Author Topic: Melee: Battlegrounds Q&A  (Read 39109 times)

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Offline Jack1

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Re: Melee: Battlegrounds Q&A
« Reply #195 on: November 14, 2014, 12:05:55 am »
0
What's the timer for?
We're all nerds here, so it doesn't really matter.

Offline Smoothrich

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Re: Melee: Battlegrounds Q&A
« Reply #196 on: November 14, 2014, 02:32:45 pm »
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Will you guys work on gamepad controls? Lately I've been enjoying action games on PC much more with a controller, and now almost every action game features it. Would be funny at least to see. Wouldn't mind sitting on the couch with my 60 inch plasma and owning noobs as cav with a wireless 360 controller.
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Offline Spartacus

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Re: Melee: Battlegrounds Q&A
« Reply #197 on: November 16, 2014, 10:32:38 pm »
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will there be official servers?
So thats NA, why do you care about EU? Are you trying to export freedom?

Offline Eugen

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Re: Melee: Battlegrounds Q&A
« Reply #198 on: November 17, 2014, 07:31:43 am »
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Question:

Will there be deeper roleplaying elements?

a) in terms of skill tree (just a bit more then the dualistic str or agi world)?

b) in terms of emotes (some animations like cut that shit, I will rip out your heart and eat it,  I dance on your grave, ... would be fun. especially when getting killed becouse doing emotes in middle of fight... you idiot)

c) will we have a real useful engineer class finally

Pls give!

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Offline Molly

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Re: Melee: Battlegrounds Q&A
« Reply #199 on: November 17, 2014, 09:46:12 am »
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Any details on scoring yet?
Will there ve Valour and if yes, how will it work?
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Offline Richyy

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Re: Melee: Battlegrounds Q&A
« Reply #200 on: November 17, 2014, 05:42:39 pm »
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Offline Prinz_Karl

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Re: Melee: Battlegrounds Q&A
« Reply #201 on: November 18, 2014, 10:01:58 am »
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Guys, don't think chadz will answer your questions anymore, he already stopped like 10 pages ago.

Offline chadz

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Re: Melee: Battlegrounds Q&A
« Reply #202 on: November 18, 2014, 10:44:53 am »
+1
I will - soon...

Offline Taser

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Re: Melee: Battlegrounds Q&A
« Reply #203 on: November 18, 2014, 10:49:34 am »
+2
I will - soon...

inb4 its in 1 day 8 hours 10 minutes and 27 seconds.
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Offline Prpavi

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Re: Melee: Battlegrounds Q&A
« Reply #204 on: November 18, 2014, 07:07:53 pm »
+2
Will there be broken mechanics in the new game such as couching or 10+ athletics rondel monsters?
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Leshma

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Re: Melee: Battlegrounds Q&A
« Reply #205 on: November 18, 2014, 07:18:08 pm »
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Well, couching has to be in game but must be done differently. Same goes for daggers and many other things. Hopefully, them experimenting with movement will yield results. Movement in cRPG/Warband is a bad joke. Twohanders warp through players to avoid blocks, shielders turn around like balerinas to avoid getting hit. Both those issues should be fixed with proper collision system, something cRPG lacks (crappy netcode and potato servers don't help the cause).

I'm fairly sure devs know all the quirks of cRPG and will try to fix them instead of labeling it as 'tactical' way to play the game. cRPG is fun, broken mess. Make sure you keep the fun going but fix broken stuff if possible.

While I'm at it: Will you change your server provider for M:BG? If anything cRPG taught me over the years, is that people who were responsible for game servers are incompetent. Can live with it in case of a free mod, but won't tolerate it for a commercial game.
« Last Edit: November 18, 2014, 07:21:33 pm by Leshma »

Offline The_Bloody_Nine

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Re: Melee: Battlegrounds Q&A
« Reply #206 on: November 18, 2014, 07:29:46 pm »
+2
While I'm at it: Will you change your server provider for M:BG? If anything cRPG taught me over the years, is that people who were responsible for game servers are incompetent. Can live with it in case of a free mod, but won't tolerate it for a commercial game.

How are you so certain it is really the servers fault? I think it's mainly a Warband issue, we played on so many servers over the years and similar problems always recur and nobody can really say what's the error.

Offline Andswaru

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Re: Melee: Battlegrounds Q&A
« Reply #207 on: November 18, 2014, 08:42:28 pm »
+1
Ive only had problems 1 time in the time ive been playing crpg.
Smooth is the admin NA deserves. Not being that much better, EU deserves Thomek.
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Offline Soulreaver

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Re: Melee: Battlegrounds Q&A
« Reply #208 on: November 18, 2014, 09:19:32 pm »
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now the timer changes color  :shock: visitors can't see pics , please register or login
 the end is coming

Offline Prinz_Karl

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Re: Melee: Battlegrounds Q&A
« Reply #209 on: November 18, 2014, 10:10:28 pm »
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The timer changes colour everytime you refresh page.