Author Topic: February patch preview, input appreciated  (Read 29502 times)

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Offline Blackbow

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Re: February patch preview, input appreciated
« Reply #105 on: January 23, 2015, 12:43:17 am »
0
It won't change anything if you use the Horn bow, in fact, you'll have even more arrows than before (0+2+2 = 4), you can still play 2h archer with the horn bow, or play archer with a 2h weapon like langes messer/sickle/fighting axe, and the likes of it. Consider yourself even more buffed than others  :wink:

bullshit algarn :
horn or any bow u want = 1 slot
arrows = 2 slot
2h sword a real one like longsword = 2 slot
____________________________________
= 5
so no algarn even with horn i cant have a real 2h sword

this system is rly bad and will make than ppl will have 2 arba loaded on them ...

honestly i'm waiting answer but if they fuck 2h archers im gonna think about quit crpg (SCREAM OF JOICE )


Yeah, everything stays the same because he said every bow will take 1 slot less and in case of current 1 slot bows that means 0 slot. Last time you could mix big bow and big weapon was pre upkeep patch.

As for HA/HX/HT, I'll like damage limit to stay. Those classes will become too much of a hassle on small populated servers again. Better buff ranged weapons, that way buffing both foot and mounted archers. By buffing damage of mounted archers only, you'll only force foot archers to respec into mounted archers.

wait what ? like horn 0 slot ? idont get what was wrong with actual system rly ...

so that mean all bows become 0slots exept rus, bow and long ?
so that mean i can have a stack of throwing lance + horn + quiver +horse ? =p

u sure u rly want to do that ?

ps : i totaly agree with leshma bout push archer to become ha
« Last Edit: January 23, 2015, 12:56:07 am by blackbow »
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Offline Algarn

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Re: February patch preview, input appreciated
« Reply #106 on: January 23, 2015, 12:54:49 am »
+4
bullshit algarn :
horn or any bow u want = 1 slot
arrows = 2 slot
2h sword a real one like longsword = 2 slot
____________________________________
= 5
so no algarn even with horn i cant have a real 2h sword

this system is rly bad and will make than ppl will have 2 arba loaded on them ...

honestly i'm waiting answer and confirmation but if they realy want to add this new slot system i stop working on items and i stop crpg ...

From San
-Decrease Bow and Crossbow slots by 1 (not to 1, eh, l2engrish).

So, it makes either 0 (short bow to Yumi) + 2 (arrows) + 2 (longsword, bardiche, whatever you want), or 1 (rus or longbow) + 2 (arrows) + 1 (1 slot weapon, wether they are 1h or 2h).


And what's the point of having two arbas on you, you'll shoot twice, but you'll have to reload twice, and it's slow as fuck. You'd spend half of the battle realoading your arbas with the same ammo as before, using a short sword while even archers would have better weapons for melee fighting.

The only bad thing in this patch is a feeling that archery will be nerfed again later on, but well, that's cRPG. I'm already really happy there's activity from the team, that's enough.
« Last Edit: January 23, 2015, 01:00:10 am by Algarn »

Offline Blackbow

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Re: February patch preview, input appreciated
« Reply #107 on: January 23, 2015, 12:57:35 am »
0
whats the point of having 2 arba loaded on you ?
lol you kiding algarn ?

be 2h run to a gay xbower and survive 2 arba shot i watch you !!
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Offline Algarn

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Re: February patch preview, input appreciated
« Reply #108 on: January 23, 2015, 12:59:17 am »
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We'll see if it gets abused or not, there's no need to scream about something that didn't even happenned yet :p

Offline Blackbow

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Re: February patch preview, input appreciated
« Reply #109 on: January 23, 2015, 01:02:14 am »
0
We'll see if it gets abused or not, there's no need to scream about something that didn't even happenned yet :p

if there is a moment to scream its now before it's getting added
not scream like u did algarn about the last patch ....

im gonna be the first to abuse of 2xbow on horseback i promess
« Last Edit: January 23, 2015, 03:14:54 am by blackbow »
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Offline Algarn

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Re: February patch preview, input appreciated
« Reply #110 on: January 23, 2015, 01:04:09 am »
+1
Bah, there's no point discussing about it, we're too stubborn to listen each other when it comes to things related to balance.

Offline Gravoth_iii

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Re: February patch preview, input appreciated
« Reply #111 on: January 23, 2015, 01:17:13 am »
0
Listening to blackbow at all, rofl.
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Offline Hoppster

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Re: February patch preview, input appreciated
« Reply #112 on: January 23, 2015, 05:55:03 am »
+3
Minimum population for a multiplier reduced from 8 to 4

best change ever

Offline HappyPhantom

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Re: February patch preview, input appreciated
« Reply #113 on: January 23, 2015, 10:49:00 am »
+1
Hmmm.. I took San's post literally to mean the one item called Bow and the one item called Crossbow would be reduced to 1 slot, not all bows and crossbows would reduce by 1 slot... 0 slot bows ... ???
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Offline Susanin

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Re: February patch preview, input appreciated
« Reply #114 on: January 24, 2015, 12:35:36 am »
+2
Quote
Minimum population for a multiplier reduced from 8 to 4
Alas! Few more patches like this and you ll have to reduce it to 1.

"CRPG: CAMPERS EDITION"!
All your suggestions are mad. You need to make range players secondary and melee primary (as the most exciting feature of this game), not vice-versa!! Find a person who at least heard something about military history, medieval weapons and tactic or some experienced crpg-fencer at least, but not "battlefield 3" veterans!
We've seen enough good shooters, give us a good melee at last!! Stop ruining it!

Oh damit, hate you, balance team  :evil:

ps: damage showing feature is nice, btw..

Offline MURDERTRON

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Re: February patch preview, input appreciated
« Reply #115 on: January 24, 2015, 06:00:36 pm »
0
Please quadruple the levels.  Thanks.
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Offline Rebelyell

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Re: February patch preview, input appreciated
« Reply #116 on: January 25, 2015, 07:13:27 pm »
+2
Well I was always fan of heavy armors and I am really happy to see that change, I dont get why peoples complain about that anyway.
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Offline Richyy

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Re: February patch preview, input appreciated
« Reply #117 on: January 25, 2015, 07:37:48 pm »
+1
Throwing Hammer (secondary mode): Knockdown added

Im going to get my thrower some throwing hammers :D

Offline Molly

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Re: February patch preview, input appreciated
« Reply #118 on: January 25, 2015, 07:52:56 pm »
+3
ETA?

Not gonna respec my Police Officer into Throwing Hammers until I see the change log and patch is live :P
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Offline Rico

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Re: February patch preview, input appreciated
« Reply #119 on: January 26, 2015, 11:55:41 pm »
+9
Not really balance related, but some attention on this suggestion would be great:
DTV Rates

Playing DTV sure is less stressful than PVP servers, but there is no reason for the experience gain to be as low as it is now. Some days ago, we had a really good team with ~20 players on Istinar (small map with a lot of action, i.e. fast rounds). Afina stopped the round time from start to finish; I calculated average multipliers. Even on really high waves such as Saracens, multiplier did not exceed x1.8.

Think about new players who aren't very familiar with combat mechanics yet. They join DTV to practice blocking and gather gold their first couple of generations to get a few masterworks and improve their skills. If they are discouraged by low experience rates even with high waves on good maps with strong teammates, they are likely to quit before even entering competitive play on PVP servers.

Edit: With the skill level continuously climbing up (veterans keep getting better), the psychological barriers to enter PVP keep rising. DTV as a haven for new players could compensate it a little and prepare them.
Edit2: Are all people who are editing DTV stuff currently MIA, or have we got anyone?
« Last Edit: January 27, 2015, 12:05:18 am by Panuru »
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