Author Topic: Suggestions for adding diversity to/buffing the one-handers  (Read 2346 times)

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Offline Vengt037

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Re: Suggestions for adding diversity to/buffing the one-handers
« Reply #30 on: September 03, 2014, 09:41:16 pm »
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It makes feinting less effective. Not sure what advantages 'unbalanced' without any other change brings. That's why it would make sense to give them the unbalanced tag with power and speed increases. They deal less damage than a samurai katana.

Power increases = makes sense. Speed increases = what? why?
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Offline San

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Re: Suggestions for adding diversity to/buffing the one-handers
« Reply #31 on: September 03, 2014, 09:56:49 pm »
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I was going off the original suggestion of + damage and speed, but you're right. They don't really need a speed increase vs a damage increase with unbalanced, but realistically I assumed axes swing quite fast. I personally think axes only need a cut buff without unbalanced.

Offline Algarn

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Re: Suggestions for adding diversity to/buffing the one-handers
« Reply #32 on: September 04, 2014, 01:42:47 am »
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The nordic sword, the nordic simple sword, the one handed axe, the 1h war axe could get buffed, since they are useless, and I personally never see them on the battlefield. Every weapon should have a niche in this game, those simply don't stand for anything. Maybe the fighting axe could also get one more speed point with increased repairs, making it more comfortable to use.

OFF TOPIC, still related to balance :

Revert the speed buff for arabian cav sword, it got the same speed as the spathion/paramerion now. I don't understand why a cavalry weapon which does 36 cut as a masterwork item plus got 105 lenght and is cheaper than the spathion should get the same speed. Tried it yesterday, all I can say is that I don't understand why some cavs even bother to take a side weapon when they got the arabian cav sword.

Offline Kadeth

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Re: Suggestions for adding diversity to/buffing the one-handers
« Reply #33 on: September 04, 2014, 05:59:32 am »
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We need different forum sections: 1 for discussion about balance etc, and another for fucking NA scrubs to spout bollocks, cause with 150 ping and my shitty FPS I still get huge KDR, when you guys as an average learn to play in NA, you can rejoin discussion.

you're literally the toughest guy on the internet
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Offline San

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Re: Suggestions for adding diversity to/buffing the one-handers
« Reply #34 on: September 04, 2014, 06:54:01 am »
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The nordic sword, the nordic simple sword, the one handed axe, the 1h war axe could get buffed, since they are useless, and I personally never see them on the battlefield. Every weapon should have a niche in this game, those simply don't stand for anything. Maybe the fighting axe could also get one more speed point with increased repairs, making it more comfortable to use.

I agree. I think they deserve better damage more than most other weapons.

Quote
OFF TOPIC, still related to balance :

Revert the speed buff for arabian cav sword, it got the same speed as the spathion/paramerion now. I don't understand why a cavalry weapon which does 36 cut as a masterwork item plus got 105 lenght and is cheaper than the spathion should get the same speed. Tried it yesterday, all I can say is that I don't understand why some cavs even bother to take a side weapon when they got the arabian cav sword.

Is 2-3 cm and +1-2 cut that great compared to -4-8p? It's not like ACS is hard, but I think the Paramerion/Spathion can match up if you want to stab once in a while. With good speed bonus, I don't see how 1-2 cut makes that much of a difference. I feel as though -1 speed on the ACS will just urge people to use the nearly identical Paramerion and arguably better HBS/LS + Shield. I agree that ACS definitely holds its own both on foot and horse, though. You really don't need a side weapon if you are used to fighting against faster weapons.

Offline BlindGuy

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Re: Suggestions for adding diversity to/buffing the one-handers
« Reply #35 on: September 05, 2014, 12:25:06 pm »
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Maybe the fighting axe could also get one more speed point with increased repairs, making it more comfortable to use.


Dont touch my axe fucker.
I don't know enough

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Offline MURDERTRON

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Re: Suggestions for adding diversity to/buffing the one-handers
« Reply #36 on: September 05, 2014, 07:25:12 pm »
+1
Make axes a few more points of cut damage, roughly the same speed as swords but unbalanced, and see if they pick up popularity.

The stab is the greatest weapon in the 1h arsenal, foregoing it needs to have better benefits.
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Offline Phew

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Re: Suggestions for adding diversity to/buffing the one-handers
« Reply #37 on: September 05, 2014, 07:50:33 pm »
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The most powerful 2h axe (Persian Battle Axe) gains 4 cut (9%) over the most powerful 2h 3d sword (war cleaver), while giving up 25cm of reach and 1 speed.

The most powerful 1h axe (Iron War Axe) gains 2 cut (6%) over the most powerful 1h 3d sword (military cleaver), while giving up 23cm of reach.

That's actually pretty balanced, although the 1h axes could all gain 1cut and it would still be balanced.



Offline Huscarlton_Banks

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Re: Suggestions for adding diversity to/buffing the one-handers
« Reply #38 on: September 06, 2014, 11:14:59 am »
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The most powerful 2h axe (Persian Battle Axe) gains 4 cut (9%) over the most powerful 2h 3d sword (war cleaver), while giving up 25cm of reach and 1 speed.

The most powerful 1h axe (Iron War Axe) gains 2 cut (6%) over the most powerful 1h 3d sword (military cleaver), while giving up 23cm of reach.

That's actually pretty balanced, although the 1h axes could all gain 1cut and it would still be balanced.

I wouldn't give the reach differences the same weight, a length increase from lower lengths makes a much greater difference.

I think slightly more than +1c would be necessary to make them more than just a sidearm for breaking shields. They're nowhere near the same quality as Great Axe/Long Axe/any Bardiche.

Offline Phew

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Re: Suggestions for adding diversity to/buffing the one-handers
« Reply #39 on: September 06, 2014, 06:46:00 pm »
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I wouldn't give the reach differences the same weight, a length increase from lower lengths makes a much greater difference.

I think slightly more than +1c would be necessary to make them more than just a sidearm for breaking shields. They're nowhere near the same quality as Great Axe/Long Axe/any Bardiche.

Yeah, you have to get in kick range to use the 1h axes, which isn't true with 2h/pole axes. I always carry a +3 One Handed Battle Axe, but only use it as a shieldbreaking sidearm, because all the 2h/pole heroes just s-key then kick me if I try to use it against them. Nice in close quarters though.