Author Topic: Changelog 0.210 (Items) + screenshots  (Read 24198 times)

0 Members and 1 Guest are viewing this topic.

Offline Erasmas

  • Earl
  • ******
  • Renown: 483
  • Infamy: 138
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
  • The crows had come
    • View Profile
  • Faction: Grey Order
  • Game nicks: Erasmas_the_Grey
Re: Changelog 0.210
« Reply #75 on: January 11, 2011, 03:21:17 am »
0
Last test we did was Siege Crossbow and Steel Bolts versus Very Strong Bow and Bodkin Arrows. Our target was character in Transitional Heraldic Armor with 5 Ironflesh.

To kill him archer needed 6 shots. And he was in heavy strange armor (idk if that affects his dmg).
Crossbow needed... 5 shots to kill guy in Transitional Armor. But let's say that he might kill him with 4 shots, that still doesn't make much difference considering xbow and bow speed rating.

I was shooting xbow, it is true. On the other hand we are talking about very good archer with Very Strong Bow. Neverthless I was stunned. 30 m distance. 5 shots in Transitional (with 5 IF) ...
« Last Edit: January 11, 2011, 03:23:37 am by Erasmas »
visitors can't see pics , please register or login

Offline Gorath

  • Count
  • *****
  • Renown: 226
  • Infamy: 168
  • cRPG Player
  • Why the hell did I do anything other than ranged?
    • View Profile
  • Faction: Chaos
  • Game nicks: The threat of physical violence should be present in all things
  • IRC nick: Otherwise we get a swarm of faggot children like the majority of the cRPG/Internet population
Re: Changelog 0.210
« Reply #76 on: January 11, 2011, 03:27:11 am »
0
Hmmm, had just got my buddy into the game last night and we made a pair of xbowmen (normal x-bows).  Might have to re-roll for something a little less costly for the performance.  The 1-her nerfs are slightly strange as well but ah well.
And I should be nice or polite to anyone.... why exactly?

Offline The_Newer_Wind

  • Peasant
  • *
  • Renown: 9
  • Infamy: 1
  • cRPG Player
    • View Profile
Re: Changelog 0.210
« Reply #77 on: January 11, 2011, 03:33:26 am »
0
I for some reason dont see these changes.... Rouncy still costs the same and does everything the same, am i missing something? (on the website) (i got the patch)

Offline Arris

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Changelog 0.210
« Reply #78 on: January 11, 2011, 03:35:20 am »
0
I for some reason dont see these changes.... Rouncy still costs the same and does everything the same, am i missing something?

Hah, I'm still up. These changes doesn;t appear on site yet but for example xbow repair cost already increased in game from around 500 to almost 900. Ok, now I'm really gone with my whining... for now. :P
visitors can't see pics , please register or login

Offline Erasmas

  • Earl
  • ******
  • Renown: 483
  • Infamy: 138
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
  • The crows had come
    • View Profile
  • Faction: Grey Order
  • Game nicks: Erasmas_the_Grey
Re: Changelog 0.210
« Reply #79 on: January 11, 2011, 03:36:44 am »
0
I for some reason dont see these changes.... Rouncy still costs the same and does everything the same, am i missing something? (on the website) (i got the patch)

Plus have a look at the eq value ingame.

down @Liveon - so be it. I agree.
« Last Edit: January 11, 2011, 03:39:12 am by Erasmas »
visitors can't see pics , please register or login

Offline Liveon

  • Peasant
  • *
  • Renown: 3
  • Infamy: 4
  • cRPG Player
  • chadz...am sam, bo tak już mam.
    • View Profile
  • Faction: Freedom
  • Game nicks: Liveon and... twins
Re: Changelog 0.210
« Reply #80 on: January 11, 2011, 03:37:01 am »
0
30 m distance.
To be precise-the distance was shorter, about 15 m

PS  the reference point for me was the length of the house wall, Erasmas;)
« Last Edit: January 11, 2011, 03:38:20 am by Liveon »

Offline audax

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Changelog 0.210
« Reply #81 on: January 11, 2011, 03:40:40 am »
0
For the next patch, we need a thrower-buff! I would love 4 lances per stack :D

Offline magog_III

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Changelog 0.210
« Reply #82 on: January 11, 2011, 03:41:24 am »
0
it seems that new patch ll bring to us, be archer or polearm guy, otherwise u cannot win...if u want to have a horse forget it!! costs re too high cannot afforded and removed useable weapons for it...xbows?? not any chance against archers now...their damages reduced dramatically and upkeep costs re higher than before...being tin man impossible... so pls tell me if i dont want to be an archer how can i protect myself against them??i dont ask this for suggestions want a patch solution for this chaos...

Offline Michael

  • Don't take me seriously
  • Baron
  • ****
  • Renown: 118
  • Infamy: 559
  • cRPG Player
    • View Profile
Re: Changelog 0.210
« Reply #83 on: January 11, 2011, 03:42:35 am »
0
Archers cried, and they got their buff.

Unfortunately, some horsemen trampled chadz and his dev team, so we noblemen will never get our god given right back. Fellow horsemen, you are idiots, thats all I can say. I always avoided trampling the devs.

Unfortunately, all devs are pedestrians and they hate horses. Its in their blood. Humans hate everything they fear. 

Varric the heavy armor archer was frustrated that he couldnt one shot everyone with his cheap bow, buff for archery.


DEVS ABUSE!!!!!!


Oh I enjoyed these 2 and a half days when archery was somehow balanced so much. Now we are back to get 1 shoted from spawn to spawn.
« Last Edit: January 11, 2011, 03:44:02 am by Michael »
visitors can't see pics , please register or login

Offline AgentQ

  • Noble
  • **
  • Renown: 11
  • Infamy: 6
  • cRPG Player
    • View Profile
Re: Changelog 0.210
« Reply #84 on: January 11, 2011, 03:42:46 am »
0
Please let us re-roll WPF with these MAJOR updates. XBOW is no longer an option for me, and i invested 50 points there.

In addition, cav is less viable. i am losing money every minutes. it's ez to do 1 hand now.


Offline StanleyPain

  • Peasant
  • *
  • Renown: 9
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Faction: (>'.'<)(*)(*)(¯`·._) LLJK (¯`·._) (*)(*) (>'.'<)
Re: Changelog 0.210
« Reply #85 on: January 11, 2011, 03:44:13 am »
0
Don't roll with all your uber gear and it won't cost you a fortune. Hell you can be deadly on a horse naked with a pike.

Offline Erasmas

  • Earl
  • ******
  • Renown: 483
  • Infamy: 138
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
  • The crows had come
    • View Profile
  • Faction: Grey Order
  • Game nicks: Erasmas_the_Grey
Re: Changelog 0.210
« Reply #86 on: January 11, 2011, 03:46:55 am »
0
Oh I enjoyed these 2 and a half days when archery was somehow balanced so much. Now we are back to get 1 shoted from spawn to spawn.

Well, I do not think so. Archery really got better with buff to arrows, but only headshot would give a oneshot. What seems to be major buff to archers is viewed by comparison to heavily nerfed xbows.

And lets make it straight - its not whining, we are sharing test results.
« Last Edit: January 11, 2011, 03:49:01 am by Erasmas »
visitors can't see pics , please register or login

Offline magog_III

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Changelog 0.210
« Reply #87 on: January 11, 2011, 03:48:35 am »
0
it seems that archers have huge lobby on crpg....

Offline Loki

  • Count
  • *****
  • Renown: 228
  • Infamy: 57
  • cRPG Player
  • I don't know karate, but I know crazy.
    • View Profile
    • The Fallen Brigade
  • Faction: The Fallen Brigade
  • Game nicks: Fallen_Loki
Re: Changelog 0.210
« Reply #88 on: January 11, 2011, 03:54:24 am »
0
DRZ armor and archer buff?  hmm, I wonder who, to quote Odin, is being "chadz spermboy"?
visitors can't see pics , please register or login

Offline Blondin

  • Baron
  • ****
  • Renown: 121
  • Infamy: 33
  • cRPG Player
  • aka Blondie
    • View Profile
  • Game nicks: Blondin, Tuco, Sentenza
  • IRC nick: Blondin
Re: Changelog 0.210
« Reply #89 on: January 11, 2011, 03:55:28 am »
0
I guess Bayonet is second mode halfswording, when you press x.
A bit like in Musket...