by all the current hysteria I wonder how a patch would turn out where all ranged weapons were just nerfed into oblivion
just to see if the mod is more enjoyable without any ranged at all
You'd see either :
- cav dominating on open fields
- MLG tier players unhindered by ranged able to go polearm/2h, as well as a sharp decrease in shield-using infantry. The only way to fight them would be to have even more ganks.
Wouldn't be much better for the average player when you think about it. If you get cav nerfed into Oblivion as well, only the second scenario remains. cRPG is (or was ?) based around the diversity of builds, people tend to forget how OP everything was back in 2012, and I am those who think it was better this way. People play warband for the whole package, if you play a mod without anything but melee, it dies pretty quickly overall, not only because it makes little sense historically, but also gameplay-wise. I'm not saying getting peppered with arrows isn't annoying, because even as an archer, it is annoying to get shot 5 times before you can retaliate, but without archers on the battlefield, you don't get the ability to harass attackers on siege maps, nor you get to take down cavalry/high value targets without them wrecking you.
But again, screaming about how OP archers are is way easier than remembering the times when a bowman with agility could 1 hit everyone in the head, and asking for their removal is easier than trying to picture that scenario if it happened.