And for the love of god, tell us all which one of your several completely different names you prefer to go by... is it ted? kwhy? miss___? I never had any idea that all the Miss_____ characters were the same guy as ted until I saw your forum post a while back.
kwhy for whatever reason has been my gamer tag on xbox and steam for a long time, but since I play on the Ted build more lately it might be best to use Ted...or "hey retard" works as well
Yeah, that was a surprise to me as well. For some reason I was always intimidated by Ted, but didn't see MissBEND as a big threat (hope it's not subconscious sexism; I don't consciously even notice the gender of characters). Or maybe Ted is higher level with a better build or something. Anyway, glad to see you posting here Ted/whatever you want to be called; I always enjoy fighting with/against you in-game.
I cycle thru them all as I level up to 31-33 which I then retire for looms and move onto another build/char. All generation 3 except for BENDaKNEE which is at 8 and LLpewJ which hasn't even hit 31 yet (damn u archers). I ran Ted up to 33 1/4 recently which is highest I've been level wise so far.
Ted's a semi str 21-18 build (31 1/2 right now) 2H
missBENDaKNEE (2H hybrid axe thrower usually) -> I like playing this build, but get ass handed to me all the time. Phew picks on her a lot with his shield
missANGY (2H/1H hybrid str build) -> shes just angry all the time
missAGAIN (pole/1h I think right now)
LLpewJ (first archer attempt...major fail so far, but might spend some time on it just to try)
I always enjoy fighting with/against you in-game.
to Phew and all....thanks for all the deaths and and fun times in game so far.
This is the one reason I like Siege mode is because it allows players to really ramp up skills and try out different builds which would be near impossible to do only in Battle.
I personally like both Battle and Siege modes and its a shame there just isn't a lot of love for them both.
Para's maps he wanted added (his pic links are broken):
quick_battle_scene_4: One of the best classic maps that I never understood why it was removed from the rotation. A small map, but offers a ton of non-stop action. Defenders have to focus on blocking the siege tower and side ladder in the beginning, once the tower landing is overtaken by the attackers and the gate is opened, the defenders can fall back and defend the flag area. The flag area is big enough to allow a good deal of group combat while still keeping things interesting for both teams.
visitors can't see pics , please
register or
login
quick_battle_scene_5 This one is more geared toward archers, both on the front wall defending the oncoming siege tower and the flag area being on the ground below the castle walls. Use of the chokepoints on the front of the walls is necessary to hold off the quick reinforcements of the attackers. Once the attackers take over the front landing, the fighting becomes more centric in the flag area, which allows for large group fights.
visitors can't see pics , please
register or
login
quick_battle_7 Another small map with a use for every class. Infantry secure the tower landing and open the side gate, allowing for cav to come in and support the flag area. Archers also have a clear shot on the flag area from the walls. The flag area offers for more chaotic group fights.
quick_battle_2 This map caters more to cav than any other siege map out there. Once the attackers overcome the wall defenders, giant open field battles can occur in the massive inner courtyard.
visitors can't see pics , please
register or
login
I'll load it up and add pics to the list today.