Author Topic: Reduce ranged damage to horses  (Read 5394 times)

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Offline Ujin

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Reduce ranged damage to horses
« on: December 14, 2015, 10:20:04 pm »
+17
Especially archery. A x3 cataphract dies in 3-4 archer hits, don't even get me started on the less armored horses.I tried out an archer recently, it's almost too easy to dehorse people. With the amount of pewpew going on lately, we need some counters to that. Short post over, flame on.

Offline Zergmar

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Re: Reduce ranged damage to horses
« Reply #1 on: December 14, 2015, 10:46:39 pm »
+4
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I cried.

Offline McKli_PL

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Re: Reduce ranged damage to horses
« Reply #2 on: December 15, 2015, 02:09:28 am »
-2
Especially archery. A x3 cataphract dies in 3-4 archer hits, don't even get me started on the less armored horses.I tried out an archer recently, it's almost too easy to dehorse people. With the amount of pewpew going on lately, we need some counters to that. Short post over, flame on.
qq im too dumb  ->pseudo<- cav player who can't wait a little bit with a team not yolo charging protected spawn on a bad map for cav get f**** and whine on forum, why players like Musashi who is playing on 'papper' horse is so hard to focus? archer with a nodachi beach plz :lol:

Offline Godfredus

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Re: Reduce ranged damage to horses
« Reply #3 on: December 15, 2015, 02:21:52 am »
+3
Thinking of armoured horses dying to fast to archers, I dream of armoured horses having three-four times more armour and hit points and increased horsecharge, not reduced bow damage.

Offline POOPHAMMER

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Re: Reduce ranged damage to horses
« Reply #4 on: December 15, 2015, 06:43:07 am »
0
Totally agree with this. Throwing lances/high PD archers can halve my +3 Eastern Warhorse health in 1 body shot.

These days I just use my courser because there is literally no difference in survival between it and my armoured horse from ranged.
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Offline Ujin

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Re: Reduce ranged damage to horses
« Reply #5 on: December 15, 2015, 08:41:15 am »
+6
qq im too dumb  ->pseudo<- cav player who can't wait a little bit with a team not yolo charging protected spawn on a bad map for cav get f**** and whine on forum, why players like Musashi who is playing on 'papper' horse is so hard to focus? archer with a nodachi beach plz :lol:
I've been a lancer for years in cRPG, tried pretty much all the horses and it's been a while since i cared about k/d and such, but i know what i'm doing and sure as hell i don't need any keyboard warrior pseudo-badass to tell me how to play it.
I also get good scores as cav most of the time, but i like taking risks more than some other cav (like Musashi), like charging 2handers and hoplites frontally, as well as fighting other cav (used to be my fave thing in the game before the lance angle nerf). There is pretty much no counter to a team stacked with ranged, anyone who tries to approach gets shot from all directions. I believe armored cav should be able to counter that at least in some way.

P.S. oh yeah, and throwers are just a cherry on top of this turd pie we have currently.

Offline Gravoth_iii

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Re: Reduce ranged damage to horses
« Reply #6 on: December 15, 2015, 10:15:27 am »
+1
Archery does damage? When did this change?
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Re: Reduce ranged damage to horses
« Reply #7 on: December 15, 2015, 10:41:01 am »
0
Agreed. Also related to this I remember when it was more efficient to aim at the rider with a melee weapon because it would take much longer to kill the horse. Now it doesn't matter much where you aim.

Offline Torben

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Re: Reduce ranged damage to horses
« Reply #8 on: December 15, 2015, 12:14:10 pm »
0
or bring back old lance angle  :mrgreen:

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Re: Reduce ranged damage to horses
« Reply #9 on: December 15, 2015, 01:41:57 pm »
0
Some time ago the devs tried to balance everything. So to give every class a good counter. Ima just list some:

Archery should be the conter against melee.
Throwers should be the counter for cav.
Cav should be the counter for archery


Right now melee (due to the shortened lance and short swords for cavs), throwers and archers are a counter for cav. The only thing cav is good for nowadays is against xbows. We can still be sneaky and come from behind. even though I know how to abooze shit I NEVER attack any ranged or melee when they see me. It is just so much easier for the enemy to hit me than it is for me to hit him! And when you do not one hit ranged enemies there is pretty much no way to attack him without loosing your horse.

My suggestion would be to reduce the damage a archer does on horses and increase the damage throwers do. They can mostly only throw on short range. It would make the class probably a bit harder on the one side, but on the other there wont be any archers shooting ur mount with 2 arrows across the map.

Offline Gandalf77

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Re: Reduce ranged damage to horses
« Reply #10 on: December 15, 2015, 03:59:20 pm »
0
Some time ago the devs tried to balance everything. So to give every class a good counter. Ima just list some:

Archery should be the conter against melee.
Throwers should be the counter for cav.
Cav should be the counter for archery


Right now melee (due to the shortened lance and short swords for cavs), throwers and archers are a counter for cav. The only thing cav is good for nowadays is against xbows. We can still be sneaky and come from behind. even though I know how to abooze shit I NEVER attack any ranged or melee when they see me. It is just so much easier for the enemy to hit me than it is for me to hit him! And when you do not one hit ranged enemies there is pretty much no way to attack him without loosing your horse.

My suggestion would be to reduce the damage a archer does on horses and increase the damage throwers do. They can mostly only throw on short range. It would make the class probably a bit harder on the one side, but on the other there wont be any archers shooting ur mount with 2 arrows across the map.

rlly ? they can stop cav with throwing lance and 2 hit plated charger and you want to buff them?
remove possibillity to stop a horse. And fix that fucking switching mode in 0.1 sec :F

And about cav just give them more armor, not hp becouse with more hp that will be more points for ranged. Or decrease dmg vs cav from ranged becouse if you will increase armor melee will start to cry xd

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Re: Reduce ranged damage to horses
« Reply #11 on: December 15, 2015, 04:19:37 pm »
0
In my opinion ranged is perfectly fine the way it is. Yet horse archery and the hit points for every horse is pretty bad, like CS:GO
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Re: Reduce ranged damage to horses
« Reply #12 on: December 15, 2015, 04:30:27 pm »
+3
Yes. I think a horse should die after getting hit by 2 throwing lances. Well throwing would have to be nerfed in some way then, id suggest to remove the melee function of throwing wepons.

Offline McKli_PL

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Re: Reduce ranged damage to horses
« Reply #13 on: December 15, 2015, 05:23:54 pm »
0
There is pretty much no counter to a team stacked with ranged, anyone who tries to approach gets shot from all directions
yes i agree with this statement 100%, but don't blame bad class balance among teams(all ranged in one team protected by tincans etc vs light armored 2h's +cav etc) but this is pretty much every time, couple of ppl wants to push other are camping or doing stupid things and GG Crpg:( when teamplay is good always cav and agi based players are fucked(ranged protection, big stack protecting each other etc) but when teamplay is so bad trust me archers cri every time, cav is happy and agi players are in paradise slashing everything on their path:)
tl:dr so it has nothing to do with class per player it's rather like all those players can combine as one FUCKING team :wink:

Offline Godfredus

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Re: Reduce ranged damage to horses
« Reply #14 on: December 15, 2015, 05:40:11 pm »
+1
Well throwing would have to be nerfed in some way then, id suggest to remove the melee function of throwing wepons.
Speaking on nerfing throwing:
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