Author Topic: solution to not being able to chamber arrows  (Read 1891 times)

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Offline Pollux

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solution to not being able to chamber arrows
« on: September 06, 2018, 02:15:58 am »
+14
give swords the ability to deflect arrows in mid-air. if timed right, your swing will effectively "parry" the arrow out of the way. code this in the game and you've saved c-rpg

thanks,
pollux
« Last Edit: September 08, 2018, 05:08:02 pm by Pollux »

Offline Asheram

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Re: solution to ranged problem
« Reply #1 on: September 06, 2018, 02:38:59 am »
+4
I can only endorse this ability
« Last Edit: September 06, 2018, 02:42:58 am by Asheram »
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Offline Thryn

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Re: solution to ranged problem
« Reply #2 on: September 06, 2018, 06:44:36 am »
+7
ive been chambering arrows for years
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Offline Lord_Carlos

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Re: solution to ranged problem
« Reply #3 on: September 06, 2018, 07:58:21 am »
+1
give swords the ability to deflect arrows in mid-air. if timed right, your swing will effectively "parry" the arrow out of the way. code this in the game and you've saved c-rpg

thanks,
pollux

hahaha like in Star Wars  :P :P :P :mrgreen: :mrgreen:

Offline Asheram

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Re: solution to ranged problem
« Reply #4 on: September 06, 2018, 08:11:31 am »
+1
« Last Edit: September 06, 2018, 08:16:16 am by Asheram »
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Offline Sniger

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Re: solution to ranged problem
« Reply #5 on: September 06, 2018, 10:55:41 am »
-4
there is no problem. there is range in the mod. deal with it

Offline Imperious

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Re: solution to ranged problem
« Reply #6 on: September 07, 2018, 01:29:23 pm »
0
ive been chambering arrows for years
i tried that several times to

Offline Leesin

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Re: solution to ranged problem
« Reply #7 on: September 07, 2018, 04:19:33 pm »
0
The ranged problem can be solved by removing the AI archers from DTV, seeing as that's the only thing people play in this ded mod

Offline Casul

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Re: solution to ranged problem
« Reply #8 on: September 07, 2018, 04:41:34 pm »
+3
My blocks are not working. You may interpret that however you wish, but I can hardly be expected to perform at a high level when I'm holding a block in the appropriate direction and yet attacks are penetrating straight through them.
Maybe if Coronoa virus gets rid of 50 percent or more of the world population we can do without a pope and religion.

Offline Pollux

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Re: solution to not being able to chamber arrows
« Reply #9 on: September 08, 2018, 08:02:48 pm »
+2
Updated title to fix ranged player's tears due to ranged problem suggestions

Offline Hlin

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Re: solution to not being able to chamber arrows
« Reply #10 on: September 10, 2018, 11:47:43 pm »
+1
See this wouldn't have happened if the ISS used a shield.
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Offline RD_Professor

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Re: solution to not being able to chamber arrows
« Reply #11 on: September 11, 2018, 02:05:35 am »
+4
My chambers are not working. You may interpret that however you wish, but I can hardly be expected to perform at a high level when I'm performing an attack in the appropriate direction and yet arrows are penetrating straight through them.
shoot me on discord or real life

Offline Asheram

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Re: solution to not being able to chamber arrows
« Reply #12 on: September 11, 2018, 02:10:23 am »
+1
whatever the red tassel qiang is now it looks worse than when it was white
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Offline Paul

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Re: solution to not being able to chamber arrows
« Reply #13 on: September 11, 2018, 10:11:24 am »
+1
Can simple be done with the on_hit trigger nullifying all ranged damage during swing animation of a 2h hero. He's immune from all directions then but who cares about details? You could even spawn a new projectile then going for example towards the shooter, making it as if the 2hander deflected the arrow/bolt back. We jedi now.

Offline the real god emperor

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Re: solution to not being able to chamber arrows
« Reply #14 on: September 11, 2018, 11:02:06 am »
0
Can simple be done with the on_hit trigger nullifying all ranged damage during swing animation of a 2h hero. He's immune from all directions then but who cares about details? You could even spawn a new projectile then going for example towards the shooter, making it as if the 2hander deflected the arrow/bolt back. We jedi now.

wow even bear force doesnt have that


so Rageball seperate mod when? :P