Author Topic: Map Rotation  (Read 4887 times)

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Offline Wesleysnipes

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Map Rotation
« on: September 04, 2014, 10:42:48 pm »
+9
The map rotation is complete garbage. Bring back more community maps instead of fucking open plains, ruins, villages. We could use more city maps. Its annoying dealing with cav and kiting archers everyday.

While you're at it, make it rain once a week.
« Last Edit: September 04, 2014, 10:47:18 pm by Wesleysnipes »
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Offline lombardsoup

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Re: Map Rotation
« Reply #1 on: September 04, 2014, 10:50:53 pm »
+4
Are you suggesting devs and or community members work on new maps that would increase the longevity of the game?  LUDICROUS

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Offline Rico

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Re: Map Rotation
« Reply #2 on: September 04, 2014, 11:06:45 pm »
+1
OP, if you want something to change, best do it yourself. It's not like you couldn't lobby for it on IRC, learn how to make maps and ask for their implementation on IRC, or suggest a new structure like the a map evaluating council. There are probably more people who would like to see the same changes as you. Ask them to PM you or join you on IRC and you can get some work done. If you have proven your engagement, the devs will give you fancy titles, server access and whatnot.

Some of the current item balancers, map editors and modelers used to be whiny bitches like you, but started to help out. The result is the mod we have as it is now, and it improved a lot since it came out.

Edit: @Sir_Alec, the prick who downvoted this post: It is meaningless to just point at problems and moan without doing anything yourself. Check out Suggestions Corner/item workshop: You will see that I have absolutely 0 skill in modeling, but even a talentless useless sucker like me can try to change cRPG for the better by looking for help, building up a team and just getting some work done. Hopefully, I will pick up the technical skill step for step while working together with experienced people.
« Last Edit: September 06, 2014, 12:01:48 am by Panuru »
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Offline Wesleysnipes

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Re: Map Rotation
« Reply #3 on: September 04, 2014, 11:19:50 pm »
+4
The maps are there. I'm more then willing to sort through all the maps to make a rotation work.
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Offline Keshian

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Re: Map Rotation
« Reply #4 on: September 05, 2014, 01:24:00 am »
+6
Yeah, I'm still not sure why they removed most of the community maps and replaced them with generic native maps of villages and plains.  I know quite a few people that stopped playing this game solely because whoever did the map setup on NA side is beyond lazy and retarded.  Need a new administrator of map rotation as the current one doesn't even play this mod anymore and doesn't care that his laziness is killing off the community.

I personally nominate wesley.
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Offline lombardsoup

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Re: Map Rotation
« Reply #5 on: September 05, 2014, 01:34:18 am »
+2
Everybody knows we need another two dozen iterations of random plains

Offline Protemus

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Re: Map Rotation
« Reply #6 on: September 05, 2014, 01:42:51 am »
-7
This mod deserves more open maps, amirite.
Can't even play decently on these maps nowday, I'm working my ass off to kill something in those damn Nord towns and shit.

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Offline MURDERTRON

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Re: Map Rotation
« Reply #7 on: September 05, 2014, 02:10:32 am »
+4
Half of the current maps might as well be a fishbowl where one team starts in the middle and the other team starts on the rim, with all their archers shooting down.  Elevation plays a huge part in how a map is played, and the ones with large elevation differences need to be taken out.
« Last Edit: September 05, 2014, 02:16:16 am by MURDERTRON »
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Offline San

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Re: Map Rotation
« Reply #8 on: September 05, 2014, 02:18:07 am »
+2
Every time the old community maps get brought up they're shot down lol. Maybe we can have different maps for NA.

Offline Wesleysnipes

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Re: Map Rotation
« Reply #9 on: September 05, 2014, 02:21:49 am »
+4
None the less, for the time being we should add them in and have more variety
Dashing through the steppe, on a hundreds horse sleigh, o'er fields we go, laughing all the way. HOHOHO! It's Calamariclause and it's Christmas in April for the Squids.

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Offline Artyem

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Re: Map Rotation
« Reply #10 on: September 05, 2014, 02:47:22 am »
+1
Calling on Daruvian to make some maps that don't suck ass.
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Offline Jack1

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Re: Map Rotation
« Reply #11 on: September 05, 2014, 03:02:05 am »
+5
Just about any of the old ATS maps would be awsome.
We're all nerds here, so it doesn't really matter.

Offline Jona

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Re: Map Rotation
« Reply #12 on: September 05, 2014, 09:27:09 am »
+4
Every time the old community maps get brought up they're shot down lol. Maybe we can have different maps for NA.

Is there any actual reasoning behind why they are instantly shot down? Mostly all of us think they are fun, and the odds of us all being wrong and the 2 or 3 people reviewing them being right are pretty small.
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Offline Fips

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Re: Map Rotation
« Reply #13 on: September 05, 2014, 12:47:16 pm »
+4
The map rotation is complete garbage. Bring back more community maps instead of fucking open plains, ruins, villages. We could use more city maps. Its annoying dealing with cav and kiting archers everyday.

While you're at it, make it rain once a week.

Oh wow, i feel so motivated now to do as you say and spend yet another couple dozen hours on making and editing maps just for you! For free, too!

Offline BlindGuy

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Re: Map Rotation
« Reply #14 on: September 05, 2014, 12:51:41 pm »
0
Oh wow, i feel so motivated now to do as you say and spend yet another couple dozen hours on making and editing maps just for you! For free, too!

Good to know you feel that way, get on it :D
I don't know enough

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