancing its legs. I don't think this is a relevant/needed change because arabians die fast enough.
-Don't allow reloads when bumping players. I can understand that you hate this Lastkaze. I've done this to you myself haha. I honestly wouldn't care if this were changed. It is really only productive to do this to ground xbows.
I strongly urge players who ask for the nerfs to crossbow cav to actually play the class. Try it for a gen or on a STF alt. Attempt to even get 10 kills in the duration of a map (Vast majority of people wont). Every player I know that has done this has had a change of heart about their feelings towards the class. After trying it, they understand how challenging it actually is.
If you really want to stop the rounds from taking so long, petition for MOTF to spawn automatically at a certain time... say 2:00 on the clock. Or based on percentages of players alive. This would solve your problem of long matches without nerfing a class that 99% of the playerbase sucks/would suck at.
TL:DR ~ Do not nerf a class because 2 players in the entire community are good with it.
I think this is funny because i know the person in general you are talking about is me... nor do i have the perfect aiming or riding you are talking about because im a 10/24 build... so all those statements are false.. and its really funny comparing lancers to horse xbow as if the 2 should be compared at all.. lancing is by far easier and rack up way more kills doing so.. really there is not much to say about this thread other than.. do not complain about something only a couple people are good at and something you have never done or if you have done it you obviously are no good at it.. sometimes there is nothing you can do about a persons skill level in the game.. if a person is good he is going to consistantly kill you so plz dont complain about it.. that goes for everyone.. not being specific to one person.. thanks you have a wonder day ragers
oh and delaying isnt being consistantly the best person on your team fyi.. if you cry about dying and having to wait there is a solution.. dont die or go to seige
You could explain why you're posting -1 instead of just doing it? There are several things that cause horse xbows to interfere with a good solid well rounded well paced multiplayer gaming experience and all you have to say is "-1" without any reason?
Tugboat, what I don't get is how you are this incredibly dense. The people who you complain about delaying, with 0 kills, wasting time will be no different whether or not you nerf xbow cav. DELAYERS WILL DELAY. Your nerfs wont cause any issue for the bad players, they will still be useless and delay. Accuracy nerfs, speed nerfs, whatever the fuck nerfs wont change anything with the scenario you described. The only thing that needs to be changed is forcing MOTF to spawn with 2:00 or 1:30 left on the clock. Thats it.
http://forum.c-rpg.net/index.php/topic,30008.0.html (http://forum.c-rpg.net/index.php/topic,30008.0.html)
Rohy you are only helpful to your team when you are playing 2h or lancer cav (sometimes on lancer cav). The rest of the time you leech and don't contribute to anything significant. Unfortunately that's a fact. Prancing around on your horse far away from the real battle while trying to shoot is not contributing to your team's win, and the fact that you in no way put yourself in danger does not make you the best on the team. You just run away and then pick off stragglers near the end of the match, plain
Well that's a load of crap. First off if he was leeching he would be banned for it and Ive seen him go 17-1 on a map before so if that's not contributing, maybe you should be banned for leeching because I don't remember you pulling anything like that.
Secondly he isn't invincible and jus cause he can run away doesn't mean he can't be killed. Most of the time someone gets the jump on him and he gets dehorsed or I get lulled into chasing him and get him or I get dehorsed. Point being if doesn't have a good k:d its because he's being countered which is what you want right?
Thirdly the "risk" part I think definitely comes in when they are taking shots at people the closer they get more likely they can hit them and this is especially true for fighting against other cav you miss hitting another cav your just asking to get dehorsed by him because they will just continue to chase you down.
This all comes from playing as a HA with 8 riding and champion Arabian, even with that I get caught quite often by other cav
Couch damage is not affected nor boosted by PS which is another bullshit but that's another thread.
Yes it does. Like normal attacks couching damage is affected by strength and weapon proficiency.
Forgot to mention it, PS influences it as well.
HA and HX are already the hardest classes to play, doesn't need a nerf.
I'm not sure why people keep arguing with me.
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If you had bothered to read the post, you would see that I nowhere mentioned the difficulty of the class to play, but reasons why it did not fit well in a game. Please read my post and address my reasons.
You are wrong. HX doesn't need a nerf. MOTF needs to be fixed, period.
I'm down for the no load on horse back.
Reduced accuracy would be great too. w/ a bow you can ride around with 180 WPF and unless you get horse archery you will have bad accuracy. Makes sense to me!
But no Power Draw needed :)But your damage cannot be augmented by power draw.
HC problem imo is the lack of stats needed can make it have absurdly high WM/Riding making it an easier character to create over HA.
The only "nerf" HC should get is a better requirement instead of strength else you'll see people with 12/30 builds which is not fair when HA need to fully dedicate themselves to be viable on horses.
The HC still fully dedicates itself to the class with the build being used. A dehorsed HC is a dead HC.As much as a HA. Or... Is it?
tugboat maybe you should get on and just fraps me, then analyze it, and then realize everything you say about me is wrong.. i get kills consistantly the entire round and if you say otherwise, you are a fool.. i do not really care what this thread is REALLY about.. just plz tell the truth.. how would i just kill at beginning and just do nothing in the middle? and then get kills at the end of round.. like that makes sense for any player at all.. its probably because you are usually fighting during the battle and only notice things when you are not fighting or dead.. just saying all you need to do is fraps me and you will realize there is a big misconception on what you think i am doing.. this is not about how great of a player or how bad of a player i am.. just want some people to realize that i dont even think the cry babies know what they are crying about... as for you saying i do not help my team is a complete joke and you are delusional as shit.. do i really need to epeen more..
Because Tugboat is OFFICIALLY pissed off!
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Naw I'm not pissed. I was just watching a round with a HX on my team and was amazed how long the round was dragging on during a match that they couldn't possibly win by running in circles.Well, HX build with a few points in PS and using a 1h when they are the last alive and they really have no chance at winning would be the considerate thing to do. Maybe if all HX did that they would not be so annoying to some.
but from what I've at least observed, you play passively near the beginning of a round, picking off AFK'ers and stragglers and late spawners
Honestly I think the best suggestion I've heard out of all the commentors is to let master of the field spawn earlier. I think that that would fix the delay problem with the hx class without any direct nerfs, and would also facilitate some great team play with the clans.
As long as they're helping the team by actually killing the enemy I don't see the problem. Surely it's helping out the team by picking off people attempting to join the main battle or flanking?
HA and HX are already the hardest classes to play, doesn't need a nerf.Bullshiiiiiiieeeet... HT...
Option 5: Allow Hunting xbow to be loaded while horse is in motion, Light xbow when horse is stopped.
Option 6 leave it alone and get some throwing weapons.
There should be a random chance of any infantryman slipping on the floor, too. 50% per 5 seconds of backpedalling, 75% jumpstabbing/slashing. 10% whenever you change movement direction more then thrice in a second. 50% higher chances if it is raining or terrain is bad (eg. 25+% slope).