I am only on my phone and haven't read much yet. Plate armor will be less accessible, but heavier armor will have better body, head, and legs. The 18 weight armor would go up to 20 weight with slightly better stats than current 20 weight armor. Heavy helmets and legs would also get more armor for a small weight increase.
Doesn't have to be fully balanced, just not too aggravating to get killed and be fun to use. I just like being able to identify builds from gear and elite equipment that only a few people use. Gothic plate with bevor would be over 80 or so at everything.
So far ill ive seen, is that this patch will fix nothing, and likely fuck up more things, all the problems...and you focus on armor weight? WHY? wtf does that matter? Those not wearing full plate will prob stay the same...and those wearing plate will...likely get fucked over. again.
So many armor choices...and so few reason to take the "best" armor available.
Though, when you look at items by their price shits ridiculous, some of thee cheapest weapons out there are twice as effective as the most expensive shit.
You got a LOT of problems to discuss here...why the fuck arnt we talking about fixing the current problems?
Does anyone here actually give a fuck if armor weight is tweaked?
"I just like being able to identify builds from gear and elite equipment that only a few people use."
Name me one fucking NA player, JUST ONE, that wears full plate 24\7, ie Gothic and up...just one fucking player that wears it 24\7.
elite equipment that only a few people use...fuck you mean a few? theres only me every other full plate pal of mine got sick of it.
im on EU alot too, i dont see any plate folks, certainly not gothic and up, and certainly not wearing 24\7.
Revert the lvls, Revert Tydeouche WPF' bullshit, fix the lag...those should be the things we should talk about.
change loom rates and armor weights? Leave it to crpg to get worse with every patch.