Author Topic: February patch preview, input appreciated  (Read 29471 times)

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Offline Finse

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WHAT ?!
« Reply #15 on: January 17, 2015, 03:08:25 pm »
+1
Making new

Offline Finse

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WHAT THA HACK IS DIZ?
« Reply #16 on: January 17, 2015, 03:10:15 pm »
+2

Offline Algarn

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Re: February patch preview, input appreciated
« Reply #17 on: January 17, 2015, 03:20:12 pm »
+2
Thanks a lot for fixing donkeys. This is much appreciated, honestly.

I see that textures aren't mentioned though. Blue Brigandine over Aketon appears completely white and requires a fix. Also a number of the newly added weapons have missing textures. As far as I remember, one was completely white and several were completely invisible. Any news on these too?

Also forgive me for being clueless but what does "B" key do?

It'll be the command to enable the "show damage" option if I understood it right.

Offline Ikarus

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Re: February patch preview, input appreciated
« Reply #18 on: January 17, 2015, 03:38:08 pm »
+2
impressive.

Would totally join item team if I wasn´t in the middle of writing my bachelor thesis :B

There´s only one suggestion I can make: make sure that you adapt the amount of bolts/arrows to the models. I remember last time when I played that, when I ran out of bolts, my model still had 2 bolts in the quiver, which was a bit annoying :D "The game is lying to you, girl, grab the bolts in your quiver! Aaaah!"  :mrgreen:
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Offline Leshma

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Re: February patch preview, input appreciated
« Reply #19 on: January 17, 2015, 03:38:17 pm »
+2
Quote from: san
Heavy gauntlet punching damage might become out of hand.

Never!

Offline Leshma

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Re: February patch preview, input appreciated
« Reply #20 on: January 17, 2015, 03:44:13 pm »
-8
No need to buff cav, still the strongest class in the game i would say. Other than that everything seems agreeable.

Depends on population size, but yeah. Cav is strong. Incredibly strong during high pop times like we witnessed yesterday (although ranged is very weak atm, so that could be the cause).

Would like to add these propositions:
  • nerf athletics (especially extreme athletics)
  • give more wpf to low WM builds
  • change throwing lances ammo back back to 1 per stack and buff damage to insta kill
  • nerf couching

That is my humble opinion.

Offline POOPHAMMER

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Re: February patch preview, input appreciated
« Reply #21 on: January 17, 2015, 03:50:23 pm »
+6
  • nerf athletics (especially extreme athletics)

no
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Offline Leshma

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Re: February patch preview, input appreciated
« Reply #22 on: January 17, 2015, 03:52:06 pm »
-2
Do you know a definition of a proper build?

Offline POOPHAMMER

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Re: February patch preview, input appreciated
« Reply #23 on: January 17, 2015, 04:02:47 pm »
+3
Anyway on the throwing dagger slot change, it really fucks over people like myself that heirloomed them because they are 0 slot and perfect to go with throwing lances or anything else really. It really messes with what they are used for, giving it a damage buff and adding a slot just really makes them kind of useless. Please, do not add slots to throwing daggers, just leave em alone they are fine the way they are.
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Offline San

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Re: February patch preview, input appreciated
« Reply #24 on: January 17, 2015, 04:47:37 pm »
+1
:/ dont give throwing daggers a slot

That was saying that going from throwing daggers to fransiscas have a jump in stats, not saying that daggers are getting +1 slots. I couldn't quote the post, so the formatting may have made it different, and I didn't want to delete anything from the quoted posts.

Offline Daunt_Flockula

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Re: February patch preview, input appreciated
« Reply #25 on: January 17, 2015, 05:15:31 pm »
+4
There is also the chat bug. I don't know if anyone reported it before. Sometimes chat randomly disappears and comes back after a while. When you press L, you see tens of lines reading something like "OP_Invalid_Script".

Offline Varadin

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Re: February patch preview, input appreciated
« Reply #26 on: January 17, 2015, 05:19:11 pm »
+1
Don't care , like that any  patch ever affected me...still gonna rape and gangbang everyone  8-)
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Offline njames89

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Re: February patch preview, input appreciated
« Reply #27 on: January 17, 2015, 05:35:03 pm »
0
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Offline Macbeth3

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Re: February patch preview, input appreciated
« Reply #28 on: January 17, 2015, 05:45:11 pm »
+3
I am sceptical about the armour changes.

Extra weight or weight  reduction on loomed armours seem weird.

I'm not sure if I like or dislike the armour changes. I think more towards disliking.
Same thing with gloves. I don't think people complain about armour anyway, so I'd think don't change armour loom values at all.
I also find it wierd that depending on my strenght, I would be pushed more into a certain type of armour.

The other changes, I think I'm in favour for them. I do not think the stats on xbows need to be changed, since they don't scale with any skill or stat.
Kinda glad that there will be a bit more horse-ranged with this patch. I was kinda missing them.







« Last Edit: January 17, 2015, 05:48:25 pm by Macbeth3 »
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Offline njames89

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Re: February patch preview, input appreciated
« Reply #29 on: January 17, 2015, 06:02:45 pm »
+3
Leshma i'm honoured to have made you mad enough to minus every one of my posts thank you.

I definitely think that horse archery should be un-nerfed. It is pretty much unplayable and no class deserves that.