Me and Fips are new scene managers and we have been checking the entire rotation. We have a few comments on two of your maps.
Faubourg
This one has a little spot where can jump on a roof, one team gets there first, so it is unbalanced apart from being very annoying. Now I already took the liberty to fix that by moving the rock they use to jump by about a meter. One team can reach the areas with cover and the buildings much quicker than the other team can, so I think moving the spawns so that the distance to the buildings is more equal would be good for the map. I actually already did this when I moved the rock, but I feel like that is a bit too much editing without contacting the map maker.
I am asking for your permission to implement the changes I made to your map, which is moving a rock a meter, moving the one team's spawn about 10m back and moving the other team's spawn about 10m forward. Otherwise we will remove the map from the rotation for now, until you can change the map so both teams get equal access to cover and good areas.
Attack on a Caravan
We removed this map from the rotation for now because it is a little bit unbalanced and the bridge is such a chokepoint. To be honest I liked your old version better, with the much wider wooden bridge. One team spawns close to the caravan which provides excellent cover and they have this nice climbable rock. The other team has no cover whatsoever just a few fences. To get this map re-added you would have to provide about equal good positions for each team on each side of the bridge. Perhaps making the bridge a bit wider is a good idea too, but that is up to you.
Heathland and Commercial city are great scenes, we keep those in. Me and Fips will try to be responsive to mappers, so if you find the courage to make some more maps, please do!