Hey guys, got my map done, thanks for all your help! ^^
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Sorrow's Anchorage
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Game Files:
-scenes.txt:
http://www.mediafire.com/?ro32lnumj9l0bdv-scn.sco file:
http://www.mediafire.com/?lidduylbqzl77au\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Aerial View of Map:
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Key For Above Image:
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-Red: Attacker's Spawn
-Deep Blue: Flag
-Yellow: Primary Attacker Path
-Green: Ladder Entrance
-Purple: Ladder Path (bypasses entire castle)
-Baby Blue: Alternate Path To Flag
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Now there may be a few issues:
-My primary concern would be the
attacker walk distance to flag. I've tested this and it doesn't seem
unreasonable to me, but it's hard to tell when not in an in-game
session.
-Another concern of mine would be the usefulness of the purple
path. I had this path in place before I adjusted the flag location
so It doesn't significantly cut down the walk time to flag. However,
I see it as another path which can be used to circumvent any
particularly well-organized defending team's defensive line on the
bridge.
-Also because of my reorganizing of the flag position the back-most
castle lacks a certain amount of utility... It does, however, make a
spectacular backdrop! ^^
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MOAR IMAGES!!! (most probably aren't very useful)
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Thanks again guys, hope everything works out. If there are any problems just let me know and I'll fix them as
soon as I can get to them. I will, however, be gone for the next week or so. Naturally I will have to deal with
any issues when I return. ^^