Poll

Replace current 2h stab with?

Alternative 1
Alternative 2
No.
Other (comment below)

Author Topic: [Poll] Alternative 2h stab animations.  (Read 8269 times)

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Offline BlindGuy

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Re: [Poll] Replacement 2h stab anim?
« Reply #60 on: October 30, 2014, 07:32:41 am »
-1
NOOOO I wanna see new animation ingame. I have no beef with old one tbh, except for the fucked things it does to your wrists (hands dont go INSIDE arms, Im pretty sure), its still very strong, although not actually possible for humans as it happens in warband, its not far off.


But... change is good sometimes too, although of course changing it for amusement would be nice, or for balance, as long as it isnt for nerfing due to historical input, since I really dont get whole discussion about the posture there was recently: Yes the closest you will find in guide books is a high guard, but IRL 2hand stabs are much more OP than in warband: IRL almost any sword you can easily in 2hands can be used to stab 1handed, increasing your reach dramatically. While at extension the sword may not be as controlled as you would like for very clean style, it has been proven very effective. So, before anymore QQ about 2hand stab, imagine how much more fucked you would be if they could stab realistically.
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Offline FRANK_THE_TANK

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Re: [Poll] Replacement 2h stab anim?
« Reply #61 on: October 30, 2014, 08:27:27 am »
+1
I like it. What would be fantastic is if some swords (Estoc comes to mind) had both stabbing animations, Basically making them 3D weapons instead of 4D but with two stabbing options as in all those other stupid mods. It would take getting used to and at the beginning would be totally OP.

I'd also love to see alternate half swording for the long sword and german. Current half swording for the german and then upside down revers grip from the long sword turning it into a blunt hammer potentially with knock down (also it makes the long sword unbalanced when in it's alt mode).

Now for cool sword fight videos!!!

PS the current animation is realistic.


Even more important proof of throwing swords.

(click to show/hide)


Also some of the great swords should have the half and swording of the long sword as I mentioned.


----

Also add throwing swords!!!



lel
« Last Edit: October 30, 2014, 10:21:47 am by FRANK_THE_TANK »
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Offline Phew

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Re: [Poll] Replacement 2h stab anim?
« Reply #62 on: October 30, 2014, 02:14:07 pm »
+1
Whoever Phew is, he has a bugged website please fix it for him, it isn't displaying the mod godlike of all 2handers:
(click to show/hide)

Does it have a ballsack on the pommel? I didn't think so. ItalianSword4Lyfe
« Last Edit: October 30, 2014, 02:17:21 pm by Phew »

Offline Huscarlton_Banks

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Re: [Poll] Replacement 2h stab anim?
« Reply #63 on: October 31, 2014, 09:25:38 am »
+3
Does it have a ballsack on the pommel? I didn't think so. ItalianSword4Lyfe

Obviously a two-handed variant is needed for smacking people with a metal ballsack.

Would have to see how the stab translates in speed bonus changes, it looks like the bonus would probably be bigger than the current thrust.

Offline BlindGuy

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Re: [Poll] Replacement 2h stab anim?
« Reply #64 on: November 01, 2014, 02:07:40 am »
+2
Bump why isnt this in the game yet?!
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Offline Artyem

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Re: [Poll] Replacement 2h stab anim?
« Reply #65 on: November 02, 2014, 06:38:36 am »
0
Because 2h thrust is the only advantage they have, obviously.

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« Last Edit: November 02, 2014, 06:42:34 am by Artyem »
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Offline McKli_PL

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Re: [Poll] Replacement 2h stab anim?
« Reply #66 on: November 02, 2014, 08:06:16 pm »
0
Because 2h thrust is the only advantage they have, obviously.

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Offline musketer

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Re: [Poll] Replacement 2h stab anim?
« Reply #67 on: November 03, 2014, 03:08:19 am »
0
Yes please! The current 2h thrust is so fantasious and so stupid that it makes no fucking sense.

Offline Ujio

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Re: [Poll] Replacement 2h stab anim?
« Reply #68 on: November 03, 2014, 03:17:50 pm »
0
EDIT-The thing that would "fix" 2h vs. pole balance/diversity is the proposed change from a while ago (that got shelved) where polearms would only deal their stated damage at the end of the weapon, and a much reduced blunt damage for inboard strikes. 2h swords would then be suitable for all ranges, but polearm would require careful attention to spacing.

Yeah, whatever happened to this? Would be really good!
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Offline Mr.K.

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Re: [Poll] Replacement 2h stab anim?
« Reply #69 on: November 03, 2014, 06:31:47 pm »
+2
Yeah, whatever happened to this? Would be really good!

Afaik it would have required to move to WSE2 which for whatever reason was never done and then the major focus was shifted to M:BG.

Offline Senni__Ti

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Re: [Poll] Replacement 2h stab anim?
« Reply #70 on: December 09, 2014, 05:05:15 pm »
0
Delayed until end of January (I forgot to upload my working version to my dropbox :|, currently away from my computer)

Offline MURDERTRON

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Re: [Poll] Replacement 2h stab anim?
« Reply #71 on: December 11, 2014, 07:06:38 pm »
0
Delayed until end of January (I forgot to upload my working version to my dropbox :|, currently away from my computer)

Just ask your mom to embark on a dangerous journey and infiltrate the depths of your basement labyrinth, while dodging perilous porno stashes and various unidentified stains, and have her upload the files for you.
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Offline Senni__Ti

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Re: [Poll] Replacement 2h stab anim?
« Reply #72 on: December 12, 2014, 07:16:03 pm »
0
I may end up re-making from an earlier version, but I have a lot of revision I should be focusing on :p.

Offline Gravoth_iii

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Re: [Poll] Replacement 2h stab anim?
« Reply #73 on: January 02, 2015, 04:49:59 am »
-1
2h stab isnt even the best stab anymore, if this means a nerf i dont think it should be implemented tbh..
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Offline Jarold

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Re: [Poll] Replacement 2h stab anim?
« Reply #74 on: January 05, 2015, 07:41:39 am »
0
Anything Senni does is worth a look.