Poll

Replace current 2h stab with?

Alternative 1
Alternative 2
No.
Other (comment below)

Author Topic: [Poll] Alternative 2h stab animations.  (Read 8273 times)

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Offline ImElias

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Re: [Poll] Replacement 2h stab anim?
« Reply #90 on: February 11, 2015, 11:11:10 pm »
0
I prefer the current animation.

It feels more practical to me because it's an overhead stab focused on precision.

Also, what is all this complaining about 2H's having crazy reach? I've never had any trouble guessing if a 2H player would hit me or not. The animation is true to the object in motion.

No laser beams here. That's 1H's special power. Duh.

Offline San

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Re: [Poll] Replacement 2h stab anim?
« Reply #91 on: February 11, 2015, 11:17:24 pm »
0
Let's try it and see. It's hard to say whether people will really like it unless they're using/fighting against it, and it looks better than the current one.

Offline Jona

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Re: [Poll] Alternative 2h stab animations.
« Reply #92 on: February 12, 2015, 01:25:43 am »
0
While the 2nd animation looks a little forced, or more rigid (it just doesn't look all that natural/comfortable to hold a sword like that) it seems like the best option from a balance perspective. In the first few seconds of the 1st animation it looks almost identical to a downblock, so rapidly switching between downblock and stab could get awfully confusing if that animation were used.
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Offline Senni__Ti

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Re: [Poll] Alternative 2h stab animations.
« Reply #93 on: February 12, 2015, 01:40:33 am »
0
While the 2nd animation looks a little forced, or more rigid (it just doesn't look all that natural/comfortable to hold a sword like that) it seems like the best option from a balance perspective. In the first few seconds of the 1st animation it looks almost identical to a downblock, so rapidly switching between downblock and stab could get awfully confusing if that animation were used.

Yeah, I thought the first would be more comfortable, but less practical (the sword is already poking out quite some way).
Also I didn't like the overall feel of it so much, so I tried to think of a different starting position. Haven't found many images describing 2hed stabs, so I decided to wing it (again).
The result is a pose I imagined myself taking if I were to bring the sword back as far as possible, but still have a firm grip and be able to extend it rapidly.

It's not perfect, but stabbing with large swords will always be ungainly.

I can upload both anims in brf/smd form, if anyone wants to have a go at using/altering them.

Offline Rico

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Re: [Poll] Alternative 2h stab animations.
« Reply #94 on: February 12, 2015, 04:22:54 am »
0
Also I didn't like the overall feel of it so much, so I tried to think of a different starting position.

yes yes totally agree twohand makes no sense onehand masterrace :oops: :oops: :oops:
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Offline Mr.K.

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Re: [Poll] Alternative 2h stab animations.
« Reply #95 on: February 12, 2015, 10:45:23 am »
0
How is the reach compared to the old one?

Offline Senni__Ti

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Re: [Poll] Alternative 2h stab animations.
« Reply #96 on: February 12, 2015, 04:45:54 pm »
+1
Shorter by ~6 length. (Comparing alt 2 to current stab)

Offline ImElias

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Re: [Poll] Alternative 2h stab animations.
« Reply #97 on: March 16, 2015, 11:34:06 am »
0
Your polls were never this high. Good lie.

Old poll results
Replace current 2h stab with this one?
Yes
    107 (75.4%)
No
    30 (21.1%)
Other (comment below)
    5 (3.5%)

Offline Azuma

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Re: [Poll] Alternative 2h stab animations.
« Reply #98 on: March 16, 2015, 05:56:04 pm »
+3
WTF seriously, I saw the topic, i smiled and, now what ?

Replace 2h anim with the old perfect one btw who da fuck decided to changed it and why ffs same ones...

UGLY AS FUCK AS NEVER IT COULD BE




"New stab is realistic"...
Seriously guys, how da hell can you think that, did you really saw the video ?? Did you play with ??

If cRPG was seeking the realism, there should be LOT MORE PEOPLE and no such ppl leaving because of the drastic decadence of the mod.

C'mon open your eyes, it's ugly, it sucks.


Get back the old stab for god sake
Stop QQ Get A Shield !

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