What is your build? 1hander?Let me guess, you're a 2-hander right? Makes sense, since Cavalry have alienated 1-handers for months.
Let me guess, you're a 2-hander right? Makes sense, since Cavalry have alienated 1-handers for months.
I know this is a silly argument "get a pike/spear", but it really does work, even thomek(ninja) runs around with a bamboo spear now..
And if you cant hit a lancer/1h cav with a long spear, all I can say is you really suck/have lots latency or FPS lag.
There's too much cav atm, sometimes It's worse than Swadia vs Khergit native deathmatch.
And with the shitty balance all cav goes to the same team often.
I know this is a silly argument "get a pike/spear", but it really does work, even thomek(ninja) runs around with a bamboo spear now..
And if you cant hit a lancer/1h cav with a long spear, all I can say is you really suck/have lots latency or FPS lag.
Its not like you need a skill to use a spear/pike, unlike in the shield case.
There's too much cav atm, sometimes It's worse than Swadia vs Khergit native deathmatch.Doesn't the auto-balancer place people with the same tag on the same team? Some clans are full cavalry.
And with the shitty balance all cav goes to the same team often.
What is your build?
Polearm & throwing hybrid.
Polearm & throwing hybrid.
No excuses then, you should be able to counter the cavalry.That doesn't stop them from killing my other teammates. And then it's just me against multiple cavalry, so I lose. Even if I fight two cavalry I usually lose, and I'm not a bad player. Cavalry boil this game down to luck, the luck being whether or not you have the most cavalry on your team.
My Elegant can take most cav alone, only the very skilled lancers give me a slight headache.
No excuses then, you should be able to counter the cavalry.doesn't matter how much you can kill cav, they will just rape the rest off your team that can't and it ends with you being last alone vs rest off enemy team.
My Elegant can take most cav alone, only the very skilled lancers give me a slight headache.
doesn't matter how much you can kill cav, they will just rape the rest off your team that can't and it ends with you being last alone vs rest off enemy team.Funny, you and I just said the same thing. That's because it's true.
The team that has 50% archers will win, the team that has a pike with every second melee player will win... there are just too many ways to look at it. I hope you get my point.Random isn't a good thing (as you may know). It's about a 50/50 chance you'll get a team that wins (if even slightly), so that multiplier doesn't last for long. This makes upkeep more difficult, so players are too afraid to buy better gear while cavalry steamroll them. It's very frustrating, especially since the full-cavalry clans are usually on one team, which even further reduces your chance of winning.
This is just a thing of autobalance. It makes matches random.
You really cant just rely on autobalancing, and a single person will rarely make a difference in 120 man battles, unless one decides to command, (take phazh for example), with some tactics and commanding one team can win round after round no matter what odds they are against ( i remember a 35v80 random battle with mercs, we kept winning for almost 2 hours).Unfortunately the Cavalry Clans have tactics and commanding already(I think they're all in vent or something).
Yeah obviously not everyone will listen, but sooner or later after some good battles people will cooperate more and remember you.
Too much of anything has too much influence on this game. A team of competent crossbowmen/archers > all.They're 'good' in small battles too. Fire, run backward, fire, run backward, etc...
Don't want to sound like an arse, but use the "Modify" feature more often, please.Why?
Why?
Because you double-posted three times in this topic.I only double-posted once. The other times I just had separate things to say.
1. Cav is not op anymore, sure skilled lancers still give many people headaches but that's because they're skilled, not because they can roflcirclelance anyone to death.I can't change the whole game by myself. The fact they force me onto smaller servers is an issue that should be looked at.
2. As a pole/throwing hybrid, you have all the tools you need and then some to defend against cav. Practice instead of whining.
3. Stop crying about getting on the "wrong"" team - you want to win, make a fkn effort to organize your team. Alternatively go to a smaller server, where one player can make a team.
There's no downside to riding a horse, only an advantage. I don't care if you say that they have high upkeep, most people can afford it anyway, and it's very unfriendly towards newer players. They can knock you down, swarm you and knock you down some more, and then you're just target practice. With good maneuvering their spears are unstoppable no matter what your speed. For an entire game my whole team stood on a hill, and hid around a building just to avoid cavalry. They have WAY too much influence. Some cavalry even jumped onto the roof of the building, and also killed players on steep hills, which is extremely unrealistic. Cavalry uphill speed & jumps should be heavily nerfed. Currently, not even most strategies can save you.
If a mostly-infantry team is against a heavy-cavalry team, then they're always going to die, unless the team gets equal amount of cavalry. Even then, if the opposite team has somewhat better cavalry, then it's still a loss. This is how my games almost always go, and I'm very tired of it. They're imbalanced and they're forcing me to re-spec my character. It's a game-breaker for a lot of us. People can't just become cavalry since it's very expensive, and it isn't a preferred playstyle for some.
So many players complain about cavalry for a reason. Fix them asap!
Let me guess, you're a 2-hander right? Makes sense, since Cavalry have alienated 1-handers for months.
get a pike and learn how to lolstab horses is all i can tell you.
ok, so let me get this strait...
-bows
-throwing
-crossbows
-any 120 length weapon
-low horse health
-high horseman visibility
-pikes/longspears/halberds
and you think that horses are op? vs...
-archers
-people with a longer weapon than you
...
get a pike and learn how to lolstab horses is all i can tell you.
amen. basically the OP is mad his team is full of unaware nubs that separate from group and then get backstabbed cavMost teams are like this because they aren't communicating with each other. It's a random match. Like I said earlier, even if I use a polearm as much as possible, not everyone on my team would have the same idea; and one man can't make such a difference. I'm still going to lose. I'll lose money, get cheaper gear, and just be an easier target to cavalry. Cavalry are at the top of the food chain and have too much control over the game.
Draulius, I'm with you here..The match I was just in had a nearly full-cavalry team against my mostly-infantry team with one cavalry. And of course, LLJK (dunno if that's the right one) team up together as cavalry, and this does bother a lot of people.
I think cav has so many advantages, that it will never really be balanced. Good thing is not so many people play cav.. If it becomes too many again, I'll be working for more nerfs to them.
Draulius, please use the "modify" button if you think of something else to add instead of double posting. :/Please stop posting everywhere . I don't wanna see you on every damn topic.
You do this all over the place...
http://forum.c-rpg.net/index.php/topic,4112.0.html
Please stop posting everywhere . I don't wanna see you on every damn topic.
Trying to be a forum god or smt ?
Please stop posting everywhere . I don't wanna see you on every damn topic.
Trying to be a forum god or smt ?
Let me help you out on that.
This should help a lot of folks
Profile >> Account Settings >> Buddies/Ignore List >> Edit Ignore List >> Type in "Tears_of_Destiny"
Most teams are like this because they aren't communicating with each other. It's a random match. Like I said earlier, even if I use a polearm as much as possible, not everyone on my team would have the same idea; and one man can't make such a difference. I'm still going to lose. I'll lose money, get cheaper gear, and just be an easier target to cavalry. Cavalry are at the top of the food chain and have too much control over the game.
Of course a few people use their long weapons, but it doesn't always work because cavalry are still hard to kill either way unless you team up against one of them.
Instead of crying on the forums maybe you could try leading your team, convince/persuade them to stick together to beat cav.
Leaping lance is one of the best things in crpg. Something I've pulled off a couple of time in the past.You're saying you don't want Cavalry nerfed just because you play them. From an infantry standpoint, it's true, they could still be toned-down. See for yourself some time.
You think your safe from cav in the top floor of the ruined house on the map Ruins last player on the map. Think again infantry nub (charges down hill with heavy horse and leaps over the stairs and through the door to lance in the face).
Joking aside, cav is nerfed enough. Leave us alone please :cry:
I do infantry all the time, with a Danish Greatsword I can kill pretty much any cav. If I'm polearms I always bring a long spear on cav maps to support my team. I try to not stay alone and keep an eye on where cav are. Cav just fuck you if they catch you unaware or knock you down while you are fighting. This isn't a matter of stats, just player knowledge of the game.A knowledgeable cavalry can always beat a knowledgeable infantry (unless there's a fluke). That's the thing, they always have an advantage no matter what.
You can just strafe to the side at the last second and they miss the lance.
A knowledgeable cavalry can always beat a knowledgeable infantry (unless there's a fluke). That's the thing, they always have an advantage no matter what.
No, they can't. Long spears and Pikes out range any lance in the game. Danish/German Greatswords on a thrust almost have the same reach. Infantry can carry crossbows that one shot most horses. You can just strafe to the side at the last second and they miss the lance. What kind of changes would you recommend anyways? They already reduced lancing angle to much less then what it is, made horses more expensive, and have lowered all the horse stats repeatedly every patch. Sounds like you're recommending cav is just removed from the game because it's too scary to deal with.
That doesn't stop them from killing my other teammates. And then it's just me against multiple cavalry, so I lose. Even if I fight two cavalry I usually lose, and I'm not a bad player. Cavalry boil this game down to luck, the luck being whether or not you have the most cavalry on your team.
The world revolves around cavalry right now. They are frustrating, and even you say they're frustrating. I'm sure you can also admit that it's silly they can jump on roofs, or kill people on steep hills mid-air. They need to be re-worked for more realism and balance.
You're saying you don't want Cavalry nerfed just because you play them. From an infantry standpoint, it's true, they could still be toned-down. See for yourself some time.
This only works against cav that pressed the couched lance key and then walked away from the keyboard. Just saying.
I have a 1h shielder alt and a 2h alt. Maybe you should think before making wild claims :wink: I know exactly how to handle cav when I'm playing my inf characters, and they are not over powered at all.Maybe you'd do well in 1v1 duels with a Cavalry, but in large matches with random teammates I think not.
You do realise that a normal lance has pretty much the same range of movement as a couch now?
I think it is normal to fight two cavalry and lose...Simply my point that one man can't make much of a difference. :)
I lose usually when fighting two anything all by my lonesome.
Maybe you'd do well in 1v1 duels with a Cavalry, but in large matches with random teammates I think not.
You do realise that a normal lance has pretty much the same range of movement as a couch now? Go and try cav yourself. I bet you don't even have a proper cav alt?
Lance thrust on horseback + major reach.
Couch animation -~30 reach.
Splitting hairs here, but what Gorath is saying is that the extra length on the last second release makes it more difficult to strafe a poke than it is a couched lance, which I find to be true.
As for the lolstab, I haven't done tests myself, but I haven't seen any evidence which contradicts your results. What was the shortest 2h you tried this with?
Well for a start you alone should not be able to handle 2 cav. Just like you shouldn't be able to handle 2 of any class unless you are good.Like I said, not a lot of those teammates will have the same idea. The Cavalry usually outweigh the ones prepared for Cavalry because it's a random match. And some people are just not skilled enough to take them down. Very unfriendly to newer players. Odds point to Cavalry coming out on top, because even as the Admin even said; they always have an advantage. In skill and in power. I don't mean to sound stubborn, but if you say anything less then I think you're just being biased since you like Cav.
With random team mates? I see no issue with random team mates being there. If anything it is better because one of them is likely to be carrying some form of anti-cav weapon so it's pure win for infantry. Anything can out range a lance. A 2h lolstab, hell I've taken plenty down with a 1h long espada thrust and then killed them on the ground. It's more difficult to do, but still not very hard.
Cavalry are only a bitch if you are completely clueless and not paying attention. Otherwise if you are actually sensible and stick with a group of players and focus on the cav rather than the enemy infantry when the cav is around, then it's fine. If you get stabbed in the back by a lance, o well, it was your time. But fact is if you were smart enough to stick with a team with sharp pointy things then you will likely not get stabbed in the back because that team will stick sharp pointy things in a horse.
Like I said, not a lot of those teammates will have the same idea. The Cavalry usually outweigh the ones prepared for Cavalry because it's a random match. And some people are just not skilled enough to take them down otherwise. Odds always point to Cavalry coming out on top, because even as that Admin even said; they always have an advantage.
In terms of cav vs infantry it's usually 3-1 in terms of numbers. On the majority of servers infantry far out weighs cav, unless you get all of GK on one server :wink: You trying to tell me that there aren't enough archers, crossbowmen, long spears, pikemen, friendly cav, 2h, hell, 1h and polearms in a team to take down some cavalry? I assure you, from a cavalry perspective there are more than enough, especially when horses die so damn easily atm.Remember, that hefty amount of Cavalry is supported by infantry too. You seem to talk as if they're alone in the fight. If you go into a fight with their infantry, then the Cavalry will come in to knock you down or break your shield, this is why people stood back and hid on a house in my game. It makes sense why people are afraid, and it definitely shows that something is wrong with Cavalry.
Remember, that hefty amount of Cavalry is supported by infantry too. You seem to talk as if they're alone in the fight. If you go into a fight with their infantry, then the Cavalry will come in to knock you down or break your shield, this is why people stood back and hid on a house in my game. It makes sense why people are afraid, and it definitely shows that something is wrong with Cavalry.
We can continue to disagree, but in the end it is up to the Admins.
You mean the devs. And they already nerfed cav a lot. Hefty amount of cavalry? On a 40 person team you could probably expect 5 cavalry on that team. You telling me you're so shit scared of them that you hid on a roof? I admit there are exceptions when you do get a cavalry heavy side, but in all honesty I often see cavalry working together far more than infantry does. For example, I'm an HA as a main, if 2 HA are attacking the same person you instinctively pick opposite sides to shoot from and wheel around. Making it impossible to avoid. Why can't infantry do a similar thing? Stick with a player you know has an anti cav weapon. That way, even if they die, you can just pick it up.There were multiple small Cavalry nerfs, which probably makes you think they were heavily nerfed, but that is hardly the case. If they're nerfed again I bet you will learn to adapt, and in my opinion they do need another fix. I didn't hide on a roof myself by the way, actually my entire team stayed back and did. We had only one Cavalry on our team too. Auto-balance is a big part of problems like these, because it hardly does it's job well. There's only so much you can do on large, open maps too.
The problem is that people constantly complained about ninja cav pre patch. So they nerfed the lance angle (one of the many suggestions). And guess what, it made cav even more ninja because you have to be to be effective. Getting lanced in the back is an infantry way of life. But honestly this only happens if you are pretty clueless. When I play my shielder or 2h I know to track the enemy cavalry movements. I won't engage infantry but will watch the enemy cav to see where they are going, I will only engage infantry when I can see there are no cav. Then after each inf fight I'll check for cav quickly.
It's really not that hard to have a bit of awareness. The same way you have to check to see if any enemy infantry has beaten there way behind you. You also have to watch for cav.
PS: Go play a cavalry alt for a while. It will help you understand their movements ect and why they play the way they do, meaning you'll be able to better handle then as infantry. It's why I play infantry, because the more you know about the classes you're going to kill, the easier and more effective you can be at killing them.
There were multiple small Cavalry nerfs, which probably makes you think they were heavily nerfed, but that is hardly the case. If they're nerfed again I bet you will learn to adapt, and in my opinion they do need another fix. I didn't hide on a roof myself by the way, actually my entire team stayed back and did. We had only one Cavalry on our team too. Auto-balance is a big part of problems like these, because it hardly does it's job well. There's only so much you can do on large, open maps too.
For starters, Cavalry shouldn't be able to use their weapon while mid-air.
Cav should have the advantage on open maps. Just as infantry does on town maps.Then why would anyone want to play on those maps if they're not the supported class for it? Imbalance!
Neither should infantry :rolleyes:
uhm, i cba to read all of this. but you are a polearm user and you complain about cav?It's not that simple. These are large-scale battles we're talking about. If you read the thread, you'd know. Check out reply #14.
I'm cav/2h but on the ground i often pick up a pike/heavy lance to fend off horses. Since the horse turn nerf to 40 degrees it is ridiculously easy to kill horsemen with any long weapon as the horses head extends so far forward its easy to hit WAY before they hit you with their lance.
When i get a long spear, i can take on 3-4 cav at the same time.
It's not that simple. These are large-scale battles we're talking about. If you read the thread, you'd know. Check out reply #14.
yeh, i read a few posts. You seem to say that the cav clans are on vent while you are fighting in a random team. So one of your points is that the organized cavalry is owning the disorganized inf? Well yeh, watch a siege server when half the shogunate clan is on and see which side wins 9 times out of 10. Organized clans will almost always beat random inf. If your inf stuck together and had a few pikes that covered their rear and voice communication, i'm sure they would do better.
For starters, Cavalry shouldn't be able to use their weapon while mid-air.
minor nerfs
(click to show/hide)
I don't usually. But I've run my arguments into the ground in the past by being stronger. So now I find it more effective just to :lol: at them :P
I'm pretty sure people actually jumpslashed/jumpstabbed in real life. With cavalary that DID NOT happen.
OH NO HE DIDNT! OH GAWD OH MIGHTY LORD!Well, it looks like I've won this argument. :wink:
you'v just made my day, can't stop laughing.
I'm pretty sure people actually jumpslashed/jumpstabbed in real life. With cavalary that DID NOT happen.
:lol: Basing this on movies like Crouching Tiger Hidden Dragon?That's why plate-wearers in C-RPG don't do it as often. They're slow.
Simple physics would tell you that jumping in full plate (whilst lighter than often presumed, still heavy and restricting enough) and a polearm/2h weapon and slashing a full speed cavalrymen would not end well for the infantry :lol:
In real life if a horse runs you over you die.
I for one would supprt realism in this game!
I wont be able to take any of your posts seriously anymore. Can't even tell if you'r serious or trolling us!visitors can't see pics , please register or login
ps : i see you created another succesful thread 8-) :mrgreen:
oh shi- people found out i am an idiot, better pretend i was trollin this whole time.
oh shi- people found out i am an idiot, better pretend i was trollin this whole time.Oh wow! I got you SO good you think I'm serious! Let me laugh even harder! :mrgreen:
nub
That's why plate-wearers in C-RPG don't do it as often. They're slow.
So thankfully, our C-RPG overlords have perfectly balanced Infantry. But not Cavalry on the other hand. Chad, please fix this. I know you're with me here and you're reading this Chad. Thanks.
Splitting hairs here, but what Gorath is saying
What? :?:He's splitting your hairs. Don't you get it?