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cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Draulius on July 31, 2011, 12:53:58 pm

Title: Cavalry Are Still Overpowered
Post by: Draulius on July 31, 2011, 12:53:58 pm
There's no downside to riding a horse, only an advantage. I don't care if you say that they have high upkeep, most people can afford it anyway, and it's very unfriendly towards newer players. They can knock you down, swarm you and knock you down some more, and then you're just target practice. With good maneuvering their spears are unstoppable no matter what your speed. For an entire game my whole team stood on a hill, and hid around a building just to avoid cavalry. They have way too much influence. Some cavalry even jumped onto the roof of the building, and also killed players on steep hills, which is extremely unrealistic. Cavalry uphill speed & jumps should be heavily nerfed if possible. Currently, not even most strategies can save you (even worse, the cavalry clans are all in vent so they're more difficult, but that's beside the point).

If a mostly-infantry team is against a heavy-cavalry team, then they're always going to die, unless the team gets equal amount of cavalry.  Even then, if the opposite team has somewhat better cavalry, then it's still a loss. This is how my games almost always go, and I'm very tired of it. They're imbalanced and they're forcing me to re-spec my character or go to a low-population server. It's a game-breaker for a lot of us. People can't just become cavalry since it's very expensive, and it isn't a preferred playstyle for some.

So many players complain about cavalry for a reason. Fix them?
Title: Re: Cavalry Are Still Overpowered
Post by: Christo on July 31, 2011, 12:58:48 pm
What is your build? 1hander?
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on July 31, 2011, 01:02:30 pm
What is your build? 1hander?
Let me guess, you're a 2-hander right? Makes sense, since Cavalry have alienated 1-handers for months.
Title: Re: Cavalry Are Still Overpowered
Post by: H4rdn3ssKill3r on July 31, 2011, 01:06:22 pm
My long espeda one shots full speeding courses easily by stabbing there face  :rolleyes:

And then I have the upper hand because im not hybrid.
Title: Re: Cavalry Are Still Overpowered
Post by: Christo on July 31, 2011, 01:07:53 pm
Let me guess, you're a 2-hander right? Makes sense, since Cavalry have alienated 1-handers for months.

I asked first. And why are you jumping on me like that?

Check my avatar. Do I look like a friggin' 2hander?  :rolleyes:



PS: The "lol cav killed 1handers for months" argument is a fail. Cavalry is a lot weaker than before, and we have more well performing shielders/onehanders than ever.

Just adapt, like everyone else, and get some awareness instead of making nerf posts.


Title: Re: Cavalry Are Still Overpowered
Post by: Mtemtko on July 31, 2011, 01:12:47 pm
I know this is a silly argument "get a pike/spear", but it really does work, even thomek(ninja) runs around with a bamboo spear now..
And if you cant hit a lancer/1h cav with a long spear, all I can say is you really suck/have lots latency or FPS lag.
Its not like you need a skill to use a spear/pike, unlike in the shield case.
Title: Re: Cavalry Are Still Overpowered
Post by: Christo on July 31, 2011, 01:13:49 pm
I know this is a silly argument "get a pike/spear", but it really does work, even thomek(ninja) runs around with a bamboo spear now..
And if you cant hit a lancer/1h cav with a long spear, all I can say is you really suck/have lots latency or FPS lag.

Actually Thomek is running around with that a looong, I mean looong time ago. 2010 late summer/autumn I believe.
Title: Re: Cavalry Are Still Overpowered
Post by: ThePoopy on July 31, 2011, 01:14:31 pm
There's too much cav atm, sometimes It's worse than Swadia vs Khergit native deathmatch.

And with the shitty balance all cav goes to the same team often.
Title: Re: Cavalry Are Still Overpowered
Post by: Christo on July 31, 2011, 01:15:24 pm
There's too much cav atm, sometimes It's worse than Swadia vs Khergit native deathmatch.

And with the shitty balance all cav goes to the same team often.

You have a point. Cavalry and ranged should be balanced between teams, after that banner stacker should kick in.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on July 31, 2011, 01:19:20 pm
I know this is a silly argument "get a pike/spear", but it really does work, even thomek(ninja) runs around with a bamboo spear now..
And if you cant hit a lancer/1h cav with a long spear, all I can say is you really suck/have lots latency or FPS lag.
Its not like you need a skill to use a spear/pike, unlike in the shield case.

This isn't 1v1. When I join a join a random game, not everyone is going to have that same idea. Plus, this is also multiple cavalry we're talking about. Carrying a spear or pike only works to a certain degree.

Cavalry have too much influence on the game.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on July 31, 2011, 01:22:24 pm
There's too much cav atm, sometimes It's worse than Swadia vs Khergit native deathmatch.

And with the shitty balance all cav goes to the same team often.
Doesn't the auto-balancer place people with the same tag on the same team? Some clans are full cavalry.

It's pretty bad.

Title: Re: Cavalry Are Still Overpowered
Post by: Christo on July 31, 2011, 01:23:19 pm
What is your build?
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on July 31, 2011, 01:27:02 pm

Polearm & throwing hybrid.
Title: Re: Cavalry Are Still Overpowered
Post by: Christo on July 31, 2011, 01:28:44 pm
Polearm & throwing hybrid.

No excuses then, you should be able to counter the cavalry.

My Elegant can take most cav alone, only the very skilled lancers give me a slight headache.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on July 31, 2011, 01:38:14 pm
No excuses then, you should be able to counter the cavalry.

My Elegant can take most cav alone, only the very skilled lancers give me a slight headache.
That doesn't stop them from killing my other teammates. And then it's just me against multiple cavalry, so I lose. Even if I fight two cavalry I usually lose, and I'm not a bad player. Cavalry boil this game down to luck, the luck being whether or not you have the most cavalry on your team.

The world revolves around cavalry right now. They are frustrating, and even you say they're frustrating. I'm sure you can also admit that it's silly they can jump on roofs, or kill people on steep hills mid-air. They need to be re-worked for more realism and balance.
Title: Re: Cavalry Are Still Overpowered
Post by: ThePoopy on July 31, 2011, 01:41:35 pm
No excuses then, you should be able to counter the cavalry.

My Elegant can take most cav alone, only the very skilled lancers give me a slight headache.
doesn't matter how much you can kill cav, they will just rape the rest off your team that can't and it ends with you being last alone vs rest off enemy team.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on July 31, 2011, 01:43:51 pm
doesn't matter how much you can kill cav, they will just rape the rest off your team that can't and it ends with you being last alone vs rest off enemy team.
Funny, you and I just said the same thing. That's because it's true.
Title: Re: Cavalry Are Still Overpowered
Post by: Mtemtko on July 31, 2011, 01:44:01 pm
The team that has 50% archers will win, the team that has a pike with every second melee player will win... there are just too many ways to look at it. I hope you get my point.
This is just a thing of autobalance. It makes matches random.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on July 31, 2011, 01:48:26 pm
The team that has 50% archers will win, the team that has a pike with every second melee player will win... there are just too many ways to look at it. I hope you get my point.
This is just a thing of autobalance. It makes matches random.
Random isn't a good thing (as you may know). It's about a 50/50 chance you'll get a team that wins (if even slightly), so that multiplier doesn't last for long.  This makes upkeep more difficult, so players are too afraid to buy better gear while cavalry steamroll them. It's very frustrating, especially since the full-cavalry clans are usually on one team, which even further reduces your chance of winning.

Cavalry have too much influence on the game.
Title: Re: Cavalry Are Still Overpowered
Post by: Mtemtko on July 31, 2011, 01:54:36 pm
You really cant just rely on autobalancing, and a single person will rarely make a difference in 120 man battles, unless one decides to command, (take phazh for example), with some tactics and commanding one team can win round after round no matter what odds they are against ( i remember a 35v80 random battle with mercs, we kept winning for almost 2 hours).
Yeah obviously not everyone will listen, but sooner or later after some good battles people will cooperate more and remember you.
Title: Re: Cavalry Are Still Overpowered
Post by: [ptx] on July 31, 2011, 01:57:02 pm
Too much of anything has too much influence on this game. A team of competent crossbowmen/archers > all.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on July 31, 2011, 01:59:24 pm
You really cant just rely on autobalancing, and a single person will rarely make a difference in 120 man battles, unless one decides to command, (take phazh for example), with some tactics and commanding one team can win round after round no matter what odds they are against ( i remember a 35v80 random battle with mercs, we kept winning for almost 2 hours).
Yeah obviously not everyone will listen, but sooner or later after some good battles people will cooperate more and remember you.
Unfortunately the Cavalry Clans have tactics and commanding already(I think they're all in vent or something).

If a mostly-infantry team manages to beat cavalry then kudos to them, they must have fought weak cavalry or used one of the best strategies ever devised.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on July 31, 2011, 02:00:51 pm
Too much of anything has too much influence on this game. A team of competent crossbowmen/archers > all.
They're 'good' in small battles too. Fire, run backward, fire, run backward, etc...
Title: Re: Cavalry Are Still Overpowered
Post by: Christo on July 31, 2011, 02:07:17 pm
Don't want to sound like an arse, but use the "Modify" feature more often, please.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on July 31, 2011, 02:19:18 pm
Don't want to sound like an arse, but use the "Modify" feature more often, please.
Why?
Title: Re: Cavalry Are Still Overpowered
Post by: Christo on July 31, 2011, 02:42:27 pm
Why?

Because you double-posted three times in this topic.
Title: Re: Cavalry Are Still Overpowered
Post by: Dezilagel on July 31, 2011, 02:43:43 pm
1. Cav is not op anymore, sure skilled lancers still give many people headaches but that's because they're skilled, not because they can roflcirclelance anyone to death.

2. As a pole/throwing hybrid, you have all the tools you need and then some to defend against cav. Practice instead of whining.

3. Stop crying about getting on the "wrong"" team - you want to win, make a fkn effort to organize your team. Alternatively go to a smaller server, where one player can make a team.
Title: Re: Cavalry Are Still Overpowered
Post by: Lactose_the_intolerant on July 31, 2011, 03:08:51 pm
Have you tried cav out?

after the patch i took real time to adapt, i raged, I QQed, and stuff, but now I'v got it can face many players

Most 2handers and polearms can outrange cav. If you lose, Maybe you fell on a skilled cav?

After balance is sucky. When the server puts all the GK team on the same side, you know your screwed
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on July 31, 2011, 03:20:58 pm
Because you double-posted three times in this topic.
I only double-posted once. The other times I just had separate things to say.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on July 31, 2011, 03:22:02 pm
1. Cav is not op anymore, sure skilled lancers still give many people headaches but that's because they're skilled, not because they can roflcirclelance anyone to death.

2. As a pole/throwing hybrid, you have all the tools you need and then some to defend against cav. Practice instead of whining.

3. Stop crying about getting on the "wrong"" team - you want to win, make a fkn effort to organize your team. Alternatively go to a smaller server, where one player can make a team.
I can't change the whole game by myself. The fact they force me onto smaller servers is an issue that should be looked at.
Title: Re: Cavalry Are Still Overpowered
Post by: Thomek on July 31, 2011, 03:24:48 pm
Draulius, I'm with you here..

I think cav has so many advantages, that it will never really be balanced. Good thing is not so many people play cav.. If it becomes too many again, I'll be working for more nerfs to them.

Title: Re: Cavalry Are Still Overpowered
Post by: Lactose_the_intolerant on July 31, 2011, 03:37:22 pm
How could you nerf them more? I'm interested!

make that so on 1 on 1, 1handers insta win their duels?  :mrgreen:

anayway, you still need to tweak the sound and the shield forcefield on horseback is rediculous  :shock:
Title: Re: Cavalry Are Still Overpowered
Post by: Blondin on July 31, 2011, 03:43:17 pm
Teamwork is the solution, for sure if you go alone on the openfield, cav will rape you...

One archer, one pikeman, and you can say good bye to cav, ppl don't know how to play together and cry when a team of organized men rape their ass.

Btw, if you want to call on realism, cav would be stronger...

Sorry but your post seems more like a whine or baby cry, you just say nerf it but you made no proposal, fail...

Ps: i'm not a cav.
Title: Re: Cavalry Are Still Overpowered
Post by: Vibe on July 31, 2011, 03:49:09 pm
I don't think cavalry is really overpowered, there's just too many of them.
Title: Re: Cavalry Are Still Overpowered
Post by: Soldier_of_God on July 31, 2011, 05:34:06 pm
There's no downside to riding a horse, only an advantage. I don't care if you say that they have high upkeep, most people can afford it anyway, and it's very unfriendly towards newer players. They can knock you down, swarm you and knock you down some more, and then you're just target practice. With good maneuvering their spears are unstoppable no matter what your speed. For an entire game my whole team stood on a hill, and hid around a building just to avoid cavalry. They have WAY too much influence. Some cavalry even jumped onto the roof of the building, and also killed players on steep hills, which is extremely unrealistic. Cavalry uphill speed & jumps should be heavily nerfed. Currently, not even most strategies can save you.

If a mostly-infantry team is against a heavy-cavalry team, then they're always going to die, unless the team gets equal amount of cavalry.  Even then, if the opposite team has somewhat better cavalry, then it's still a loss. This is how my games almost always go, and I'm very tired of it. They're imbalanced and they're forcing me to re-spec my character. It's a game-breaker for a lot of us. People can't just become cavalry since it's very expensive, and it isn't a preferred playstyle for some.

So many players complain about cavalry for a reason. Fix them asap!

ok, so let me get this strait...

-bows
-throwing
-crossbows
-any 120 length weapon
-low horse health
-high horseman visibility
-pikes/longspears/halberds

and you think that horses are op? vs...

-archers
-people with a longer weapon than you

...

get a pike and learn how to lolstab horses is all i can tell you.

Title: Re: Cavalry Are Still Overpowered
Post by: Lech on July 31, 2011, 05:35:32 pm
Let me guess, you're a 2-hander right? Makes sense, since Cavalry have alienated 1-handers for months.

he is pole
Title: Re: Cavalry Are Still Overpowered
Post by: Lactose_the_intolerant on July 31, 2011, 06:00:43 pm

get a pike and learn how to lolstab horses is all i can tell you.

You dont really need a pike anymore
Title: Re: Cavalry Are Still Overpowered
Post by: Lady_Cicilia_Rosewood on July 31, 2011, 08:03:23 pm
People still have trouble beating horses? What are the new influx of players somehow getting worse at this game?
Title: Re: Cavalry Are Still Overpowered
Post by: Digglez on July 31, 2011, 08:50:55 pm
ok, so let me get this strait...

-bows
-throwing
-crossbows
-any 120 length weapon
-low horse health
-high horseman visibility
-pikes/longspears/halberds

and you think that horses are op? vs...

-archers
-people with a longer weapon than you

...

get a pike and learn how to lolstab horses is all i can tell you.

amen.  basically the OP is mad his team is full of unaware nubs that separate from group and then get backstabbed cav
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 01, 2011, 12:50:21 am
amen.  basically the OP is mad his team is full of unaware nubs that separate from group and then get backstabbed cav
Most teams are like this because they aren't communicating with each other. It's a random match. Like I said earlier, even if I use a polearm as much as possible, not everyone on my team would have the same idea; and one man can't make such a difference. I'm still going to lose. I'll lose money, get cheaper gear, and just be an easier target to cavalry. Cavalry are at the top of the food chain and have too much control over the game.

Of course a few people use their long weapons, but it doesn't always work because cavalry are still hard to kill either way unless you team up against one of them.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 01, 2011, 12:55:03 am
Draulius, I'm with you here..

I think cav has so many advantages, that it will never really be balanced. Good thing is not so many people play cav.. If it becomes too many again, I'll be working for more nerfs to them.
The match I was just in had a nearly full-cavalry team against my mostly-infantry team with one cavalry. And of course, LLJK (dunno if that's the right one) team up together as cavalry, and this does bother a lot of people.

It's already a major problem. It can't get much worse but it's only a matter of time before it does.
Title: Re: Cavalry Are Still Overpowered
Post by: Tears of Destiny on August 01, 2011, 12:55:59 am
Draulius, please use the "modify" button if you think of something else to add instead of double posting. :/

You do this all over the place...

http://forum.c-rpg.net/index.php/topic,4112.0.html
Title: Re: Cavalry Are Still Overpowered
Post by: HarunYahya on August 01, 2011, 01:03:03 am
Draulius, please use the "modify" button if you think of something else to add instead of double posting. :/

You do this all over the place...

http://forum.c-rpg.net/index.php/topic,4112.0.html
Please stop posting everywhere . I don't wanna see you on every damn topic.
Trying to be a forum god or smt ?
Title: Re: Cavalry Are Still Overpowered
Post by: Chaos on August 01, 2011, 01:14:28 am
Please stop posting everywhere . I don't wanna see you on every damn topic.
Trying to be a forum god or smt ?

All hail tears of destiny!

And now on topic, cavalry is a tradeoff that gives you speed but also gives you increased vulnerability, strict movement and attack option restrictions, and visual (and if you're using a headset, audio) cues that alert everyone on the map that you're around. Additionally, melee cav is the only class that can be thwarted 100% of the time 1v1 by anyone carrying a particular weapon (that being any of the rather long polearms, or any polearm+shield).
Title: Re: Cavalry Are Still Overpowered
Post by: Tears of Destiny on August 01, 2011, 01:27:41 am
Please stop posting everywhere . I don't wanna see you on every damn topic.
Trying to be a forum god or smt ?

The difference is, what he is doing is against the forum rules and damn near irritating, where as I just post a lot on a mobile and only sleep 1 hour a day.

Let me help you out on that.
This should help a lot of folks
Profile >> Account Settings >> Buddies/Ignore List >> Edit Ignore List >> Type in "Tears_of_Destiny"
Title: Re: Cavalry Are Still Overpowered
Post by: Thucydides on August 01, 2011, 01:49:27 am
Im a polearm and when i carry a long spear cav avoid me like the plague, until i drop it though
Title: Re: Cavalry Are Still Overpowered
Post by: Baggy on August 01, 2011, 02:36:50 am
If u dont ull get warned by a admin.
Title: Re: Cavalry Are Still Overpowered
Post by: Digglez on August 01, 2011, 03:17:53 am
Most teams are like this because they aren't communicating with each other. It's a random match. Like I said earlier, even if I use a polearm as much as possible, not everyone on my team would have the same idea; and one man can't make such a difference. I'm still going to lose. I'll lose money, get cheaper gear, and just be an easier target to cavalry. Cavalry are at the top of the food chain and have too much control over the game.

Of course a few people use their long weapons, but it doesn't always work because cavalry are still hard to kill either way unless you team up against one of them.

News flash, the team that sticks together the best wins the VAST majority of the time.  Instead of crying on the forums maybe you could try leading your team, convince/persuade them to stick together to beat cav.

If you think cav is so easy, roll cav and you'll see the grass is always greener.  Anyone with a polearm or 2h sword (which accounts for 50% of population) and even most 1h swords can impale you in a heartbeat if you are foolish enough to charge them.  Not to mention even the players carrying anti-cav weapons die, anyone can wonder by and pick up their weapons to counter you.

Play both sides and make an informed post instead of your ignorance.

Title: Re: Cavalry Are Still Overpowered
Post by: Gorath on August 01, 2011, 07:33:38 am
Instead of crying on the forums maybe you could try leading your team, convince/persuade them to stick together to beat cav.

Because pub players in internet games are renown for their cohesion, teamwork and willingness to work together and listen to each other.

In other news;  The government is here to help you.
Title: Re: Cavalry Are Still Overpowered
Post by: BADPLAYERold on August 01, 2011, 03:42:39 pm
Are you the guy that kept on trying to outrange my heavy lance with a poleaxe? Yeah, maybe you should have picked up a long spear and made it almost impossible for me to kill you instead of dieing repeatedly.
Title: Re: Cavalry Are Still Overpowered
Post by: Momo on August 01, 2011, 03:48:16 pm
I made a topic about the roof/high jumper HEAVY horses, but nooo they said we have to keep that for balance....
Title: Re: Cavalry Are Still Overpowered
Post by: Smoothrich on August 01, 2011, 05:19:04 pm
Yes, of all things in the game that need balancing, we need to buff rooftop camping and nerf horse jumping.  Please, if you are dumb enough to think you're safe from LLJK heavy cav squad a mere 5-10 meters off the ground, you deserve the epic leaping lance you get to end the match.  During this strain of matches, it was literally me and BADPLAYER +4 others against about 15-18 players. 

If everyone bought a pike or crossbow or something, like everyone did when Dark Karma, Marcus, and some other Chaos guys finally came on, we would've been totally shut down.  Instead you guys just tried to hide in a corner or rushed out, loaded with short 2 handers and tunnel visioned bowmen.

They've nerfed cavalry literally every patch in a row.  It can hardly be nerfed any more to justify the high costs.  The fact of the matter is cavalry just dominated medieval battlefields IRL and they do in this game.  People play like cavalry don't exist or aren't a big deal then just get wrecked from behind by them.  You can't "balance" for poor situational awareness, you should focus on improving instead.
Title: Re: Cavalry Are Still Overpowered
Post by: Overdriven on August 02, 2011, 01:07:48 am
Leaping lance is one of the best things in crpg. Something I've pulled off a couple of time in the past.

You think your safe from cav in the top floor of the ruined house on the map Ruins last player on the map. Think again infantry nub (charges down hill with heavy horse and leaps over the stairs and through the door to lance in the face).

Joking aside, cav is nerfed enough. Leave us alone please  :cry:
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 06:00:37 am
Leaping lance is one of the best things in crpg. Something I've pulled off a couple of time in the past.

You think your safe from cav in the top floor of the ruined house on the map Ruins last player on the map. Think again infantry nub (charges down hill with heavy horse and leaps over the stairs and through the door to lance in the face).

Joking aside, cav is nerfed enough. Leave us alone please  :cry:
You're saying you don't want Cavalry nerfed just because you play them. From an infantry standpoint, it's true, they could still be toned-down. See for yourself some time.
Title: Re: Cavalry Are Still Overpowered
Post by: Smoothrich on August 02, 2011, 06:18:16 am
I do infantry all the time, with a Danish Greatsword I can kill pretty much any cav.  If I'm polearms I always bring a long spear on cav maps to support my team.  I try to not stay alone and keep an eye on where cav are.  Cav just fuck you if they catch you unaware or knock you down while you are fighting.  This isn't a matter of stats, just player knowledge of the game.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 06:37:15 am
I do infantry all the time, with a Danish Greatsword I can kill pretty much any cav.  If I'm polearms I always bring a long spear on cav maps to support my team.  I try to not stay alone and keep an eye on where cav are.  Cav just fuck you if they catch you unaware or knock you down while you are fighting.  This isn't a matter of stats, just player knowledge of the game.
A knowledgeable cavalry can always beat a knowledgeable infantry (unless there's a fluke). That's the thing, they always have an advantage no matter what.
Title: Re: Cavalry Are Still Overpowered
Post by: Smoothrich on August 02, 2011, 07:13:17 am
No, they can't.  Long spears and Pikes out range any lance in the game.  Danish/German Greatswords on a thrust almost have the same reach.  Infantry can carry crossbows that one shot most horses.  You can just strafe to the side at the last second and they miss the lance.  What kind of changes would you recommend anyways?  They already reduced lancing angle to much less then what it is, made horses more expensive, and have lowered all the horse stats repeatedly every patch.  Sounds like you're recommending cav is just removed from the game because it's too scary to deal with.
Title: Re: Cavalry Are Still Overpowered
Post by: Gorath on August 02, 2011, 07:21:47 am
You can just strafe to the side at the last second and they miss the lance. 

This only works against cav that pressed the couched lance key and then walked away from the keyboard.  Just saying.

Other than that I agree with everything you said.
Title: Re: Cavalry Are Still Overpowered
Post by: Tears of Destiny on August 02, 2011, 07:25:32 am
A knowledgeable cavalry can always beat a knowledgeable infantry (unless there's a fluke). That's the thing, they always have an advantage no matter what.


How? If both players are of equal skill and aware of each other, it is impossible for a cavalry unit to hurt a Pike/Long Spear user and avoid getting the horse stunned and then him or it killed. Also keep in mind that a bamboo spear is longer then even a heavy lance, and if you use it in one hand (like a shield) then your thrust animation is identical to that of the cavalry unit who has a heavy lance, and thus can still outrange him even as a spartan build...
Title: Re: Cavalry Are Still Overpowered
Post by: Seawied on August 02, 2011, 08:06:34 am
No, they can't.  Long spears and Pikes out range any lance in the game.  Danish/German Greatswords on a thrust almost have the same reach.  Infantry can carry crossbows that one shot most horses.  You can just strafe to the side at the last second and they miss the lance.  What kind of changes would you recommend anyways?  They already reduced lancing angle to much less then what it is, made horses more expensive, and have lowered all the horse stats repeatedly every patch.  Sounds like you're recommending cav is just removed from the game because it's too scary to deal with.

well said. I think this post pretty much covers the debate.
Title: Re: Cavalry Are Still Overpowered
Post by: Lordark on August 02, 2011, 08:28:19 am
GOD BLESS YE SIR! MAY THE LORD WATCH OVER YOU IN YOUR TIME OF WEAKNESS!

That doesn't stop them from killing my other teammates. And then it's just me against multiple cavalry, so I lose. Even if I fight two cavalry I usually lose, and I'm not a bad player. Cavalry boil this game down to luck, the luck being whether or not you have the most cavalry on your team.

The world revolves around cavalry right now. They are frustrating, and even you say they're frustrating. I'm sure you can also admit that it's silly they can jump on roofs, or kill people on steep hills mid-air. They need to be re-worked for more realism and balance.
Title: Re: Cavalry Are Still Overpowered
Post by: Tears of Destiny on August 02, 2011, 08:49:44 am
I think it is normal to fight two cavalry and lose...

I lose usually when fighting two anything all by my lonesome.
Title: Re: Cavalry Are Still Overpowered
Post by: Overdriven on August 02, 2011, 10:35:54 am
You're saying you don't want Cavalry nerfed just because you play them. From an infantry standpoint, it's true, they could still be toned-down. See for yourself some time.

I have a 1h shielder alt and a 2h alt which I have been playing extensively. Maybe you should think before making wild claims  :wink: I know exactly how to handle cav when I'm playing my inf characters, and they are not over powered at all.

This only works against cav that pressed the couched lance key and then walked away from the keyboard.  Just saying.

You do realise that a normal lance has pretty much the same range of movement as a couch now? Go and try cav yourself. I bet you don't even have a proper cav alt?
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 10:38:13 am
I have a 1h shielder alt and a 2h alt. Maybe you should think before making wild claims  :wink: I know exactly how to handle cav when I'm playing my inf characters, and they are not over powered at all.

You do realise that a normal lance has pretty much the same range of movement as a couch now?
Maybe you'd do well in 1v1 duels with a Cavalry, but in large matches with random teammates I think not.

I think it is normal to fight two cavalry and lose...

I lose usually when fighting two anything all by my lonesome.
Simply my point that one man can't make much of a difference. :)
Title: Re: Cavalry Are Still Overpowered
Post by: Overdriven on August 02, 2011, 10:39:34 am
Maybe you'd do well in 1v1 duels with a Cavalry, but in large matches with random teammates I think not.

Well for a start you alone should not be able to handle 2 cav. Just like you shouldn't be able to handle 2 of any class unless you are good.

With random team mates? I see no issue with random team mates being there. If anything it is better because one of them is likely to be carrying some form of anti-cav weapon so it's pure win for infantry. Anything can out range a lance. A 2h lolstab, hell I've taken plenty down with a 1h long espada thrust and then killed them on the ground. It's more difficult to do, but still not very hard.

Cavalry are only a bitch if you are completely clueless and not paying attention. Otherwise if you are actually sensible and stick with a group of players and focus on the cav rather than the enemy infantry when the cav is around, then it's fine. If you get stabbed in the back by a lance, o well, it was your time. But fact is if you were smart enough to stick with a team with sharp pointy things then you will likely not get stabbed in the back because that team will stick sharp pointy things in a horse.
Title: Re: Cavalry Are Still Overpowered
Post by: Seawied on August 02, 2011, 10:40:06 am

You do realise that a normal lance has pretty much the same range of movement as a couch now? Go and try cav yourself. I bet you don't even have a proper cav alt?

Lance thrust on horseback + major reach.
Couch animation -~30 reach.
Title: Re: Cavalry Are Still Overpowered
Post by: Overdriven on August 02, 2011, 10:43:53 am
Lance thrust on horseback + major reach.
Couch animation -~30 reach.

Except a lolstab can outrange a lance thrust. We've tested it in GK. In a head on with both players trying to stab each other the lolstab out ranges every time. Make much sense? No. My point was, the lance degree nerf means it's difficult in a head on with any aware player. Cavalry are more than ever a ninja class, stabbing unaware inf in the back (seeing as cav vs cav is a lot more viable as well).

However, I personally think cav is in a relatively good place. It's certainly not over powered by any standards  :shock:
Title: Re: Cavalry Are Still Overpowered
Post by: Seawied on August 02, 2011, 10:54:59 am
Splitting hairs here, but what Gorath is saying is that the extra length on the last second release makes it more difficult to strafe a poke than it is a couched lance, which I find to be true.

As for the lolstab, I haven't done tests myself, but I haven't seen any evidence which contradicts your results. What was the shortest 2h you tried this with?
Title: Re: Cavalry Are Still Overpowered
Post by: Overdriven on August 02, 2011, 10:58:53 am
Splitting hairs here, but what Gorath is saying is that the extra length on the last second release makes it more difficult to strafe a poke than it is a couched lance, which I find to be true.

As for the lolstab, I haven't done tests myself, but I haven't seen any evidence which contradicts your results. What was the shortest 2h you tried this with?

Pretty much around the 120 length. The shortest being 117.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 11:09:54 am
Well for a start you alone should not be able to handle 2 cav. Just like you shouldn't be able to handle 2 of any class unless you are good.

With random team mates? I see no issue with random team mates being there. If anything it is better because one of them is likely to be carrying some form of anti-cav weapon so it's pure win for infantry. Anything can out range a lance. A 2h lolstab, hell I've taken plenty down with a 1h long espada thrust and then killed them on the ground. It's more difficult to do, but still not very hard.

Cavalry are only a bitch if you are completely clueless and not paying attention. Otherwise if you are actually sensible and stick with a group of players and focus on the cav rather than the enemy infantry when the cav is around, then it's fine. If you get stabbed in the back by a lance, o well, it was your time. But fact is if you were smart enough to stick with a team with sharp pointy things then you will likely not get stabbed in the back because that team will stick sharp pointy things in a horse.
Like I said, not a lot of those teammates will have the same idea.  The Cavalry usually outweigh the ones prepared for Cavalry because it's a random match. And some people are just not skilled enough to take them down. Very unfriendly to newer players. Odds point to Cavalry coming out on top, because even as the Admin even said; they always have an advantage. In skill and in power. I don't mean to sound stubborn, but if you say anything less then I think you're just being biased since you like Cav.
Title: Re: Cavalry Are Still Overpowered
Post by: Overdriven on August 02, 2011, 11:12:03 am
Like I said, not a lot of those teammates will have the same idea.  The Cavalry usually outweigh the ones prepared for Cavalry because it's a random match. And some people are just not skilled enough to take them down otherwise. Odds always point to Cavalry coming out on top, because even as that Admin even said; they always have an advantage.

In terms of cav vs infantry it's usually 1-3 in numbers. On the majority of servers infantry far out weighs cav, unless you get all of GK on one server  :wink: You trying to tell me that there aren't enough archers, crossbowmen, long spears, pikemen, friendly cav, 2h, hell, 1h and polearms in a team to take down some cavalry? Because those are all the classes that can do it. I assure you, from a cavalry perspective there are more than enough, especially when horses die so damn easily atm. If cavalry survives, it's because they are good, not because your team mates are crap.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 11:17:14 am
In terms of cav vs infantry it's usually 3-1 in terms of numbers. On the majority of servers infantry far out weighs cav, unless you get all of GK on one server  :wink: You trying to tell me that there aren't enough archers, crossbowmen, long spears, pikemen, friendly cav, 2h, hell, 1h and polearms in a team to take down some cavalry? I assure you, from a cavalry perspective there are more than enough, especially when horses die so damn easily atm.
Remember, that hefty amount of Cavalry is supported by infantry too. You seem to talk as if they're alone in the fight.  If you go into a fight with their infantry, then the Cavalry will come in to knock you down or break your shield, this is why people stood back and hid on a house in my game. It makes sense why people are afraid, and it definitely shows that something is wrong with Cavalry.

We can continue to disagree, but in the end it is up to the Admins.
Title: Re: Cavalry Are Still Overpowered
Post by: NuberT on August 02, 2011, 11:23:31 am
Cavalry is so fucked up, I did a respec and lost 35mio xp. I sold my +3 arabian warhorse for a +2 long maul, now I can stamp almost everything :twisted:
Title: Re: Cavalry Are Still Overpowered
Post by: Overdriven on August 02, 2011, 11:27:43 am
Remember, that hefty amount of Cavalry is supported by infantry too. You seem to talk as if they're alone in the fight.  If you go into a fight with their infantry, then the Cavalry will come in to knock you down or break your shield, this is why people stood back and hid on a house in my game. It makes sense why people are afraid, and it definitely shows that something is wrong with Cavalry.

We can continue to disagree, but in the end it is up to the Admins.

You mean the devs. And they already nerfed cav a lot. Hefty amount of cavalry? On a 40 person team you could probably expect 5 cavalry on that team. You telling me you're so shit scared of them that you hid on a roof? I admit there are exceptions when you do get a cavalry heavy side, but in all honesty I often see cavalry working together far more than infantry does. For example, I'm an HA as a main, if 2 HA are attacking the same person you instinctively pick opposite sides to shoot from and wheel around. Making it impossible to avoid. Why can't infantry do a similar thing? Stick with a player you know has an anti cav weapon. That way, even if they die, you can just pick it up.

The problem is that people constantly complained about ninja cav pre patch. So they nerfed the lance angle (one of the many suggestions). And guess what, it made cav even more ninja because you have to be to be effective. Getting lanced in the back is an infantry way of life. But honestly this only happens if you are pretty clueless. When I play my shielder or 2h I know to track the enemy cavalry movements. I won't engage infantry but will watch the enemy cav to see where they are going, I will only engage infantry when I can see there are no cav. Then after each inf fight I'll check for cav quickly.

It's really not that hard to have a bit of awareness. The same way you have to check to see if any enemy infantry has beaten there way behind you. You also have to watch for cav.

PS: Go play a cavalry alt for a while. It will help you understand their movements ect and why they play the way they do, meaning you'll be able to better handle then as infantry. It's why I play infantry, because the more you know about the classes you're going to kill, the easier and more effective you can be at killing them.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 12:03:15 pm
You mean the devs. And they already nerfed cav a lot. Hefty amount of cavalry? On a 40 person team you could probably expect 5 cavalry on that team. You telling me you're so shit scared of them that you hid on a roof? I admit there are exceptions when you do get a cavalry heavy side, but in all honesty I often see cavalry working together far more than infantry does. For example, I'm an HA as a main, if 2 HA are attacking the same person you instinctively pick opposite sides to shoot from and wheel around. Making it impossible to avoid. Why can't infantry do a similar thing? Stick with a player you know has an anti cav weapon. That way, even if they die, you can just pick it up.

The problem is that people constantly complained about ninja cav pre patch. So they nerfed the lance angle (one of the many suggestions). And guess what, it made cav even more ninja because you have to be to be effective. Getting lanced in the back is an infantry way of life. But honestly this only happens if you are pretty clueless. When I play my shielder or 2h I know to track the enemy cavalry movements. I won't engage infantry but will watch the enemy cav to see where they are going, I will only engage infantry when I can see there are no cav. Then after each inf fight I'll check for cav quickly.

It's really not that hard to have a bit of awareness. The same way you have to check to see if any enemy infantry has beaten there way behind you. You also have to watch for cav.

PS: Go play a cavalry alt for a while. It will help you understand their movements ect and why they play the way they do, meaning you'll be able to better handle then as infantry. It's why I play infantry, because the more you know about the classes you're going to kill, the easier and more effective you can be at killing them.
There were multiple small Cavalry nerfs, which probably makes you think they were heavily nerfed, but that is hardly the case. If they're nerfed again I bet you will learn to adapt, and in my opinion they do need another fix. I didn't hide on a roof myself by the way, actually my entire team stayed back and did. We had only one Cavalry on our team too. Auto-balance is a big part of problems like these, because it hardly does it's job well. There's only so much you can do on large, open maps too.

For starters, Cavalry shouldn't be able to use their weapon while mid-air.
Title: Re: Cavalry Are Still Overpowered
Post by: Overdriven on August 02, 2011, 12:16:08 pm
There were multiple small Cavalry nerfs, which probably makes you think they were heavily nerfed, but that is hardly the case. If they're nerfed again I bet you will learn to adapt, and in my opinion they do need another fix. I didn't hide on a roof myself by the way, actually my entire team stayed back and did. We had only one Cavalry on our team too. Auto-balance is a big part of problems like these, because it hardly does it's job well. There's only so much you can do on large, open maps too.

For starters, Cavalry shouldn't be able to use their weapon while mid-air.

Cav should have the advantage on open maps. Just as infantry does on town maps.

Neither should infantry  :rolleyes:
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 12:25:14 pm
Cav should have the advantage on open maps. Just as infantry does on town maps.

Neither should infantry  :rolleyes:
Then why would anyone want to play on those maps if they're not the supported class for it? Imbalance!

Neither should infantry? Then Cavalry, and trick shots would be impossible. Now you're just being silly.
Title: Re: Cavalry Are Still Overpowered
Post by: Wookimonsta on August 02, 2011, 12:28:51 pm
uhm, i cba to read all of this. but you are a polearm user and you complain about cav?
I'm cav/2h but on the ground i often pick up a pike/heavy lance to fend off horses. Since the horse turn nerf to 40 degrees it is ridiculously easy to kill horsemen with any long weapon as the horses head extends so far forward its easy to hit WAY before they hit you with their lance.

When i get a long spear, i can take on 3-4 cav at the same time.
Title: Re: Cavalry Are Still Overpowered
Post by: Ginosaji on August 02, 2011, 12:30:21 pm
Only thing I really hate about cav are the bumpslashes, that's so cheap although it's easy to dodge if you don't lack in battle awareness.

Besides that cavalry is fine for me. There could be a bit less cav players but IMHO cav is one of the classes which need a lot of skill to be really good at. If there's not the whole GK clan in one team there are usually only 2-3 players you really should be aware of at once.

Yesterday I killed Dutch_Glyph 3 times in a row with a One handed battle axe - 2 times he was on his horse. :)
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 12:36:42 pm
uhm, i cba to read all of this. but you are a polearm user and you complain about cav?
I'm cav/2h but on the ground i often pick up a pike/heavy lance to fend off horses. Since the horse turn nerf to 40 degrees it is ridiculously easy to kill horsemen with any long weapon as the horses head extends so far forward its easy to hit WAY before they hit you with their lance.

When i get a long spear, i can take on 3-4 cav at the same time.
It's not that simple. These are large-scale battles we're talking about. If you read the thread, you'd know. Check out reply #14.
Title: Re: Cavalry Are Still Overpowered
Post by: Wookimonsta on August 02, 2011, 12:39:48 pm
It's not that simple. These are large-scale battles we're talking about. If you read the thread, you'd know. Check out reply #14.

yeh, i read a few posts. You seem to say that the cav clans are on vent while you are fighting in a random team. So one of your points is that the organized cavalry is owning the disorganized inf? Well yeh, watch a siege server when half the shogunate clan is on and see which side wins 9 times out of 10. Organized clans will almost always beat random inf. If your inf stuck together and had a few pikes that covered their rear and voice communication, i'm sure they would do better.
Title: Re: Cavalry Are Still Overpowered
Post by: Overdriven on August 02, 2011, 12:41:42 pm
yeh, i read a few posts. You seem to say that the cav clans are on vent while you are fighting in a random team. So one of your points is that the organized cavalry is owning the disorganized inf? Well yeh, watch a siege server when half the shogunate clan is on and see which side wins 9 times out of 10. Organized clans will almost always beat random inf. If your inf stuck together and had a few pikes that covered their rear and voice communication, i'm sure they would do better.

Yup and unfortunately for random pubbys, most of crpg revolves around clans. Most servers have 2-3 clans on at one time. One solution...join a damn clan and stop moaning (Draulius).

Btw Draulius realism arguments don't hold much weight here. You can argue realism for a whole range of infantry nerfs/buffs. The same with cavalry. But it would be horrendously unbalanced  :lol:
Title: Re: Cavalry Are Still Overpowered
Post by: Lactose_the_intolerant on August 02, 2011, 12:44:09 pm
WTF! Can't believe this thread is still going on!

Overdriven is being really nice with you , cuz me your starting to piss me off. you'v been shown by i don't know how many times that youre just another tunnelvision inf with your head stuck up your ass and that refuses to admit, god you piss me off

but seriously, people of your own class say they can easily deal with charging cav!

Quote
For starters, Cavalry shouldn't be able to use their weapon while mid-air.

lol....lol.....so the jumpslash is totaly fine then?

Quote
minor nerfs

lol....lol....dude what planet are you living on?

let me introduce to you, cav nerfs, cuz you seem to be a total ignorant

-upkeep : 1.6k for a good horse (courser arabian warhose). what's your upkeep? say whaaaat?

-speed and manoeuver nerf on horses

-lance radius to 40° wich is the same as the couched lance cuz the devs cant use another radius for the moment (until WSE). it's like a couched lance! you cant avoid a couched lance?
 YOU DISERVE TO F****** DIE!

seriously overdriven you'll have to teach me how you deal with such morons so calmly, but for the moment dont answer and leave the thread die, i really doesnt diserve to be to the top of this game balance forum.

/rage off




Title: Re: Cavalry Are Still Overpowered
Post by: Overdriven on August 02, 2011, 12:45:47 pm
(click to show/hide)

I don't usually. But I've run my arguments into the ground in the past by being stronger. So now I find it more effective just to  :lol: at them  :P
Title: Re: Cavalry Are Still Overpowered
Post by: Lactose_the_intolerant on August 02, 2011, 12:46:51 pm
I don't usually. But I've run my arguments into the ground in the past by being stronger. So now I find it more effective just to  :lol: at them  :P

I admire you!  8-)
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 12:53:23 pm
I'm pretty sure people actually jumpslashed/jumpstabbed in real life. With cavalary that DID NOT happen.
Title: Re: Cavalry Are Still Overpowered
Post by: Lactose_the_intolerant on August 02, 2011, 12:55:54 pm
I'm pretty sure people actually jumpslashed/jumpstabbed in real life. With cavalary that DID NOT happen.

OH NO HE DIDNT! OH GAWD OH MIGHTY LORD!

you'v just made my day, can't stop laughing.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 12:57:21 pm
OH NO HE DIDNT! OH GAWD OH MIGHTY LORD!

you'v just made my day, can't stop laughing.
Well, it looks like I've won this argument.  :wink:
Title: Re: Cavalry Are Still Overpowered
Post by: Overdriven on August 02, 2011, 01:00:35 pm
I'm pretty sure people actually jumpslashed/jumpstabbed in real life. With cavalary that DID NOT happen.

 :lol: Basing this on movies like Crouching Tiger Hidden Dragon?

Simple physics would tell you that jumping in full plate (whilst lighter than often presumed, still heavy and restricting enough) and a polearm/2h weapon and slashing a full speed cavalrymen would not end well for the infantry :lol:
Title: Re: Cavalry Are Still Overpowered
Post by: BADPLAYERold on August 02, 2011, 01:00:45 pm
In real life if a horse runs you over you die.
I for one would supprt realism in this game!
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 01:03:05 pm
:lol: Basing this on movies like Crouching Tiger Hidden Dragon?

Simple physics would tell you that jumping in full plate (whilst lighter than often presumed, still heavy and restricting enough) and a polearm/2h weapon and slashing a full speed cavalrymen would not end well for the infantry :lol:
That's why plate-wearers in C-RPG don't do it as often. They're slow.

So thankfully, our C-RPG overlords have perfectly balanced Infantry. But not Cavalry on the other hand. Chad, please fix this. I know you're with me here and you're reading this Chad. Thanks.
Title: Re: Cavalry Are Still Overpowered
Post by: Wookimonsta on August 02, 2011, 01:03:25 pm
In real life if a horse runs you over you die.
I for one would supprt realism in this game!

well not necessarily die, but a broken arm puts you out of action in a battle.
Title: Re: Cavalry Are Still Overpowered
Post by: Lactose_the_intolerant on August 02, 2011, 01:03:32 pm
I wont be able to take any of your posts seriously anymore. Can't even tell if you'r serious or trolling us!

ps : i see you created another succesful thread  8-)  :mrgreen:

ps 2 : imho i believe chadz (and the rest of the donkey team) have more important issues right now !
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 01:04:51 pm
I wont be able to take any of your posts seriously anymore. Can't even tell if you'r serious or trolling us!

ps : i see you created another succesful thread  8-)  :mrgreen:
visitors can't see pics , please register or login
Title: Re: Cavalry Are Still Overpowered
Post by: Wookimonsta on August 02, 2011, 01:06:06 pm
oh shi- people found out i am an idiot, better pretend i was trollin this whole time.


nub
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 01:06:48 pm
oh shi- people found out i am an idiot, better pretend i was trollin this whole time.
nub
Oh wow! I got you SO good you think I'm serious! Let me laugh even harder!  :mrgreen:
Title: Re: Cavalry Are Still Overpowered
Post by: Overdriven on August 02, 2011, 01:06:55 pm
That's why plate-wearers in C-RPG don't do it as often. They're slow.

So thankfully, our C-RPG overlords have perfectly balanced Infantry. But not Cavalry on the other hand. Chad, please fix this. I know you're with me here and you're reading this Chad. Thanks.

Plate users do it all the time  :shock: If you were cav you'd know this. Plate loljumpslashing is just as viable as anyone doing it.
Title: Re: Cavalry Are Still Overpowered
Post by: Lactose_the_intolerant on August 02, 2011, 01:08:51 pm
can i require that we lock this thread?
Title: Re: Cavalry Are Still Overpowered
Post by: Blondin on August 02, 2011, 01:10:18 pm
Hey guys, you have two solutions :
- stop feeding the troll
- no need to argue with a tard

I let you pick one, i choose second.
Title: Re: Cavalry Are Still Overpowered
Post by: Lizard_man on August 02, 2011, 03:30:16 pm
some people won't be happy until cavalry is made completely useless... :rolleyes:
Title: Re: Cavalry Are Still Overpowered
Post by: Thomek on August 02, 2011, 03:54:30 pm
Cav is far away from being useless.

Take a recent example. Tommy is currently going 2h (!) for a generation. His scores are still not very bad, as he's a capable player, but nowhere near his Tommy-as-cav scores.

it's just an indicator, he might simply be better and more used to playing as cav.

No point in trolling on about the OP-ness of cav, it is too obvious, and making it a balanced class will probably never happen.
Title: Re: Cavalry Are Still Overpowered
Post by: Gorath on August 02, 2011, 04:58:26 pm
Splitting hairs here, but what Gorath is saying

What?   :?:


Nevermind, missed the other guy referencing my post.  What I was saying is that strafing out of the way only works on cav that are AFK (pressed couche lance and then LEFT the computer) or braindead/have no aiming skill.  Even going directly in front of the horse, which used to be the "safe zone" (though you still got ran over) gets you lanced by any half decent cav now.  The only defense is to:
Kill the horse first
attempt a jumpslash and hope it works first
block down (unless they're couching)
Use a shield
Hope there's cover such as a building corner, tree, etc and then pray that their lance model doesn't just go through the tree/corner/etc like everything else does and still kill you.

But strafing?  I have yet to see a person that has figured out how to bind sprint to a key in order to do it on command so they can strafe out of the way without a decent cav making the smallest of course/aim corrections and still lance thrusting the dude.
Title: Re: Cavalry Are Still Overpowered
Post by: Draulius on August 02, 2011, 04:59:16 pm
What?   :?:
He's splitting your hairs. Don't you get it?