Author Topic: About the MW items for new players.  (Read 2548 times)

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Offline Bronto

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Re: About the MW items for new players.
« Reply #30 on: October 22, 2014, 03:32:26 pm »
+3
On the upside, you all can now identify players using these items as being easy marks due to their BLUE TUNIC OF SHAME and kill them accordingly.

I just laughed out loud in my office at this and now everyone is looking at me :(

Offline tkn123

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Re: About the MW items for new players.
« Reply #31 on: October 22, 2014, 05:23:49 pm »
+1

Offline Grumbs

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Re: About the MW items for new players.
« Reply #32 on: October 22, 2014, 08:26:56 pm »
+1
The general consensus is that those who've played for ages have everything really, that newcomers would have ~3 items out of potentially 9 slots is more than OK imo, most are running around with full sets either via clan armories or personally having retired enough.

In regards to those who rarely ever retired but yet have played the mod for ages, so they don't have many looms even after a ton of time playing the game, could look into doing something there as well though, I see your point.
Also, if anyone is slightly outside the 'range' of the free looms pack for newcomers they can send me a PM on the forum and I'll check their account creation date, if it's somewhat within the 'newcomer threshold' I'll give them the same loomspack.

No promises on the low-gen/no-looms issue though, but will see if something can be done.

I think the most fair thing to do is just give them out to everyone. Not everyone is in a clan that can share lots of +3's around, and I don't think people should just gravitate towards the biggest clans, its not healthy for the servers. If you can't trade them away I don't really see much of a problem..guys with lots of looms won't become more powerful than newbies that just got the loompack, they just get more options. BTW I only have 6 +3's and played since Oct 2011. If I have all my armour loomed thats only 2 options for weapons. I have enough XP to get to lvl 37 3 times over, and will never get to 38 (twice my current XP). I have 200 million wasted XP and 6 looms :D
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Offline AwesomeHail

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Re: About the MW items for new players.
« Reply #33 on: October 22, 2014, 09:06:58 pm »
0
I think the most fair thing to do is just give them out to everyone. Not everyone is in a clan that can share lots of +3's around, and I don't think people should just gravitate towards the biggest clans, its not healthy for the servers. If you can't trade them away I don't really see much of a problem..guys with lots of looms won't become more powerful than newbies that just got the loompack, they just get more options. BTW I only have 6 +3's and played since Oct 2011. If I have all my armour loomed thats only 2 options for weapons. I have enough XP to get to lvl 37 3 times over, and will never get to 38 (twice my current XP). I have 200 million wasted XP and 6 looms :D

ow
you should get 2 lp for reaching 100m xp on itself (without retiring)
Your binary primitive low capacity of thinking is not relevant.

Offline Grumbs

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Re: About the MW items for new players.
« Reply #34 on: October 26, 2014, 09:50:38 am »
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Yeah would at least make the XP have some value. The loom pack should go to everyone anyway though
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Offline Matze

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Re: About the MW items for new players.
« Reply #35 on: October 26, 2014, 10:04:33 am »
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you guys have everytime some problems?

Offline Tovi

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Re: About the MW items for new players.
« Reply #36 on: October 26, 2014, 10:19:14 am »
+1
Only 1 MW item would have been good. 4 is too much and  decrease their valour. Even new player will loose their motivation to get more heirlooms.
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