Author Topic: solution to not being able to chamber arrows  (Read 1887 times)

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Offline the real god emperor

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Re: solution to not being able to chamber arrows
« Reply #15 on: September 11, 2018, 11:05:06 am »
+5
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Offline oguz

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Re: solution to not being able to chamber arrows
« Reply #16 on: September 11, 2018, 01:35:03 pm »
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buff shielder make it like before without fuking up shield points. Everybody crying about archers and xbowers still no one play shielder cause with speed bonus update shielder is dead.
« Last Edit: September 11, 2018, 02:17:31 pm by oguz »
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Offline Pollux

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Re: solution to not being able to chamber arrows
« Reply #17 on: September 11, 2018, 09:19:56 pm »
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Can simple be done with the on_hit trigger nullifying all ranged damage during swing animation of a 2h hero. He's immune from all directions then but who cares about details? You could even spawn a new projectile then going for example towards the shooter, making it as if the 2hander deflected the arrow/bolt back. We jedi now.

I think timing would be important. You'd have to time your swing and there'd be less than half a second window to chamber the arrow. It'd be cool to have a new projectile spawned to show the deflection, even if only for visual purpose.

Offline Sniger

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Re: solution to not being able to chamber arrows
« Reply #18 on: September 11, 2018, 09:24:55 pm »
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We jedi now.

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