Two things :
Period between the patch .200 and patch .210 :
I guess that's the main problem, cos before patch .200 i have never whine against archers (for me it was a part of the game and i just adapt to fit in), but after having played with version .200 (and .201) i realized what happiness was to play in these conditions, fun and medieval battles for real.
why you showed us that this mod can be really fun, now i am having nostalgia!
I agree that archery needed a buff, it was useless and ridiculous in .200, but not that much buff, now it's just like prepatch.
Numbers of archers :
Archers spam, a lot of ppl use archer cos it's easy mod "aim and click" with less less risk to die. If archery become too easy, then a lot of ppl create and play with archers char, and battles become ridiculous, just like a medieval counter strike.
I don't speak of shield nerf, it's normal that an archer can shoot me in my feet if i don't protect well or dodge, and 1vs1 against archer is now more balanced, the archer have a chance to shoot me before i reach him, but if there is more than 2 archers, i can't dodge and protect every side of my body, then i have no chance to reach one, and that's unbalanced (and not fun for inf).
Yesterday i've played siege server as defender, when attackers entered the castle (2 min before the end) i died, and then when i respawn i was immediatly kill by archers, i didn't even have time to move. Two archers were standing on a tower near spawn point, waiting for players to spawn and kill them immediatly with no risk. This guys made no matter of the flag, they were just here to kill spawner (useless k/d don't count for siege).
Fortunatly i spawn at another point next live.