I do believe that I have covered that in my post. Could you perhaps in the future read the whole post and also quote it in full?
Unless of course "Managing to get away" is not the same as running away?
I only quoted and responded to the first part of your post cause it sounds like a clear provocation for Team 1 (who actively attacked in all the rounds they played), while your "solution" was already dismissed in the earlier posts by admins and referees.
Not that i don't agree with it but its not easy do decide who was running away, delaying, or anything like that, someone will always question it. Personally i didn't even see the one guy who kept avoiding death and pulled a draw on us but if most of the people say he was running away then i recon he was. On the other hand: i spectated Leed and the other cav vs our 3 pikemen and they sure weren't prolonging on purpose, they just made the wrong decision to stay on their horses instead of dismounting. I'm all for common sense decisions in such cases: the first case was a clear victory for Team 1 while the second case was a clear draw. But if someone HAD TO BE guilty for that draw it would surely be Leed for not dismounting and killing them all. If anyone should be blaming him for not getting a win then its his own team.
![Wink :wink:](https://forum.c-rpg.net/Smileys/default/icon_wink.gif)
I think some common sense rules should be made and leaders of the teams should be informed about them, so next time they can warn their members on TS not to run away, to dismount when needed or anything to prevent a draw. Main objective should be to try and win rather then try to hold for a draw, if you are unable to win then be a gentleman and lose. Draws in such events have no sense whatsoever, you didn't assemble 170 people to be making draws now, did you ?