cRPG

cRPG => General Discussion => Topic started by: Fluffy_Muffin on October 05, 2011, 12:51:47 pm

Title: Mount and Blade 2
Post by: Fluffy_Muffin on October 05, 2011, 12:51:47 pm
http://www.youtube.com/watch?v=spI6wMokjko

The Fellowship of the Gnjus will be reborn, see you in M&B 2!
Title: Re: Mount and Blade 2
Post by: joespose on October 05, 2011, 12:53:32 pm
 :shock:
Title: Re: Mount and Blade 2
Post by: Vibe on October 05, 2011, 12:54:00 pm
omg

-1 for making me hype so early
Title: Re: Mount and Blade 2
Post by: Siiem on October 05, 2011, 12:55:05 pm
OMGOMGOMGOMGOMGOMGOMG!  :shock: :shock: :shock: :shock:
Title: Re: Mount and Blade 2
Post by: The_Bloody_Nine on October 05, 2011, 12:56:20 pm
 :shock:  :D

nice slow-mo.
Title: Re: Mount and Blade 2
Post by: Akubag on October 05, 2011, 12:57:26 pm
:D
Title: Re: Mount and Blade 2
Post by: Christo on October 05, 2011, 12:59:46 pm
Time to party!

http://www.youtube.com/watch?v=dCwd30bjwiE&feature=related (http://www.youtube.com/watch?v=dCwd30bjwiE&feature=related)

Amazin' news.
Title: Re: Mount and Blade 2
Post by: wayyyyyne on October 05, 2011, 01:05:36 pm
Just hope this won't kill cRPG
Title: Re: Mount and Blade 2
Post by: Fluffy_Muffin on October 05, 2011, 01:06:43 pm
Lets hope chadz announces Crpg 2 also  :D
Title: Re: Mount and Blade 2
Post by: The_Bloody_Nine on October 05, 2011, 01:10:50 pm
I just hope they don't have some silly release date pressure like the last time. they should take their time.
Title: Re: Mount and Blade 2
Post by: Chris_P_Bacon on October 05, 2011, 01:11:33 pm
Time to party!

http://www.youtube.com/watch?v=dCwd30bjwiE&feature=related (http://www.youtube.com/watch?v=dCwd30bjwiE&feature=related)

Amazin' news.
I expected this http://www.youtube.com/watch?v=t5whaRkuipU (http://www.youtube.com/watch?v=t5whaRkuipU)
Title: Re: Mount and Blade 2
Post by: Jacko on October 05, 2011, 01:13:19 pm
Sheeeeit
Title: Re: Mount and Blade 2
Post by: Razor1 on October 05, 2011, 01:14:34 pm
kewl.
Title: Re: Mount and Blade 2
Post by: Siiem on October 05, 2011, 01:15:58 pm
This is more correct than this forum smileys...

visitors can't see pics , please register or login
Title: Re: Mount and Blade 2
Post by: chadz on October 05, 2011, 01:16:36 pm
I'm not sure what the news is. I thought this would be a trailer or some release date. I mean we all knew they are working on M&B2, it's no secret.

But if the new module system allows it, we'll port cRPG & strat over, that's for sure.
Title: Re: Mount and Blade 2
Post by: Fluffy_Muffin on October 05, 2011, 01:19:19 pm
I didnt know and i just wanted to share my joy that is all. Also +1 CRPG port that would be sweeeeeeeeeeeeeeeeet
Title: Re: Mount and Blade 2
Post by: SquishMitten on October 05, 2011, 01:20:49 pm
I'm not sure what the news is. I thought this would be a trailer or some release date. I mean we all knew they are working on M&B2, it's no secret.

But if the new module system allows it, we'll port cRPG & strat over, that's for sure.
visitors can't see pics , please register or login
Title: Re: Mount and Blade 2
Post by: Christo on October 05, 2011, 01:23:34 pm
Blah, spoiler that.. pic.

Title: Re: Mount and Blade 2
Post by: The_Bloody_Nine on October 05, 2011, 01:23:42 pm
exactly my thoughts, whats the news? but nonetheless hearing it from a developer is nice...

lol the pic
Title: Re: Mount and Blade 2
Post by: Herkkutatti on October 05, 2011, 01:26:38 pm
HOLY SHIT ! I JIZZ IN MY PANTS  :oops:
Title: Re: Mount and Blade 2
Post by: Wookimonsta on October 05, 2011, 01:30:28 pm
I'm not sure what the news is. I thought this would be a trailer or some release date. I mean we all knew they are working on M&B2, it's no secret.

But if the new module system allows it, we'll port cRPG & strat over, that's for sure.

FAPFAPFAPFAPFAPFAP
FAPFAPFAPFAPFAPFAP
FAPFAPFAPFAPFAPFAP
FAPFAPFAPFAPFAPFAP
FAPFAPFAPFAPFAPFAP
Title: Re: Mount and Blade 2
Post by: BattalGazi on October 05, 2011, 01:32:47 pm
OMFG  :shock:
Title: Re: Mount and Blade 2
Post by: joespose on October 05, 2011, 01:39:48 pm
But if the new module system allows it, we'll port cRPG & strat over, that's for sure.

Would a port over mean we keep our characters?
Title: Re: Mount and Blade 2
Post by: Fluffy_Muffin on October 05, 2011, 01:45:28 pm
Would a port over mean we keep our characters?

Dont do that please, Fresh start for everyone would be more fair for new players
Title: Re: Mount and Blade 2
Post by: Siiem on October 05, 2011, 01:50:54 pm
Dont do that please, Fresh start for everyone would be more fair for new players

If a port over is doable, then I think we should keep our characters and stuff... fack sake, grind again, no thanks.
Title: Re: Mount and Blade 2
Post by: karasu on October 05, 2011, 01:51:31 pm
Dont do that please, Fresh start for everyone would be more fair for new players

That's a whole new level of discussion, let's not start it specially when we don't even know if the port will be possible as chadz said.
Title: Re: Mount and Blade 2
Post by: The_Bloody_Nine on October 05, 2011, 01:53:34 pm
Would a port over mean we keep our characters?
I can't believe people are asking questions like that when we don't know when M&B 2 will be released (perhaps 2014?), if it will be good, if crpg will really be ported and in how crpg will look by then. Of course no one can answer this question.

but discuss as you like, it won't hurt I guess.
Title: Re: Mount and Blade 2
Post by: Jacko on October 05, 2011, 01:54:02 pm
Peasant wars!
Title: Re: Mount and Blade 2
Post by: Vibe on October 05, 2011, 02:01:36 pm
I think we should be more concerned on how they can fuck up such a good melee system as Mount & Blades (1). I'm almost sure that they'll be "improving" it, one way or another and you all damn well know that any of these "improvements" can backfire aka ruin the game.
Title: Re: Mount and Blade 2
Post by: Prpavi on October 05, 2011, 02:05:04 pm
great news!
Title: Re: Mount and Blade 2
Post by: Patoson on October 05, 2011, 02:07:23 pm
I came to this thread and I - JIZZED IN MY PANTS!!!
Title: Re: Mount and Blade 2
Post by: chadz on October 05, 2011, 02:07:32 pm
I think we should be more concerned on how they can fuck up such a good melee system as Mount & Blades (1). I'm almost sure that they'll be "improving" it, one way or another and you all damn well know that any of these "improvements" can backfire aka ruin the game.

I doubt they will. Apparently, there will be a lot of competition in the medieval genre, but the other ones look way more arcadey (this half life mod standalone thing, and war of the roses). They will not be able to compete against those with graphics, so they will have to stay in the niche the created - the advanced combat system. I'm pretty sure that they know that they can't fuck this one up.

Despite the trollish community we have here, it shows that the average age of cRPG and Warband players is way higher than your average pc game, and those players appreciate depth more.

But then again, that might just be my own wishful thinking that they don't dumb it down for consoles.
Title: Re: Mount and Blade 2
Post by: Christo on October 05, 2011, 02:09:57 pm
I think we should be more concerned on how they can fuck up such a good melee system as Mount & Blades (1). I'm almost sure that they'll be "improving" it, one way or another and you all damn well know that any of these "improvements" can backfire aka ruin the game.

Vibe, played the first M&B?

Remember how retarded the animations, attack patterns felt like?

Compare that to Warband's, it is a clear improvement, for the better.
I hope they'll polish it even more, in M&B 2.  :)

But then again, that might just be my own wishful thinking that they don't dumb it down for consoles.

Nah, clearly console players are not the audience for this, they await the callofdutyithasn'tbeendoneyet /etc clone games every year.
Title: Re: Mount and Blade 2
Post by: Digglez on October 05, 2011, 02:14:56 pm
hopefully they make the game more friendly to modding and tweaking ala Quake/Halflife
Title: Re: Mount and Blade 2
Post by: Vibe on October 05, 2011, 02:19:37 pm
Yeah, it's just me being sceptical. Better this than getting overhyped and die of it.

I'm just saying it's hard to improve what already works so well, higher chance to break something.
Title: Re: Mount and Blade 2
Post by: The_Bloody_Nine on October 05, 2011, 02:19:50 pm
I doubt they will. Apparently, there will be a lot of competition in the medieval genre, but the other ones look way more arcadey (this half life mod standalone thing, and war of the roses). They will not be able to compete against those with graphics, so they will have to stay in the niche the created - the advanced combat system. I'm pretty sure that they know that they can't fuck this one up.

Despite the trollish community we have here, it shows that the average age of cRPG and Warband players is way higher than your average pc game, and those players appreciate depth more.

But then again, that might just be my own wishful thinking that they don't dumb it down for consoles.
ah, i don't think they fuck it up. The melee system from M&B was already improved without destroying it in warband, and as far as I can jugde it was a fairly success measured by their expectations.

Remember how retarded the animations, attack patterns felt like?
Back then it felt awesome to me. Then warband felt strange first until you realised it was much for the better.
Title: Re: Mount and Blade 2
Post by: Tzar on October 05, 2011, 02:24:25 pm
ah, i don't think they fuck it up. The melee system from M&B was already improved without destroying it in warband, and as far as I can jugde it was a fairly success measured by their expectations.

True they just need to remove night time cycle and everyone wins.
Title: Re: Mount and Blade 2
Post by: Henry_Broodsonson on October 05, 2011, 02:27:50 pm
Until we see 1000 vs 1000 I won't get excited.
Title: Re: Mount and Blade 2
Post by: Kafein on October 05, 2011, 02:31:47 pm
10 bucks they will implement a cRPG-like multiplayer gamemode in the Vanilla game.
Title: Re: Mount and Blade 2
Post by: Jacko on October 05, 2011, 02:33:53 pm
cRPG is what vanilla multiplayer should have been.
Title: Re: Mount and Blade 2
Post by: chadz on October 05, 2011, 02:34:16 pm
10 bucks they will implement a cRPG-like multiplayer gamemode in the Vanilla game.
Most likely. But I have no doubt that it's nowhere near the depth we have in cRPG.
Title: Re: Mount and Blade 2
Post by: Corwin on October 05, 2011, 02:36:12 pm
Just sell it to them.
Title: Re: Mount and Blade 2
Post by: Siiem on October 05, 2011, 02:36:20 pm
cRPG is what vanilla multiplayer should have been.

Yes, I was surprised when it was like an fps.
Title: Re: Mount and Blade 2
Post by: Kafein on October 05, 2011, 02:37:09 pm
Most likely. But I have no doubt that it's nowhere near the depth we have in cRPG.

Probably. You could also enter Taleworlds dev team and be paid for what you and your friends do :D

cRPG is what vanilla multiplayer should have been.

That's how I feel.
Title: Re: Mount and Blade 2
Post by: Razor1 on October 05, 2011, 02:38:28 pm
I doubt they will. Apparently, there will be a lot of competition in the medieval genre, but the other ones look way more arcadey (this half life mod standalone thing, and war of the roses). They will not be able to compete against those with graphics, so they will have to stay in the niche the created - the advanced combat system. I'm pretty sure that they know that they can't fuck this one up.

I hope they use shiny graphics this time though.  :D
Additionally, it would not be hard to imagine that Taleworlds could build a cRPG style multiplayer game from the get go with M&B2, maybe even something like Strategus?
Do you think its possible?

Whatever they do, I sure hope it will be mod friendly.

Edit: I see others posted about this already.
Title: Re: Mount and Blade 2
Post by: Siiem on October 05, 2011, 02:46:45 pm
I expect more of a facelift and shiner graphics, maybe some new animations. Like better horse animations, maybe even some system that can take into account whats metal, whats wood etc would be awesome. And I would love a hand to hand grapple system.
Title: Re: Mount and Blade 2
Post by: Christo on October 05, 2011, 02:48:37 pm
What TW needs is a...

*drumroll*

New engine!

Seriously their current one is a mess, also looks weird. I'm not a gfx whore and kinda like it's unique appearance, but for such consumption, there are way more optimized and better engines out thar.
Title: Re: Mount and Blade 2
Post by: Rhombeus on October 05, 2011, 03:35:30 pm
Sweat!

I hope they add a block key, leaving your 2 mice buttons free for 2 handed fighting style.


I want two axes!!!!
Title: Re: Mount and Blade 2
Post by: Apsod on October 05, 2011, 03:38:42 pm
 :shock:
Title: Re: Mount and Blade 2
Post by: Xant on October 05, 2011, 03:40:30 pm
I hope the combat will be a lot more complex.
Title: Re: Mount and Blade 2
Post by: Turboflex on October 05, 2011, 03:42:44 pm
they need to add duel wielding so all the samuraimy old friends can look even cooler
Title: Re: Mount and Blade 2
Post by: Corrado_Decimo on October 05, 2011, 04:03:10 pm
I hope the combat will be a lot more complex.

this. (8 attack directions? dynamic faster or slower attacks depending on how long the attack is hold? effective localized wounds instead just a health points pool? leg hit to hamstring? severed body parts? ranged without crosshair? more stats? dexterity/constitution/reflexes/etc? flails and whips? flaming arrows? weapons will break?)

(click to show/hide)
Title: Re: Mount and Blade 2
Post by: B3RS3RK on October 05, 2011, 04:16:45 pm
inb4 Frostbite 2
Title: Re: Mount and Blade 2
Post by: marco1391 on October 05, 2011, 04:17:51 pm
I was just wondering, did the talewords developers ever talked to chadz?I'd like to see him and the other crpg devs in the talewords staff, that would probably help bringing us a great mp and not something close to the vanilla warband/fire and sword multi we had
Title: Re: Mount and Blade 2
Post by: Siiem on October 05, 2011, 04:27:23 pm
I was just wondering, did the talewords developers ever talked to chadz?I'd like to see him and the other crpg devs in the talewords staff, that would probably help bringing us a great mp and not something close to the vanilla warband/fire and sword multi we had

Yes, taleworlds call around regularly to ask what these masters of game designing can tell them. Especially chadz, they just used the yellow pages to call him since he didn't respond to their PM's on this forum.
Title: Re: Mount and Blade 2
Post by: Corrado_Decimo on October 05, 2011, 04:53:08 pm
Yes, taleworlds call around regularly to ask what these masters of game designing can tell them. Especially chadz, they just used the yellow pages to call him since he didn't respond to their PM's on this forum.

maybe you don't know that taleworlds is just armagan, his wife, a lot of employers. so there is nothing wrong if someone send an email to a modder (actually who manage the biggest MP warband mod).

you know, even if it's rare, there still humble people around.
Title: Re: Mount and Blade 2
Post by: Cyber on October 05, 2011, 04:53:49 pm
I hope they remove archers.
Title: Re: Mount and Blade 2
Post by: okiN on October 05, 2011, 04:55:10 pm
Oh cool, he finally stopped doing that silly fake accent. :P
Title: Re: Mount and Blade 2
Post by: marco1391 on October 05, 2011, 04:55:48 pm
Yes, taleworlds call around regularly to ask what these masters of game designing can tell them. Especially chadz, they just used the yellow pages to call him since he didn't respond to their PM's on this forum.
I'm happy you think that the developing part for the crpg in the last years could have been thought and been done by the talewords team with ease, becouse I think the opposite.
The crpg mod brought a substantial sale increase, I think around 15-20% more overall(but I can't say anything without stats)and by the way the numbers of players this mod has taken over is incredibly high considering the playerbase.
If a multiplayer-crpg oriented m&b will be produced I think they could have a massive amount of people buying that considering the lack of this genre atm, and you know a year of experience in a mod that has more of the 50% of the mp players isn't exactly nothing.
This team thought about some features that probably didn't even travelled throught the m&b developer's heads, the strategus is just an example, and, taking as example the strategus, a game built around that without it being only a browser but also with dinamic in game parts could bring to the players something extremely innovative and incredibly involving.
but you know what?I think m&b2 will have some idiotic mp, maybe this time with some rpg elements in it, but that will still bore everyone in less than a month, losing an occasion that could have brought a lot of money to the talewords and the chance to found a brand new multiplayer mmorpg like game category from nothing, but that's just my opinion.
Title: Re: Mount and Blade 2
Post by: Tears of Destiny on October 05, 2011, 04:57:57 pm
Oh cool, he finally stopped doing that silly fake accent. :P

No, he is practicing his American accent!
Title: Re: Mount and Blade 2
Post by: Kafein on October 05, 2011, 05:00:53 pm
8 attack directions would be overkill and give weapon length an even greater advantage than it already has. Animations would be confusing. 6 Sounds ok though.


Even better, they could code a completely free directional attack and blocks system that would make you attack precisely in the direction you moved your mouse, and make you block in a similar way. On-the-fly animation computing engines allow that (like in GTA4). Weapon length would determine how much your weapon covers you when you block in a given direction.

- No crosshair for ranged.
- A proper 1st person view, with proper "ironsights"
- WSE changes like ground collision
- more realism (accuracy or ranged, animations...)
- more stats (constit...)
- stamina, more skeleton zones with their own hp state and consequences
- dynamic equipment state (a mace hit will make a bump in plate armor, probably decreasing the protection and speed of the user), realistic armor properties (mail very bad against pierce and heavier than plate yet much cheaper and easy to make),  precise coverage (open helmets don't protect your face from frontal attacks) etc.
- human turn inertia in MP (whirlwind effect got fixed, but the turning speed is still retarded, chars are human beings, not flies)
- more combat actions (shieldbash, sprint, disarming...)


But, and I stress that, the game has to stay an action game. It can be, even with complicated mechanics, but the outcome shouldn't be based on stats.
Title: Re: Mount and Blade 2
Post by: Tears of Destiny on October 05, 2011, 05:03:18 pm
My only demands is that the game is fun, though if there is a working flail then I will be overjoyed!
Title: Re: Mount and Blade 2
Post by: Kafein on October 05, 2011, 05:09:25 pm
I'm happy you think that the developing part for the crpg in the last years could have been thought and been done by the talewords team with ease, becouse I think the opposite.
The crpg mod brought a substantial sale increase, I think around 15-20% more overall(but I can't say anything without stats)and by the way the numbers of players this mod has taken over is incredibly high considering the playerbase.
If a multiplayer-crpg oriented m&b will be produced I think they could have a massive amount of people buying that considering the lack of this genre atm, and you know a year of experience in a mod that has more of the 50% of the mp players isn't exactly nothing.
This team thought about some features that probably didn't even travelled throught the m&b developer's heads, the strategus is just an example, and, taking as example the strategus, a game built around that without it being only a browser but also with dinamic in game parts could bring to the players something extremely innovative and incredibly involving.
but you know what?I think m&b2 will have some idiotic mp, maybe this time with some rpg elements in it, but that will still bore everyone in less than a month, losing an occasion that could have brought a lot of money to the talewords and the chance to found a brand new multiplayer mmorpg like game category from nothing, but that's just my opinion.


Taleworlds obviously wanted to make a better M&B with Warband. When the game was released, the multiplayer appeared as an addition, a bone for player that wasn't really mandatory. Taleworlds concentrated on the SP of Warband, created an half-assed multiplayer and only realised its immense potential later on. With mods like cRPG, Invasion or MM.

I think the stress in the developpment of M&B 2 will be put on creating a better MP experience, with many gamemodes, a persistent world, players vs bots modes and so on, with just bugfixes and a few new SP features. Afaik WFAS didn't performed well with the lack of the sandbox feeling in SP and no cRPG-like mod.
Title: Re: Mount and Blade 2
Post by: PhantomZero on October 05, 2011, 05:21:44 pm
I hope for more models on the screen and better NPC AI. Maybe for Strat 2 everyone can command little blocks of their own NPC soldiers like in Fire and Sword's Captain Co-op
Title: Re: Mount and Blade 2
Post by: Ujin on October 05, 2011, 05:22:49 pm
Warband would be dead for me without cRPG, i'm pretty sure i won't play M&B 2 multiplayer for a long time without cRPG 2 , so let's all hope that TW will allow it and chadz and Co will do it ! =)

P.S. oh and uh... dunno if it's been posted yet =)  http://www.youtube.com/watch?v=HHfOejlvVsY
Title: Re: Mount and Blade 2
Post by: Siiem on October 05, 2011, 05:44:43 pm
maybe you don't know that taleworlds is just armagan, his wife, a lot of employers. so there is nothing wrong if someone send an email to a modder (actually who manage the biggest MP warband mod).

you know, even if it's rare, there still humble people around.

 :o
Title: Re: Mount and Blade 2
Post by: Banok on October 05, 2011, 05:53:42 pm
they can pretty much not change the combat I just want

better gfx, animations, physics, collisions, maps (PROPER SKYBOXS) 
(click to show/hide)

and hopefully co-op singleplayer

oh and better ai and balance, lance +shield + horse = I can take on an army of 50 AI solo.

maybe a map you actually ride around instead of instancing the battles from a mini map? (would be be SUPER difficult).

edit: i guess what I want basically comes down to this:

New engine!

Title: Re: Mount and Blade 2
Post by: LordBerenger on October 05, 2011, 05:55:11 pm
they can pretty much not change the combat I just want

better gfx, animations, physics, collisions, maps (PROPER SKYBOXS) 
(click to show/hide)

and hopefully co-op singleplayer

maybe a map you actually ride around instead of instancing the battles from a mini map? (would be be SUPER difficult).

Lol add destructible environment in Mount & Blade II.
Title: Re: Mount and Blade 2
Post by: Banok on October 05, 2011, 05:57:02 pm
Lol add destructible environment in Mount & Blade II.

too much to hope for, even modern huge bugget fps's dont have it, only dice bother.

would be ace for sieges tho with balista/trebs taking down walls, probably easier to handle than exploding matter.
Title: Re: Mount and Blade 2
Post by: chadz on October 05, 2011, 06:02:53 pm
Fun fact:
the "higher quality gfx" a game has, the more shit it looks on my pc. Ironic, isn't it
Title: Re: Mount and Blade 2
Post by: [ptx] on October 05, 2011, 06:09:35 pm
Donate for a new power-gaming PC for chadz?
Title: Re: Mount and Blade 2
Post by: chadz on October 05, 2011, 06:11:14 pm
But I'm the performance quality assurance department of the crpg team! it has to pass my pc to prove it's no performance hog.
Title: Re: Mount and Blade 2
Post by: LordBerenger on October 05, 2011, 06:12:46 pm
too much to hope for, even modern huge bugget fps's dont have it, only dice bother.

would be ace for sieges tho with balista/trebs taking down walls, probably easier to handle than exploding matter.

Cuz DICE are pretty kewl swedes lol.

Haha btw. Imagine a house and archers camping the roof and catapult it or something =)


Title: Re: Mount and Blade 2
Post by: B3RS3RK on October 05, 2011, 06:19:52 pm
Taleworlds needs to buy Frostbite 2 Licenses, than MnB 2 will be awesome sauce.
Title: Re: Mount and Blade 2
Post by: Varyag on October 05, 2011, 06:23:16 pm
I want magic and fantasy setting in new M&B. I'm tired of historical settings. But please don't make it LOTR!!! Forget Tolkien! There is plenty of other excellent fantasy books around you know!
Title: Re: Mount and Blade 2
Post by: Mtemtko on October 05, 2011, 06:24:02 pm
I came. In bucketloads. Also no magic and that fucking bullshit go play skyrim
Title: Re: Mount and Blade 2
Post by: Corrado_Decimo on October 05, 2011, 06:28:49 pm
I came. In bucketloads. Also no magic and that fucking bullshit go play skyrim

no. we want more kids firing AOE spells! we want buffbotz! we want minions, pve, corpse looting! (and of course microtransactions)
Title: Re: Mount and Blade 2
Post by: cmp on October 05, 2011, 06:31:23 pm
in b4 mount&blade for consoles
Title: Re: Mount and Blade 2
Post by: Razor1 on October 05, 2011, 06:35:16 pm
Taleworlds needs to buy Frostbite 2 Licenses, than MnB 2 will be awesome sauce.

Then there probably would be no money left for TW to develop the actual game, just one big empty map.  :mrgreen:
Plus it seems DICE only provides licenses to EA (NFS The Run) at the moment.
Title: Re: Mount and Blade 2
Post by: Konrax on October 05, 2011, 06:35:45 pm
I want magic and fantasy setting in new M&B. I'm tired of historical settings. But please don't make it LOTR!!! Forget Tolkien! There is plenty of other excellent fantasy books around you know!

You could have both imho...

Zombie Mod for M&B anyone?
Title: Re: Mount and Blade 2
Post by: LordBerenger on October 05, 2011, 06:45:40 pm
Then there probably would be no money left for TW to develop the actual game, just one big empty map.  :mrgreen:
Plus it seems DICE only provides licenses to EA (NFS The Run) at the moment.

Talesworld will join forces with EA!!! MAKE IT HAPPEN! Fakk Paradox
Title: Re: Mount and Blade 2
Post by: Kreczor on October 05, 2011, 06:48:59 pm
Talesworld will join forces with EA!!! MAKE IT HAPPEN! Fakk Paradox
Fuck no. I hope they don't switch to Activision either. Stay with Paradox for the love of god.

Also, can't wait for mount and blade 2 :D How long do you think till we see some screenies?
Title: Re: Mount and Blade 2
Post by: Camaris on October 05, 2011, 06:52:33 pm
One thing i really hope for is a more powerful map editor.
We would have delivered you so much more cool maps if we werent restricted so hard.
Title: Re: Mount and Blade 2
Post by: Leshma on October 05, 2011, 06:55:17 pm
in b4 mount&blade for consoles

I would love to play M&B using Wiimote/Move/Kinect :)
Title: Re: Mount and Blade 2
Post by: Henry_Broodsonson on October 05, 2011, 07:02:50 pm
So the rumourmill was right?
Title: Re: Mount and Blade 2
Post by: Oberyn on October 05, 2011, 07:03:50 pm
How would you reliably reproduce the combat system of M&B on a console controller? You wouldn't be able to, so it would get "dumbed down" to make it accessible, instead of more refined/complex. The curse of games focused on consoles but also released on PC's.
I'm not some sort of PC elitist (even though I don't own a console), it's not like people who play games on consoles are "dumber" or some shit like that, it's just the interface between game and player is much more limited when compared to a mouse+keyboard combo.
Title: Re: Mount and Blade 2
Post by: Earthdforce on October 05, 2011, 07:04:49 pm
Umm..you can play MnB with a controller as it is now..
Title: Re: Mount and Blade 2
Post by: Oberyn on October 05, 2011, 07:08:27 pm
Who plays with a controller? I'd be interested to see how they mapped it.
Title: Re: Mount and Blade 2
Post by: Earthdforce on October 05, 2011, 07:11:22 pm
I know I tried it once, a couple of months back, and it sorta seemed easier to be a 1h on horseback at the time. I forgot what I had to download to make it work though
Title: Re: Mount and Blade 2
Post by: Kreczor on October 05, 2011, 07:14:19 pm
Who plays with a controller? I'd be interested to see how they mapped it.
I've never done it, but I can imagine that for a ps3 controller I'd probably do:
Triangle = Overhead
Square = Left Swing
Circle = Right Swing
X = Thrust
L1 = Block
R1/R2 = Switch Weapons
L2 = Pick Up
R3 or L3 = Jump
I think that's everything...
Title: Re: Mount and Blade 2
Post by: Oberyn on October 05, 2011, 07:14:28 pm
I'm guessing as far as playing something like 2h infantry it wouldn't work too well though. Block direction would have to be by movement, that's already a huge difference compared to mouse blocking.
Title: Re: Mount and Blade 2
Post by: Earthdforce on October 05, 2011, 07:15:27 pm
I'm guessing as far as playing something like 2h infantry it wouldn't work too well though. Block direction would have to be by movement, that's already a huge difference compared to mouse blocking.

Ahh yeah I didn't think about that. I was using a shield so it wasn't too bad.
Title: Re: Mount and Blade 2
Post by: Tears of Destiny on October 05, 2011, 07:16:29 pm
Who plays with a controller? I'd be interested to see how they mapped it.

Pretty easy considering this game does not use a bunch of buttons like most other computer games do. If you don't want to use the Mouse and Keyboard attachment for the ps3 and insist on using a controller, you still have more buttons then you know what to do with. The left stick is better then AWSD keys due to being analog instead of just 8 possible movement directions, but using the right stick instead of a mouse reminds me of using a rollerball mouse (hard to get used to at first, and feels a bit off).

Block direction can be mapped to the right stick with view, like normal. No need to tie it to movement.
Title: Re: Mount and Blade 2
Post by: LordBerenger on October 05, 2011, 07:22:43 pm
Fuck no. I hope they don't switch to Activision either. Stay with Paradox for the love of god.

Also, can't wait for mount and blade 2 :D How long do you think till we see some screenies?

Parahoax are shit!
Title: Re: Mount and Blade 2
Post by: Kreczor on October 05, 2011, 07:24:21 pm
Parahoax are shit!
So is EA.
Title: Re: Mount and Blade 2
Post by: LordBerenger on October 05, 2011, 07:24:44 pm
So is EA.

NEVEEEAHRRR!
Title: Re: Mount and Blade 2
Post by: Siiem on October 05, 2011, 07:30:48 pm
Attack with right analog, LT for block modifier win!
Title: Re: Mount and Blade 2
Post by: Mtemtko on October 05, 2011, 07:37:20 pm
I know I tried it once, a couple of months back, and it sorta seemed easier to be a 1h on horseback at the time. I forgot what I had to download to make it work though

Xpadder.

I even tried to play with a joystick... ended up with two teamkills...  :(
Title: Re: Mount and Blade 2
Post by: Siiem on October 05, 2011, 07:37:54 pm
Xpadder.

I even tried to play with a joystick... ended up with two teamkills...  :(

So... no difference then?

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Title: Re: Mount and Blade 2
Post by: Kafein on October 05, 2011, 07:42:58 pm
Warband with a racing wheel :

Direction for mouse, brake and gaz for going forward/backward, and a few buttons for blocking/attacking, action, voice commands, jump...

Definetly seems doable.
Title: Re: Mount and Blade 2
Post by: Henry_Broodsonson on October 05, 2011, 07:51:52 pm
Triangle = win lose
Circle = lose win

Rest = null

B invert
Title: Re: Mount and Blade 2
Post by: Senni__Ti on October 05, 2011, 07:56:05 pm
I played m&b awhile back with an xbox controller before I got used to a mouse and keyboard, used xpadder;

left stick=wasd
right stick= mouse
right trigger=lmb
left trigger=rmb
a=space bar

etc.. It worked quite well, but it is no means a match for a decent mouse and keyboard.
Title: Re: Mount and Blade 2
Post by: Templar_Ratigan on October 05, 2011, 08:59:05 pm
I'm not sure what the news is. I thought this would be a trailer or some release date. I mean we all knew they are working on M&B2, it's no secret.

But if the new module system allows it, we'll port cRPG & strat over, that's for sure.

Reckon it would ever let me port over my gear? I dont want to have to go through masterworking my stones again.
Title: Re: Mount and Blade 2
Post by: Kafein on October 05, 2011, 09:17:18 pm
This will actually be the new round end music. (http://www.youtube.com/watch?v=j1C-GXQ1LdY&feature=related)
Title: Re: Mount and Blade 2
Post by: Tindel on October 05, 2011, 09:46:35 pm
Maybe taleworlds are looking to hire talented gamedesigners?
Maybe they want people from the crpg dev team to develop MB2 multiplayer eh?


Send your application now! Make sure it gets done right!
Title: Re: Mount and Blade 2
Post by: Dede on October 05, 2011, 10:23:30 pm
How would you reliably reproduce the combat system of M&B on a console controller? You wouldn't be able to, so it would get "dumbed down" to make it accessible, instead of more refined/complex. The curse of games focused on consoles but also released on PC's.
I'm not some sort of PC elitist (even though I don't own a console), it's not like people who play games on consoles are "dumber" or some shit like that, it's just the interface between game and player is much more limited when compared to a mouse+keyboard combo.

I'm not a console gamer, but I think with "Wii Motion Plus controller" and with the next gen Wii (Wii2?), that would be really great.
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And of course, the Conroller movements need to respond accurately. Otherwise it would be frustrating.

I can already imagine how some freaked out kids would react in this situation. :P

Title: Re: Mount and Blade 2
Post by: Jarlek on October 05, 2011, 10:38:05 pm
I support the notion of Team DonkeAy helping TW with the MP in Mount and Blade 2. Maybe get a job from them :D :D :D

And as chadz said:

I'm not sure what the news is. I thought this would be a trailer or some release date. I mean we all knew they are working on M&B2, it's no secret.

But if the new module system allows it, we'll port cRPG & strat over, that's for sure.

People didn't know about Project Obvious: The Sequel already?
Title: Re: Mount and Blade 2
Post by: Corrado_Decimo on October 05, 2011, 10:48:36 pm
I've never done it, but I can imagine that for a ps3 controller I'd probably do:
Triangle = Overhead
Square = Left Swing
Circle = Right Swing
X = Thrust
L1 = Block
R1/R2 = Switch Weapons
L2 = Pick Up
R3 or L3 = Jump
I think that's everything...

zillion buttons to do stuff you normally do with a mouse and WASD... gg.

like the console gamers having servers separated from the pc gamers... just imagine the pwnage controller versus mouse+keyb.
Title: Re: Mount and Blade 2
Post by: Bobthehero on October 05, 2011, 11:04:36 pm
Concerning the dev calling modders to help, IIRC in the first times of MnB, there afew mods that added sieges to the game, something not avaible in Mnb in the really fucking old versions, Armagan and Ipex hired a few of these modders.
Title: Re: Mount and Blade 2
Post by: Jarlek on October 05, 2011, 11:25:45 pm
Concerning the dev calling modders to help, IIRC in the first times of MnB, there afew mods that added sieges to the game, something not avaible in Mnb in the really fucking old versions, Armagan and Ipex hired a few of these modders.
Also the whole faction things was a modders work if I remember correctly. MnB is one of those games were developers and modders go hand in hand. I like it. Those games are most of the time really good.
Title: Re: Mount and Blade 2
Post by: Fluffy_Muffin on October 05, 2011, 11:31:48 pm
I would love to play M&B using Wiimote/Move/Kinect :)

This would be so fucking awesome, i would probably brake everything in my living room tho
Title: Re: Mount and Blade 2
Post by: Kafein on October 06, 2011, 12:08:17 am
This would be so fucking awesome, i would probably brake everything in my living room tho

Well to play on a competitive level it would suck. But for fun and immersion, yay :)
Title: Re: Mount and Blade 2
Post by: HuskerRall on October 06, 2011, 12:29:06 am
pfft forget frostbite 2 or cryengine 2

BF and crysis games are for kiddies

You want make loads of money?

get Yazz and chadz work together using Creation Engine or UnrealEngine 3

get at least the head models of Global Agenda or Oblivion i.e. good facegen with dinamic expressions

OR

get the APB character customization ... effin imagine the posibilities
Title: Re: Mount and Blade 2
Post by: Rebelyell on October 06, 2011, 01:07:22 am
nah chad they need you there.. they need all crpg devs coz M&B wothout crpg is like me without my hands....... legs....
Title: Re: Mount and Blade 2
Post by: Leshma on October 06, 2011, 01:08:26 am
chadz & crew working on M&B 2 is the worst thing that can happen to that game. They are too childish to be able to produce a quality game.
Title: Re: Mount and Blade 2
Post by: Vingnir the Wanderer on October 06, 2011, 01:09:39 am
This would be so fucking awesome, i would probably brake everything in my living room tho

lol, this is exactly what I was thinking; there'd be nothing left of the room my pc is in... heheheh
Title: Re: Mount and Blade 2
Post by: Corrado_Decimo on October 06, 2011, 02:14:30 am
lol, this is exactly what I was thinking; there'd be nothing left of the room my pc is in... heheheh

but we'll not need a stamina system anymore.. we'll see the real tough guys  :mrgreen:
Title: Re: Mount and Blade 2
Post by: LordBerenger on October 06, 2011, 02:16:56 am
chadz & crew working on M&B 2 is the worst thing that can happen to that game. They are too childish to be able to produce a quality game.

+1
Title: Re: Mount and Blade 2
Post by: Thomek on October 06, 2011, 02:24:29 am
hmm..

I wouldn't get too high on what Taleworlds can deliver.
In my impression they are somehow both geniuses and retards at the same time.

Let me explain.. They invented this fantastic combat system, but have failed on so many other areas :)

Pros:
*Combat system
*Relatively large scale mp battles
*Imperfect, but probably quite impressive netcode
*A quite unique SP experience, albeit with flaws. (reptitiveness..)

Cons:
*Failure to keep official Taleworlds mp servers and thus build up the playerbase for the 2nd release
*Creating a less than impressive game universe. "Calradia" Not very immersive, no good story, unique in it's lack of imagination perhaps. So open that it leaves most to the player. (Nothing wrong in that.. but too narrow and they need a hit game to make the ultimate WB type game and be in competition)
*Focusing on Fire and Sword after mp became a huge success.
*Failure to make some great deals with big money. Sell the engine and concepts, but keep the rights also *for themselves. With that they could expand and create a real success.
*Lack of visions for possibilities of the combat system, realms etc..
*Lack of support for modders. Took a long time before they got a proper mod system up..

IDK.. it just frustrates me that they are not able to see their own genius AND limitations and capitalize on that, as well as patch their limitations. Notch can do it because his game is very simple, but MB is too large and complex for a small team. Imo Fire and Sword was a waste of time, and more like an advanced mod.

Sincerely I hope they will hire chadzius in some lead position eventually, although he also has his issues lol :)   (Like taking on huge projects that will take ages to finish.. I warned you chadz!)

At least vision and ideas is not the main problem of the cRPG team! It's more about the actual capacity to complete them in a reasonable time. As long as it's fun one can do it :) But nerds eventually meet girls and make babies, and then they need money and time..

Anyway. Competition caught up with WB and many people are stealing their ideas, and they are behind the curve with WB2. The other titles may have way more money behind them in terms of advertising power, graphics etc, and may well be much more famous by the time WB2 comes out. And they can keep stealing the best of WB.. So a bunch of smart fucks with no genius, but actual power to ACT will go away with the big prize, make the famous game, and get all the girls.

I'm not saying WB should do microtransactions and achievements (sic) and be bought up by EA, cause that would be a disaster. They should simply get efficient, hire some people with visions, get some great salesmen, get an investor that let's them do as they want.. Going mmorpg would be way too ambitious and take too much time. Make a system so people can play SP campaign map in MP in an organized non-random way. Just catch the market with good graphics, good sound, a good universe, easy modding, spend a hecklot on marketing and make a lot of money. When they have a large, addicted playerbase+brandname+money, make the game they want. WB is not the title to carry a series, it's simply way too unknown and indie.

as an endnote, most of this is just my unfounded personal opinion. For all i know they have secured the massive financing they need to make a big game, fixed their logistics, bought the engine etc etc.. It's just that I have seen a lot of time waste and blindness from Taleworlds before.
Title: Re: Mount and Blade 2
Post by: Smoketh on October 06, 2011, 02:32:57 am
I hope mount and blade 2 is set in the future.
Title: Re: Mount and Blade 2
Post by: epoch on October 06, 2011, 02:35:01 am
yeah man... i hope its like battlefield and CoD also
Title: Re: Mount and Blade 2
Post by: Korgoth on October 06, 2011, 02:45:51 am
I hope Mount and Blade 2 actually has an improved game engine and stuff.

I don't want another M&B where its almost exactly the same.
Title: Re: Mount and Blade 2
Post by: Sultan Eren on October 06, 2011, 03:27:54 am
I want MB2 as an MMO with no fantasy setting, open world.
Title: Re: Mount and Blade 2
Post by: Fluffy_Muffin on October 06, 2011, 08:19:08 am
I want MB2 as an MMO with no fantasy setting, open world.

oh man YES. With multiple servers and on the servers are multiple instanced Caladrias. And a much more advanced lvling system. Crafting, ALOT of gear ad everything.

My dream: A TRUE sandbox MMO with a tactical map and when you engage you get real time battles with the M&B combat: something similar to present strat (a battlefield notification pops up to all players in the instance of Caladria you are in when you engage)

That would be soooo sweeet
Title: Re: Mount and Blade 2
Post by: Vibe on October 06, 2011, 08:32:29 am
My dream: A TRUE sandbox MMO with a tactical map and when you engage you get real time battles with the M&B combat: something similar to present strat (a battlefield notification pops up to all players in the instance of Caladria you are in when you engage)

Young man, keep dreaming...
Title: Re: Mount and Blade 2
Post by: Banok on October 06, 2011, 08:51:32 am

*Creating a less than impressive game universe. "Calradia" Not very immersive, no good story, unique in it's lack of imagination perhaps. So open that it leaves most to the player. (Nothing wrong in that.. but too narrow and they need a hit game to make the ultimate WB type game and be in competition)


I get what you mean about TW and I defo agree with above point. they should just make it historic and forget caladria.

in b4 mount&blade for consoles

meh this stuff doesnt upset me as a pc gamer. i mean then can spend a little time porting to console without changing the original pc game and make 5 times as much money, money which goes into making bigger more pollished games. until they get bought out anyway...
Title: Re: Mount and Blade 2
Post by: FRANK_THE_TANK on October 06, 2011, 11:04:17 am
I'm not sure what the news is. I thought this would be a trailer or some release date. I mean we all knew they are working on M&B2, it's no secret.

But if the new module system allows it, we'll port cRPG & strat over, that's for sure.

You fucking better!  :D
Title: Re: Mount and Blade 2
Post by: Prpavi on October 06, 2011, 12:31:31 pm
I want MB2 as an MMO with no fantasy setting, open world.


oh man YES. With multiple servers and on the servers are multiple instanced Caladrias. And a much more advanced lvling system. Crafting, ALOT of gear ad everything.

My dream: A TRUE sandbox MMO with a tactical map and when you engage you get real time battles with the M&B combat: something similar to present strat (a battlefield notification pops up to all players in the instance of Caladria you are in when you engage)

That would be soooo sweeet

Gtfo u fantasy MMO my old friends  :mrgreen:

serously cmon, just improve the gfx, the animations and incorporate crpg in multiplayer and im good.
Title: Re: Mount and Blade 2
Post by: okiN on October 06, 2011, 01:09:34 pm
This will actually be the new round end music. (http://www.youtube.com/watch?v=j1C-GXQ1LdY&feature=related)

I always preferred this one (http://www.youtube.com/watch?v=pW1Uc-grcMs).
Title: Re: Mount and Blade 2
Post by: Leshma on October 06, 2011, 02:35:08 pm
Better visuals would be sweet but I would like to see much better physics engine.
Title: Re: Mount and Blade 2
Post by: VaradinOld on October 06, 2011, 02:39:31 pm
Frostbite 2 -and game will pew pew.
Title: Re: Mount and Blade 2
Post by: Vibe on October 06, 2011, 02:42:33 pm
Frostbite 2 -and game will pew pew.

Catapult castle destruction with Frostbite 2.... omnom
Title: Re: Mount and Blade 2
Post by: Christo on October 06, 2011, 02:46:24 pm
System requirements with frostbite2:

Q_Q
Title: Re: Mount and Blade 2
Post by: Vibe on October 06, 2011, 02:49:30 pm
System requirements with frostbite2:

Q_Q

But... this (http://www.youtube.com/watch?v=8pNOxynC1Dc).
Title: Re: Mount and Blade 2
Post by: Bobthehero on October 06, 2011, 02:53:34 pm
I get what you mean about TW and I defo agree with above point. they should just make it historic and forget caladria.

The advantage of having Calradia is that it allows the devs to create a realistic game with plausible gear/factions without having shit like IRL viking fighting mongols, also allows to set them around, have a custom map, its much less restrictive while still being able to be realistic (although that means a shitton of people will say ''its not set in Europe add x that doesn't make sense at all'').
Title: Re: Mount and Blade 2
Post by: Thomek on October 06, 2011, 04:30:28 pm
I personally like Calradia kind of..  It's a very open universe.

It's just that I don't know if it's sellable like it is. It's too broad and fuzzy.
Title: Re: Mount and Blade 2
Post by: Bobthehero on October 06, 2011, 04:32:10 pm
I'd say they need a better backgound.
Title: Re: Mount and Blade 2
Post by: Teeth on October 06, 2011, 04:51:29 pm
I personally like Calradia kind of..  It's a very open universe.

It's just that I don't know if it's sellable like it is. It's too broad and fuzzy.
Calradia is kind of bland. They need more character, more interesting factions and more depth.
Title: Re: Mount and Blade 2
Post by: Skorpien on October 06, 2011, 07:48:31 pm
Mount and Blade 2? o_o I hope it will be a good game and not a fail as with fire and sword. I will buy it so or so because the M&B Series is very cool. But i will play there cRPG to... with my old char! I dont want to start again because than ill worket 2 years for nothing? o_O 2 new factions, new armors and a new map will be cool! ANNNNDDD!!!!! I WILL SEE THAT ARMOR AND THAT TURBAN IN GAME THAN IM HAPPPPPYYYY!:

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New char faces will be cool too.
Title: Re: Mount and Blade 2
Post by: bilwit on October 06, 2011, 08:36:52 pm
Calradia is kind of bland. They need more character, more interesting factions and more depth.

Eh, I don't care about that stuff personally. Give us modern graphics and more fluid combat (so that I feel less like I'm operating a fork-lift) and I'm sold. Let the modding community take care of the rest (so long as they provide enough options to do so).
Title: Re: Mount and Blade 2
Post by: CrimsonPigII on October 06, 2011, 08:37:10 pm
Mount and Blade 2
+ Improve the game engine – its showing its age even tho I still like it
+ Concentrate on MP development (its where your fan base is)- SP is ok but AI just suxs and not very challenging if you know what they do in a battle or on map, there isn’t a challenge
+ If you get major AI improvement – go ahead on SP and flesh out its world and faction history/content, you have a fanbase to help you on all this bumf   

MP improvement
+ Use CRPG. Normal MP is fine for new people but naturally they will move onto CRPG 
+ Review the damage, armour, shield, riding, shooting mechanics.(good luck on this, no ones ever happy!)   
+ Expand equipment list (arms, armour, horses etc), there are loads of great mods like roman legion armour  etc – why not add it in? 
+ More varied maps, have serious maps, have funny maps.
+ More battle types – its just siege, battle and protect the virgin – howabout king of the hill, last man standing?   
+ Bigger, dedicated servers, more players in a battle
+ Expand the character stats and skills, CRPG just uses str and agil. Can add in Constitution, add in running, turning, jumping as separate skills?
+ Update interface on character creation/equipment selection etc 
+ Battle chat communication
+ Give us a proper BETA to test and feedback to you
+ Allow current CRPG player stats to be transferred into new CRPG. People have played like mad loving the game and growing their character, reward them for their loyalty. You know you will get C***loads of new players joining up.
+ Online League table with your stats – show how big your e-penis is ;)


MMO yay or nay?

Unless you want to spend a heapload of dev time on a MMO (plus all your funds) to make a good one, if not then don’t bother- your gonna get a half arsed mess

Hey I would love a MMO but unless it can merge STRAT with factions, weather cycle, season cycle, real economy,  NPC who can interact with players etc if not then all your gonna get is a empty freeworld with players robbing each other at random….
Title: Re: Mount and Blade 2
Post by: Jarlek on October 06, 2011, 10:23:40 pm
Mount and Blade 2
+ Improve the game engine – its showing its age even tho I still like it
+ Concentrate on MP development (its where your fan base is)- SP is ok but AI just suxs and not very challenging if you know what they do in a battle or on map, there isn’t a challenge
+ If you get major AI improvement – go ahead on SP and flesh out its world and faction history/content, you have a fanbase to help you on all this bumf   

MP improvement
+ Use CRPG. Normal MP is fine for new people but naturally they will move onto CRPG 
+ Review the damage, armour, shield, riding, shooting mechanics.(good luck on this, no ones ever happy!)   
+ Expand equipment list (arms, armour, horses etc), there are loads of great mods like roman legion armour  etc – why not add it in? 
+ More varied maps, have serious maps, have funny maps.
+ More battle types – its just siege, battle and protect the virgin – howabout king of the hill, last man standing?   
+ Bigger, dedicated servers, more players in a battle
+ Expand the character stats and skills, CRPG just uses str and agil. Can add in Constitution, add in running, turning, jumping as separate skills?
+ Update interface on character creation/equipment selection etc 
+ Battle chat communication
+ Give us a proper BETA to test and feedback to you
+ Allow current CRPG player stats to be transferred into new CRPG. People have played like mad loving the game and growing their character, reward them for their loyalty. You know you will get C***loads of new players joining up.
+ Online League table with your stats – show how big your e-penis is ;)


MMO yay or nay?

Unless you want to spend a heapload of dev time on a MMO (plus all your funds) to make a good one, if not then don’t bother- your gonna get a half arsed mess

Hey I would love a MMO but unless it can merge STRAT with factions, weather cycle, season cycle, real economy,  NPC who can interact with players etc if not then all your gonna get is a empty freeworld with players robbing each other at random….

You DO know that we are talking about Mount and Blade 2 and not cRPG 2, right? And that cRPG is a mod to Mount and Blade developed by someone completely else, right? And that they are completely different people, right? And that a lot of the stuff you mentioned is already in plain M&B, just disabled in cRPG for various reasons, right? ...Right?
Title: Re: Mount and Blade 2
Post by: Thomek on October 06, 2011, 10:41:12 pm
They should facilitate for completely different mods.

Im talking combining the combat system with future and fantasy settings. Strange weapons, guns and magic SPELLS. Im not a fan of it personally, but the combat system they already have would add a new dimension to such environments.

Thinking close reaction and skill based sci-fi and fantasy combat..

From a technical pov they are almost there. Just add easy moddable effects and spells, extra keys possibilities, and make it easy to mod in machines, new textures and models.. (perhaps textures and models are already easy idk)

When the engine is made flexible and powerful, lease it for huge moneys to someone with rights to brands..
Title: Re: Mount and Blade 2
Post by: Teeth on October 06, 2011, 10:44:27 pm
They should facilitate for completely different mods.

Im talking combining the combat system with future and fantasy settings. Strange weapons, guns and magic SPELLS. Im not a fan of it personally, but the combat system they already have would add a new dimension to such environments.

Thinking close reaction and skill based sci-fi and fantasy combat..

From a technical pov they are almost there. Just add easy moddable effects and spells, extra keys possibilities, and make it easy to mod in machines, new textures and models.. (perhaps textures and models are already easy idk)

When the engine is made flexible and powerful, lease it for huge moneys to someone with rights to brands..
With this being one of the few medieval combat games without all that sci fi or fantasy crap in, I really don't want them to encourage shit like that.
Title: Re: Mount and Blade 2
Post by: Tomas_of_Miles on October 06, 2011, 10:55:06 pm
I just hope whatever they come up with runs on my laptop... otherwise it's bye bye for me.
Title: Re: Mount and Blade 2
Post by: Thomek on October 06, 2011, 11:06:55 pm
They should focus on the medieval setting of course. There is no Either/Or. Im just saying that would open up new money for them to develop WB further, rather than seeing others stealing the game they invented.
Title: Re: Mount and Blade 2
Post by: Kafein on October 06, 2011, 11:49:05 pm
I hope they will keep Calradia as the main setting. It's open, free and has remarkable potential for adding background if they want to.

The forced story was a terrible drawback for WFAS compared to the sandbox Warband is. Things can get repetitive, but I personally never stop enjoying it. I still play Native SP (with commander mod) very actively. Each campaign feels like a success-story, an autobiography, a very unique adventure. The whole world feels dynamic and works without the player intervention, something lacking in almost all modern games.
Title: Re: Mount and Blade 2
Post by: Jarlek on October 07, 2011, 12:12:22 am
I hope they will keep Calradia as the main setting. It's open, free and has remarkable potential for adding background if they want to.

The forced story was a terrible drawback for WFAS compared to the sandbox Warband is. Things can get repetitive, but I personally never stop enjoying it. I still play Native SP (with commander mod) very actively. Each campaign feels like a success-story, an autobiography, a very unique adventure. The whole world feels dynamic and works without the player intervention, something lacking in almost all modern games.
Agreed. The native world is really good in how it interacts with itself. All I would like is a bit more backstory or something, with books/stories/characters ingame telling you more. Maybe a couple of unique quests that are available for some time based on the backstory? Nothing like the "main story" they added in WFaS, those were just lame, but many of the individual quests in it were awesome. (just don't give me any auto battles. Spawn bandits/whatever close by with high travel speed but at least gimme a CHANCE to run!)
Title: Re: Mount and Blade 2
Post by: Bashere on October 07, 2011, 12:38:23 am
I doubt they will. Apparently, there will be a lot of competition in the medieval genre, but the other ones look way more arcadey (this half life mod standalone thing, and war of the roses).

What half life mod is he talking about?
Title: Re: Mount and Blade 2
Post by: Tomas_of_Miles on October 07, 2011, 01:10:34 am
Age of Chivalry, was a Half Life 2 mod, but they're making it in Unreal now.
Title: Re: Mount and Blade 2
Post by: Rogue_Eagle on October 07, 2011, 11:46:19 am
Dont do that please, Fresh start for everyone would be more fair for new players

no it wouldn't, we're still better than you.
Title: Re: Mount and Blade 2
Post by: Fluffy_Muffin on October 07, 2011, 12:52:31 pm
Dont understand what you are trying to say.

Anyways i think there is no fear for the popularity of m&b2 since its combat system will probably be more skill based than the competition which appeals to the current comunity, we can also expect a large income of fresh blood if they lure them in with shiny graphics. Imo they should advertise m&b2 much better so people can realy see how awesome the combat is.

Ofc i am asumming that they wont mess with the good stuff and only improve the bad details. If they decide to revoke the combat completely i dont see how they can improve it at the cost of not making it too complicated

Title: Re: Mount and Blade 2
Post by: Teeth on October 07, 2011, 01:32:41 pm
I just hope whatever they come up with runs on my laptop... otherwise it's bye bye for me.
I really hope it does not, you don't see yourself buying a new pc or laptop ever?

I want to see GTA IV physics in Warband 2 and a more expanded medieval experience. Flaming arrows, trebuchets, boiling oil and all that shit.
Title: Re: Mount and Blade 2
Post by: Jarlek on October 07, 2011, 03:47:12 pm
I really hope it does not, you don't see yourself buying a new pc or laptop ever?

I want to see GTA IV physics in Warband 2 and a more expanded medieval experience. Flaming arrows, trebuchets, boiling oil and all that shit.
LAUNCHING CARCASS!

Imma go play some stronghold nowz.
Title: Re: Mount and Blade 2
Post by: Gheritarish le Loki on October 07, 2011, 04:29:01 pm
I  hope there will be catapults and destructive walls... Eh wait, we already have this in cRPG!!

I hope that mb2 devs will work on game mechanics and new feature to improve game play, game experience and general athmosphere, but i fear they will just work on gfx and better design and everybody knows that great graphics doesn´t do a great game.

Just to say that i hope that mb2 will not be just a bad copy of cRPG...
Title: Re: Mount and Blade 2
Post by: Jarlek on October 07, 2011, 04:34:19 pm
I  hope there will be catapults and destructive walls... Eh wait, we already have this in cRPG!!

I hope that mb2 devs will work on game mechanics and new feature to improve game play, game experience and general athmosphere, but i fear they will just work on gfx and better design and everybody knows that great graphics doesn´t do a great game.

Just to say that i hope that mb2 will not be just a bad copy of cRPG...
You are mistaking indie devs with AAA devs.

...let's just hope TW doesn't do the same mistake.
Title: Re: Mount and Blade 2
Post by: Smoketh on October 07, 2011, 05:22:56 pm
I hope M&B2 has improved graphics that help my immersion. Such as being able to see people's intestines fall out when you cut them.

Also add writhing, not enough games have writhing in it. Instead of the instant death rag doll animation taking over, let them fall of the floor writhing in pain screaming "MAMMA!" Also your characters should be able to soil themselves.
Title: Re: Mount and Blade 2
Post by: Herkkutatti on October 07, 2011, 05:27:15 pm
I hope they use better game engine  with dynamic weapons, flail and stuff
Title: Re: Mount and Blade 2
Post by: JKos on October 07, 2011, 08:04:02 pm
I just hope there will be  beta-testing period like good old times.
Title: Re: Mount and Blade 2
Post by: Old Autobus on October 07, 2011, 10:27:16 pm
All i want to see in M&B2 is a decent code for chadz to play with.
Title: Re: Mount and Blade 2
Post by: Tomas_of_Miles on October 08, 2011, 12:28:54 am
I really hope it does not, you don't see yourself buying a new pc or laptop ever?

I want to see GTA IV physics in Warband 2 and a more expanded medieval experience. Flaming arrows, trebuchets, boiling oil and all that shit.
I see myself using borrowed money to live, and a crippling debt to start paying off in less than 2 years from now.
Title: Re: Mount and Blade 2
Post by: LordBerenger on October 08, 2011, 12:38:28 am
I see myself using borrowed money to live, and a crippling debt to start paying off in less than 2 years from now.

Uni sucks?
Title: Re: Mount and Blade 2
Post by: Tomas_of_Miles on October 08, 2011, 11:44:40 pm
Nahhh uni is great, but the system is a bit extortionate, the government steal, all that jazz.
Title: Re: Mount and Blade 2
Post by: LordBerenger on October 09, 2011, 01:09:04 am
Nahhh uni is great, but the system is a bit extortionate, the government steal, all that jazz.

Gather a mob and storm Buckington Palace?
Title: Re: Mount and Blade 2
Post by: Dishonorable_Rogue on October 09, 2011, 01:32:50 am
Who remember 5$ Mount & Blade beta? Good times.....
Title: Re: Mount and Blade 2
Post by: PhantomZero on October 09, 2011, 04:45:52 pm
Remember when there was that patch that broke armor, and everyone was essentially naked and you could just run over people once to kill them with a heavy horse?
Title: Re: Mount and Blade 2
Post by: Bromagi on October 09, 2011, 08:32:21 pm
I want more stuff in sieges that lets melee do stuff when the attackers are trying to ram in the gate such as getting wood to reinforce the gate a little and pouring oil onto the attackers or dropping stones onto peoples heads... also i want to see cool viking armor and weapons and some sweet looking medieval armors with more heraldry
Title: Re: Mount and Blade 2
Post by: RipperX on October 09, 2011, 08:45:09 pm
I'm not sure what the news is. I thought this would be a trailer or some release date. I mean we all knew they are working on M&B2, it's no secret.

But if the new module system allows it, we'll port cRPG & strat over, that's for sure.

chadz,

I'm sure a lot of people knew that M&B 2 was obviously in the pipeline but Yaz never officially announced it until that video I believe?
To make a long story short, you sir are awesome and a highlander in my book. cRPG will live on, hopefully on a new engine!?

Best,
Ripper X
Title: Re: Mount and Blade 2
Post by: RipperX on October 09, 2011, 08:51:40 pm
Most likely. But I have no doubt that it's nowhere near the depth we have in cRPG.

No matter what happens, chadz is going to add magic to the game like he already has.
Best modder/programmer I've come across since the days of HL-CS.
Title: Re: Mount and Blade 2
Post by: RipperX on October 09, 2011, 08:59:16 pm
Fuck no. I hope they don't switch to Activision either. Stay with Paradox for the love of god.

Also, can't wait for mount and blade 2 :D How long do you think till we see some screenies?

Taleworlds will not leave Paradox, they have been very close knit since the beginning.
Then again, what the bleep do I know, but from my discussions with Yaz and peeps at
Paradox, they have a very good relationship.
Title: Re: Mount and Blade 2
Post by: LordBerenger on October 09, 2011, 09:11:52 pm
Triple Posting Diaperberry like a boss.
Title: Re: Mount and Blade 2
Post by: H4rdn3ssKill3r on October 09, 2011, 10:18:48 pm
Gather a mob and storm Buckington Palace?

no... Make a co-ordinated double spearhead into the House of commons and the House of lords, and you've efficavelly destroyed the country  :lol:
Title: Re: Mount and Blade 2
Post by: Tomas_of_Miles on October 10, 2011, 12:28:15 am
OR pay the French off to cut off our power. Then we'd be screwed.
Title: Re: Mount and Blade 2
Post by: Papanowel on October 10, 2011, 03:13:51 pm
Great news :)
Title: Re: Mount and Blade 2
Post by: LordBerenger on October 10, 2011, 03:52:06 pm
OR pay the French off to cut off our power. Then we'd be screwed.

Gogo lets dooo eeet LEEERRROOOOY CHARLEMAGNE JEEEENKIIINS!
Title: Re: Mount and Blade 2
Post by: Bromagi on October 14, 2011, 06:58:02 pm
SINGLEPLAYER FORMATIONS ... RHODOK TESTUDO.. MAKE IT HAPPEN!!!

 and drink/potions you can buy at the tavern to turn into a battlecrazed badass.. not like I already am badass enough but just saying..  8-)

AND I WANT TO HAVE A COOP SESSION WITH RIPPAHH IN THE TAVERN, i want some games you an play in the tavern with friends like rolling dice games and i want a brothel.... santa clause, hear my wishes!

Oh i almost forgot.. i want to be the captain of a viking raider ship so i can raid vaegir merchant ships and attack a port town WHOOOAAAA
Title: Re: Mount and Blade 2
Post by: RipperX on October 14, 2011, 08:54:24 pm
SINGLEPLAYER FORMATIONS ... RHODOK TESTUDO.. MAKE IT HAPPEN!!!

 and drink/potions you can buy at the tavern to turn into a battlecrazed badass.. not like I already am badass enough but just saying..  8-)

AND I WANT TO HAVE A COOP SESSION WITH RIPPAHH IN THE TAVERN, i want some games you an play in the tavern with friends like rolling dice games and i want a brothel.... santa clause, hear my wishes!

Oh i almost forgot.. i want to be the captain of a viking raider ship so i can raid vaegir merchant ships and attack a port town WHOOOAAAA

I do indeed like this idea. :)
Title: Re: Mount and Blade 2
Post by: B3RS3RK on October 15, 2011, 05:34:11 pm
I´d like a new, bigger map including multi-continents and seas in the first place.

oh and more and better option to be a mercenary/bandit/merchant, that was so idiotic in MnB1.No matter what you did, participating in a realm was always the best choice.
Title: Re: Mount and Blade 2
Post by: Tovi on October 15, 2011, 09:19:59 pm
I want a persistant multiplayer world. With huge clans battles !  8-)
Title: Re: Mount and Blade 2
Post by: Leesin on October 15, 2011, 10:00:59 pm
I expect M&B2 to be leaps and bounds improved where graphics and physics are concerned, considering they must have earned a whole lot of money thus far, I will be puzzled if they aren't.

Feature wise? I like the combat how it is ( i.e the mechanics etc ) but they can still improve alot on animations and weapons themself, people talking about 6 hit/block directions etc, sounds stupid to me tbh, bit too tedious for a game like this. But there is certainly a whole lot of stuff they can add to the combat.
Title: Re: Mount and Blade 2
Post by: Dishonorable_Rogue on October 16, 2011, 01:38:31 am
I WANT GORE! When i come charged at a peasant and jump and swing my two hander i want his head to fall off and roll. GORE MAKES EVERYTHING BETTER!!
Title: Re: Mount and Blade 2
Post by: B3RS3RK on October 16, 2011, 01:53:14 am
GORE MAKES EVERYTHING BETTER!!

QFT

/edit: Well, except Porn