Author Topic: Attn: NA Siege Bros  (Read 8678 times)

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Offline CrazyCracka420

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Re: Attn: NA Siege Bros
« Reply #75 on: September 05, 2014, 06:32:57 pm »
+1
Lazy
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Offline Tanken

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Re: Attn: NA Siege Bros
« Reply #76 on: September 05, 2014, 08:03:48 pm »
0
Holy shit, you guys actually accomplished something =D
I'll go through your posts and get rid of some maps then, in the meantime keep it coming, the more feedback (Especially on the bad maps, if the map is fine just leave it uncommented)

One thing though, there will be no edits to the maps themselves, it's either out or in for them.

That's fine by me. Would you be willing to consider Para's old suggestions on some of those Quick_Battle maps? That could substitute for a lot of the removed ones, and give us something new to try.

Wish I knew how to pull them up to view them though, at that point I could give you a more accurate depiction of them. I'll also see if Para can re-upload them some how since all his links got broken.

Also Huseby, smd. :]
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Offline CrazyCracka420

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Re: Attn: NA Siege Bros
« Reply #77 on: September 05, 2014, 08:49:45 pm »
+1
present thy d
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Offline Tanken

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Re: Attn: NA Siege Bros
« Reply #78 on: September 05, 2014, 09:13:14 pm »
+1
present thy d

…………………...- *" \ - / "::*' \
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Offline Phew

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Re: Attn: NA Siege Bros
« Reply #79 on: September 05, 2014, 09:19:56 pm »
+3
Can anyone turn a thread downhill faster than Huseby?

We went from insightful discussion of map-induced gameplay mechanics to an ASCII penis within a couple posts of him showing up.

Offline CrazyCracka420

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Re: Attn: NA Siege Bros
« Reply #80 on: September 05, 2014, 09:28:09 pm »
+2
I'll have you know I've graduated from massive shit poster, to a minutely valuable contributor.  I'm significant. 

Also that penis is a little narrow
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Offline Tojo

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Re: Attn: NA Siege Bros
« Reply #81 on: September 05, 2014, 09:37:57 pm »
0

Also that penis is a little narrow

Yea, when you are comparing your chode. Gottem

Please add some small villages to fight in, maybe some native town maps with flags in the center?

Offline kwhy

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Re: Attn: NA Siege Bros
« Reply #82 on: September 05, 2014, 09:40:21 pm »
0
That's fine by me. Would you be willing to consider Para's old suggestions on some of those Quick_Battle maps? That could substitute for a lot of the removed ones, and give us something new to try.

Wish I knew how to pull them up to view them though, at that point I could give you a more accurate depiction of them. I'll also see if Para can re-upload them some how since all his links got broken.

Also Huseby, smd. :]

if you guys provide me a list of the map names then I don't mind loading up the editor and taking a screen shot and posting it.  It is pretty easy to do, but a little time consuming.

on this one...

bragelon_castle
(click to show/hide)

is the map with the tiny little basement room with 2 doors that can only be reached from opposite sides of the castle and stairs.  One problem I have is that the doors can't be open (just played this week) by defenders unless your inside the room.  So you end up breaking down the door typically trying to defend it when the attackers are coming from the other side.  I don't know if there is a spawn inside the room or not.

On a similar note I understand the reason why some doors might not be setup to open from both sides, but on low population servers this makes some maps very easy for 1 guy to ninja the flag room and win the map while the defending team sits out side picking their nose.

just food for thought

 


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Offline Jona

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Re: Attn: NA Siege Bros
« Reply #83 on: September 05, 2014, 10:51:10 pm »
0
if you guys provide me a list of the map names then I don't mind loading up the editor and taking a screen shot and posting it.  It is pretty easy to do, but a little time consuming.

That would be awesome... I'll leave that up to Tanken since I don't know what maps Para had suggested be added.

Also, thanks a lot for getting those other pics too, sure was a huge help. And on a side note, thanks for being vocal on the forums... I've seen you in-game an awful lot this past year, yet to the overlords the only people who matter are those that post here on the forums. Even though you have been in game a lot up until now, they didn't know you existed til you started posting. We have been lacking siege bros posting here, making us seem like a smaller group than we actually are.

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Re: Attn: NA Siege Bros
« Reply #84 on: September 05, 2014, 11:24:34 pm »
0
I never had any idea that all the Miss_____ characters were the same guy as ted until I saw your forum post a while back

Yeah, that was a surprise to me as well. For some reason I was always intimidated by Ted, but didn't see MissBEND as a big threat (hope it's not subconscious sexism; I don't consciously even notice the gender of characters). Or maybe Ted is higher level with a better build or something. Anyway, glad to see you posting here Ted/whatever you want to be called; I always enjoy fighting with/against you in-game.

Offline Tanken

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Re: Attn: NA Siege Bros
« Reply #85 on: September 05, 2014, 11:28:15 pm »
0
if you guys provide me a list of the map names then I don't mind loading up the editor and taking a screen shot and posting it.  It is pretty easy to do, but a little time consuming.

on this one...

bragelon_castle
(click to show/hide)

is the map with the tiny little basement room with 2 doors that can only be reached from opposite sides of the castle and stairs.  One problem I have is that the doors can't be open (just played this week) by defenders unless your inside the room.  So you end up breaking down the door typically trying to defend it when the attackers are coming from the other side.  I don't know if there is a spawn inside the room or not.

On a similar note I understand the reason why some doors might not be setup to open from both sides, but on low population servers this makes some maps very easy for 1 guy to ninja the flag room and win the map while the defending team sits out side picking their nose.

just food for thought



Para's maps he wanted added (his pic links are broken):

quick_battle_scene_4:
(click to show/hide)

quick_battle_scene_5
(click to show/hide)

quick_battle_7
(click to show/hide)

quick_battle_2
(click to show/hide)
« Last Edit: September 05, 2014, 11:37:19 pm by Tanken »
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Offline imisshotmail

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Re: Attn: NA Siege Bros
« Reply #86 on: September 05, 2014, 11:39:49 pm »
+1
Is the map that is a smallish oval castle, with a small gate that is basically a door still in the rotation? That is the best siege map i've played on I think. Very small way from attacker spawn to the castle, nice and open inside ect.

It's the castle in this Scoreboard.jpg http://i.imgur.com/qXwa2.jpg if any one can tell from that.


Offline Digglez

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Re: Attn: NA Siege Bros
« Reply #87 on: September 05, 2014, 11:54:03 pm »
+1
Is the map that is a smallish oval castle, with a small gate that is basically a door still in the rotation? That is the best siege map i've played on I think. Very small way from attacker spawn to the castle, nice and open inside ect.

It's the castle in this Scoreboard.jpg http://i.imgur.com/qXwa2.jpg if any one can tell from that.

Pretty sure you are referring to Rudkan, which is.

(click to show/hide)

Offline Jona

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Re: Attn: NA Siege Bros
« Reply #88 on: September 05, 2014, 11:54:43 pm »
0
Is the map that is a smallish oval castle, with a small gate that is basically a door still in the rotation? That is the best siege map i've played on I think. Very small way from attacker spawn to the castle, nice and open inside ect.

It's the castle in this Scoreboard.jpg http://i.imgur.com/qXwa2.jpg if any one can tell from that.

Yes it is still around, luckily.
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Offline imisshotmail

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Re: Attn: NA Siege Bros
« Reply #89 on: September 05, 2014, 11:54:52 pm »
+1
Pretty sure you are referring to Rudkan, which is.

(click to show/hide)

Yeah thats the one, great map.