Just to be clear: My main is a pole/1H hybrid. He used to be 2H/1H hybrid (mostly Goedendag) in a previous generation. My alt is a no-shield 1H.
Some realism is the attraction of this game, otherwise we'd have elves, lightsabres and dwarves with double bitted axes. Now allow me a moment to puke....
.. OK I'm back.
If you noticed in the original post, my argument is split between realism and gameplay. In this case, we get two birds in one stone.
One of the reason the slots system was introduced was to limit certain setups. The "cannot sheath" flag which was added at the same time achieves this goal much better: it prevents melee centric players from bringing ranged weapons just because they can. Those who wish to concentrate on taking cheap shots with xbows and thrown and even some 1-stack archers must pay the price of not having the largest weapons as well. The polearmers themselves pay for having the meanest weapons by restricted use of a shield - they can still have a sidearm with a shield to switch to, it's the switching back that is more difficult.
Most xbows I see have the smaller xbows with a big melee weapon - the greatest problem is the small xbow inflation carried by 2H/pole infantry just because they have 2 free slots, so why not taking a few cheap shots? There is a large number of cavalry riding with a lance and a poleaxe on the back. There are plenty of poleaxe/GLA/whathaveyou enjoying both a shield and the most powerful melee weapons. Unsheathable flag addresses all this in an instant in the exact same was it prevented such things in real life.
You took a tiny snippet of my full argument and responded to it. I pointed out specific examples of why balancing for realism can be unfun and that was intentionally designed to point out the link between those decisions and this one. Your post has something incredibly interesting that i'm seeing over and over again:
"Those who wish to concentrate on taking cheap shots with xbows and thrown and even some 1-stack archers
must pay the price"
This pops up all the time, and i don't see how it's not touched on more often, but balance is not achieved by revenge. 9 out of the 10 posts i see talking about "balance" are thinly veiled pleas to have something the writer feels is "cheap" because it has killed them removed or nerfed into unplayability. Problem is that people don't accept the fact that to someone
everything in this game is cheap. I have watched people complain about archers killing them, polearms hitting, 2hers attacking, hell i even saw a guy complain because he couldn't break a steel shield in time to kill the shielder's teammate coming up behind them. There are people who will look at someone who decides to not engage in a 1v1 and instead wisely wait for team support "cheap".
If this game was balanced around what people feel to be cheap then there would be no game at all. Currently they seem to be attempting to balance around some sort of rock paper scissor style issue. Heavy armor can be defeated by polearms and ranged, ranged has no armor and is vulnerable to other ranged, cav, and any infantry but has huge offensive range, pikemen deal with cav extremely well and can rush archers, but fare poorly in 1v1s. 2hers have massive damage but low defensive options, etc etc. the list goes on and on.
Back to the balancing, make most polearms unsheathable and you damage hoplites significantly. Make polearms unattractive and the next thread that will come up is a thread complaining that cavalry ruins the game and needs to be nerfed. People rarely consider the long term implications of balance changes, and i really feel as though they should.
Keep in mind in every request for nerfs that, while you may be sticking it to the guy who has been annoying you with that particular build for weeks, you're also sticking it to the guy on your team who has been helping you get your multiplier
with that exact same build. Also you might think that their contributions are not worth consider because your experiences are mostly negative, but as i mentioned earlier- play too many games with polearms and make them too unattractive and you will see
Cavalry
RPG.