Author Topic: For the next patch I wish...  (Read 3160 times)

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Offline Utrakil

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For the next patch I wish...
« on: January 13, 2016, 07:30:42 pm »
0
For the next patch I wish to see in the shop whether a polearm has 4,2 or 1 attack directions.
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Offline Schoi

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Re: For the next patch I wish...
« Reply #1 on: January 13, 2016, 07:36:23 pm »
+4
For the next patch I wish to see in the shop whether a polearm has 4,2 or 1 attack directions.

When I first started playing I thought I could use great lances to stab like in native so I ran around with an unusable weapon
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Offline Richyy

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Re: For the next patch I wish...
« Reply #2 on: January 13, 2016, 07:52:28 pm »
+1
to see the hooded nasal helmet getting a fix

Offline Golem

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Re: For the next patch I wish...
« Reply #3 on: January 13, 2016, 08:23:11 pm »
-2
Annihilation of all characters.
This is about being straight out retarded. Children see in slow motion like owls.

Offline matt2507

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Re: For the next patch I wish...
« Reply #4 on: January 13, 2016, 09:05:29 pm »
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For the next patch I wish to see in the shop whether a polearm has 4,2 or 1 attack directions.

Model or didn't happend  :mrgreen:
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Offline Utrakil

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Re: For the next patch I wish...
« Reply #5 on: January 13, 2016, 09:15:02 pm »
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Model or didn't happend  :mrgreen:
????  Areyoutakingthepissoutofme ????
only needs a 1d or 2d tag.
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Offline Hellsing

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Re: For the next patch I wish...
« Reply #6 on: January 13, 2016, 11:32:41 pm »
-1
Bug fixes :lol:
New maps  :lol: :lol: :lol:
« Last Edit: January 13, 2016, 11:36:26 pm by Spanky_Ham »

Offline matt2507

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Re: For the next patch I wish...
« Reply #7 on: January 14, 2016, 12:15:15 am »
+3
More seriously: We can't edit the tags for the items in the shop. They are added automatically when the mod is compiled. An option would be to edit the website code for each item but it probably have to be done every patch because the compiler could erase all the modifications. The other solution can be to edit the compiler itself but we can forget this option because the actual team can't edit him, only chadz or cmp can do this and I doubt that they want to wast their time for this.

tl;dr: Impossible to do.
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Offline Asheram

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Re: For the next patch I wish...
« Reply #8 on: January 14, 2016, 12:59:29 am »
+1
Maybe make a forum sticky post with all the items and their properties that way if someone is in doubt they can check the codex 1st before buying from AH.
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Offline Hellsing

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Re: For the next patch I wish...
« Reply #9 on: January 14, 2016, 01:07:48 am »
-1
Just pay those pennies and look for yourself :rolleyes:

Offline WITCHCRAFT

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Re: For the next patch I wish...
« Reply #10 on: January 14, 2016, 01:11:02 am »
+3
More seriously: We can't edit the tags for the items in the shop. They are added automatically when the mod is compiled. An option would be to edit the website code for each item but it probably have to be done every patch because the compiler could erase all the modifications. The other solution can be to edit the compiler itself but we can forget this option because the actual team can't edit him, only chadz or cmp can do this and I doubt that they want to wast their time for this.

tl;dr: Impossible to do.

Realtalk I appreciate dev team posting things like this. Even if the answer to a question is "nope, can't" it is interesting to get insight into the actual process.

Someone (Yuang I think?) posted a chat log from dupre that alluded to shit being done with python. Is everything coded in python or just the compiler?
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Offline Peasant_Woman

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Re: For the next patch I wish...
« Reply #11 on: January 14, 2016, 01:15:41 am »
+1
Is everything coded in python or just the compiler?

You've played this game for how many years and you didn't know it was made in python?
Everything is in python. You can download the warband source code from the taleworlds forum, that's actually how I learned how to make maps.
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Offline WITCHCRAFT

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Re: For the next patch I wish...
« Reply #12 on: January 14, 2016, 01:19:34 am »
+5
You've played this game for how many years and you didn't know it was made in python?
Everything is in python. You can download the warband source code from the taleworlds forum, that's actually how I learned how to make maps.

Who has time to look into the game code? Gotta grind more xp. Max gen bonus. More looms. More. MORE.

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irl something shorted on the shuttle and laika overheated and died within a few hours of liftoff and for a brief while one could look up to the stars and see a light shooting across the sky that was actually a warm dog corpse slingshoting about the earth at thousands of miles per hour which was arguably humanity's greatest achievement so far

Offline Golem

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Re: For the next patch I wish...
« Reply #13 on: January 14, 2016, 01:38:04 am »
0
More seriously: We can't edit the tags for the items in the shop. They are added automatically when the mod is compiled. An option would be to edit the website code for each item but it probably have to be done every patch because the compiler could erase all the modifications. The other solution can be to edit the compiler itself but we can forget this option because the actual team can't edit him, only chadz or cmp can do this and I doubt that they want to wast their time for this.

tl;dr: Impossible to do.
So what, you can't even rename items? Like "Great Long Bardiche(2d)" "English Bill(1d)" etc.?
This is about being straight out retarded. Children see in slow motion like owls.

Offline Uther Pendragon

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Re: For the next patch I wish...
« Reply #14 on: January 14, 2016, 01:44:29 am »
0
Someone (Yuang I think?)

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I too was confused as to how our chinese overlord suddenly became contact with Dupre, untill I actually took a second take. :lol:
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