If someone is a competent native player, they can start cRPG, skip the fun, join a clan, borrow some looms from armory and be near the top the scoreboard within the first 10 minutes of their cRPG career. I don't see how that's "too grindy".
The only problem is that no new players actually know about this route. The newbies all start at level 1 and spam chat "how do I buy weapons?". The website (or even the mod itself) needs an auto-tutorial for new players. Point them toward Peasants United, explain Skip the Fun, etc.
I never intended on coming to CRPG, Native was enough. Then it wasnt, i have simply done it all too many times, i played that game for years using vanilla gear. Then i got bored, and looked for other melee games to try. Chiv was a good laugh, WOTR looked promising, but didnt have a clear direction, and died due to trying to fix the game through nerfs and buffs. During my stay at WOTR, tons of people went on and on about CRPG, it was the first time i heard people talking about it in a good light. So i finally looked it up, saw a video of a guying using a Windless SteelCraft Bar Mace. I downloaded the mod asap.
And i did as Phew suggests, i made a STF, bought a bar mace, and had some fun for a day or two. At the time, i thought it was just the bar mace's weight, the swings felt very "off" from what i grew used to in Native.
Only a matter of time before i wanted to try the real deal. And i have to say, my first 1-7ish gens, was a complete disaster, i remember feeling completely hopeless, wondering if i would ever get a positive KD, for someone used to getting a positive KD on any Native server, it was very frustrating. And i got sick of it, and quit. Then i came back, idk why i came back, but i sure as hell stayed away from siege and battle.
THIS IS THE INTERESTING PART AND IF YOU READ ANY OF THIS, MAKE SURE ITS THE PART BELOW THIS SENTENCE.
I didnt know what DTV stood for, so i finally checked it out. WOW, just WOW, for a Native player who had only fought Vanilla bots, CRPG's old DTV was like a whole new world to new, it was fantastic!
It also served a much greater importance than providing me with fun. It provided me with bots, predictable yes, which is exactly what i needed to relearn the swings. I have been playing M&B games since the early original ( you know, with Zendar as a neutral town ) and yes, CRPG swings are that different, learning the stab on a longsword felt like that movie Wanted, curving a stab into someone was a ridiculous concept to me.
And yeah DTV was extreamly exploitable, on maps like Rizi, Istanar etc, you could make it to tinnies while losing only a few people. And maps would last a number of rounds, people would purposely lose the last rnd on Rizi to keep farming the map, it was like an 2-3 hour event...it was AWESOME!!!
And with the xp i made, and the practice on bots, i finally made my way out of DTV, and onto Siege, and slowly yet surly onto Battle.
And there you have it FIPS, so fucking what DTV was exploitable...only new players exploited it...it was their one and ONLY chance to get reasonable xp, loomed gear, etc.
I think DTV should be reverted back to the old school freeroam FUN exploitable dtv. You want new players? give them a mode they can have fun on too. And again, who fing cares DTV was exploitable? Do high lvl players really feel cheated knowing some new player got decent xp for once? Its not like they just stand there and collect, people still have to play the map and kill all the bots.
Battle and Siege for new players is too much, they are just victims until they can understand the game better and get gear that suits their style, DTV provides this WITHOUT frustration, Battle and Siege do not.