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General Discussion / New Multi System will need ASSISTS
« on: June 28, 2012, 08:51:13 pm »
so as you all know chadz has decided to go back to something similar to the original xp system (with adjustments)....
Now, I am all for this... but I think (and I think many of you agree with this) that if this is done, *we will need an assist system* (that counts for less than kills) that helps avoid killwhoring and TK's from overzealous attempts to seal the killing blow. Also, archers need this like a man in the desert need water - and im not even an archer.
Thoughts?
Quote
2. Change the multi system
Yes, the multi system is silly. I have no trouble admitting that :]
It makes you stop playing when you drop to x1, and it forces you to continue playing when you have x5.
Therefore, we'll change the system to something that rewards personal skill and risk more. It will be, among other factors, proximity based, as we had in the early versions of cRPG. It will definately not be purely kill based, we don't want to reward fraghunters over teamplayers. It will also not reward proximity leechers. You can expect this change soon.
Now, I am all for this... but I think (and I think many of you agree with this) that if this is done, *we will need an assist system* (that counts for less than kills) that helps avoid killwhoring and TK's from overzealous attempts to seal the killing blow. Also, archers need this like a man in the desert need water - and im not even an archer.
Thoughts?