Author Topic: Scene Editing: How To  (Read 18412 times)

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Offline Kong Ming

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Re: Scene Editing: How To
« Reply #30 on: February 22, 2011, 06:56:07 pm »
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Do NOT use the physical scene prop for siege flag, ONLY the entry point.  At least I think that's right.
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Offline zagibu

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Re: Scene Editing: How To
« Reply #31 on: February 22, 2011, 07:37:42 pm »
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Yep, delete all flags and poles and put an entry point with id 66 where you want the flag of defenders to appear.
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Offline Ronan

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Re: Scene Editing: How To
« Reply #32 on: February 22, 2011, 10:04:56 pm »
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How do I upload. I press "Attachments and other options" but I have no option to upload! Hell...
« Last Edit: February 26, 2011, 12:03:04 am by Ronan »

Offline Kong Ming

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Re: Scene Editing: How To
« Reply #33 on: February 26, 2011, 07:28:42 am »
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Go here.

http://www.mbrepository.com/index.php

Get an account approved (won't take long).

Package your .sco file and your scenes.txt code snippet into an archive.

Upload them to the repository.

Post the link, a name for your map, and some screenshots in the "Finished Maps" thread.
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Offline Ronan

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Re: Scene Editing: How To
« Reply #34 on: February 28, 2011, 01:56:08 am »
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ok new problem. I have placed ladder(s) on my map--the movable ones--but I get an error everytime I load. They are in their down position... They go up like theyre suppose to. Thats where the good stuff stops. I get the error when I load the map. I get a long error when I put the ladders up. I cant walk on them at all, I have rotated them even. I looked at the other native maps. I dont see what Im doing wrong. Im using entry point 100 and 101. Any help?

Offline Ronan

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Re: Scene Editing: How To
« Reply #35 on: February 28, 2011, 03:04:04 am »
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Ok, for future reference about glitching ladders. 5hrs later I fixed my problem. I swear I rotated a million times! Anyways, my easy fix was I just got out of the multiplayer "host a map" menu (I exited to the main menu) and went back. I entered my map and it magically worked just fine. 5hrs, 5hr frustrating hours and my ladders work err... I love you map editor but I hate you too.

Offline Kung Fu Jesus

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Re: Scene Editing: How To
« Reply #36 on: February 28, 2011, 07:49:38 am »
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Ya sometimes you have to get completely out for some changes to take effect and also get rid of ghost images, walls, and such.
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Offline Kong Ming

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Re: Scene Editing: How To
« Reply #37 on: February 28, 2011, 11:10:11 am »
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The game needs to completely reload the map before any entry point changes will work properly.
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Offline Havoco

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Re: Scene Editing: How To
« Reply #38 on: April 02, 2011, 05:11:31 am »
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nooby question: how do you get custom banners as scene objects? do you have do dl custom banners to the copy of native?
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Offline zagibu

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Re: Scene Editing: How To
« Reply #39 on: April 02, 2011, 11:23:34 am »
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Good question. I think, since the pack replaces existing textures, everyone who uses the pack will see custom banners even if you place the regular ones. If you wanna see those custom banners during editing, though, you probably have to extract the pack to your mapping copy of native, yes.

This should be easy to verify.
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Offline Wallace

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Re: Scene Editing: How To
« Reply #40 on: April 02, 2011, 11:52:17 pm »
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Yeah that is exactly the case with custom banners... The custom banner pack just overrides existing textures

When i place Banner_F11 It shows the gazelle banner in native and our custom in crpg so whatever banner pack people have on will automatically replace said stock banners
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Offline Havoco

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Re: Scene Editing: How To
« Reply #41 on: April 03, 2011, 12:30:47 am »
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Good to know. Good thing I don't have to change it on my recent map.
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Offline Ronan

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Re: Scene Editing: How To
« Reply #42 on: April 04, 2011, 04:25:38 am »
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Now how do u paint the ground different colors? Ive seen people doing this and I cant seem to figure it out..

Offline Mustikki

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Re: Scene Editing: How To
« Reply #43 on: April 04, 2011, 12:04:12 pm »
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Ground Color Paint and change the color from the slidebars.

Offline Ronan

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Re: Scene Editing: How To
« Reply #44 on: April 04, 2011, 01:35:13 pm »
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Ground Color Paint and change the color from the slidebars.

Thats what I figure but i only get hardness and weight, and even those dont do anything. I also cant change weather like I notice people have in their screen shots. Am i missing something?