Butthurt?This!
Edit: Butthurt, definitely.
you chose the time and the commander, deal with it.This aswell!
I can't believe this is how it is thought to be if so please explain.
I saw like a LOT of your guys glitching and piking THROUGH THE WALL!screenshots + ban request + suggestion to devs to fix those glitched places, come back when you did that
Srsly...u guys were waiting like 60 minutes to actually charge us (If you did it from the beginning u would've won), you set the time of the battle, ur commander wasnt able to be there...so u screwed up, not the game or anything else. And yes, u should deal with that fact.timer and battle coordination is one thing,
timer and battle coordination is one thing,
that after a battle basicly the whole army deserts to the enemy is not only unrealistic but also a game breaker, if you can't see that i don't have anything to discuss with you or to deal with you.
timer and battle coordination is one thing,
that after a battle basicly the whole army deserts to the enemy is not only unrealistic but also a game breaker, if you can't see that i don't have anything to discuss with you or to deal with you.
Congratulations to HRE, won against horrible odds and horrible time slot imposition and won with style. May you use this opportunity well. :)man Keshian, you couldn't resist could you ... they didn't win we didn't win. It was a patt by time
man Keshian, you couldn't resist could you ... they didn't win we didn't win. It was a patt by time
but i do agree to some extent to the beer, but we didn't tell our guys before or after the fight that you would have wagons full of bear barrels.
But in the evening when we reached out tents and setup fires to warm our selves we heared the laughter and the drunken songs from the village and it made us sad, because that would have been us.
I don't quite understand the logic why would
a) the attacker loose more then the defence in a patt situation, centuries agos they would have gone to their tents had a laugh and a beer and continued the bloody thing the next day
b) giving it to the defender are you fucking kidding me, when people fight each other in war they are killing each other for many reasons they don't become buddies from one instant to the other
deserting to the void to a small extent or large extent if the fight wouldn't be winable, but hey we kept ticketadvantage till the end.
So conclusion both sides made a good fight, why in the name of the mighty equus africanus asinus would anyone gain then 95% of what ever is left on one of the opposing sites?
keshs reasoning is correct.
Well, gj HRE, achieving a draw with those odds isn't bad.
I don't know the details, but keshs reasoning is correct. The question is: why did the attackers take so long?the attackers didn't take "THAT" long we formed up a first time at the mill , and were instantly skirmishing on left and right flanks, but kept some troopers behind so the healing tent could be built. After the healing tent was built 10min, we were constantly charging. We kept an even eye with the defenders on K/d ratio. So explain me how that would have been stalling, we didn't have that many archers nore shielders mostly 2h/pole arm dudes.
Also, attackers running out of time is a defeat, not a draw. The objective of the defender is to defend until time runs out or defenders retreat or no attacker is left.
It's funny how people talk about HRE just because attackers sucked at timing.I don't argue about timing, it wasn't my suggestion to just go ahead and attack, but to wait till prime time.
I dont know a thing about the timing of the battle and what happened but For a change I agree with Kesh the defender should only gain half to 25% of the troops after the time is up same thing with gear(less gear) but the ammount it gained it was almost like the battle didnt happen at all
After the time loss the troops shouldent of gone to the enimy maybe half should but not all i dont know anything about the time though i was asleep, But it should be set so the defender only gains half the troops in a case like thatthere is no logical reason why any tickets at all would go to the defender, equipment left on teh ground from fleeing forces perhaps ^^, but tickets? This still is supposed to be RPG style orientated on reallife to some extent and making it enjoyable. With giving away these huge numbers(dumdidum yesterday i was an attacker trooper today i'll be defender trooper didldi and tommorow i beat the shit out of those i fought for before, this wasn't a planed ruse like mine where allies just became enemies ;) and btw great vid Lepintoi _HRE i got it added into my profile :mrgreen:)
Actually thats wrong. It was almost like the battle didnt happened to us ;)i don't mind having a second fight, as it would be if the troop count and equipment would just stay the same after time would run out, but this is an advantage you get here which is not really earned but given by Fortuna, i guess you are aware of that.
Wouldnt extend that on your side. But like i said im glad i can probably take part in our real last stand then.
I don't argue about timing, it wasn't my suggestion to just go ahead and attack, but to wait till prime time.
How or what did i talk about HRE, besides mentioning that both attackers as defenders were on eye level making a good job and having close to the same overall K/D ratio. If you want another flame war please go to another thread.
the attackers didn't take "THAT" long we formed up a first time at the mill , and were instantly skirmishing on left and right flanks, but kept some troopers behind so the healing tent could be built. After the healing tent was built 10min, we were constantly charging. We kept an even eye with the defenders on K/d ratio. So explain me how that would have been stalling, we didn't have that many archers nore shielders mostly 2h/pole arm dudes.
Even if you argue that it would be a loss because time ran out. Giving 95% of the remains to the enemy ... including tickets, come on really?
BATTOHURTOFuckin' lol.(click to show/hide)
The troops getting moved to the winning team has been there since the beginning of strat 3. Why didn't you start campaining against it from the very beginning instead of just now when it turned against you.
You took a long time. I was considering taking a nap during the battle. The last 25 minutes or so was what I call charging.So basicly what you want is Chargus not Strategus? Because in the last 25 minutes there weren't any tactics/strategies included, and they stopped earlier when we got aware of the time pressure.
Defenders getting your remaining gear was fair, however them getting most of your remaining troops seems very silly. Preferably, they should only get the gear.So this implemented rule is mostly against, stallments of archery and camping festivals, why don't you then get the balancing of archery/xbow fixed that it is a support class and people who love it because it is mid century battle style keep going with it and people who are out for FPS can go somewhere else? I was in the impression that you chadz didn't want to have it as a ranged festival, but the servers are just bursting by pure or hybrid ranged. So make it a support class again and not a class with a "realistical(?)" fighting chance. Then it would be used also in strat as support not as main strategy and this stupid rule can go down the sewer.