They just need to update this:
No exploiting of any kind
NOT OK: Bypassing the autobalance
NOT OK: Using a bug to gain undeserved benefits
NOT OK: Leaving and rejoining to server to spawn more than once in a round
Add:
NOT OK: Altering game files for personal advantage
They need to draw a clear line between altering files for personal aesthetics and altering files for personal advantage. OK: Different looking Flamberge. NOT OK: Levelling out terrain elements such as foliage. Personally I would also add that game assets should still resemble what they represent, IE no orange weapons etc
The first thing is to be clear with the rules, the next is to think about how to enforce it. Maybe they can't enforce it, but encouraging a shitty gaming culture doesn't help.
Who decides what a bug is though? Stabbing through team mates/walls is cheating?.
This falls under clever/skillful use of game mechanics. If your character can physically do it then its either fair or in the grey area
I totaly agreed with that.
I make somes tests because i have many suspicions for other "exploits".
Removing bush is the most easy to do. No need to remove the textures, notepad is enough fo that.
Also, there is another exploit that can be donne in 5 minutes and this one is more powerfull imo:
I'm sure somes peoples use it (or have used it before).
It can be improved by making them green or red and other stuff like that but i don't want to wast my time for this, you already see how it is powerfull.
This kind of modifications realy need a rule because there is not limits for this kind of shit for now !
ps: I don't use this shit and i never gonna use it, i'm cav and have no need for this !
I have just make this for testing and used it in spec mode only.
ps2: If devs want to know how to do (but i'm sure they know how), they can ask me by mp (only).
ps3: If you are not a dev and want to ask, go f**k yourself